template/packages-user
unanmed 04943416a5 fix(07-04): #06-05-1 refresh final attributes without modifiers
- recalculateAttribute writes the base value into finalAttribute when no modifier is attached
- un-skip the base-only-change case; catchCalculateProgress is intentionally left untouched
2026-09-15 20:29:27 +08:00
..
client-base refactor: 渲染端结构 2026-04-19 22:52:32 +08:00
client-modules refactor: 游戏地图接口重构 2026-08-21 01:39:47 +08:00
data-base fix(07-04): #06-05-1 refresh final attributes without modifiers 2026-09-15 20:29:27 +08:00
data-common fix(07-03): #06-04-4 shift replay params in the insert direction 2026-09-15 18:50:30 +08:00
data-fallback chore: 调整勇士属性接口 2026-06-19 01:21:03 +08:00
data-state test(06): normalize CRLF line endings for enemy comparer/special tests 2026-09-15 13:00:04 +08:00
data-system fix(07-01): #06-01-3 abandon the battle only when before returns false 2026-09-15 17:02:57 +08:00
entry-client refactor: getFlag 2026-04-21 15:46:59 +08:00
entry-data refactor: 跟随者与勇士移动 2026-06-27 20:33:49 +08:00
legacy-plugin-client refactor: getFlag 2026-04-21 15:46:59 +08:00
legacy-plugin-data chore: 移除无用文件 2026-05-18 15:41:33 +08:00