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- EquipmentState percentage round trip per tier (NoCompression green; Low/High correct-expectation it.skip anchored #06-09-1) - HeroItems constant/consumable tables and HeroState attributes/location loop over the three compression tiers - HeroState container covers HeroLocation/HeroRendering across tiers; HeroEquipment container expectation it.skip anchored #06-09-2 - Existing #06-09-1/#06-09-2 skips unchanged |
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