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	fix: requestBeforeFrame三函数循环调用
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				| @ -468,17 +468,21 @@ export abstract class RenderItem<E extends ERenderItemEvent = ERenderItemEvent> | ||||
| } | ||||
| 
 | ||||
| RenderItem.ticker.add(() => { | ||||
|     // slice 是为了让函数里面的 request 进入下一帧执行
 | ||||
|     if (beforeFrame.length > 0) { | ||||
|         beforeFrame.forEach(v => v()); | ||||
|         const arr = beforeFrame.slice(); | ||||
|         beforeFrame.splice(0); | ||||
|         arr.forEach(v => v()); | ||||
|     } | ||||
|     if (renderFrame.length > 0) { | ||||
|         renderFrame.forEach(v => v()); | ||||
|         const arr = renderFrame.slice(); | ||||
|         renderFrame.splice(0); | ||||
|         arr.forEach(v => v()); | ||||
|     } | ||||
|     if (afterFrame.length > 0) { | ||||
|         afterFrame.forEach(v => v()); | ||||
|         const arr = afterFrame.slice(); | ||||
|         afterFrame.splice(0); | ||||
|         arr.forEach(v => v()); | ||||
|     } | ||||
| }); | ||||
| 
 | ||||
|  | ||||
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