template/packages/common
unanmed dd4e66a335 refactor(replay): rewrite remaining commands and register in CoreState
- ReplayUseItemCommand / ReplayEquipCommand / ReplayUnequipCommand now extend
  BaseReplayCommand with fixed numeric params and per-false-position logger
  error codes (2006-2010); string item/slot params removed, autoUnload is a
  required bool.
- remove isNumber/isItem/isBoolean/isSlot/resolveSlot helpers; all logic now
  lives in the command classes.
- drop createReplayCommandItems/registerReplayCommandItems; CoreState owns a
  private registerReplayCommand() registering the eight stable codes directly.
- prune unused replay boundary types from replay/types.ts.
- fix ReplaySandbox: a replay ending on a run of moves now finalizes the
  trailing run through notExecuted (previously the last move never started).
- rewrite commands.test.ts for the base-class design and direct registration.

Verified: data type gate 0 in-scope; vitest 19 files / 112 tests pass; prettier
and eslint clean on touched files.
2026-09-13 15:39:12 +08:00
..
src refactor(replay): rewrite remaining commands and register in CoreState 2026-09-13 15:39:12 +08:00
package.json init: 2.B 2026-02-28 20:23:34 +08:00