shengqishi/project/floors/LZ8.js

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main.floors.LZ8=
{
"floorId": "LZ8",
"title": "龙族 8 ",
"name": "龙族8",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "grass",
"bgm": "mingyuetianya.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {
"2,11": [
"\t[,N1135]\b[this,2,10]站住!",
{
"type": "changePos",
"direction": "up"
},
"\t[莫析辉,hero]\b[hero]咦?前辈何事?",
"\t[,N1135]\b[this,2,10]没你的事,我找他!",
"\t[莫析辉,hero]\b[hero]……",
"\t[${flag:shengqishi_name},N510]\b[this,1,11]莫名其妙,圣子殿下,咱们不管它,走吧!",
"\t[,N1135]\b[this,2,10]等一下!我是龙族族长,黄金圣龙大人别走啊!",
"\t[莫析辉,hero]\b[hero]黄金圣龙?",
"\t[龙族族长,N1135]\b[this,2,10]没错,这位小哥身负异禀,浑身散发的力量就是龙族最强的黄金圣龙的气息啊!",
"\t[${flag:shengqishi_name},N510]\b[this,1,11]哦?我竟然是龙族。",
"\t[龙族族长,N1135]\b[this,2,10]想必你早有感应吧!",
"\t[${flag:shengqishi_name},N510]\b[this,1,11]是的,我来这里是感受到自己体内的力量隐隐被封印着,但是有一种莫名的指引,让我来到这里解开封印。",
"\t[龙族族长,N1135]\b[this,2,10]那是自然。你来到这里,可以真正的解开你体内黄金圣龙的力量。跟我来吧!",
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
],
"time": 500,
"keep": true
},
{
"type": "sleep",
"time": 500
},
"不久后……",
{
"type": "setCurtain",
"time": 500
},
"\t[龙族族长,N1135]\b[this,2,10]尊敬的黄金圣龙大人,请您留在龙族,守护龙族吧!",
"\t[${flag:shengqishi_name},N510]\b[this,1,11]不行,我要守护圣子殿下,才不留在这里!",
"\t[龙族族长,N1135]\b[this,2,10]你!",
"\t[${flag:shengqishi_name},N510]\b[this,1,11]我是绝不会留在这里的。",
"\t[龙族族长,N1135]\b[this,2,10]怎么能这样呢?每个黄金圣龙都应该留在龙族的,为了龙族的昌盛。",
"\t[${flag:shengqishi_name},N510]\b[this,1,11]但我对龙族毫无感觉,为什么要留在这里?",
"\t[龙族族长,N1135]\b[this,2,10]……",
{
"type": "vibrate",
"direction": "diagonal1",
"time": 2000,
"speed": 10,
"power": 10
},
"\t[莫析辉,hero]\b[hero]怎么回事,这么大的动静!",
"\t[龙族族长,N1135]\b[this,2,10]不好,有敌人入侵!",
{
"type": "hide",
"loc": [
[
2,
10
]
],
"remove": true
},
"\t[${flag:shengqishi_name},N510]\b[this,1,11]……",
"\t[莫析辉,hero]\b[hero]龙族这么厉害,还会有敌人入侵?咱去看看?",
"\t[${flag:shengqishi_name},N510]\b[this,1,11]好。",
{
"type": "hide",
"loc": [
[
1,
11
]
],
"remove": true
},
{
"type": "hide",
"loc": [
[
2,
11
]
],
"remove": true
},
"与圣骑士亲密度达到70boss由圣骑士结局否则自行解决。"
]
},
"changeFloor": {
"0,1": {
"floorId": "LZ7",
"loc": [
0,
1
]
},
"0,11": {
"floorId": "LZ9",
"loc": [
0,
11
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[140,140,140,140,140,140,140,140,140,140,140,140,140],
[ 94, 0,344,140,688, 0,1131, 0, 81, 0,140,688,140],
[140, 0, 0,823, 0,342,140,1029,140,824,140,688,140],
[140,1029,140,140,140,140,140, 21,140, 0,140,823,140],
[140, 0,703,140,346,688,140,688,140, 21,140, 81,140],
[140,346, 0, 81,825, 21,140, 21,140, 0,1131, 0,140],
[140,140,140,140,140,140,140,140,140,140,140,344,140],
[140, 0,345,688,140,351,347,824,140,348,140, 0,140],
[140,825,688,689,140,140,140, 0,140,344,140,823,140],
[140, 81,140,140,342,343, 0,1132,140,1132,140, 0,140],
[140, 0,1135,140,140,140,140, 82,140, 0,140,688,140],
[ 92,513, 0, 0, 81,823, 0,617, 81,1029, 81, 0,140],
[140,140,140,140,140,140,140,140,140,140,140,140,140]
],
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
],
"flyPoint": [
0,
1
]
}