template/packages-user/data-system/src
unanmed 3c59f31e6f test(06-16): add enemy context buildup and hero attribute perf suites
- context.perf.ts: 3 cases (50/200/1000 enemies), fixed 10 global auras + 5 special codes, cached aura topology, one buildup per sample
- attribute.perf.ts: 3 cases (10/100/1000 modifiers over 10 attributes), 1000 recalc rounds per sample via markModifierDirty + getFinalAttribute
- warmup 3 + 20 samples, median/min/p95 via console.table, no assertions
2026-09-16 15:02:57 +08:00
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combat test(06-16): add enemy context buildup and hero attribute perf suites 2026-09-16 15:02:57 +08:00
event chore: 将事件执行标记为 ignoreReplay 2026-09-13 20:52:42 +08:00
path feat: 录像记录 & CoreState 存储接口 2026-09-14 18:09:45 +08:00
index.ts feat(02-02): add minimal-loss pathfinding system with getPath, controller contract and fallback policy 2026-09-09 17:29:22 +08:00
types.ts feat: 录像记录 & CoreState 存储接口 2026-09-14 18:09:45 +08:00