template/packages-user
unanmed 699b0b09a0 refactor(09-3): align main/statusBar/toolbar to props.state (D-11/D-13)
- main.tsx: add MainSceneProps extends IUIPropsBase + props decl; mainMapRenderer/mainMapExtension/flags/9x getFinalAttribute/addHook -> props.state; thread state={props.state} to LeftStatusBar/RightStatusBar; D-13 TODOs (3); keep state/using/mainUIController
- statusBar.tsx: StatusBarProps base + IUIPropsBase + 'state' prop; client.materials -> p.state.materials; thread state to MixedToolbar
- toolbar.tsx: ToolbarProps/ReplayingProps base + IUIPropsBase + 'state' prop; client.materials -> props.state.materials; thread state to child toolbars
2026-10-09 17:17:31 +08:00
..
client-base refactor: UI 系统及其在渲染端的初始化 2026-10-08 19:02:04 +08:00
client-modules refactor(09-3): align main/statusBar/toolbar to props.state (D-11/D-13) 2026-10-09 17:17:31 +08:00
client-system refactor(type): material types. 2026-09-21 19:16:33 +08:00
data-base refactor: 删除 setAttributeDefaults 接口 2026-10-08 19:17:54 +08:00
data-common test(08-10): cover data-common/data-base gap codes and align baseline failures 2026-10-08 14:35:03 +08:00
data-state refactor: 删除 setAttributeDefaults 接口 2026-10-08 19:17:54 +08:00
data-system test(08-10): cover data-system/data-state gap codes and add loader tests 2026-10-08 14:45:10 +08:00
entry-client feat(04-14): 部分 UI 进一步接口适配·第二步(D-74..D-78) 2026-09-30 16:36:19 +08:00
entry-data refactor: Delete global loading & hook object 2026-09-30 12:30:42 +08:00