AncTe dd4e66a335 refactor(replay): rewrite remaining commands and register in CoreState
- ReplayUseItemCommand / ReplayEquipCommand / ReplayUnequipCommand now extend
  BaseReplayCommand with fixed numeric params and per-false-position logger
  error codes (2006-2010); string item/slot params removed, autoUnload is a
  required bool.
- remove isNumber/isItem/isBoolean/isSlot/resolveSlot helpers; all logic now
  lives in the command classes.
- drop createReplayCommandItems/registerReplayCommandItems; CoreState owns a
  private registerReplayCommand() registering the eight stable codes directly.
- prune unused replay boundary types from replay/types.ts.
- fix ReplaySandbox: a replay ending on a run of moves now finalizes the
  trailing run through notExecuted (previously the last move never started).
- rewrite commands.test.ts for the base-class design and direct registration.

Verified: data type gate 0 in-scope; vitest 19 files / 112 tests pass; prettier
and eslint clean on touched files.
2026-09-13 15:39:12 +08:00
2026-02-28 20:23:34 +08:00
2026-02-28 20:23:34 +08:00
2026-07-27 18:04:05 +08:00
2026-04-21 15:46:59 +08:00
2026-07-17 22:42:16 +08:00
2026-09-07 17:37:05 +08:00
2026-02-28 20:23:34 +08:00
2026-02-28 20:23:34 +08:00
2026-07-13 23:22:31 +08:00
2026-02-28 20:23:34 +08:00
2026-02-28 20:23:34 +08:00
2026-02-28 20:23:34 +08:00
2026-07-02 19:43:34 +08:00
2026-02-28 20:23:34 +08:00
2026-06-27 20:33:49 +08:00
2026-09-11 09:41:25 +08:00
2026-03-16 12:23:02 +08:00

HTML 魔塔样板

基于 HTML5 制作的魔塔样板,支持全平台游戏!

即使完全不会编程的用户,按照模板和说明文档也能很快做出一个魔塔游戏!

更新记录

2.B 之前的更新记录请参考 2.10.3 样板。

2.B

  • 完全重构渲染系统,将大部分渲染相关内容移植入新渲染系统,但仍有部分内容尚未移植完毕
  • 提供新的启动服务,可以享受到完整的新技术栈支持
  • 新功能:可以自定义自动元件的连接
  • 新功能:新增 opus 音频格式的支持,ogg opus 现在支持 iOS 设备
  • 新功能:新增 webp 图片格式的支持
  • 调整:由于重构的不完全,目前仍有部分功能暂时无法提供支持,将会在未来的版本中逐步修复(2.B.1, 2.B.2 等)
S
Description
H5 魔塔样板
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