template/packages-user
unanmed 458135037c refactor(09-04): clean up main.tsx after status ownership migration
- remove replayStatus/leftStatus/rightStatus defs, updateStatus, updateDataFallback

- remove dead write-only locked ref and attributeHook + its onUnmounted

- drop status={...} props on LeftStatusBar/RightStatusBar

- hideStatus now reads flag default once at setup + // TODO: (flags has no listen system)

- preserve hideStatus consumers, map render, interaction handlers, mainUIController, MainSceneUI

- drop now-unused imports (onUnmounted/reactive/ILeftHeroStatus/IRightHeroStatus/ReplayingStatus)
2026-10-09 18:53:04 +08:00
..
client-base refactor: UI 系统及其在渲染端的初始化 2026-10-08 19:02:04 +08:00
client-modules refactor(09-04): clean up main.tsx after status ownership migration 2026-10-09 18:53:04 +08:00
client-system refactor(type): material types. 2026-09-21 19:16:33 +08:00
data-base refactor: 删除 setAttributeDefaults 接口 2026-10-08 19:17:54 +08:00
data-common test(08-10): cover data-common/data-base gap codes and align baseline failures 2026-10-08 14:35:03 +08:00
data-state refactor: 删除 setAttributeDefaults 接口 2026-10-08 19:17:54 +08:00
data-system test(08-10): cover data-system/data-state gap codes and add loader tests 2026-10-08 14:45:10 +08:00
entry-client feat(04-14): 部分 UI 进一步接口适配·第二步(D-74..D-78) 2026-09-30 16:36:19 +08:00
entry-data refactor: Delete global loading & hook object 2026-09-30 12:30:42 +08:00