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			222 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
# AudioRoute 音频播放路由 API 文档
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本文档由 `DeepSeek R1` 模型生成并微调。
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---
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## 类描述
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音频播放控制的核心类,负责管理音频源与效果器的连接关系,协调播放状态转换,并处理音频管线生命周期。
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```mermaid
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graph LR
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    AudioRoute --> EventEmitter
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    click EventEmitter "https://nodejs.org/api/events.html#class-eventemitter"
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```
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---
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## 属性说明
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| 属性名        | 类型               | 说明                                             |
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| ------------- | ------------------ | ------------------------------------------------ |
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| `output`      | `AudioNode`        | 最终输出节点(继承自 IAudioOutput)              |
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| `effectRoute` | `AudioEffect[]`    | 效果器链数组(按顺序存储已连接的效果器实例)     |
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| `endTime`     | `number`           | 淡出过渡时长(单位:秒),默认 0                 |
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| `status`      | `AudioStatus`      | 当前播放状态(见下方枚举定义)                   |
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| `duration`    | `number` (getter)  | 音频总时长(单位:秒)                           |
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| `currentTime` | `number` (get/set) | 当前播放进度(单位:秒),设置时会触发 seek 操作 |
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---
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### AudioStatus 枚举
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```typescript
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enum AudioStatus {
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    Playing, // 正在播放
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    Pausing, // 淡出暂停过程中
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    Paused, // 已暂停
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    Stoping, // 淡出停止过程中
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    Stoped // 已停止
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}
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```
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---
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## 方法说明
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### `setEndTime`
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```typescript
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function setEndTime(time: number): void;
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```
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设置淡出过渡时长
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| 参数 | 类型     | 说明                     |
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| ---- | -------- | ------------------------ |
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| time | `number` | 淡出动画时长(单位:秒) |
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---
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### `onStart`
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```typescript
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function onStart(fn?: (route: AudioRoute) => void): void;
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```
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注册播放开始钩子函数
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| 参数 | 类型              | 说明                     |
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| ---- | ----------------- | ------------------------ |
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| `fn` | `(route) => void` | 播放开始时触发的回调函数 |
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---
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### `onEnd`
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```typescript
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function onEnd(fn?: (time: number, route: AudioRoute) => void): void;
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```
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注册播放结束钩子函数
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| 参数 | 类型                        | 说明                                          |
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| ---- | --------------------------- | --------------------------------------------- |
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| `fn` | `(duration, route) => void` | 淡出阶段开始时触发的回调,duration 为淡出时长 |
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---
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### `play`
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```typescript
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function play(when?: number = 0): Promise<void>;
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```
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启动/恢复音频播放
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| 参数   | 类型     | 说明                                   |
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| ------ | -------- | -------------------------------------- |
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| `when` | `number` | 基于 AudioContext 时间的启动时刻(秒) |
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---
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### `pause`
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```typescript
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function pause(): Promise<void>;
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```
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触发暂停流程(执行淡出过渡)
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---
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### `resume`
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```typescript
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function resume(): void;
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```
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从暂停状态恢复播放(执行淡入过渡)
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---
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### `stop`
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```typescript
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function stop(): Promise<void>;
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```
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完全停止播放并释放资源
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---
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### `addEffect`
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```typescript
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function addEffect(effect: AudioEffect | AudioEffect[], index?: number): void;
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```
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添加效果器到处理链
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| 参数     | 类型               | 说明                           |
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| -------- | ------------------ | ------------------------------ |
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| `effect` | `AudioEffect`/数组 | 要添加的效果器实例             |
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| `index`  | `number` (可选)    | 插入位置,负数表示从末尾倒计数 |
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---
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### `removeEffect`
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```typescript
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function removeEffect(effect: AudioEffect): void;
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```
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从处理链移除效果器
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| 参数     | 类型          | 说明               |
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| -------- | ------------- | ------------------ |
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| `effect` | `AudioEffect` | 要移除的效果器实例 |
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---
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## 事件说明
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| 事件名         | 参数 | 触发时机           |
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| -------------- | ---- | ------------------ |
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| `updateEffect` | -    | 效果器链发生变更时 |
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| `play`         | -    | 开始/恢复播放时    |
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| `stop`         | -    | 完全停止播放后     |
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| `pause`        | -    | 进入暂停状态后     |
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| `resume`       | -    | 从暂停状态恢复时   |
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---
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## 总使用示例
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```typescript
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import { audioPlayer } from '@user/client-modules';
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// 创建音频播放器和路由
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const source = audioPlayer.createBufferSource();
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const route = audioPlayer.createRoute(audioSource);
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// 配置效果链
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const stereo = audioPlayer.createStereoEffect();
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const echo = audioPlayer.createEchoEffect();
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const volume = audioPlayer.createVolumeEffect();
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route.addEffect([stereo, echo], 0); // 插入到链首
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route.addEffect(volume); // 音量控制放到链尾
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// 播放暂停
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await route.play();
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await route.pause();
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route.resume(); // 继续操作不是异步,不需要 await
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await route.stop();
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```
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---
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## 处理流程示意图
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```mermaid
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sequenceDiagram
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    participant User
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    participant AudioRoute
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    participant Effects
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    User->>AudioRoute: play()
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    AudioRoute->>Effects: 启动所有效果器
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    Effects-->>AudioRoute: 准备完成
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    AudioRoute->>Source: 开始播放
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    loop 播放中
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        AudioRoute->>Effects: 实时音频处理
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    end
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    User->>AudioRoute: pause()
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    AudioRoute->>Effects: 启动淡出过渡
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    Effects-->>AudioRoute: 过渡完成
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    AudioRoute->>Source: 暂停播放
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```
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