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chore: 构建 log 调整
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@ -310,7 +310,7 @@ export class CanvasCacheItem implements ICanvasCacheItem {
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constructor(
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constructor(
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public readonly canvas: MotaOffscreenCanvas2D,
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public readonly canvas: MotaOffscreenCanvas2D,
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public readonly symbol: number,
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public readonly symbol: number,
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public readonly element: RenderItem
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public readonly element: RenderItem<any>
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) {}
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) {}
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destroy(): void {
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destroy(): void {
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@ -656,6 +656,8 @@ async function buildGame() {
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`--> ${v.fileName} ${formatSize(v.byteLength)} | ${v.content.length} 个资源\r\n`
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`--> ${v.fileName} ${formatSize(v.byteLength)} | ${v.content.length} 个资源\r\n`
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);
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);
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});
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});
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process.stdout.write(`游戏已经输出至 dist 文件夹\r\n`);
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process.stdout.write(`游戏已压缩至 dist.zip 压缩文件\r\n`);
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}
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}
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// Execute
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// Execute
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