feat: 与空装备对比

This commit is contained in:
unanmed 2026-10-10 18:49:14 +08:00
parent 751f206829
commit ea7a404cc6
3 changed files with 10 additions and 12 deletions

View File

@ -261,12 +261,8 @@ export class HeroEquipment<THero> implements IHeroEquipment<THero> {
): Readonly<Partial<THero>> {
const stateA = this.store.get(equipA);
const stateB = this.store.get(equipB);
if (!stateA) {
logger.warn(146, equipA.toString());
return {} as Partial<THero>;
}
if (!stateB) {
logger.warn(146, equipB.toString());
if (!stateA && !stateB) {
logger.warn(195, equipA.toString(), equipB.toString());
return {} as Partial<THero>;
}
@ -296,7 +292,7 @@ export class HeroEquipment<THero> implements IHeroEquipment<THero> {
const attrB: Partial<THero> = {};
const keys = new Set<SelectKey<THero, number>>();
const modifiersA = [...stateA.getModifiers()];
const modifiersA = stateA ? [...stateA.getModifiers()] : [];
const addedA: typeof modifiersA = [];
for (const [name, modifier] of modifiersA) {
const copy = modifier.clone();
@ -304,7 +300,7 @@ export class HeroEquipment<THero> implements IHeroEquipment<THero> {
clone.addModifier(name, copy);
addedA.push([name, copy]);
}
for (const [name] of stateA.getModifiers()) {
for (const [name] of modifiersA) {
attrA[name] = clone.getFinalAttribute(name);
keys.add(name);
}
@ -313,12 +309,13 @@ export class HeroEquipment<THero> implements IHeroEquipment<THero> {
clone.deleteModifier(name, copy);
}
for (const [name, modifier] of stateB.getModifiers()) {
const modifiersB = stateB ? [...stateB.getModifiers()] : [];
for (const [name, modifier] of modifiersB) {
const copy = modifier.clone();
// @ts-expect-error 泛型无法推导
clone.addModifier(name, copy);
}
for (const [name] of stateB.getModifiers()) {
for (const [name] of modifiersB) {
attrB[name] = clone.getFinalAttribute(name);
keys.add(name);
}

View File

@ -865,8 +865,8 @@ export interface IHeroEquipment<THero>
/**
* 比较两个装备在指定槽位的表现,输出装备 A 时的属性减装备 B 时的属性
* @param equipA 要比较的装备 A 的 uid
* @param equipB 要比较的装备 B 的 uid
* @param equipA 要比较的装备 A 的 uid,填写 -1 表示无装备
* @param equipB 要比较的装备 B 的 uid,填写 -1 表示无装备
* @param slot 要比较的装备槽索引
*/
compareEquip(

View File

@ -278,6 +278,7 @@
"192": "A FaceGroup.Dir8 face handler registration is expected.",
"193": "Cannot load item state since no item id registration for item num $1.",
"194": "Expected passive replay command executed during the last active replay command executing, but a passive command $1 was got after active replay command $2 executing. Replay will continue and ignore this issue.",
"195": "Cannot compare equipments since both equipments not exists. Equip A: $1, Equip B: $2.",
"1001": "Event(setBlock): Unknown tile '$1' when setting block."
}
}