template/packages-user
unanmed c8849f1f64 feat(09-09): add shop quantity selector, buy/sell and exit
- 4-button quantity << < n > >> (step 10/1), clamped to stock (buy) or owned (sell), remembered per item and per mode
- price info row shows buy/sell/stock/owned/total above buttons
- buy/sell via props.shopSystem.buyItem/sellItem; openShop(props.shop) in setup; exit via controller.close
2026-10-11 14:56:13 +08:00
..
client-base fix(09-05): adapt IUIController/UIController to required IGameUIPropsBase generic 2026-10-10 14:14:12 +08:00
client-modules feat(09-09): add shop quantity selector, buy/sell and exit 2026-10-11 14:56:13 +08:00
client-system refactor(type): material types. 2026-09-21 19:16:33 +08:00
data-base feat: 商店系统 2026-10-10 19:58:48 +08:00
data-common test(08-10): cover data-common/data-base gap codes and align baseline failures 2026-10-08 14:35:03 +08:00
data-state feat: 商店接口 2026-10-10 19:35:44 +08:00
data-system feat: 导出商店系统 2026-10-10 20:07:04 +08:00
entry-client feat(04-14): 部分 UI 进一步接口适配·第二步(D-74..D-78) 2026-09-30 16:36:19 +08:00
entry-data refactor: Delete global loading & hook object 2026-09-30 12:30:42 +08:00