Commit Graph

786 Commits

Author SHA1 Message Date
1bcdcc3677 refactor: 特殊属性定义方式 2026-10-09 20:09:51 +08:00
46bcafcfbb docs(09): mark plan 09-04 complete in roadmap progress 2026-10-09 18:56:04 +08:00
f584bd7301 docs(09-04): complete status ownership migration plan
- record Task 0 blocking-human checkpoint satisfied (defaults adopted)

- Task 1 statusBar.tsx 61b618e; Task 2 main.tsx 4581350
2026-10-09 18:55:35 +08:00
458135037c refactor(09-04): clean up main.tsx after status ownership migration
- remove replayStatus/leftStatus/rightStatus defs, updateStatus, updateDataFallback

- remove dead write-only locked ref and attributeHook + its onUnmounted

- drop status={...} props on LeftStatusBar/RightStatusBar

- hideStatus now reads flag default once at setup + // TODO: (flags has no listen system)

- preserve hideStatus consumers, map render, interaction handlers, mainUIController, MainSceneUI

- drop now-unused imports (onUnmounted/reactive/ILeftHeroStatus/IRightHeroStatus/ReplayingStatus)
2026-10-09 18:53:04 +08:00
61b618e533 refactor(09-04): migrate status-bar state ownership into statusBar.tsx
- LeftStatusBar/RightStatusBar self-own leftStatus/rightStatus (reactive)

- attributes+lv refresh via hero.attribute.addHook({ onUpdateAttribute })

- floor trigger via hero.location.addHook({ onSetFloor }); value stays legacy core.status.floorId

- no-hook fields (up/items/debuff/replay/exampleHard) left as // TODO:

- onUnmounted unloads both hooks; StatusBarProps drops status member and generic
2026-10-09 18:51:26 +08:00
c52bf9abee fix(09): anchor 09-04 Task 0 pre-state regex to local leftStatus declaration (exclude leftStatusBarUI export) 2026-10-09 18:07:15 +08:00
7798ba1987 fix(09): revise 09-04 plan based on checker feedback (narrow p.status gate to executable reads; note stale line-463 comment) 2026-10-09 18:01:29 +08:00
f18d577b77 docs(09-4): redesign plan — status ownership into statusBar + per-field hooks/TODO 2026-10-09 17:55:24 +08:00
3f2e3b1083 docs(09): mark plan 09-03 complete in roadmap progress 2026-10-09 17:19:45 +08:00
c5049769f8 docs(09-3): complete D-11 UI alignment plan (props.state + D-13 TODO) 2026-10-09 17:19:15 +08:00
699b0b09a0 refactor(09-3): align main/statusBar/toolbar to props.state (D-11/D-13)
- main.tsx: add MainSceneProps extends IUIPropsBase + props decl; mainMapRenderer/mainMapExtension/flags/9x getFinalAttribute/addHook -> props.state; thread state={props.state} to LeftStatusBar/RightStatusBar; D-13 TODOs (3); keep state/using/mainUIController
- statusBar.tsx: StatusBarProps base + IUIPropsBase + 'state' prop; client.materials -> p.state.materials; thread state to MixedToolbar
- toolbar.tsx: ToolbarProps/ReplayingProps base + IUIPropsBase + 'state' prop; client.materials -> props.state.materials; thread state to child toolbars
2026-10-09 17:17:31 +08:00
d1f167ce6f refactor(09-3): align settings.tsx to props.state (D-11/D-13)
- MainSettingsProps base IUIDefaultPropsBase -> IUIPropsBase; props array adds 'state'
- client.flags -> props.state.flags (2 sites); drop client import
- D-13: add // TODO: at both __seed__ flags read sites
2026-10-09 17:17:22 +08:00
804844e5b5 docs(09): mark plan 09-02 complete in roadmap progress 2026-10-09 17:06:34 +08:00
303287831a docs(09-02): complete D-10 closure plan (remaining 4 modules + consumer rewire + delete render/ui) 2026-10-09 17:05:58 +08:00
2ed60467a1 feat(09-02): rewire cross-dir consumers, add package-root ./ui barrel, delete render/ui
- render/index.tsx: imports now '../ui' / '../ui/load'; remove the './ui' re-export (dead link + D-69)
- render/action.ts: import './ui' -> '../ui'
- client.ts: import './render/ui/load' -> './ui/load'
- index.ts: add export * from './ui' (ui surface kept via package root)
- delete render/ui/{title,load,index}; remove the now-empty render/ui directory
2026-10-09 17:04:30 +08:00
964f479270 feat(09-02): migrate main/settings/statusBar/toolbar to src/ui and rebuild barrel
- Move render/ui/{main,settings,statusBar,toolbar}.tsx to src/ui/ with only relative specifiers rewritten
- Rewrite render capabilities to leaf modules (../render/use, ../render/renderer), never the ../render barrel
- Complete src/ui/index.ts with ./main ./settings ./statusBar ./toolbar + createUI()
- Delete the four old render/ui files
2026-10-09 16:59:54 +08:00
6a3812252b docs(09): mark plan 09-01 complete in roadmap progress 2026-10-09 16:00:28 +08:00
d93fcaafc1 docs(09-01): complete D-10 leaf/basic UI migration plan
- SUMMARY: Task 0 satisfied-by-prior-user-approval; Tasks 1-3 executed
- 3 atomic task commits: 3f5c323, 24ee08c, b637d3b
- Deletions: 4 migrated source files removed from render/ui (intentional)
- STATE.md / ROADMAP.md intentionally NOT modified (orchestrator owns them)
2026-10-09 15:59:23 +08:00
b637d3b5f3 feat(09-01): dedup controller/background and fix load/title props base (D-10)
- Move render/ui/controller.tsx -> src/ui/controller.tsx keeping only mainUIController + createMainController; import MainBackgroundUI from ./background
- Move MainBackground/MainBackgroundUI/MainBackgroundProps ownership to src/ui/background.tsx; drop ../render import; add DefaultProps (render-vue) + IUIDefaultPropsBase (system)
- Fix load.tsx/title.tsx props base: IUIDefaultPropsBase -> IUIPropsBase (own ./types); drop unused system import in title.tsx
- Rewrite render capability imports from ../render barrel to ../render/use leaf (avoid render/index.tsx <-> ui cycle)
- Complete barrel: + ./controller ./background ./func (7 same-dir exports)
- Delete old render/ui/controller.tsx
2026-10-09 15:57:03 +08:00
24ee08cc2d feat(09-01): migrate statistics.tsx and viewmap.tsx to src/ui (D-10)
- Move render/ui/statistics.tsx -> src/ui/statistics.tsx (verbatim copy)
- Move render/ui/viewmap.tsx -> src/ui/viewmap.tsx; rewrite ../use -> ../render/use, ../../shared -> ../shared; keep ./statistics
- Add export * from './statistics' and './viewmap' to src/ui/index.ts
- Delete old render/ui/statistics.tsx and render/ui/viewmap.tsx
2026-10-09 15:53:19 +08:00
3f5c323897 feat(09-01): migrate save.tsx to src/ui (D-10 leaf tracer)
- Move packages-user/client-modules/src/render/ui/save.tsx -> src/ui/save.tsx
- Rewrite relative specifiers: ../use -> ../render/use, ../utils -> ../render/utils, ../../shared -> ../shared
- Add export * from './save' to src/ui/index.ts (D-69 same-dir barrel)
- Delete old render/ui/save.tsx
2026-10-09 15:51:41 +08:00
5bda40f083 docs(09): 收口任务 1 规划(决策覆盖/状态/波次标注) 2026-10-09 14:59:15 +08:00
dbbcf533dc fix(09): revise plans based on checker feedback (round 2) 2026-10-09 14:27:17 +08:00
d53188af1f docs(09): create phase plan for task 1 UI interface adaptation 2026-10-09 13:55:56 +08:00
cfdc7506c4 docs(09): 捕获 Phase 9 上下文(伞阶段 + 增量派发 + 两大任务方向) 2026-10-08 19:28:09 +08:00
af58dd3731 docs: 标记 Phase 4-6 为已过时并新增 Phase 9(最小浏览器可运行版本) 2026-10-08 19:28:02 +08:00
8fb16a103d refactor: 删除 setAttributeDefaults 接口 2026-10-08 19:17:54 +08:00
acfb9c117d refactor: UI 系统及其在渲染端的初始化 2026-10-08 19:02:04 +08:00
c466949ce0 docs(phase-08): complete phase execution 2026-10-08 17:01:41 +08:00
a39470deee docs(08): add code review report 2026-10-08 16:50:23 +08:00
73cf808666 docs(08-11): complete phase 8 closure plan 2026-10-08 16:36:06 +08:00
d4cbc514f7 style(08-11): apply prettier formatting to four test files
- manager.test.ts / saveLoad.test.ts / follower.test.ts / location.test.ts

- formatting-only (eslint --fix); whitespace-stripped tokens identical, no assertion/it changes

- four packages eslint now 0 errors (6 pre-existing no-console warnings remain)
2026-10-08 16:29:05 +08:00
41f743debc docs(08-10): complete coverage and interface alignment plan 2026-10-08 15:57:05 +08:00
0b23ff52c0 test(08-10): fix attribute.perf.ts BaseHeroModifier import for E4
- attribute.perf.ts imported BaseHeroModifier from ../attribute (not exported); align to ../modifier like attribute.test.ts

- pnpm test:perf now collects 6 files / 54 passed / 0 failed
2026-10-08 15:50:05 +08:00
47c6e2c8db test(08-10): cover data-system/data-state gap codes and add loader tests
- eventDispatch: assert codes 171 (missing event id) and 172 (non-boolean reduce result)

- path/system: assert code 182 when binding a foreign CoreState layer

- data-state event: assert code 1001 for an unknown setBlock tile

- loader: new loader.test.ts covering PrefixedJSONCProcessor 66/67, DefaultDataLoaderHook 69/success, and MotaDataLoader public surface (66/67/68/69; 68 recorded unreachable)
2026-10-08 14:45:10 +08:00
b932f8cecd test(08-10): cover data-common/data-base gap codes and align baseline failures
- sandbox: drop obsolete playing=true bypass, align expired-step case, assert codes 73/194

- tileStore: assert codes 133/134 and add ItemStore/EnemyStore code 181 cases

- map/mover: assert code 192 when Dir8 handler missing

- hero/items: assert code 193 on missing item id registration

- mapLifecycle: drive resize via GameMap.resizeLayer so shared indexer width syncs
2026-10-08 14:35:03 +08:00
339f72d541 docs(08-09): complete data-state integration test alignment plan 2026-10-07 19:17:17 +08:00
551e63de9a test(08-09): drop removed hook controller .load() in shared fixture
addHook now auto-loads; the returned controller exposes only unload().
2026-10-07 19:13:51 +08:00
ff9fd77880 test(08-09): align data-state integration and perf tests to shipped shapes
- dataClosure: local CoreState helper, Record equip.value, ReplayCommandResult/Active commands, natural sandbox step

- enemyCombination: local CoreState helper

- perf: CoreState loadStarter assembly, Record equip.value, addLayer('event')
2026-10-07 19:13:15 +08:00
827e11c7a4 test(08-09): align remaining data-state integration and perf tests
- delete tileLegacy.test.ts (tested removed data-state/src/legacy; authorized retirement)

- dataClosure: local CoreState helper, Record equip.value, ReplayCommandResult/Active commands, natural sandbox step

- enemyCombination: local CoreState helper

- perf: CoreState loadStarter assembly, Record equip.value, addLayer('event')
2026-10-07 19:13:00 +08:00
98118fac14 test(08-09): align shared fixture and core playback integration tests
- closed-loop: assemble CoreState via loadStarter contract, setFloor(real IGameMap) at both call sites

- coreNode: local createCoreState helper, addLayer('event')

- replayPlayback: drop useMapState, DefaultPassPredicateImpl(state), inject Dir4FaceHandler, setFloor(real map), ReplayCommandResult assertions

- saveablesRoundTrip: real map setFloor, addLayer('event'), Record equip.value, align container restore to uid/value
2026-10-07 19:01:48 +08:00
58a554e40a docs(08-08): complete data-state src alignment plan 2026-10-07 18:07:47 +08:00
1ef95cd36b test(08-08): align core/event/commands tests to shipped interfaces
- coreEventLayer: redirect to MapState.fromRaw real event-layer assembly
- event: CoreState config constructor + addLayer('event') + setFloor(map)
- commands: CoreState config constructor; expected values aligned to
  ReplayCommandResult (Success/Failed) instead of boolean
- commands.ts: user-fixed boolean assertParameter and 'boolean' paramTypes,
  plus user-authorized // Parameter: comments to JS typeof semantics
2026-10-07 18:04:01 +08:00
46cad94aff refactor: UI 系统 2026-10-05 19:44:33 +08:00
3e22e3e14a docs(08-07): complete path test alignment plan 2026-10-05 18:55:43 +08:00
ba92f5291b test(08-07): align path performance tests and clear prettier gate
- performance.test.ts: drop finder/builder useMapState, inject Dir4FaceHandler, read IPathfindingResult.path length; size matrix and thresholds unchanged
- graph.test.ts: prettier-format injected-fixture helpers
- path focused run 28/28, eslint 0
2026-10-05 18:51:30 +08:00
b62b394ee9 fix(08-07): align path graph/system tests and apply authorized D-10 fixes
- graph.ts: seed start node into mapped set (B1) and restore 174 NaN/negative cost guard (B2)
- graph.test.ts: drop useMapState/DirectionMapper, inject Dir4/Dir8 handlers, reach genuine out-of-map branch and assert 183
- system.test.ts: drop finder.useMapState, inject Dir4FaceHandler, adapt to IPathfindingResult
2026-10-05 18:49:18 +08:00
4208857eff docs(08-06): complete combat/event test alignment plan 2026-10-05 17:30:32 +08:00
e024e2d2ea test(08-06): align eventDispatch test to shipped interfaces
- remove obsolete DirectionMapper injection and its module entries (Q2)
- construct MapState with commonState only (single-arg constructor)
- resolve the event layer via shipped GameMap.eventLayer instead of the removed getLayerByAlias
- focused combat+event: 96 passed / 0 failed; eslint clean
2026-10-05 17:26:41 +08:00
71f93a526d test(08-06): align combat tests to shipped interfaces
- remove obsolete addHook(...).load() chains in combat.test.ts (3 sites)
- give the special-query buildup fixtures a no-op global aura so the
  shipped buildupSpecials early-return path reaches the special-query stage
- focused combat: 90 passed / 0 failed; perf: 6 passed
2026-10-05 17:23:55 +08:00