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15 Commits

Author SHA1 Message Date
fb01b45411 Add completing tasks;Enhanced task enemy; Add some stories 2024-08-27 18:41:38 +08:00
ca99a941c6 削弱了魔力卷轴;增强七彩圣杖的回蓝效果;增加提示 2024-08-27 16:52:42 +08:00
f17d88e42e Add the and 18th area; 17th and 18th areas are parallel 2024-08-27 13:34:54 +08:00
cb98d22624 Enhanced the monsters in 17th area 2024-08-26 19:58:09 +08:00
5b13ee57e7 增加了龙族(17区),修复了魔界地图 2024-08-26 19:34:00 +08:00
25a954bbe7 修复了龙族和魔界文件名的错误 2024-08-26 16:56:48 +08:00
5adfe616bb 增加了龙族(17区)和魔界(18区)的地图 2024-08-26 16:45:42 +08:00
00718aa839 魔力卷轴有点太强了,有时甚至超过生命卷轴,作为不需要装备的卷轴砍一刀。修复了墙体,加强黑暗教皇。 2024-08-26 13:50:56 +08:00
23837652da 难度变为简单普通困难;结局按黑暗圣子分为两个结局 2024-08-26 01:24:54 +08:00
406ce0e12b 增加了数字的亮度和对比度,减少了背景的亮度;增加了溢出血量的显示 2024-08-26 01:16:21 +08:00
26caf75775 因为黑暗圣子和圣骑士导致不打的怪物也能获得幸运金币效果,法杖效果和卷轴效果;圣锤会导致黑暗圣子线打不出来;平衡了融合和炼化黑暗圣子的效果,现在融合比炼化只多一点点属性和金币;调整了商店和白宝石加护盾和血限的选项,现在比例已经一致 2024-08-26 01:00:59 +08:00
1b1a39d546 更改一系列bug,加入了一些功能
修复手机端和切换楼层边框问题
拿到新装备时自动计算最优装备
加入最高难度禁止神之血琼浆玉露
融合圣子降低属性从1万变成10万
状态栏增加黑白钥匙显示
东凌帝国区血瓶血量减半,因为之前怪物血量减半
光明广场加入另一种地板表示不能去的地方
计分暂时用攻防和
2024-08-25 17:30:37 +08:00
d2c6a3188c Merge branch 'shengqishi' into feature 2024-08-25 12:34:07 +08:00
d9a46a76ad 光明血瓶和黑暗雪萍不再挡路;调整了难度;修复黑暗神使;修复西武区倍率 2024-08-25 12:19:48 +08:00
490ca7ce46 修复黑暗圣子结合后楼传问题以及对称飞显示问题 2024-08-25 02:14:26 +08:00
54 changed files with 4093 additions and 472 deletions

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@ -187,7 +187,27 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
"HA18", "HA18",
"HA19", "HA19",
"HA20", "HA20",
"MM6" "MM6",
"LZ1",
"LZ2",
"LZ3",
"LZ4",
"LZ5",
"LZ6",
"LZ7",
"LZ8",
"LZ9",
"LZ10",
"MJ1",
"MJ2",
"MJ3",
"MJ4",
"MJ5",
"MJ6",
"MJ7",
"MJ8",
"MJ9",
"MJ10"
], ],
"floorPartitions": [], "floorPartitions": [],
"images": [ "images": [
@ -224,6 +244,8 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
"def.png", "def.png",
"def2.png", "def2.png",
"dragon.png", "dragon.png",
"dragon1_compress.png",
"dragonknight.png",
"exp.png", "exp.png",
"expL.png", "expL.png",
"expLt.png", "expLt.png",
@ -236,6 +258,7 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
"manaLt.png", "manaLt.png",
"mdef.png", "mdef.png",
"money.png", "money.png",
"octopus.png",
"potion.png", "potion.png",
"shengzi.png", "shengzi.png",
"winskin.png" "winskin.png"
@ -521,32 +544,44 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
1 1
], ],
"action": [ "action": [
"简单模式赠送100瓶琼浆和100瓶玉露", "简单难度琼浆玉露和神之血效果翻倍玉露效果为回满血后再得一瓶琼浆。同时送琼浆玉露各【10】瓶。",
{ {
"type": "setValue", "type": "setValue",
"name": "item:I415", "name": "item:I415",
"operator": "+=", "value": "10"
"value": "100"
}, },
{ {
"type": "setValue", "type": "setValue",
"name": "item:I416", "name": "item:I416",
"operator": "+=", "value": "10"
"value": "100"
} }
] ]
}, },
{
"title": "普通",
"name": "Normal",
"hard": 3,
"color": [
255,
255,
64,
1
],
"action": []
},
{ {
"title": "困难", "title": "困难",
"name": "Hard", "name": "Hard",
"hard": 3, "hard": 4,
"color": [ "color": [
255, 255,
68, 68,
64, 64,
1 1
], ],
"action": [] "action": [
"困难难度琼浆玉露和神之血不可用。"
]
} }
], ],
"equipName": [ "equipName": [
@ -590,6 +625,24 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
"width": 384, "width": 384,
"height": 96, "height": 96,
"prefix": "dragon_" "prefix": "dragon_"
},
{
"name": "dragon1_compress.png",
"width": 384,
"height": 96,
"prefix": "dragon1_compress_"
},
{
"name": "dragonknight.png",
"width": 384,
"height": 96,
"prefix": "dragonknight_"
},
{
"name": "octopus.png",
"width": 384,
"height": 96,
"prefix": "octopus_"
} }
] ]
}, },
@ -605,7 +658,7 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
"lv": 1, "lv": 1,
"hpmax": 1000, "hpmax": 1000,
"hp": 1000, "hp": 1000,
"manamax": -1, "manamax": 602214,
"mana": 100, "mana": 100,
"atk": 10, "atk": 10,
"def": 10, "def": 10,
@ -982,7 +1035,7 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
"startText": [ "startText": [
{ {
"type": "function", "type": "function",
"function": "function(){\nflags._statusgry_ = 0;\nflags._statusbrg_ = 0.8;\ncore.createSpr0();\ncore.createSprBack();\n}" "function": "function(){\nflags._statusgry_ = 0;\nflags._statusbrg_ = 0.75;\ncore.createSpr0();\ncore.createSprBack();\n}"
}, },
{ {
"type": "comment", "type": "comment",
@ -1172,7 +1225,7 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
44, 44,
1 1
], ],
"condition": "flag:shop1>200&&flag:shop1<=250", "condition": "flag:shop1>200&&flag:shop1<392",
"action": [ "action": [
{ {
"type": "comment", "type": "comment",
@ -1198,6 +1251,35 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
} }
] ]
}, },
{
"text": "攻击+2500",
"need": "status:money>=80+10*flag:shop1",
"color": [
235,
3,
44,
1
],
"condition": "flag:shop1>=392",
"action": [
{
"type": "comment",
"text": "新版商店中需要手动扣减金币和增加访问次数"
},
{
"type": "setValue",
"name": "status:money",
"operator": "-=",
"value": "80+10*flag:shop1"
},
{
"type": "setValue",
"name": "status:atk",
"operator": "+=",
"value": "2500"
}
]
},
{ {
"text": "防御+20", "text": "防御+20",
"need": "status:money>=80+10*flag:shop1", "need": "status:money>=80+10*flag:shop1",
@ -1312,7 +1394,7 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
246, 246,
1 1
], ],
"condition": "flag:shop1>200&&flag:shop1<=250", "condition": "flag:shop1>200&&flag:shop1<392",
"action": [ "action": [
{ {
"type": "comment", "type": "comment",
@ -1338,6 +1420,35 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
} }
] ]
}, },
{
"text": "防御+2500",
"need": "status:money>=80+10*flag:shop1",
"color": [
11,
252,
246,
1
],
"condition": "flag:shop1>=392",
"action": [
{
"type": "comment",
"text": "新版商店中需要手动扣减金币和增加访问次数"
},
{
"type": "setValue",
"name": "status:money",
"operator": "-=",
"value": "80+10*flag:shop1"
},
{
"type": "setValue",
"name": "status:def",
"operator": "+=",
"value": "2500"
}
]
},
{ {
"text": "防御+4", "text": "防御+4",
"need": "status:money>=80+10*flag:shop1", "need": "status:money>=80+10*flag:shop1",
@ -1374,7 +1485,7 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
] ]
}, },
{ {
"text": "护盾+12生命上限+100生命值+100魔力+50", "text": "护盾+12生命上限+200",
"need": "status:money>=80+10*flag:shop1", "need": "status:money>=80+10*flag:shop1",
"color": [ "color": [
22, 22,
@ -1410,24 +1521,12 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
"type": "setValue", "type": "setValue",
"name": "status:hpmax", "name": "status:hpmax",
"operator": "+=", "operator": "+=",
"value": "100" "value": "200"
},
{
"type": "setValue",
"name": "status:hp",
"operator": "+=",
"value": "100"
},
{
"type": "setValue",
"name": "status:mana",
"operator": "+=",
"value": "50"
} }
] ]
}, },
{ {
"text": "护盾+120生命上限+1000生命值+1000魔力+500", "text": "护盾+60生命上限+1000",
"need": "status:money>=80+10*flag:shop1", "need": "status:money>=80+10*flag:shop1",
"color": [ "color": [
22, 22,
@ -1457,30 +1556,18 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
"type": "setValue", "type": "setValue",
"name": "status:mdef", "name": "status:mdef",
"operator": "+=", "operator": "+=",
"value": "120" "value": "60"
}, },
{ {
"type": "setValue", "type": "setValue",
"name": "status:hpmax", "name": "status:hpmax",
"operator": "+=", "operator": "+=",
"value": "1000" "value": "1000"
},
{
"type": "setValue",
"name": "status:hp",
"operator": "+=",
"value": "1000"
},
{
"type": "setValue",
"name": "status:mana",
"operator": "+=",
"value": "500"
} }
] ]
}, },
{ {
"text": "护盾+1200生命上限+10000生命值+10000魔力+5000", "text": "护盾+300生命上限+5000",
"need": "status:money>=80+10*flag:shop1", "need": "status:money>=80+10*flag:shop1",
"color": [ "color": [
22, 22,
@ -1510,30 +1597,18 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
"type": "setValue", "type": "setValue",
"name": "status:mdef", "name": "status:mdef",
"operator": "+=", "operator": "+=",
"value": "1200" "value": "300"
}, },
{ {
"type": "setValue", "type": "setValue",
"name": "status:hpmax", "name": "status:hpmax",
"operator": "+=", "operator": "+=",
"value": "10000"
},
{
"type": "setValue",
"name": "status:hp",
"operator": "+=",
"value": "10000"
},
{
"type": "setValue",
"name": "status:mana",
"operator": "+=",
"value": "5000" "value": "5000"
} }
] ]
}, },
{ {
"text": "护盾+12000生命上限+100000", "text": "护盾+1500生命上限+25000",
"need": "status:money>=80+10*flag:shop1", "need": "status:money>=80+10*flag:shop1",
"color": [ "color": [
22, 22,
@ -1563,18 +1638,18 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
"type": "setValue", "type": "setValue",
"name": "status:mdef", "name": "status:mdef",
"operator": "+=", "operator": "+=",
"value": "12000" "value": "1500"
}, },
{ {
"type": "setValue", "type": "setValue",
"name": "status:hpmax", "name": "status:hpmax",
"operator": "+=", "operator": "+=",
"value": "100000" "value": "25000"
} }
] ]
}, },
{ {
"text": "护盾+120000生命上限+1000000", "text": "护盾+7500生命上限+125000",
"need": "status:money>=80+10*flag:shop1", "need": "status:money>=80+10*flag:shop1",
"color": [ "color": [
22, 22,
@ -1582,7 +1657,7 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
149, 149,
1 1
], ],
"condition": "flag:shop1>200&&flag:shop1<=250", "condition": "flag:shop1>200&&flag:shop1<392",
"action": [ "action": [
{ {
"type": "comment", "type": "comment",
@ -1604,13 +1679,48 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
"type": "setValue", "type": "setValue",
"name": "status:mdef", "name": "status:mdef",
"operator": "+=", "operator": "+=",
"value": "120000" "value": "7500"
}, },
{ {
"type": "setValue", "type": "setValue",
"name": "status:hpmax", "name": "status:hpmax",
"operator": "+=", "operator": "+=",
"value": "1000000" "value": "125000"
}
]
},
{
"text": "护盾+7500生命上限+125000",
"need": "status:money>=80+10*flag:shop1",
"color": [
22,
242,
149,
1
],
"condition": "flag:shop1>=392",
"action": [
{
"type": "comment",
"text": "新版商店中需要手动扣减金币和增加访问次数"
},
{
"type": "setValue",
"name": "status:money",
"operator": "-=",
"value": "80+10*flag:shop1"
},
{
"type": "setValue",
"name": "status:mdef",
"operator": "+=",
"value": "7500"
},
{
"type": "setValue",
"name": "status:hpmax",
"operator": "+=",
"value": "125000"
} }
] ]
} }

View File

@ -20,8 +20,8 @@ var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 =
"swordsman": {"name":"双手剑士","hp":850,"atk":545,"def":120,"money":32,"exp":0,"point":0,"special":[],"level":"武品初阶"}, "swordsman": {"name":"双手剑士","hp":850,"atk":545,"def":120,"money":32,"exp":0,"point":0,"special":[],"level":"武品初阶"},
"soldier": {"name":"冥战士","hp":1224,"atk":485,"def":235,"money":44,"exp":0,"point":0,"special":[],"Y":20,"level":"武品中阶"}, "soldier": {"name":"冥战士","hp":1224,"atk":485,"def":235,"money":44,"exp":0,"point":0,"special":[],"Y":20,"level":"武品中阶"},
"yellowKnight": {"name":"金骑士","hp":1200,"atk":560,"def":156,"money":26,"exp":0,"point":0,"special":[37],"Y":10}, "yellowKnight": {"name":"金骑士","hp":1200,"atk":560,"def":156,"money":26,"exp":0,"point":0,"special":[37],"Y":10},
"redKnight": {"name":"红骑士","hp":3000,"atk":465,"def":135,"money":42,"exp":0,"point":0,"special":[36,37],"Y":10,"displayIdInBook":null,"X":30,"level":"武品高阶","beforeBattle":[{"type":"if","condition":"(flag:shengqishi>4)","true":[{"type":"animate","name":"sword"},{"type":"setBlock","number":"N472"},"\t[${flag:shengqishi_name},N472]\b[this]此等骑士,不堪一击!",{"type":"setValue","name":"status:money","operator":"+=","value":"44"},"${flag:shengqishi_name}击杀骑士获得44枚金币。",{"type":"hide","remove":true}],"false":[]}]}, "redKnight": {"name":"红骑士","hp":3000,"atk":465,"def":135,"money":42,"exp":0,"point":0,"special":[36,37],"Y":10,"displayIdInBook":null,"X":30,"level":"武品高阶","beforeBattle":[{"type":"if","condition":"(flag:shengqishi>4)","true":[{"type":"animate","name":"sword"},{"type":"setBlock","number":"N472"},"\t[${flag:shengqishi_name},N472]\b[this]此等骑士,不堪一击!",{"type":"setValue","name":"status:money","operator":"+=","value":"44"},"${flag:shengqishi_name}击杀骑士获得44枚金币。",{"type":"insert","name":"回收钥匙商店"},{"type":"hide","remove":true}],"false":[]}]},
"darkKnight": {"name":"黑暗骑士","hp":1650000,"atk":400000,"def":200000,"money":540,"exp":0,"point":0,"special":[36],"X":40,"notBomb":true,"level":"五阶无上","beforeBattle":[{"type":"if","condition":"(flag:heianshengzi===1)","true":["\t[黑暗骑士,E851]\b[this]吾之荣耀即忠诚!",{"type":"setValue","name":"item:I343","operator":"+=","value":"1"},{"type":"hide","remove":true}],"false":[]}]}, "darkKnight": {"name":"黑暗骑士","hp":1650000,"atk":400000,"def":200000,"money":540,"exp":0,"point":0,"special":[36],"X":40,"notBomb":true,"level":"五阶无上","beforeBattle":[{"type":"if","condition":"(flag:heianshengzi===1)","true":["\t[黑暗骑士,E851]\b[this]吾之荣耀即忠诚!",{"type":"setValue","name":"item:I343","operator":"+=","value":"1"},{"type":"insert","name":"回收钥匙商店"},{"type":"hide","remove":true}],"false":[]}]},
"blueKnight": {"name":"蓝骑士","hp":80000,"atk":8200,"def":5200,"money":106,"exp":0,"point":0,"special":[9,37],"Y":10,"displayIdInBook":null,"purify":1,"level":"武海中阶"}, "blueKnight": {"name":"蓝骑士","hp":80000,"atk":8200,"def":5200,"money":106,"exp":0,"point":0,"special":[9,37],"Y":10,"displayIdInBook":null,"purify":1,"level":"武海中阶"},
"goldSlime": {"name":"金史莱姆","hp":888,"atk":525,"def":95,"money":20,"exp":0,"point":0,"special":[21,39],"mdefValue":20,"Atkvalue":2,"Defvalue":2,"Mdefvalue":null}, "goldSlime": {"name":"金史莱姆","hp":888,"atk":525,"def":95,"money":20,"exp":0,"point":0,"special":[21,39],"mdefValue":20,"Atkvalue":2,"Defvalue":2,"Mdefvalue":null},
"poisonSkeleton": {"name":"紫骷髅","hp":1200,"atk":680,"def":100,"money":40,"exp":0,"point":0,"special":[6],"n":5,"notBomb":true,"afterBattle":null}, "poisonSkeleton": {"name":"紫骷髅","hp":1200,"atk":680,"def":100,"money":40,"exp":0,"point":0,"special":[6],"n":5,"notBomb":true,"afterBattle":null},
@ -52,7 +52,7 @@ var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 =
"magicMaster": {"name":"隐世学院孟芸老师","hp":18000,"atk":1600,"def":920,"money":200,"exp":0,"point":0,"special":[15,30],"value":0.3333333333333333,"add":false,"notBomb":true,"range":5,"zone":1000,"value30_1":2000,"value30_2":30}, "magicMaster": {"name":"隐世学院孟芸老师","hp":18000,"atk":1600,"def":920,"money":200,"exp":0,"point":0,"special":[15,30],"value":0.3333333333333333,"add":false,"notBomb":true,"range":5,"zone":1000,"value30_1":2000,"value30_2":30},
"devilWarrior": {"name":"魔神武士","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":0}, "devilWarrior": {"name":"魔神武士","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":0},
"fairyEnemy": {"name":"仙子","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":0}, "fairyEnemy": {"name":"仙子","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":0},
"dragon": {"name":"龙","hp":450000,"atk":13680,"def":5800,"money":500,"exp":0,"point":0,"special":[5,35,39],"bigImage":"dragon_0.png","Atkvalue":20,"Defvalue":20,"notBomb":true}, "dragon": {"name":"族族长","hp":4500000,"atk":1368000,"def":580000,"money":5000,"exp":0,"point":0,"special":[20],"bigImage":"dragon_0.png","Atkvalue":20,"Defvalue":20,"notBomb":true},
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"E1027": {"name":"考核法师","hp":10400,"atk":840,"def":325,"money":150,"exp":0,"point":0,"special":[30],"level":"地品初阶","notBomb":true,"displayIdInBook":null,"beforeBattle":[{"type":"if","condition":"(flag:shengqishi>=8)","true":[{"type":"animate","name":"sword"},{"type":"setBlock","number":"N472"},"\t[${flag:shengqishi_name},N472]\b[this]考你麻痹!圣子殿下也是你能考的?","\t[考核法师,E1027]哎呦……圣子殿下,你不讲武德!","\t[${flag:shengqishi_name},N472]\b[this]连我都打不过,还考圣子殿下?还不快把通关奖励拿出来!","\t[考核法师,E1027]可恶的小子,你给我等着,我定要让教皇陛下做主!",{"type":"setBlock","number":"I612","loc":[[4,7]]},{"type":"setBlock","number":"I416","loc":[[8,7]]},{"type":"setBlock","number":"I625","loc":[[6,3]]},"考核法师逃跑了!","\t[${flag:shengqishi_name},N472]\b[this]嘿嘿,圣子殿下,看我的鬼手掏了多少?","金币+300",{"type":"setValue","name":"status:money","operator":"+=","value":"300"},"\t[莫析辉,hero]\b[hero]不错,不过下次可别这样了。","\t[${flag:shengqishi_name},N472]\b[this]知道啦!嘿嘿。","考核法师又回来了。","\t[${flag:shengqishi_name},N472]\b[this]你还来干嘛?","\t[考核法师,E1027]哼,教皇陛下准备让圣子殿下、圣女殿下、准圣子殿下进入隐世学院交流。","\t[莫析辉,hero]\b[hero]隐世学院?","\t[考核法师,E1027]回圣子殿下隐世学院是一个不逊于光明学院的学院只是常年隐居很少有人知道罢了。但是很多强大势力的少主都送到隐世学院交流教皇陛下有意让你们三人前去交流……emmm${flag:shengqishi_name},你也可以去。","\t[莫析辉,hero]\b[hero]好吧。那我们去就是了,入口在哪里?","\t[考核法师,E1027]在光明学院6有一个传送阵圣子殿下赶快启程吧",{"type":"hide","remove":true}],"false":[]}],"value30_1":2000,"value30_2":40}, "E1027": {"name":"考核法师","hp":10400,"atk":840,"def":325,"money":150,"exp":0,"point":0,"special":[30],"level":"地品初阶","notBomb":true,"displayIdInBook":null,"beforeBattle":[{"type":"if","condition":"(flag:shengqishi>=8)","true":[{"type":"animate","name":"sword"},{"type":"setBlock","number":"N472"},"\t[${flag:shengqishi_name},N472]\b[this]考你麻痹!圣子殿下也是你能考的?","\t[考核法师,E1027]哎呦……圣子殿下,你不讲武德!","\t[${flag:shengqishi_name},N472]\b[this]连我都打不过,还考圣子殿下?还不快把通关奖励拿出来!","\t[考核法师,E1027]可恶的小子,你给我等着,我定要让教皇陛下做主!",{"type":"setBlock","number":"I612","loc":[[4,7]]},{"type":"setBlock","number":"I416","loc":[[8,7]]},{"type":"setBlock","number":"I625","loc":[[6,3]]},"考核法师逃跑了!","\t[${flag:shengqishi_name},N472]\b[this]嘿嘿,圣子殿下,看我的鬼手掏了多少?","金币+300",{"type":"setValue","name":"status:money","operator":"+=","value":"300"},"\t[莫析辉,hero]\b[hero]不错,不过下次可别这样了。","\t[${flag:shengqishi_name},N472]\b[this]知道啦!嘿嘿。","考核法师又回来了。","\t[${flag:shengqishi_name},N472]\b[this]你还来干嘛?","\t[考核法师,E1027]哼,教皇陛下准备让圣子殿下、圣女殿下、准圣子殿下进入隐世学院交流。","\t[莫析辉,hero]\b[hero]隐世学院?","\t[考核法师,E1027]回圣子殿下隐世学院是一个不逊于光明学院的学院只是常年隐居很少有人知道罢了。但是很多强大势力的少主都送到隐世学院交流教皇陛下有意让你们三人前去交流……emmm${flag:shengqishi_name},你也可以去。","\t[莫析辉,hero]\b[hero]好吧。那我们去就是了,入口在哪里?","\t[考核法师,E1027]在光明学院6有一个传送阵圣子殿下赶快启程吧",{"type":"insert","name":"回收钥匙商店"},{"type":"hide","remove":true}],"false":[]}],"value30_1":2000,"value30_2":40},
"E1028": {"name":"提灯幽灵","hp":12000,"atk":550,"def":340,"money":200,"exp":0,"point":0,"special":[6,30],"level":"地品初阶","notBomb":true,"n":5,"value30_1":3000,"value30_2":20}, "E1028": {"name":"提灯幽灵","hp":12000,"atk":550,"def":340,"money":200,"exp":0,"point":0,"special":[6,30],"level":"地品初阶","notBomb":true,"n":5,"value30_1":2000,"value30_2":20},
"E1029": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]}, "E1029": {"name":"麻龙","hp":2750000,"atk":780000,"def":320000,"money":500,"exp":0,"point":0,"special":[36],"X":20,"level":"六阶无上"},
"E1030": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]}, "E1030": {"name":"暗夜灵魔","hp":4500000,"atk":855000,"def":360000,"money":120,"exp":0,"point":0,"special":[39],"Mdefvalue":5000},
"E1031": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]}, "E1031": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E1032": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]}, "E1032": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E1033": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]}, "E1033": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E1034": {"name":"黑暗教皇","hp":10000000,"atk":1000000,"def":400000,"money":10000,"exp":0,"point":0,"special":[],"notBomb":true,"beforeBattle":[{"type":"if","condition":"(flag:heianshengzi===1)","true":["\t[黑暗教皇,E1034]臭小子,还知道向我要东西了!莫析辉,要是你欺负小奈,我绝不会饶恕你!",{"type":"setValue","name":"status:money","operator":"+=","value":"30000"},{"type":"playSound","name":"获得道具"},"获得30000金币",{"type":"hide","remove":true}],"false":[]}],"afterBattle":["\t[黑暗教皇,E1034]\b[this]黑暗永存!"]}, "E1034": {"name":"黑暗教皇","hp":20000000,"atk":2000000,"def":800000,"money":10000,"exp":0,"point":0,"special":[],"notBomb":true,"beforeBattle":[{"type":"if","condition":"(flag:heianshengzi===1)","true":["\t[黑暗教皇,E1034]臭小子,还知道向我要东西了!莫析辉,要是你欺负小奈,我绝不会饶恕你!",{"type":"setValue","name":"status:money","operator":"+=","value":"75000"},{"type":"playSound","name":"获得道具"},"获得75000金币",{"type":"insert","name":"回收钥匙商店"},{"type":"hide","remove":true}],"false":[]}],"afterBattle":["\t[黑暗教皇,E1034]\b[this]黑暗永存!"],"level":"十阶无上"},
"E1035": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]}, "E1035": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E1036": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]}, "E1036": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E1037": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]}, "E1037": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
@ -606,5 +606,21 @@ var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 =
"E1119": {"name":"蜜西娅","hp":1000000,"atk":250000,"def":102000,"money":3000,"exp":0,"point":0,"special":[30],"faceIds":{"down":"E1119","left":"E1120","right":"E1121","up":"E1122"},"notBomb":true,"value30_1":5000,"value30_2":50,"level":"三阶无上"}, "E1119": {"name":"蜜西娅","hp":1000000,"atk":250000,"def":102000,"money":3000,"exp":0,"point":0,"special":[30],"faceIds":{"down":"E1119","left":"E1120","right":"E1121","up":"E1122"},"notBomb":true,"value30_1":5000,"value30_2":50,"level":"三阶无上"},
"E1120": {"name":"蜜西娅","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[],"faceIds":{"down":"E1119","left":"E1120","right":"E1121","up":"E1122"},"displayIdInBook":null}, "E1120": {"name":"蜜西娅","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[],"faceIds":{"down":"E1119","left":"E1120","right":"E1121","up":"E1122"},"displayIdInBook":null},
"E1121": {"name":"蜜西娅","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[],"faceIds":{"down":"E1119","left":"E1120","right":"E1121","up":"E1122"},"displayIdInBook":null}, "E1121": {"name":"蜜西娅","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[],"faceIds":{"down":"E1119","left":"E1120","right":"E1121","up":"E1122"},"displayIdInBook":null},
"E1122": {"name":"蜜西娅","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[],"faceIds":{"down":"E1119","left":"E1120","right":"E1121","up":"E1122"},"displayIdInBook":null} "E1122": {"name":"蜜西娅","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[],"faceIds":{"down":"E1119","left":"E1120","right":"E1121","up":"E1122"},"displayIdInBook":null},
"E1125": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E1126": {"name":"绿影骷髅","hp":2580000,"atk":840000,"def":365000,"money":100,"exp":0,"point":0,"special":[39],"beforeBattle":[{"type":"if","condition":"(flag:shengqishi>=68)","true":[{"type":"animate","name":"yijianzhanqianye"},"\t[${flag:shengqishi_name},N510]\b[this]让我来!","金币+120攻击+2000",{"type":"setValue","name":"status:money","operator":"+=","value":"120"},{"type":"setValue","name":"status:atk","operator":"+=","value":"2000"}],"false":[]}],"Atkvalue":2000,"level":"七阶无上"},
"E1127": {"name":"蓝影骷髅","hp":4250000,"atk":920000,"def":420000,"money":100,"exp":0,"point":0,"special":[39],"beforeBattle":[{"type":"if","condition":"(flag:shengqishi>=68)","true":[{"type":"animate","name":"yijianzhanqianye"},"\t[${flag:shengqishi_name},N510]\b[this]让我来!","金币+120防御力+4000",{"type":"setValue","name":"status:money","operator":"+=","value":"120"},{"type":"setValue","name":"status:def","operator":"+=","value":"4000"}],"false":[]}],"Defvalue":4000,"level":"七阶无上"},
"E1128": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E1129": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E1130": {"name":"黑暗兽君","hp":5800000,"atk":860000,"def":450000,"money":125,"exp":0,"point":0,"special":[30,36,39],"level":"八阶无上","X":25,"Atkvalue":4000,"Defvalue":4000,"Mdefvalue":12000,"value30_1":1000,"value30_2":50},
"E1131": {"name":"青龙","hp":16000000,"atk":825000,"def":200000,"money":560,"exp":0,"point":0,"special":[]},
"E1132": {"name":"虹眼龙","hp":10000000,"atk":250000,"def":425000,"money":580,"exp":0,"point":0,"special":[2]},
"E1133": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E1134": {"name":"黑暗将军","hp":5000000,"atk":820000,"def":350000,"money":110,"exp":0,"point":0,"special":[4,39],"level":"七阶无上","Atkvalue":1000,"Defvalue":1000},
"E1136": {"name":"深渊巨龙","hp":20000000,"atk":1000000,"def":350000,"money":5000,"exp":0,"point":0,"special":[30,35],"level":"九阶无上","value30_1":10000,"value30_2":60},
"E1159": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E1160": {"name":"棒锥","hp":10000000,"atk":940000,"def":465000,"money":1000,"exp":0,"point":0,"special":[30],"level":"八阶无上","value30_1":10000,"value30_2":50},
"E1181": {"name":"骨龙","hp":10000,"atk":5000,"def":0,"money":0,"exp":0,"point":0,"special":[2,3,9],"bigImage":"dragon1_compress_0.png","purify":-9,"level":"八阶无上"},
"E1182": {"name":"金魔龙","hp":25,"atk":2000000,"def":0,"money":0,"exp":0,"point":0,"special":[3],"bigImage":"dragon1_compress_1.png","level":"八阶无上"},
"E1183": {"name":"魔章鱼","hp":1000000000,"atk":40000,"def":0,"money":0,"exp":0,"point":0,"special":[2],"bigImage":"octopus_1.png","level":"八阶无上"}
} }

View File

@ -47,100 +47,8 @@ var events_c12a15a8_c380_4b28_8144_256cba95f760 =
], ],
"回收钥匙商店": [ "回收钥匙商店": [
{ {
"type": "comment", "type": "function",
"text": "此事件在全局商店中被引用了(全局商店keyShop)" "function": "function(){\nif (core.hasEquip('I409')) { core.status.hero.mana += 1 }\nif (core.hasEquip('I410')) { core.status.hero.mana += 3 }\nif (core.hasEquip('I411')) { core.status.hero.mana += 5 }\nif (core.hasEquip('I412')) { core.status.hero.mana += 7 }\nif (core.hasEquip('I413')) { core.status.hero.mana += 9 }\nif (core.hasEquip('I595')) { core.status.hero.mana += 20 }\nif (core.hasEquip('I1115')) { core.status.hero.mana += 10 }\nif (core.hasEquip('I1116')) { core.status.hero.mana += 10 }\nif (core.hasItem('I722')) { core.status.hero.mana += Math.min(50, Math.sqrt((core.getEnemyInfo('', null, x, y).hp || 0) / 500)) }\nif (core.hasEquip('I723')) { core.status.hero.hp += core.status.hero.hpmax / 200 }\nif (core.hasItem('coin')) core.status.hero.money += 12;\nflags.lhjnb = (flags.lhjnb || 0) + (core.getEnemyInfo('', null, x, y).money || 0)\n}"
},
{
"type": "comment",
"text": "解除引用前勿删除此事件"
},
{
"type": "comment",
"text": "玩家在快捷列表V键中可以使用本公共事件"
},
{
"type": "while",
"condition": "1",
"data": [
{
"type": "choices",
"text": "\t[商人,trader]你有多余的钥匙想要出售吗?",
"choices": [
{
"text": "黄钥匙10金币",
"color": [
255,
255,
0,
1
],
"action": [
{
"type": "if",
"condition": "item:yellowKey >= 1",
"true": [
{
"type": "setValue",
"name": "item:yellowKey",
"operator": "-=",
"value": "1"
},
{
"type": "setValue",
"name": "status:money",
"operator": "+=",
"value": "10"
}
],
"false": [
"\t[商人,trader]你没有黄钥匙!"
]
}
]
},
{
"text": "蓝钥匙50金币",
"color": [
0,
0,
255,
1
],
"action": [
{
"type": "if",
"condition": "item:blueKey >= 1",
"true": [
{
"type": "setValue",
"name": "item:blueKey",
"operator": "-=",
"value": "1"
},
{
"type": "setValue",
"name": "status:money",
"operator": "+=",
"value": "50"
}
],
"false": [
"\t[商人,trader]你没有蓝钥匙!"
]
}
]
},
{
"text": "离开",
"action": [
{
"type": "exit"
}
]
}
]
}
]
} }
] ]
} }

View File

@ -22,7 +22,7 @@ main.floors.CZ4=
"4,6": [ "4,6": [
"\t[沂蒙贤,N570]\b[this,4,6]圣子啊,你知道白宝石应该怎么用吗", "\t[沂蒙贤,N570]\b[this,4,6]圣子啊,你知道白宝石应该怎么用吗",
"\t[光明圣子,hero]\b[hero]不知道唉,还请三长老指点", "\t[光明圣子,hero]\b[hero]不知道唉,还请三长老指点",
"\t[沂蒙贤,N570]\b[this,4,6]一定要用白宝石多加生命值,这样才最划算", "\t[沂蒙贤,N570]\b[this,4,6]一定要用白宝石多加攻击力,这样才最划算",
"\t[光明圣子,hero]\b[hero]是", "\t[光明圣子,hero]\b[hero]是",
{ {
"type": "hide", "type": "hide",

View File

@ -58,17 +58,17 @@ main.floors.DL4=
"cannotMoveIn": {}, "cannotMoveIn": {},
"map": [ "map": [
[109,109,109,109,109,109,109,109,109,109,109,109,109], [109,109,109,109,109,109,109,109,109,109,109,109,109],
[109,777, 81, 0, 0, 81,614,109,685, 28, 22,778,109], [109,777, 81, 0, 0, 81,614,109,684, 28, 22,778,109],
[109, 0,109,780,780,109, 0,109,109,109,109, 81,109], [109, 0,109,780,780,109, 0,109,109,109,109, 81,109],
[109,684,109,684,684,109,778, 81,777,684,684,684,109], [109,683,109,683,683,109,778, 81,777,683,683,683,109],
[109, 81,109,684,684,109, 0,109,109,109,109,109,109], [109, 81,109,683,683,109, 0,109,109,109,109,109,109],
[109,778,109,109,109,109, 29,109, 0, 0,781,684,109], [109,778,109,109,109,109, 29,109, 0, 0,781,683,109],
[ 92, 21,779,685,342,779, 0,109, 27, 28,109, 0,109], [ 92, 21,779,684,342,779, 0,109, 27, 28,109, 0,109],
[109,109,109,109,109,109,778,109,685,344,109,777,109], [109,109,109,109,109,109,778,109,684,344,109,777,109],
[109,684, 0, 0,778,684, 0,109,109,109,109, 81,109], [109,683, 0, 0,778,683, 0,109,109,109,109, 81,109],
[109,109, 82,109,109, 0,777, 81,780, 21,684, 21,109], [109,109, 82,109,109, 0,777, 81,780, 21,683, 21,109],
[109, 0,779, 0,109,109,481,109,109,109,109,109,109], [109, 0,779, 0,109,109,481,109,109,109,109,109,109],
[109, 27, 0, 30,109,686, 0, 21, 82,685,685,685,109], [109, 27, 0, 30,109,685, 0, 21, 82,684,684,684,109],
[109,109,109,109,109,109, 91,109,109,109,109,109,109] [109,109,109,109,109,109, 91,109,109,109,109,109,109]
], ],
"bgmap": [ "bgmap": [

View File

@ -43,15 +43,15 @@ main.floors.DL5=
"map": [ "map": [
[109,109,109,109,109,109,109,109,109,109,109,109,109], [109,109,109,109,109,109,109,109,109,109,109,109,109],
[109,109,109,109,109,109,109,109,109,109,109,109,109], [109,109,109,109,109,109,109,109,109,109,109,109,109],
[109,109,684, 0, 81,777, 0, 21, 0,780, 27,109,109], [109,109,683, 0, 81,777, 0, 21, 0,780, 27,109,109],
[109,109, 0,109,109,109,109,109,777,109, 0,109,109], [109,109, 0,109,109,109,109,109,777,109, 0,109,109],
[109,109,778,109, 21, 21, 21,109, 0,109,779,109,109], [109,109,778,109, 21, 21, 21,109, 0,109,779,109,109],
[109,109, 81,109, 21,780, 21,109,684, 81, 0,109,109], [109,109, 81,109, 21,780, 21,109,683, 81, 0,109,109],
[ 94, 0, 0,109,109,1076,109,109, 29,109, 0,614, 94], [ 94, 0, 0,109,109,1076,109,109, 29,109, 0,614, 94],
[109,109,777, 0, 28, 0,779, 0,684, 0,780,109,109], [109,109,777, 0, 28, 0,779, 0,683, 0,780,109,109],
[109,109,109,109,109,777,109, 81,109,109, 21,109,109], [109,109,109,109,109,777,109, 81,109,109, 21,109,109],
[109,109,703, 30,109, 0,109,779,685,109, 21,109,109], [109,109,703, 30,109, 0,109,779,684,109, 21,109,109],
[109,109,685,781, 81,614,109,685,685,109, 21,109,109], [109,109,684,781, 81,614,109,684,684,109, 21,109,109],
[109,109,109,109,109,109,109,109,109,109,109,109,109], [109,109,109,109,109,109,109,109,109,109,109,109,109],
[109,109,109,109,109,109,109,109,109,109,109,109,109] [109,109,109,109,109,109,109,109,109,109,109,109,109]
], ],

View File

@ -93,16 +93,16 @@ main.floors.DL6=
"map": [ "map": [
[109,109,109,109,109,109,109,109,109,109,109,109,109], [109,109,109,109,109,109,109,109,109,109,109,109,109],
[109,109,109,109,109,109,109,109,109,109,109,109,109], [109,109,109,109,109,109,109,109,109,109,109,109,109],
[109,109, 28,779, 81,684,109,613,613,109,109,109,109], [109,109, 28,779, 81,683,109,613,613,109,109,109,109],
[109,109,686, 29,109, 0, 81,781,613,109,109,109,109], [109,109,685, 29,109, 0, 81,781,613,109,109,109,109],
[109,109,109,109,109,780,109,109,109,109,109,109,109], [109,109,109,109,109,780,109,109,109,109,109,109,109],
[109,109,684, 27, 0, 0,778, 0,684,109,109,109,109], [109,109,683, 27, 0, 0,778, 0,683,109,109,109,109],
[109,109,109,109,109,109,1077,109, 0,777, 81, 0, 92], [109,109,109,109,109,109,1077,109, 0,777, 81, 0, 92],
[109,109,10110,782,1077,109,777,109, 81,109,109,109,109], [109,109,10110,782,1077,109,777,109, 81,109,109,109,109],
[109,109,109,109,1077,109, 0,109,778,109,344,109,109], [109,109,109,109,1077,109, 0,109,778,109,344,109,109],
[109,109,604,109,1077,109, 21,109, 0, 82,781,109,109], [109,109,604,109,1077,109, 21,109, 0, 82,781,109,109],
[109,109,604,779, 0, 83, 0,109, 29,109,698,109,109], [109,109,604,779, 0, 83, 0,109, 29,109,698,109,109],
[109,109,604,109, 21,109,778,109,685,109, 27,109,109], [109,109,604,109, 21,109,778,109,684,109, 27,109,109],
[109,109,109,109,109,109, 93,109,109,109,109,109,109] [109,109,109,109,109,109, 93,109,109,109,109,109,109]
], ],
"bgmap": [ "bgmap": [

View File

@ -90,17 +90,17 @@ main.floors.DL7=
"cannotMoveIn": {}, "cannotMoveIn": {},
"map": [ "map": [
[109,109,109,109,109,109, 91,109,109,109,109,109,109], [109,109,109,109,109,109, 91,109,109,109,109,109,109],
[109,615,685,109,685,109, 0,109, 0, 21,701,604,109], [109,615,684,109,684,109, 0,109, 0, 21,701,604,109],
[109,781,109,109, 28,109, 21,109,781,109,109,109,109], [109,781,109,109, 28,109, 21,109,781,109,109,109,109],
[109, 0,778, 0, 29,109, 0,109, 0,109, 27,685,109], [109, 0,778, 0, 29,109, 0,109, 0,109, 27,684,109],
[109, 81,109,109,109,109,468,109,684,109,782, 28,109], [109, 81,109,109,109,109,468,109,683,109,782, 28,109],
[109, 0,684, 0,779, 82, 0,109, 0,109, 81,109,109], [109, 0,683, 0,779, 82, 0,109, 0,109, 81,109,109],
[109, 81,109,109,109,109, 0, 81,779, 0, 0, 29,109], [109, 81,109,109,109,109, 0, 81,779, 0, 0, 29,109],
[109, 0,782, 27, 30,109, 0,109,109,109,109,109,109], [109, 0,782, 27, 30,109, 0,109,109,109,109,109,109],
[109,779,109,109,109,109, 0, 81,777, 0,109,685,109], [109,779,109,109,109,109, 0, 81,777, 0,109,684,109],
[109, 21,109,684, 0,109,541,109,109,778,109, 28,109], [109, 21,109,683, 0,109,541,109,109,778,109, 28,109],
[109,614,109,684,780, 81,684,109, 0, 29,109,614,109], [109,614,109,683,780, 81,683,109, 0, 29,109,614,109],
[109,685,109,684, 0,109, 0,109,684, 0, 81,779,109], [109,684,109,683, 0,109, 0,109,683, 0, 81,779,109],
[109,109,109,109,109,109, 91,109,109,109,109,109,109] [109,109,109,109,109,109, 91,109,109,109,109,109,109]
], ],
"bgmap": [ "bgmap": [

View File

@ -42,17 +42,17 @@ main.floors.DL8=
"cannotMoveIn": {}, "cannotMoveIn": {},
"map": [ "map": [
[109,109,109,109,109,109, 93,109,109,109,109,109,109], [109,109,109,109,109,109, 93,109,109,109,109,109,109],
[109, 21, 21,109,685,109, 0,109,614,109,685, 0,109], [109, 21, 21,109,684,109, 0,109,614,109,684, 0,109],
[109,50049,777,109,614,109,778,109, 29,781, 0,780,109], [109,109,777,109,614,109,778,109, 29,781, 0,780,109],
[109, 0, 27, 81,779,109, 0,109, 0,109,109, 81,109], [109, 0, 27, 81,779,109, 0,109, 0,109,109, 81,109],
[109,778, 0,109,700,109, 21,109,778, 0,684, 0,109], [109,778, 0,109,700,109, 21,109,778, 0,683, 0,109],
[109, 81,109,109,109,109,1077,109, 81,109,109,779,109], [109, 81,109,109,109,109,1077,109, 81,109,109,779,109],
[109, 0,684, 0,780, 82,777, 81, 0,780, 0, 29,109], [109, 0,683, 0,780, 82,777, 81, 0,780, 0, 29,109],
[109, 81,109,109,109,109, 0,109,109,109,109, 82,109], [109, 81,109,109,109,109, 0,109,109,109,109, 82,109],
[109,780, 0,109, 28,109,684,109, 0, 21, 0,779,109], [109,780, 0,109, 28,109,683,109, 0, 21, 0,779,109],
[109, 0, 29,109, 27,109, 0,109,779,109,109,109,109], [109, 0, 29,109, 27,109, 0,109,779,109,109,109,109],
[109,109,781, 81,782,109,778,109, 0, 81,782, 27,109], [109,109,781, 81,782,109,778,109, 0, 81,782, 27,109],
[109,684,684,109,700,109, 0,109,685,109, 30,685,109], [109,683,683,109,700,109, 0,109,684,109, 30,684,109],
[109,109,109,109,109,109, 93,109,109,109,109,109,109] [109,109,109,109,109,109, 93,109,109,109,109,109,109]
], ],
"bgmap": [ "bgmap": [

View File

@ -44,17 +44,17 @@ main.floors.DL9=
"cannotMoveIn": {}, "cannotMoveIn": {},
"map": [ "map": [
[109,109,109,109,109,109, 91,109,109,109,109,109,109], [109,109,109,109,109,109, 91,109,109,109,109,109,109],
[109,684,685,109, 21,782, 85, 0, 81,782,109,604,109], [109,683,684,109, 21,782, 85, 0, 81,782,109,604,109],
[109, 21, 29,109,342, 21,109, 0,109, 21,109,604,109], [109, 21, 29,109,342, 21,109, 0,109, 21,109,604,109],
[109, 27, 28,109,109,109,109,781,109, 30,109,604,109], [109, 27, 28,109,109,109,109,781,109, 30,109,604,109],
[109,781, 0,109,779, 0,684, 0,109, 21,109,779,109], [109,781, 0,109,779, 0,683, 0,109, 21,109,779,109],
[109, 81,109,109, 81,109,109,109,109,109,109, 81,109], [109, 81,109,109, 81,109,109,109,109,109,109, 81,109],
[109,779, 0,685, 0,1077,781, 0,614, 0,779, 0,109], [109,779, 0,684, 0,1077,781, 0,614, 0,779, 0,109],
[109, 0,109,109, 82,109, 0,109,109,109,109, 81,109], [109, 0,109,109, 82,109, 0,109,109,109,109, 81,109],
[109, 21,109,613,613,109, 29,109,711,109,685,779,109], [109, 21,109,613,613,109, 29,109,711,109,684,779,109],
[109, 0,109,613,613,109, 0, 81,711,109,685,685,109], [109, 0,109,613,613,109, 0, 81,711,109,684,684,109],
[109,781,109,109,1077,109,779,109,109,109,109,109,109], [109,781,109,109,1077,109,779,109,109,109,109,109,109],
[109, 0, 29, 29, 29,109, 0, 81,781,684,684,684,109], [109, 0, 29, 29, 29,109, 0, 81,781,683,683,683,109],
[109,109,109,109,109,109, 91,109,109,109,109,109,109] [109,109,109,109,109,109, 91,109,109,109,109,109,109]
], ],
"bgmap": [ "bgmap": [

View File

@ -92,7 +92,8 @@ main.floors.GM1=
] ]
], ],
"remove": true "remove": true
} },
"\t[莫析辉,hero]\b[hero]\\c[30]本塔存在幸运金币,和打怪回魔力的法杖,且越到后面获得的法杖回魔力效果越强,因此建议留怪。"
], ],
"eachArrive": [], "eachArrive": [],
"parallelDo": "", "parallelDo": "",
@ -409,17 +410,17 @@ main.floors.GM1=
"cannotMoveIn": {}, "cannotMoveIn": {},
"map": [ "map": [
[50049,50049,50049, 91,50049,50049, 91,50049,50049, 91,50049,50049,50049], [50049,50049,50049, 91,50049,50049, 91,50049,50049, 91,50049,50049,50049],
[50049, 0,442, 0,441,442, 0,441,442, 0,441, 0,50049], [50049, 0,442,30204,441,442, 0,441,442,30204,441, 0,50049],
[50049, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,50049], [50049, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,50049],
[ 92, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 94], [ 92,30204, 0, 0, 0, 0, 0, 0, 0, 0, 0,30204, 94],
[50049, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,50049], [50049, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,50049],
[50049,440, 0, 0, 0, 0, 0, 0, 0, 0, 0,440,50049], [50049,440, 0, 0, 0, 0, 0, 0, 0, 0, 0,440,50049],
[ 92, 0, 0, 0, 0,30360,30361,30362, 0, 0, 0, 0, 94], [ 92,30204, 0, 0, 0,30360,30361,30362, 0, 0, 0,30204, 94],
[50049,443, 0, 0,578, 0, 0,582, 0, 0, 0,443,50049], [50049,443, 0, 0,578, 0, 0,582, 0, 0, 0,443,50049],
[50049, 0, 0, 0, 0,566,550, 0, 0, 0, 0, 0,50049], [50049, 0, 0, 0, 0,566,550, 0, 0, 0, 0, 0,50049],
[ 92, 0, 0, 0, 0, 0,549, 0, 0, 0, 0, 0, 94], [ 92,30204, 0, 0, 0, 0,549, 0, 0, 0, 0,30204, 94],
[50049, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,50049], [50049, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,50049],
[50049, 0,442, 0,441,442, 0,441,442, 0,441, 0,50049], [50049, 0,442,30204,441,442,30204,441,442,30204,441, 0,50049],
[50049,50049,50049, 93,50049,50049, 93,50049,50049, 93,50049,50049,50049] [50049,50049,50049, 93,50049,50049, 93,50049,50049, 93,50049,50049,50049]
], ],
"bgmap": [ "bgmap": [

View File

@ -65,7 +65,7 @@ main.floors.HA10=
[ 92,1076,140166, 0,140166, 0,140166, 0,140166, 21,140166, 0,140166], [ 92,1076,140166, 0,140166, 0,140166, 0,140166, 21,140166, 0,140166],
[140166, 0,140166,737, 81,1022, 81,737,140166, 21,1078, 0,140166], [140166, 0,140166,737, 81,1022, 81,737,140166, 21,1078, 0,140166],
[140166,1023,140166,140166,140166,140166,140166,140166,140166,140166,140166,769,140166], [140166,1023,140166,140166,140166,140166,140166,140166,140166,140166,140166,769,140166],
[140166, 0,140166,687, 0,876,1118,618,356, 21,140166, 0,140166], [140166, 0,140166,687, 0,876, 21,618,356,1118,140166, 0,140166],
[140166,687,140166, 81,140166,140166,140166,140166,140166,140166,140166, 81,140166], [140166,687,140166, 81,140166,140166,140166,140166,140166,140166,140166, 81,140166],
[140166,618,140166, 0,851, 0,688, 0,1023, 0,687, 0,140166], [140166,618,140166, 0,851, 0,688, 0,1023, 0,687, 0,140166],
[140166,140166,140166,140166,140166,140166, 93,140166,140166,140166,140166,140166,140166] [140166,140166,140166,140166,140166,140166, 93,140166,140166,140166,140166,140166,140166]

View File

@ -228,13 +228,13 @@ main.floors.HA11=
"type": "setValue", "type": "setValue",
"name": "status:atk", "name": "status:atk",
"operator": "+=", "operator": "+=",
"value": "1000" "value": "10000"
}, },
{ {
"type": "setValue", "type": "setValue",
"name": "status:def", "name": "status:def",
"operator": "+=", "operator": "+=",
"value": "1000" "value": "10000"
}, },
{ {
"type": "setValue", "type": "setValue",
@ -284,7 +284,12 @@ main.floors.HA11=
12, 12,
6 6
], ],
"color": null, "color": [
0,
0,
0,
0.5
],
"bg2map": [ "bg2map": [
], ],

View File

@ -16,30 +16,7 @@ main.floors.HA18=
"firstArrive": [], "firstArrive": [],
"eachArrive": [], "eachArrive": [],
"parallelDo": "", "parallelDo": "",
"events": { "events": {},
"0,9": [
"未完待续……",
{
"type": "choices",
"text": "\t[莫析辉,hero]是否提交成绩?",
"choices": [
{
"text": "是",
"action": [
{
"type": "win",
"reason": "圣骑士"
}
]
},
{
"text": "否",
"action": []
}
]
}
]
},
"changeFloor": { "changeFloor": {
"12,6": { "12,6": {
"floorId": "HA2", "floorId": "HA2",
@ -61,6 +38,13 @@ main.floors.HA18=
6, 6,
12 12
] ]
},
"0,9": {
"floorId": "LZ1",
"loc": [
12,
6
]
} }
}, },
"beforeBattle": {}, "beforeBattle": {},

View File

@ -68,25 +68,25 @@ main.floors.HA4=
"type": "setValue", "type": "setValue",
"name": "status:atk", "name": "status:atk",
"operator": "+=", "operator": "+=",
"value": "5000" "value": "20000"
}, },
{ {
"type": "setValue", "type": "setValue",
"name": "status:def", "name": "status:def",
"operator": "+=", "operator": "+=",
"value": "5000" "value": "20000"
}, },
{ {
"type": "setValue", "type": "setValue",
"name": "status:mdef", "name": "status:mdef",
"operator": "+=", "operator": "+=",
"value": "5000" "value": "20000"
}, },
{ {
"type": "playSound", "type": "playSound",
"name": "回血" "name": "回血"
}, },
"\r[yellow]全属性提升50000\r[]", "\r[yellow]全属性提升20000\r[]",
"\t[莫析辉,hero]多谢黑暗之神", "\t[莫析辉,hero]多谢黑暗之神",
"\t[墨奈,N1124]莫析辉,我有一个事情,不知道该不该说", "\t[墨奈,N1124]莫析辉,我有一个事情,不知道该不该说",
"\t[莫析辉,hero]你我一体,有什么不能说的。", "\t[莫析辉,hero]你我一体,有什么不能说的。",

78
project/floors/LZ1.js Normal file
View File

@ -0,0 +1,78 @@
main.floors.LZ1=
{
"floorId": "LZ1",
"title": "龙族 1 ",
"name": "龙族1",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "grass",
"bgm": "mingyuetianya.mp3",
"firstArrive": [
"龙族剧情按照与圣骑士亲密度极好情况进行(亲密度不够依旧按照亲密度达到进行),玩法还是按照实际亲密度进行(亲密度不够不会额外获得帮助)。",
"因圣骑士唐佳成的感应,光明圣子莫析辉与圣骑士二人来到了龙族,这块神秘的,远离光明神殿的岛屿……",
"本区和魔界区为并行魔界区请到隐世学院10开传送门。"
],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"6,12": {
"floorId": "LZ2",
"loc": [
6,
12
]
},
"12,6": {
"floorId": "HA18",
"loc": [
0,
9
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[140,140,140,140,140,140,140,140,140,140,140,140,140],
[140,688, 0,824,347, 0,1131, 0,346,823, 0,688,140],
[140, 81,140,140,140,140, 83,140,140,140,140, 82,140],
[140,1131,140,703,703,140,1029,140,618,618,140,823,140],
[140, 0,140,703,823, 81, 0,140,618,825,140, 0,140],
[140,352,140,140,140,140,352,140,140, 81,140, 21,140],
[140, 0,140,689, 0,1029, 81,824, 0,689,140, 0, 92],
[140,825,140,140, 81,140,823,140,140,140,140,1029,140],
[140, 0,140, 21,1131,140, 0,140, 21, 21,140, 0,140],
[140,346,140,353,356,140,689, 81,1132, 21,140,347,140],
[140, 0,140,140,140,140,140,140,140,140,140, 0,140],
[140,1131, 0,688, 0,824, 0,1029, 81,688, 0,823,140],
[140,140,140,140,140,140, 93,140,140,140,140,140,140]
],
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
],
"flyPoint": [
12,
6
]
}

1309
project/floors/LZ10.js Normal file

File diff suppressed because it is too large Load Diff

84
project/floors/LZ2.js Normal file
View File

@ -0,0 +1,84 @@
main.floors.LZ2=
{
"floorId": "LZ2",
"title": "龙族 2 ",
"name": "龙族2",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "grass",
"bgm": "mingyuetianya.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {
"6,9": [
"\t[莫析辉,hero]\b[hero]你感觉怎么样?",
"\t[唐佳成,N510]\b[this]殿下,我感觉浑身燥热,也许龙族与我渊缘颇深……或许,我就是龙族的呢……",
"\t[莫析辉,hero]\b[hero]你是龙族的?咱们仔细查探一番吧!",
{
"type": "hide",
"remove": true
}
]
},
"changeFloor": {
"6,12": {
"floorId": "LZ1",
"loc": [
6,
12
]
},
"0,6": {
"floorId": "LZ3",
"loc": [
0,
6
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[140,140,140,140,140,140,140,140,140,140,140,140,140],
[140, 0,823, 0,347, 0,1029, 0, 83,1099,1099,1099,140],
[140,344,140,140,140,140,140,343,140,140,140,140,140],
[140, 0,140, 21, 21, 21,824, 0,140,617, 0,350,140],
[140,823,140,688,688,688,140,823,140, 0,825, 0,140],
[140, 0,140,140,140,140,140, 0,140,140, 81,140,140],
[ 92,688,140,349,823,714,140, 21,140,356,824,688,140],
[140, 81,140,140, 81,140,140, 0,140,140, 82,140,140],
[140, 0,350, 0,825, 0,688,1029, 0,617, 0, 81,140],
[140,1029,140,140,140,140,510,140,140,140,140,823,140],
[140,703,140, 21,347,140,1029, 81,1131, 21,140,345,140],
[140,703,140,352,824, 81, 0,140, 21, 21,140,688,140],
[140,140,140,140,140,140, 91,140,140,140,140,140,140]
],
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
],
"flyPoint": [
6,
12
]
}

74
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main.floors.LZ3=
{
"floorId": "LZ3",
"title": "龙族 3 ",
"name": "龙族3",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "grass",
"bgm": "mingyuetianya.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"0,6": {
"floorId": "LZ2",
"loc": [
0,
6
]
},
"11,12": {
"floorId": "LZ4",
"loc": [
11,
12
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[140,140,140,140,140,140,140,140,140,140,140,140,140],
[140, 0, 81,1131, 0,140, 0,688, 0,824,351,688,140],
[140,688,140, 21, 21,140, 81,140,140,140,140,140,140],
[140, 0,140, 21, 22,140,1029,140, 0,825, 81, 0,140],
[140,824,140,140,140,140, 0,140,346,349,140,688,140],
[140, 0,140,688, 0,1131,342,140,352,350,140, 0,140],
[ 94, 0,140,140,140,140, 0,140,140,140,140,824,140],
[140, 0,1029, 0,688, 0,823, 0, 21, 0,1029, 0,140],
[140, 81,140,140,140, 82,140,140,140,140,140,344,140],
[140,824, 0,703, 0,1029,140,346,617,347,823, 0,140],
[140,140,140,140,140,617,140,140,140,140,140,823,140],
[140,689,346, 22,825,824,140,689,353,825, 82, 0,140],
[140,140,140,140,140,140,140,140,140,140,140, 93,140]
],
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
],
"flyPoint": [
0,
6
]
}

74
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main.floors.LZ4=
{
"floorId": "LZ4",
"title": "龙族 4 ",
"name": "龙族4",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "grass",
"bgm": "mingyuetianya.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"11,12": {
"floorId": "LZ3",
"loc": [
11,
12
]
},
"6,0": {
"floorId": "LZ5",
"loc": [
6,
0
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[140,140,140,140,140,140, 91,140,140,140,140,140,140],
[140,688, 0,1132, 81, 0,1131, 0,140, 21, 21, 21,140],
[140,688,688, 0,140, 0,140,823,140,140, 82,140,140],
[140,140,140,140,140,824,140, 0,1132, 0, 0,689,140],
[140,688, 0, 0,1029, 0,140,688,140,140, 81,140,140],
[140,140, 81,140,140, 0,140, 0,140, 0,825, 0,140],
[140, 0,1131, 0,140,823, 82,1029,140,689,349,346,140],
[140,347, 0,348,140, 0,140, 0,140,140,140,140,140],
[140,140,140,140,140,348,140, 21,140,688, 0,344,140],
[140,688,688, 83, 0,703,140, 0,140, 0,823, 0,140],
[140,689,689,140,140,140,140,1131,140,140, 81,140,140],
[140,415,415,140,688, 22, 81, 0,617, 0,1029, 0,140],
[140,140,140,140,140,140,140,140,140,140,140, 91,140]
],
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
],
"flyPoint": [
11,
12
]
}

74
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main.floors.LZ5=
{
"floorId": "LZ5",
"title": "龙族 5 ",
"name": "龙族5",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "grass",
"bgm": "mingyuetianya.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"6,0": {
"floorId": "LZ4",
"loc": [
6,
0
]
},
"6,12": {
"floorId": "LZ6",
"loc": [
6,
12
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[140,140,140,140,140,140, 93,140,140,140,140,140,140],
[140,350, 0,346,140, 21, 0,703,140,688, 0,688,140],
[140, 0,688, 0,140, 0,140, 0,140, 0,688, 0,140],
[140, 0,825, 0,140,1029,140,823,140, 0,824, 0,140],
[140,140, 81,140,140, 0,1077, 0,140,140, 81,140,140],
[140,344, 0,823, 81,688,140,344, 0,1131, 0,688,140],
[140, 0,140,140,140,140,140,140,140,140,140, 0,140],
[140,824, 0,688, 81,347, 0,824, 0, 21, 0,823,140],
[140,140,140,140,140, 81,140,140,140,140,140, 81,140],
[140,356,349,689,140,1029, 0,140,688, 28, 27,1132,140],
[140,347, 21, 0,140, 0,617,140, 81,140,140,140,140],
[140,688, 0,825, 82, 0, 0,140,825, 23,349,689,140],
[140,140,140,140,140,140, 93,140,140,140,140,140,140]
],
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
],
"flyPoint": [
6,
0
]
}

74
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main.floors.LZ6=
{
"floorId": "LZ6",
"title": "龙族 6 ",
"name": "龙族6",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "grass",
"bgm": "mingyuetianya.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"6,12": {
"floorId": "LZ5",
"loc": [
6,
12
]
},
"12,6": {
"floorId": "LZ7",
"loc": [
12,
6
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[140,140,140,140,140,140,140,140,140,140,140,140,140],
[140,688, 0,1131, 0,348,1076, 0,140,346, 0,347,140],
[140, 81,140,140,140,140,140,823,140, 0, 22, 0,140],
[140,1029, 0,348, 0,823,140, 0,140, 0,825, 0,140],
[140,140,140,140,140, 0,140,688,140,140, 81,140,140],
[140,353, 0,688,140,688,140, 0,342,1132, 0, 0,140],
[140, 0, 21, 0,140, 0,140,1029,140,140,140,824, 94],
[140, 21,825, 21,140,1132,140, 21, 21, 21,140, 0,140],
[140,140, 82,140,140, 0,140,140,140,140,140, 81,140],
[140,1098, 0,1029, 0, 21,140,688, 0,1131, 0,348,140],
[140, 81,140,140,140,140,140, 81,140,140,140, 81,140],
[140,823, 0,348, 0,1029, 0,1029,140,689,688,1131,140],
[140,140,140,140,140,140, 91,140,140,140,140,140,140]
],
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
],
"flyPoint": [
6,
12
]
}

74
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main.floors.LZ7=
{
"floorId": "LZ7",
"title": "龙族 7 ",
"name": "龙族7",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "grass",
"bgm": "mingyuetianya.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"12,6": {
"floorId": "LZ6",
"loc": [
12,
6
]
},
"0,1": {
"floorId": "LZ8",
"loc": [
0,
1
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[140,140,140,140,140,140,140,140,140,140,140,140,140],
[ 92,617, 0,1029, 0,688, 0,823, 0,689,140,689,140],
[140,140,140,140,140,140, 81,140,140,140,140,1029,140],
[140,1132, 0,344, 0,1132, 0,140,688, 21,140,1029,140],
[140, 0,140,140,140,140,688,140, 21, 0,140,1029,140],
[140,688,140,347,348,140, 0,140,140,1131,140, 0,140],
[140, 0,140,688,824,140,823, 82, 0, 0, 81, 0, 92],
[140,1131,140,140, 81,140,140,140,140,1029,140, 0,140],
[140, 0, 21, 0,825,140,343,825, 81, 0,140,823,140],
[140,140,140,140, 0,140,346,345,140,688,140,823,140],
[140,688,688,140,344,140,140,140,140, 0,140,823,140],
[140,688,688, 82, 0,1131, 0, 21, 0,1132,140, 22,140],
[140,140,140,140,140,140,140,140,140,140,140,140,140]
],
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
],
"flyPoint": [
12,
6
]
}

163
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main.floors.LZ8=
{
"floorId": "LZ8",
"title": "龙族 8 ",
"name": "龙族8",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "grass",
"bgm": "mingyuetianya.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {
"2,11": [
"\t[,N1135]\b[this,2,10]站住!",
{
"type": "changePos",
"direction": "up"
},
"\t[莫析辉,hero]\b[hero]咦?前辈何事?",
"\t[,N1135]\b[this,2,10]没你的事,我找他!",
"\t[莫析辉,hero]\b[hero]……",
"\t[唐佳成,N510]\b[this,1,11]莫名其妙,圣子殿下,咱们不管它,走吧!",
"\t[,N1135]\b[this,2,10]等一下!我是龙族族长,黄金圣龙大人别走啊!",
"\t[莫析辉,hero]\b[hero]黄金圣龙?",
"\t[龙族族长,N1135]\b[this,2,10]没错,这位小哥身负异禀,浑身散发的力量就是龙族最强的黄金圣龙的气息啊!",
"\t[唐佳成,N510]\b[this,1,11]哦?我竟然是龙族。",
"\t[龙族族长,N1135]\b[this,2,10]想必你早有感应吧!",
"\t[唐佳成,N510]\b[this,1,11]是的,我来这里是感受到自己体内的力量隐隐被封印着,但是有一种莫名的指引,让我来到这里解开封印。",
"\t[龙族族长,N1135]\b[this,2,10]那是自然。你来到这里,可以真正的解开你体内黄金圣龙的力量。跟我来吧!",
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
],
"time": 500,
"keep": true
},
{
"type": "sleep",
"time": 500
},
"不久后……",
{
"type": "setCurtain",
"time": 500
},
"\t[龙族族长,N1135]\b[this,2,10]尊敬的黄金圣龙大人,请您留在龙族,守护龙族吧!",
"\t[唐佳成,N510]\b[this,1,11]不行,我要守护圣子殿下,才不留在这里!",
"\t[龙族族长,N1135]\b[this,2,10]你!",
"\t[唐佳成,N510]\b[this,1,11]我是绝不会留在这里的。",
"\t[龙族族长,N1135]\b[this,2,10]怎么能这样呢?每个黄金圣龙都应该留在龙族的,为了龙族的昌盛。",
"\t[唐佳成,N510]\b[this,1,11]但我对龙族毫无感觉,为什么要留在这里?",
"\t[龙族族长,N1135]\b[this,2,10]……",
{
"type": "vibrate",
"direction": "diagonal1",
"time": 2000,
"speed": 10,
"power": 10
},
"\t[莫析辉,hero]\b[hero]怎么回事,这么大的动静!",
"\t[龙族族长,N1135]\b[this,2,10]不好,有敌人入侵!",
{
"type": "hide",
"loc": [
[
2,
10
]
],
"remove": true
},
"\t[唐佳成,N510]\b[this,1,11]……",
"\t[莫析辉,hero]\b[hero]龙族这么厉害,还会有敌人入侵?咱去看看?",
"\t[唐佳成,N510]\b[this,1,11]好。",
{
"type": "hide",
"loc": [
[
1,
11
]
],
"remove": true
},
{
"type": "hide",
"loc": [
[
2,
11
]
],
"remove": true
},
"与圣骑士亲密度达到70boss由圣骑士结局否则自行解决。"
]
},
"changeFloor": {
"0,1": {
"floorId": "LZ7",
"loc": [
0,
1
]
},
"0,11": {
"floorId": "LZ9",
"loc": [
0,
11
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[140,140,140,140,140,140,140,140,140,140,140,140,140],
[ 94, 0,344,140,688, 0,1131, 0, 81, 0,140,688,140],
[140, 0, 0,823, 0,342,140,1029,140,824,140,688,140],
[140,1029,140,140,140,140,140, 21,140, 0,140,823,140],
[140, 0,703,140,346,688,140,688,140, 21,140, 81,140],
[140,346, 0, 81,825, 21,140, 21,140, 0,1131, 0,140],
[140,140,140,140,140,140,140,140,140,140,140,344,140],
[140, 0,345,688,140,351,347,824,140,348,140, 0,140],
[140,825,688,689,140,140,140, 0,140,344,140,823,140],
[140, 81,140,140,342,343, 0,1132,140,1132,140, 0,140],
[140, 0,1135,140,140,140,140, 82,140, 0,140,688,140],
[ 92,513, 0, 0, 81,823, 0,617, 81,1029, 81, 0,140],
[140,140,140,140,140,140,140,140,140,140,140,140,140]
],
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
],
"flyPoint": [
0,
1
]
}

74
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main.floors.LZ9=
{
"floorId": "LZ9",
"title": "龙族 9 ",
"name": "龙族9",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "grass",
"bgm": "mingyuetianya.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"0,11": {
"floorId": "LZ8",
"loc": [
0,
11
]
},
"12,6": {
"floorId": "LZ10",
"loc": [
12,
6
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[140,140,140,140,140,140,140,140,140,140,140,140,140],
[140,688,346,140,825,349,352,689,140,688,688, 21,140],
[140,680,347,140, 81,140,140,140,140,688,349, 0,140],
[140, 0,825,140, 0,688,140,343,140, 21, 0,825,140],
[140,140, 81,140,1132, 0,140,344,140,140,140, 82,140],
[140, 21, 0,140, 81,140,140,824,140, 21, 0,689,140],
[140, 0,824, 0,688, 0,823, 0,824, 0,344, 0, 94],
[140, 82,140,140, 81,140, 81,140,140,140, 82,140,140],
[140,688,140,342,824,140, 0,688,140, 0,1131, 0,140],
[140,688,140,344,343,140,823, 0,140, 21, 21, 21,140],
[140,1132,140,140,140,140, 83,140,140,140,140,140,140],
[ 94, 0, 21, 0,1029, 0,688, 0,1029, 0, 0,617,140],
[140,140,140,140,140,140,140,140,140,140,140,140,140]
],
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
],
"flyPoint": [
0,
11
]
}

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main.floors.MJ1=
{
"floorId": "MJ1",
"title": "魔界 1 ",
"name": "魔界1",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "ground",
"bgm": "douguishen.mp3",
"firstArrive": [
"魔界剧情按照与圣骑士亲密度达到进行。后面五层需要圣骑士亲密度达到100开启。",
"\t[莫析辉,hero]\b[hero]可恶啊,这个魔界怎么没有任何红黄蓝绿白宝石……",
"\t[唐佳成,N510]\b[this,6,12]据说魔界的怪物都将所有的能量汲取了,如果想要从它们口中夺取能量,只能杀死它们。",
"\t[唐佳成,N510]\b[this,6,12]不过殿下方向,我会一直守护殿下的。",
{
"type": "hide",
"loc": [
[
6,
12
]
],
"remove": true
}
],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"12,1": {
"floorId": "MJ2",
"loc": [
12,
0
]
},
"6,11": {
"floorId": "YS10",
"loc": [
6,
6
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 4,688,688,688, 0, 81,1126,688, 81, 0, 22, 0, 94],
[ 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 4],
[ 4, 0,1130, 0, 21, 4, 21, 4, 0,699,1127, 0, 4],
[ 4,699, 4,688, 0, 4, 0, 4,688, 0, 4,617, 4],
[ 4, 0, 4, 0,617, 4,1126, 4, 0,699, 4, 0, 4],
[ 4, 4, 4, 4,1030, 82, 0, 82,1126, 4, 4, 4, 4],
[ 4, 0, 4, 0,617, 4,688, 4,617, 0, 4, 0, 4],
[ 4,699, 4,688, 0, 4, 0, 4, 0,688, 4,699, 4],
[ 4, 0,1134, 0,1126, 4,1030, 4,1126, 0,1134, 0, 4],
[ 4, 4, 4, 4, 0, 0, 0, 0, 0, 4, 4, 4, 4],
[ 4,617,617,1026, 0,20821,20822,20823,1030, 21, 21, 21, 4],
[ 4, 4, 4, 4, 0, 0,513, 0, 0, 4, 4, 4, 4]
],
"bgmap": [
],
"fgmap": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0,20813,20814,20815, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"bg2map": [
],
"fg2map": [
],
"flyPoint": [
6,
11
]
}

204
project/floors/MJ10.js Normal file
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main.floors.MJ10=
{
"floorId": "MJ10",
"title": "魔界 10 ",
"name": "魔界10",
"width": 13,
"height": 13,
"canFlyTo": false,
"canFlyFrom": false,
"canUseQuickShop": false,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "ground",
"bgm": "douguishen.mp3",
"firstArrive": [
"\t[美面魔帝,N1176]\b[this,6,7]哟呵呵,小哥哥,来玩呀!",
{
"type": "jumpHero",
"loc": [
7,
10
],
"time": 500
},
{
"type": "changePos",
"direction": "up"
},
"\t[莫析辉,hero]\b[hero]咦?怎么回事?",
"\t[唐佳成,N510]\b[this,6,10]圣子殿下,小心一些!",
"\t[莫析辉,hero]\b[hero]你打不过它吗?要我帮忙吗?",
"\t[唐佳成,N510]\b[this,6,10]我能打过它,但是……它有两个头,上下两个头,只要其中一个不死,就会立刻复活……",
"\t[莫析辉,hero]\b[hero]原来如此!那你攻上面,我攻下面!",
"\t[唐佳成,N510]\b[this,6,10]好,那就拜托殿下了!",
{
"type": "jump",
"from": [
6,
10
],
"to": [
6,
7
],
"time": 500
},
{
"type": "animate",
"name": "yijianzhanqianye",
"loc": [
6,
7
]
},
"\t[美面魔帝,N1176]\b[this,6,7]啊啊啊啊啊啊!该死的人类!我要杀了你!"
],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"11,10": {
"floorId": "MJ9",
"loc": [
11,
10
]
}
},
"beforeBattle": {},
"afterBattle": {
"6,8": [
{
"type": "hide",
"loc": [
[
5,
8
]
],
"remove": true
},
{
"type": "hide",
"loc": [
[
5,
7
]
],
"remove": true
},
{
"type": "hide",
"loc": [
[
5,
6
]
],
"remove": true
},
{
"type": "hide",
"loc": [
[
7,
6
]
],
"remove": true
},
{
"type": "hide",
"loc": [
[
7,
7
]
],
"remove": true
},
{
"type": "hide",
"loc": [
[
7,
8
]
],
"remove": true
},
{
"type": "hide",
"loc": [
[
6,
6
]
],
"remove": true
},
{
"type": "setBlock",
"number": "N510",
"loc": [
[
6,
7
]
]
},
"\t[唐佳成,N510]\b[this,6,7]殿下,幸不辱命!",
"\t[莫析辉,hero]\b[hero]那咱们去找江鹤仙子提交毕业任务吧!",
{
"type": "setValue",
"name": "flag:meimianmodi",
"value": "1"
},
{
"type": "hide",
"loc": [
[
6,
7
]
],
"remove": true
}
]
},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4,714,714,714,714,714, 4, 4, 4, 4],
[ 4, 4, 4, 4,714,1172,1173,1174,714, 4, 4, 4, 4],
[ 4, 4, 4, 4,714,1175,1176,1177,714, 4, 4, 4, 4],
[ 4, 4, 4, 4,714,1178,1171,1179,714, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 0,513, 0, 0, 0, 0, 92, 4],
[ 4, 4, 4, 4, 4, 0, 0, 0, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4]
],
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
]
}

106
project/floors/MJ2.js Normal file
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main.floors.MJ2=
{
"floorId": "MJ2",
"title": "魔界 2 ",
"name": "魔界2",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "ground",
"bgm": "douguishen.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"12,0": {
"floorId": ":before",
"stair": "upFloor"
},
"0,6": {
"floorId": ":next",
"stair": "downFloor"
}
},
"beforeBattle": {},
"afterBattle": {
"4,10": [
{
"type": "setValue",
"name": "flag:door_MJ2_5_11",
"operator": "+=",
"value": "1"
}
],
"6,10": [
{
"type": "setValue",
"name": "flag:door_MJ2_5_11",
"operator": "+=",
"value": "1"
}
]
},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {
"5,11": {
"0": {
"condition": "flag:door_MJ2_5_11==2",
"currentFloor": true,
"priority": 0,
"delayExecute": false,
"multiExecute": false,
"data": [
{
"type": "openDoor"
},
{
"type": "setValue",
"name": "flag:door_MJ2_5_11",
"operator": "=",
"value": "null"
}
]
}
}
},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[617,360,617,1130, 0, 4,617, 0,1126, 81, 0, 0, 92],
[ 4, 4, 4, 4, 0, 4, 0, 4, 4, 4,1026, 4,1126],
[ 4,617, 0, 4,688, 4,1030, 22,688,1126, 0, 4, 0],
[ 4, 0,1127, 81, 0, 4, 4, 4, 4, 4,699, 4,688],
[ 4,699, 0, 4,1126, 4,688, 0, 0, 4, 0, 4, 0],
[ 4, 4, 4, 4, 0, 4, 0,617,1127, 81,1030, 4,1030],
[ 92, 81, 81,1126, 0, 4,688, 0, 0, 4, 0, 82, 0],
[ 4, 4, 4, 0, 0, 4, 4, 4, 4, 4,688, 4, 21],
[ 4,699, 0,1030, 21, 81,688, 0,1126, 81, 0, 4, 21],
[ 4, 0,699,1030, 0, 4, 0,699, 0, 4,1130, 4, 21],
[ 4, 81, 4, 4,1126, 0,1126, 4,1030, 4, 81, 4, 4],
[ 0,1127, 0, 4, 4, 85, 4, 4, 0, 4,699,617,699],
[688,688,688, 4, 21, 23, 21, 4,688, 4, 4, 4, 4]
],
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
],
"flyPoint": [
12,
0
]
}

68
project/floors/MJ3.js Normal file
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main.floors.MJ3=
{
"floorId": "MJ3",
"title": "魔界 3 ",
"name": "魔界3",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "ground",
"bgm": "douguishen.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"0,6": {
"floorId": ":before",
"stair": "upFloor"
},
"0,12": {
"floorId": ":next",
"stair": "downFloor"
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[688, 0,1030, 0, 81, 0, 0,688, 4, 4, 4, 4, 4],
[ 4, 81, 4, 4, 4, 0,1126, 0, 82,1134, 4,688, 4],
[ 4, 0,688, 0, 4, 4, 81, 4, 4, 0, 4,688, 4],
[ 4,1026, 4,699, 4, 0,617, 0, 4,688, 4,688, 4],
[ 4, 0, 4, 81, 4,688, 0, 21, 4, 0, 81,1130, 4],
[ 4, 0, 4,1030, 4, 4,1127, 4, 4, 0, 4, 0, 4],
[ 94, 0,1126, 81,1026, 4, 81, 4, 21,1127, 4, 81, 4],
[ 4, 83, 4, 4,699, 4, 81, 4, 21, 4, 4,1026, 4],
[ 0,1134, 0, 4,699, 4, 81, 4, 21, 4,699, 0,699],
[617, 0,700, 4, 4, 4, 0, 4, 4, 4, 4, 82, 4],
[ 0,699, 0, 4,688, 0,1126, 0, 0, 4, 0,1127, 0],
[ 4, 4, 4, 4,1026, 4, 4, 4,1030, 4, 21, 22, 21],
[ 92, 0,617, 81, 0, 81, 0,688, 0, 4, 21, 21, 21]
],
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
],
"flyPoint": [
0,
6
]
}

68
project/floors/MJ4.js Normal file
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@ -0,0 +1,68 @@
main.floors.MJ4=
{
"floorId": "MJ4",
"title": "魔界 4 ",
"name": "魔界4",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "ground",
"bgm": "douguishen.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"0,12": {
"floorId": ":before",
"stair": "upFloor"
},
"6,12": {
"floorId": ":next",
"stair": "downFloor"
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[698,698,698,1127, 81, 0,1030, 0, 22, 0,1134, 4,688],
[ 4, 4, 4, 4,688, 4, 4, 4, 4, 4, 0, 4,688],
[ 0,617, 0, 4, 0, 4, 21, 81,1134, 4,688, 82,688],
[ 21, 0,1134, 82,1026, 4, 0, 4, 0, 4, 81, 4, 4],
[ 4, 4, 4, 4, 0, 4,1030, 4,688, 4,1126, 4, 22],
[688, 0,1130, 82,698, 4, 0, 4, 0, 4, 0, 4, 22],
[ 0,688, 0, 4, 81, 4, 81, 4,1026, 4,698, 83, 22],
[ 4, 4, 4, 4,1030, 4, 0, 4, 81, 4, 0, 4, 4],
[ 0,698, 0, 81, 0, 4,1126, 4, 0, 0,1030, 0, 21],
[688, 0,1126, 4,688, 4, 0, 4, 4, 4, 4, 4, 4],
[ 4, 4, 82, 4, 0, 4,698, 0, 81,1126,699,699,699],
[ 0, 0, 0, 4,1026, 4, 0, 4, 4, 4, 4, 4, 4],
[ 94, 0,1127, 81, 0, 4, 93, 0, 81,1130,617,617,617]
],
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
],
"flyPoint": [
0,
12
]
}

299
project/floors/MJ5.js Normal file
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main.floors.MJ5=
{
"floorId": "MJ5",
"title": "魔界 5 ",
"name": "魔界5",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "ground",
"bgm": "douguishen.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {
"6,9": [
"\t[唐佳成,N510]\b[this]这个家伙应该就是殿下的毕业任务啦!",
{
"type": "hide",
"remove": true
}
],
"11,11": {
"trigger": "action",
"enable": true,
"noPass": null,
"displayDamage": true,
"opacity": 1,
"filter": {
"blur": 0,
"hue": 0,
"grayscale": 0,
"invert": false,
"shadow": 0
},
"data": [
{
"type": "if",
"condition": "(flag:shengqishi>=100)",
"true": [
{
"type": "hide",
"remove": true
}
],
"false": [
"与圣骑士亲密度没有达到100不允许通行"
]
}
]
}
},
"changeFloor": {
"6,12": {
"floorId": ":before",
"stair": "upFloor"
},
"11,12": {
"floorId": ":next",
"stair": "downFloor"
}
},
"beforeBattle": {},
"afterBattle": {
"6,7": [
{
"type": "setValue",
"name": "flag:door_MJ5_5_3",
"operator": "+=",
"value": "1"
},
{
"type": "setValue",
"name": "flag:door_MJ5_7_3",
"operator": "+=",
"value": "1"
},
{
"type": "setValue",
"name": "flag:door_MJ5_10_7",
"operator": "+=",
"value": "1"
},
{
"type": "setValue",
"name": "flag:door_MJ5_6_2",
"operator": "+=",
"value": "1"
},
{
"type": "setValue",
"name": "flag:youmingmojun",
"value": "1"
},
{
"type": "hide",
"loc": [
[
5,
5
]
],
"remove": true
},
{
"type": "hide",
"loc": [
[
5,
6
]
],
"remove": true
},
{
"type": "hide",
"loc": [
[
5,
7
]
],
"remove": true
},
{
"type": "hide",
"loc": [
[
6,
5
]
],
"remove": true
},
{
"type": "hide",
"loc": [
[
6,
6
]
],
"remove": true
},
{
"type": "hide",
"loc": [
[
7,
5
]
],
"remove": true
},
{
"type": "hide",
"loc": [
[
7,
6
]
],
"remove": true
},
{
"type": "hide",
"loc": [
[
7,
7
]
],
"remove": true
}
]
},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {
"5,3": {
"0": {
"condition": "flag:door_MJ5_5_3==1",
"currentFloor": true,
"priority": 0,
"delayExecute": false,
"multiExecute": false,
"data": [
{
"type": "openDoor"
},
{
"type": "setValue",
"name": "flag:door_MJ5_5_3",
"operator": "=",
"value": "null"
}
]
}
},
"7,3": {
"0": {
"condition": "flag:door_MJ5_7_3==1",
"currentFloor": true,
"priority": 0,
"delayExecute": false,
"multiExecute": false,
"data": [
{
"type": "openDoor"
},
{
"type": "setValue",
"name": "flag:door_MJ5_7_3",
"operator": "=",
"value": "null"
}
]
},
"1": null
},
"10,7": {
"0": {
"condition": "flag:door_MJ5_10_7==1",
"currentFloor": true,
"priority": 0,
"delayExecute": false,
"multiExecute": false,
"data": [
{
"type": "openDoor"
},
{
"type": "setValue",
"name": "flag:door_MJ5_10_7",
"operator": "=",
"value": "null"
}
]
}
},
"6,2": {
"0": {
"condition": "flag:door_MJ5_6_2==1",
"currentFloor": true,
"priority": 0,
"delayExecute": false,
"multiExecute": false,
"data": [
{
"type": "openDoor"
},
{
"type": "setValue",
"name": "flag:door_MJ5_6_2",
"operator": "=",
"value": "null"
}
]
}
}
},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4,1115, 4, 4, 4, 4, 4, 4],
[ 4, 4,703,703,703, 4, 85, 4,714,714,714, 4, 4],
[ 4, 4, 21, 21, 21, 85, 0, 85,349,349,349, 4, 4],
[ 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4,1161,1170,1162, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4,1163,1164,1165, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4,1166,1169,1168, 0, 0, 85, 0, 4],
[ 4, 4, 4, 4, 4, 4, 83, 4, 4, 4, 4, 0, 4],
[ 4, 4, 4, 4, 4, 4,510, 4, 4, 4, 4, 0, 4],
[ 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 0, 4],
[ 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4,1095, 4],
[ 4, 4, 4, 4, 4, 4, 91, 4, 4, 4, 4, 93, 4]
],
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
],
"flyPoint": [
6,
12
]
}

98
project/floors/MJ6.js Normal file
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main.floors.MJ6=
{
"floorId": "MJ6",
"title": "魔界 6 ",
"name": "魔界6",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "ground",
"bgm": "douguishen.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"11,12": {
"floorId": ":before",
"stair": "upFloor"
},
"0,0": {
"floorId": ":next",
"stair": "downFloor"
}
},
"beforeBattle": {},
"afterBattle": {
"6,7": [
{
"type": "setValue",
"name": "flag:door_MJ6_0_1",
"operator": "+=",
"value": "1"
}
]
},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {
"0,1": {
"0": {
"condition": "flag:door_MJ6_0_1==1",
"currentFloor": true,
"priority": 0,
"delayExecute": false,
"multiExecute": false,
"data": [
{
"type": "openDoor"
},
{
"type": "setValue",
"name": "flag:door_MJ6_0_1",
"operator": "=",
"value": "null"
}
]
}
}
},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 91, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 85, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 4],
[ 4, 4,710,710, 4, 0, 0, 0, 4,710,710, 4, 4],
[ 4, 4,710,710, 0, 0, 0, 0, 0,710,710, 4, 4],
[ 4, 4,710,710, 4, 0,1183, 0, 4,710,710, 4, 4],
[ 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 0, 4],
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 0, 4],
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 0, 4],
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 91, 4]
],
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
],
"flyPoint": [
11,
12
]
}

98
project/floors/MJ7.js Normal file
View File

@ -0,0 +1,98 @@
main.floors.MJ7=
{
"floorId": "MJ7",
"title": "魔界 7 ",
"name": "魔界7",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "ground",
"bgm": "douguishen.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"0,0": {
"floorId": ":before",
"stair": "upFloor"
},
"10,12": {
"floorId": ":next",
"stair": "downFloor"
}
},
"beforeBattle": {},
"afterBattle": {
"6,8": [
{
"type": "setValue",
"name": "flag:door_MJ7_10_11",
"operator": "+=",
"value": "1"
}
]
},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {
"10,11": {
"0": {
"condition": "flag:door_MJ7_10_11==1",
"currentFloor": true,
"priority": 0,
"delayExecute": false,
"multiExecute": false,
"data": [
{
"type": "openDoor"
},
{
"type": "setValue",
"name": "flag:door_MJ7_10_11",
"operator": "=",
"value": "null"
}
]
}
}
},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 93, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 0, 4, 4, 4, 4,711,711,711, 4, 4, 4, 4, 4],
[ 0, 4, 4, 4, 4,711,711,711, 0, 0, 0, 4, 4],
[ 0, 4, 4, 4, 4, 0,1182, 0, 4, 4, 0, 4, 4],
[ 0, 4, 4, 4, 4, 4, 0, 4, 4, 4, 0, 4, 4],
[ 0, 4, 4, 4, 4, 4, 0, 4, 4, 4, 0, 4, 4],
[ 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 85, 4, 4],
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 93, 4, 4]
],
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
],
"flyPoint": [
0,
0
]
}

98
project/floors/MJ8.js Normal file
View File

@ -0,0 +1,98 @@
main.floors.MJ8=
{
"floorId": "MJ8",
"title": "魔界 8 ",
"name": "魔界8",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "ground",
"bgm": "douguishen.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"10,12": {
"floorId": ":before",
"stair": "upFloor"
},
"0,10": {
"floorId": ":next",
"stair": "downFloor"
}
},
"beforeBattle": {},
"afterBattle": {
"6,3": [
{
"type": "setValue",
"name": "flag:door_MJ8_1_10",
"operator": "+=",
"value": "1"
}
]
},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {
"1,10": {
"0": {
"condition": "flag:door_MJ8_1_10==1",
"currentFloor": true,
"priority": 0,
"delayExecute": false,
"multiExecute": false,
"data": [
{
"type": "openDoor"
},
{
"type": "setValue",
"name": "flag:door_MJ8_1_10",
"operator": "=",
"value": "null"
}
]
}
}
},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4,712,712,712, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4,712,712,712, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 0,1181, 0, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4],
[ 4, 4, 4, 0, 4, 4, 4, 4, 4, 4, 0, 4, 4],
[ 4, 4, 4, 0, 4, 4, 4, 4, 4, 4, 0, 4, 4],
[ 4, 4, 4, 0, 4, 4, 4, 4, 4, 4, 0, 4, 4],
[ 4, 4, 4, 0, 4, 4, 4, 4, 4, 4, 0, 4, 4],
[ 92, 85, 0, 0, 4, 4, 4, 4, 4, 4, 0, 4, 4],
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 0, 4, 4],
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 91, 4, 4]
],
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
],
"flyPoint": [
10,
12
]
}

101
project/floors/MJ9.js Normal file
View File

@ -0,0 +1,101 @@
main.floors.MJ9=
{
"floorId": "MJ9",
"title": "魔界 9 ",
"name": "魔界9",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "ground",
"bgm": "douguishen.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"0,10": {
"floorId": ":before",
"stair": "upFloor"
},
"11,10": {
"floorId": "MJ10",
"loc": [
11,
10
]
}
},
"beforeBattle": {},
"afterBattle": {
"6,4": [
{
"type": "setValue",
"name": "flag:door_MJ9_10_10",
"operator": "+=",
"value": "1"
}
]
},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {
"10,10": {
"0": {
"condition": "flag:door_MJ9_10_10==1",
"currentFloor": true,
"priority": 0,
"delayExecute": false,
"multiExecute": false,
"data": [
{
"type": "openDoor"
},
{
"type": "setValue",
"name": "flag:door_MJ9_10_10",
"operator": "=",
"value": "null"
}
]
}
}
},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4,713,713,713, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4,713,713,713, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 0,1180, 0, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 4],
[ 94, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 94, 4],
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4]
],
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
],
"flyPoint": [
0,
10
]
}

View File

@ -20,6 +20,7 @@ main.floors.SR22=
"6,6": [ "6,6": [
"\t[莫析辉,hero]\b[hero]默默?你怎么来到这里了?", "\t[莫析辉,hero]\b[hero]默默?你怎么来到这里了?",
"\t[默默,N481]\b[this]圣子哥哥在前面为我们村庄报仇,默默也不能在后面无动于衷啊!", "\t[默默,N481]\b[this]圣子哥哥在前面为我们村庄报仇,默默也不能在后面无动于衷啊!",
"作者提示:\\c[30]圣锤会导致黑暗圣子线打不出来\\c即使不打黑暗圣子线也不建议要",
{ {
"type": "choices", "type": "choices",
"text": "\t[默默,N481]默默这里有一件至宝,可以对付黑暗圣子的,圣子哥哥要吗?", "text": "\t[默默,N481]默默这里有一件至宝,可以对付黑暗圣子的,圣子哥哥要吗?",

View File

@ -70,8 +70,8 @@ main.floors.XW4=
"cannotMoveIn": {}, "cannotMoveIn": {},
"map": [ "map": [
[144,144,144,144,144,144,144,144,144,144,144, 91,144], [144,144,144,144,144,144,144,144,144,144,144, 91,144],
[144, 21, 0, 21,144, 0,851, 81,1118, 0,144,1023,144], [144, 21, 0, 21,144, 0,851, 81, 0, 0,144,1023,144],
[144, 0, 21, 0,144,353, 0,144, 0,934,144,1022,144], [144, 0, 21, 0,144,353, 0,144,1118,934,144,1022,144],
[144,144, 81,144,144,144,144,144,144, 81,144,1023,144], [144,144, 81,144,144,144,144,144,144, 81,144,1023,144],
[144, 0,851, 0,144, 0, 0,144, 0, 0, 0, 21,144], [144, 0,851, 0,144, 0, 0,144, 0, 0, 0, 21,144],
[144, 0, 0,486, 81,755, 0,1021, 0,617, 0, 0,144], [144, 0, 0,486, 81,755, 0,1021, 0,617, 0, 0,144],

View File

@ -109,8 +109,8 @@ main.floors.XW7=
[144, 0,144,1021,144, 0,144, 81,144, 81,144,1077,737], [144, 0,144,1021,144, 0,144, 81,144, 81,144,1077,737],
[144, 0,144,1023,144,737,144, 0, 21, 0,1022, 0, 0], [144, 0,144,1023,144,737,144, 0, 21, 0,1022, 0, 0],
[144, 21,144,1021,144, 81,144,1024,144,144,144,144,144], [144, 21,144,1021,144, 81,144,1024,144,144,144,144,144],
[144,1118,144, 0,144, 0,144,1077, 0, 0,852, 0,144], [144, 21,144, 0,144, 0,144,1077, 0, 0,852, 0,144],
[144, 21,144, 81,144, 21, 0, 0,144,144, 82,144,144], [144,1118,144, 81,144, 21, 0, 0,144,144, 82,144,144],
[144,144,144, 0,1022, 0, 0, 0,144, 0,356, 0,144], [144,144,144, 0,1022, 0, 0, 0,144, 0,356, 0,144],
[144, 94, 0, 0,1077,688, 0,486,144,687, 0,687,144], [144, 94, 0, 0,1077,688, 0,486,144,687, 0,687,144],
[144,144,144,144,144,144,144,144,144,144,144,144,144] [144,144,144,144,144,144,144,144,144,144,144,144,144]

View File

@ -73,7 +73,14 @@ main.floors.YS10=
"type": "if", "type": "if",
"condition": "switch:A", "condition": "switch:A",
"true": [ "true": [
"魔界剧情暂未开启,请通关西武帝国后再来哦!" {
"type": "changeFloor",
"floorId": "MJ1",
"loc": [
6,
11
]
}
], ],
"false": [ "false": [
{ {
@ -189,7 +196,115 @@ main.floors.YS10=
} }
], ],
"8,9": [ "8,9": [
"\t[江鹤依浩,fairy]\b[this]你好,我是神奇的江鹤依浩,你要做什么呢?" "\t[江鹤依浩,fairy]\b[this]你好,我是神奇的江鹤依浩,你要做什么呢?",
{
"type": "choices",
"text": "\t[江鹤依浩,fairy]你可以在这里提交毕业任务",
"choices": [
{
"text": "幽冥魔君",
"action": [
{
"type": "if",
"condition": "(flag:youmingmojun===2)",
"true": [
"\t[江鹤依浩,fairy]\b[this]该任务已经提交!"
],
"false": [
{
"type": "if",
"condition": "(flag:youmingmojun===1)",
"true": [
"\t[江鹤依浩,fairy]\b[this]不错啊,竟然完成了击杀幽冥魔君的毕业任务,这是你的毕业奖励。攻防护盾+1w魔力值+1000生命上限+10w",
{
"type": "setValue",
"name": "status:hpmax",
"operator": "+=",
"value": "100000"
},
{
"type": "setValue",
"name": "status:atk",
"operator": "+=",
"value": "10000"
},
{
"type": "setValue",
"name": "status:def",
"operator": "+=",
"value": "10000"
},
{
"type": "setValue",
"name": "status:mdef",
"operator": "+=",
"value": "10000"
},
{
"type": "setValue",
"name": "status:mana",
"operator": "+=",
"value": "10000"
},
{
"type": "setValue",
"name": "flag:youmingmojun",
"operator": "+=",
"value": "1"
}
],
"false": [
"\t[江鹤依浩,fairy]\b[this]你还没有完成该任务!"
]
}
]
}
]
},
{
"text": "美面魔帝",
"action": [
{
"type": "if",
"condition": "(flag:meimianmodi===2)",
"true": [
"\t[江鹤依浩,fairy]\b[this]该任务已经提交!"
],
"false": [
{
"type": "if",
"condition": "(flag:meimianmodi===1)",
"true": [
"\t[江鹤依浩,fairy]\b[this]美面魔帝这么难的任务,你们两个竟然击败了它!",
"\t[莫析辉,hero]\b[hero]还是学院教导的好",
"\t[江鹤依浩,fairy]\b[this]这是你的奖励。",
{
"type": "setValue",
"name": "item:I1088",
"operator": "+=",
"value": "1"
},
{
"type": "setValue",
"name": "flag:meimianmodi",
"operator": "+=",
"value": "1"
}
],
"false": [
"\t[江鹤依浩,fairy]\b[this]你还没有完成该任务!"
]
}
]
}
]
},
{
"text": "无事",
"action": []
}
]
}
], ],
"6,8": [ "6,8": [
"此传送阵需要魔力值开启,建议通关黑暗神殿区域之后再进入", "此传送阵需要魔力值开启,建议通关黑暗神殿区域之后再进入",

View File

@ -88,7 +88,7 @@ main.floors.YS9=
"operator": "+=", "operator": "+=",
"value": "2" "value": "2"
}, },
"\t[孟芸,magicMaster]去吧,你的毕业任务是前往魔界,击杀百眼魔君!击杀百眼魔君之后,可以找江鹤依浩仙子提交任务获得奖励。" "\t[孟芸,magicMaster]去吧,你的毕业任务是前往魔界,击杀幽冥魔君!击杀幽冥魔君之后,可以找江鹤依浩仙子提交任务获得奖励。"
] ]
}, },
"afterGetItem": {}, "afterGetItem": {},
@ -146,7 +146,7 @@ main.floors.YS9=
"type": "if", "type": "if",
"condition": "(flag:shengqishi>1)", "condition": "(flag:shengqishi>1)",
"true": [ "true": [
"\t[孟芸老师,magicMaster]\b[this,6,8]${flag:shengqishi_name},你的任务……是去魔界,击杀一头魔龙。", "\t[孟芸老师,magicMaster]\b[this,6,8]${flag:shengqishi_name},你的任务……是去魔界,击杀美面魔帝。",
"\t[莫析辉,hero]\b[hero]老师,${flag:shengqishi_name}的任务是不是太难了一些?", "\t[莫析辉,hero]\b[hero]老师,${flag:shengqishi_name}的任务是不是太难了一些?",
"\t[孟芸老师,magicMaster]\b[this,6,8]${flag:shengqishi_name}的实力比平常人也强一些,所以任务也更难一点,不过,光明圣子阁下可以帮他一起完成毕业任务。", "\t[孟芸老师,magicMaster]\b[this,6,8]${flag:shengqishi_name}的实力比平常人也强一些,所以任务也更难一点,不过,光明圣子阁下可以帮他一起完成毕业任务。",
"\t[莫析辉,hero]\b[hero]好。${flag:shengqishi_name},你先退下吧!", "\t[莫析辉,hero]\b[hero]好。${flag:shengqishi_name},你先退下吧!",

View File

@ -131,7 +131,7 @@ main.floors.ZH1=
"你已经购买了此物" "你已经购买了此物"
], ],
"false": [ "false": [
"魔力卷轴购买价格5000金币效果击败敌人后额外获得敌人生命值4‱魔力值。", "魔力卷轴购买价格5000金币效果击败敌人后额外获得敌人生命值20‱再开根号的魔力值最多50点。",
{ {
"type": "choices", "type": "choices",
"text": "\t[魔力卷轴,I722]选择", "text": "\t[魔力卷轴,I722]选择",
@ -320,6 +320,16 @@ main.floors.ZH1=
"type": "if", "type": "if",
"condition": "switch:A", "condition": "switch:A",
"true": [ "true": [
{
"type": "if",
"condition": "((item:I1115 && core.hasEquip('I1116'))||(item:I1116 && core.hasEquip('I1115')))",
"true": [
{
"type": "unloadEquip",
"pos": 0
}
]
},
{ {
"type": "if", "type": "if",
"condition": "((item:I1115===1)&&(item:I1116===1))", "condition": "((item:I1115===1)&&(item:I1116===1))",
@ -353,7 +363,9 @@ main.floors.ZH1=
"value": "1" "value": "1"
} }
], ],
"false": [] "false": [
"\t[涂歆,N558]\b[this]生命卷轴和魔力卷轴为咸鱼卷轴MAX玩家不建议购买"
]
} }
], ],
"false": [ "false": [
@ -364,7 +376,8 @@ main.floors.ZH1=
"type": "setValue", "type": "setValue",
"name": "switch:A", "name": "switch:A",
"value": "true" "value": "true"
} },
"\t[涂歆,N558]\b[this]生命卷轴和魔力卷轴为咸鱼卷轴MAX玩家不建议购买"
] ]
} }
] ]

View File

@ -417,11 +417,11 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a =
if (core.hasEquip('I411')) { core.status.hero.mana += 5 } if (core.hasEquip('I411')) { core.status.hero.mana += 5 }
if (core.hasEquip('I412')) { core.status.hero.mana += 7 } if (core.hasEquip('I412')) { core.status.hero.mana += 7 }
if (core.hasEquip('I413')) { core.status.hero.mana += 9 } if (core.hasEquip('I413')) { core.status.hero.mana += 9 }
if (core.hasEquip('I595')) { core.status.hero.mana += 20 } if (core.hasEquip('I595')) { core.status.hero.mana += 100 }
if (core.hasEquip('I1115')) { core.status.hero.mana += 10 } if (core.hasEquip('I1115')) { core.status.hero.mana += 10 }
if (core.hasEquip('I1116')) if (core.hasEquip('I1116'))
(core.status.hero.mana += 10) (core.status.hero.mana += 10)
if (core.hasItem('I722')) { core.status.hero.mana += damageInfo.mon_hp / 2500 } if (core.hasItem('I722')) { core.status.hero.mana += Math.min(Math.sqrt(damageInfo.mon_hp / 500), 50) }
//回复生命值 //回复生命值
// 事件的处理 // 事件的处理
var todo = []; var todo = [];
@ -505,7 +505,7 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a =
core.playSound('宝石') core.playSound('宝石')
else else
core.playSound('获得道具'); core.playSound('获得道具');
if (core.material.items[itemId].cls == 'equips' || itemId == 'I715') core.plugin.calcEquip();
var todo = []; var todo = [];
// 检查该点的获得道具后事件。 // 检查该点的获得道具后事件。
if (core.status.floorId == null) return; if (core.status.floorId == null) return;
@ -1353,6 +1353,7 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a =
// 检查HP上限 // 检查HP上限
if (core.flags.statusBarItems.indexOf('enableHPMax') >= 0) { if (core.flags.statusBarItems.indexOf('enableHPMax') >= 0) {
if (core.getRealStatus('hpmax')<core.getStatus('hp')) core.addFlag('overflow', core.getStatus('hp') - core.getRealStatus('hpmax'))
core.setStatus('hp', Math.min(core.getRealStatus('hpmax'), core.getStatus('hp'))); core.setStatus('hp', Math.min(core.getRealStatus('hpmax'), core.getStatus('hp')));
} }

View File

@ -122,7 +122,47 @@ var icons_4665ee12_3a1f_44a4_bea3_0fccba634dc1 =
"greenMan": 12, "greenMan": 12,
"blueTrader": 13, "blueTrader": 13,
"N1096": 14, "N1096": 14,
"N1123": 15 "N1123": 15,
"N1135": 16,
"N1137": 17,
"N1138": 18,
"N1139": 19,
"N1140": 20,
"N1141": 21,
"N1142": 22,
"N1143": 23,
"N1144": 24,
"N1145": 25,
"N1146": 26,
"N1147": 27,
"N1148": 28,
"N1149": 29,
"N1150": 30,
"N1151": 31,
"N1152": 32,
"N1153": 33,
"N1154": 34,
"N1155": 35,
"N1156": 36,
"N1157": 37,
"N1158": 38,
"N1161": 39,
"N1162": 40,
"N1163": 41,
"N1164": 42,
"N1165": 43,
"N1166": 44,
"N1167": 45,
"N1168": 46,
"N1170": 47,
"N1172": 48,
"N1173": 49,
"N1174": 50,
"N1175": 51,
"N1176": 52,
"N1177": 53,
"N1178": 54,
"N1179": 55
}, },
"npc48": { "npc48": {
"npc0": 0, "npc0": 0,
@ -766,7 +806,26 @@ var icons_4665ee12_3a1f_44a4_bea3_0fccba634dc1 =
"E1063": 412, "E1063": 412,
"E1064": 413, "E1064": 413,
"E1065": 414, "E1065": 414,
"E1066": 415 "E1066": 415,
"E1125": 416,
"E1126": 417,
"E1127": 418,
"E1128": 419,
"E1129": 420,
"E1130": 421,
"E1131": 422,
"E1132": 423,
"E1133": 424,
"E1134": 425,
"E1136": 426,
"E1159": 427,
"E1160": 428,
"E1169": 429,
"E1171": 430,
"E1180": 431,
"E1181": 432,
"E1182": 433,
"E1183": 434
}, },
"enemy48": { "enemy48": {
"angel": 0, "angel": 0,

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@ -1111,7 +1111,7 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
"I415": { "I415": {
"cls": "tools", "cls": "tools",
"name": "琼浆", "name": "琼浆",
"canUseItemEffect": "true", "canUseItemEffect": "core.status.hero.flags.hard<=3",
"text": "喝下后回复50%生命值", "text": "喝下后回复50%生命值",
"useItemEvent": [ "useItemEvent": [
{ {
@ -1122,14 +1122,14 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
"type": "setValue", "type": "setValue",
"name": "status:hp", "name": "status:hp",
"operator": "+=", "operator": "+=",
"value": "(status:hpmax*0.5)" "value": "(status:hpmax*0.5)*(flags.hard==1?2:1)"
} }
] ]
}, },
"I416": { "I416": {
"cls": "tools", "cls": "tools",
"name": "玉露", "name": "玉露",
"canUseItemEffect": "true", "canUseItemEffect": "core.status.hero.flags.hard<=3",
"text": "喝下后恢复100%生命值", "text": "喝下后恢复100%生命值",
"useItemEvent": [ "useItemEvent": [
{ {
@ -1141,6 +1141,18 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
"name": "status:hp", "name": "status:hp",
"operator": "+=", "operator": "+=",
"value": "(status:hpmax)" "value": "(status:hpmax)"
},
{
"type": "if",
"condition": "flag:hard==1",
"true": [
{
"type": "setValue",
"name": "item:I415",
"operator": "+=",
"value": "1"
}
]
} }
] ]
}, },
@ -1210,7 +1222,7 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
"cls": "equips", "cls": "equips",
"name": "七彩圣杖", "name": "七彩圣杖",
"canUseItemEffect": "true", "canUseItemEffect": "true",
"text": "全属性提升25%,击败怪物后获得20点魔力值", "text": "全属性提升25%,击败怪物后获得100点魔力值",
"equip": { "equip": {
"type": "法杖", "type": "法杖",
"value": {}, "value": {},
@ -1366,6 +1378,10 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
], ],
"action": [ "action": [
"自动计算最优装备已打开!", "自动计算最优装备已打开!",
{
"type": "function",
"function": "function(){\ncore.plugin.calcEquip()\n}"
},
{ {
"type": "setValue", "type": "setValue",
"name": "flag:bestEquip", "name": "flag:bestEquip",
@ -1397,7 +1413,7 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
] ]
} }
], ],
"text": "进行系统设置" "text": "进行系统设置;你当前溢出了${flag:overflow}点生命"
}, },
"I359": { "I359": {
"cls": "items", "cls": "items",
@ -1430,8 +1446,14 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
] ]
}, },
{ {
"text": "生命上限+50", "text": "护盾+3生命上限+50",
"action": [ "action": [
{
"type": "setValue",
"name": "status:mdef",
"operator": "+=",
"value": "3"
},
{ {
"type": "setValue", "type": "setValue",
"name": "status:hpmax", "name": "status:hpmax",
@ -1439,18 +1461,6 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
"value": "50" "value": "50"
} }
] ]
},
{
"text": "生命+1%",
"need": "false",
"action": [
{
"type": "setValue",
"name": "status:hp",
"operator": "+=",
"value": "(status:hpmax*0.01)"
}
]
} }
] ]
} }
@ -1488,8 +1498,14 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
] ]
}, },
{ {
"text": "生命上限+100", "text": "护盾+6生命上限+100",
"action": [ "action": [
{
"type": "setValue",
"name": "status:mdef",
"operator": "+=",
"value": "6"
},
{ {
"type": "setValue", "type": "setValue",
"name": "status:hpmax", "name": "status:hpmax",
@ -1497,18 +1513,6 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
"value": "100" "value": "100"
} }
] ]
},
{
"text": "生命+2%",
"need": "false",
"action": [
{
"type": "setValue",
"name": "status:hp",
"operator": "+=",
"value": "(status:hpmax*0.02)"
}
]
} }
] ]
} }
@ -1546,8 +1550,14 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
] ]
}, },
{ {
"text": "生命上限+200", "text": "护盾+12生命上限+200",
"action": [ "action": [
{
"type": "setValue",
"name": "status:mdef",
"operator": "+=",
"value": "12"
},
{ {
"type": "setValue", "type": "setValue",
"name": "status:hpmax", "name": "status:hpmax",
@ -1555,18 +1565,6 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
"value": "200" "value": "200"
} }
] ]
},
{
"text": "生命+4%",
"need": "false",
"action": [
{
"type": "setValue",
"name": "status:hp",
"operator": "+=",
"value": "(status:hpmax*0.04)"
}
]
} }
] ]
} }
@ -1604,8 +1602,14 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
] ]
}, },
{ {
"text": "生命上限+400", "text": "护盾+24生命上限+400",
"action": [ "action": [
{
"type": "setValue",
"name": "status:mdef",
"operator": "+=",
"value": "24"
},
{ {
"type": "setValue", "type": "setValue",
"name": "status:hpmax", "name": "status:hpmax",
@ -1613,18 +1617,6 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
"value": "400" "value": "400"
} }
] ]
},
{
"text": "生命+8%",
"need": "false",
"action": [
{
"type": "setValue",
"name": "status:hp",
"operator": "+=",
"value": "(status:hpmax*0.08)"
}
]
} }
] ]
} }
@ -1662,8 +1654,14 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
] ]
}, },
{ {
"text": "生命上限+800", "text": "护盾+48生命上限+800",
"action": [ "action": [
{
"type": "setValue",
"name": "status:mdef",
"operator": "+=",
"value": "48"
},
{ {
"type": "setValue", "type": "setValue",
"name": "status:hpmax", "name": "status:hpmax",
@ -1671,18 +1669,6 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
"value": "800" "value": "800"
} }
] ]
},
{
"text": "生命+16%",
"need": "false",
"action": [
{
"type": "setValue",
"name": "status:hp",
"operator": "+=",
"value": "(status:hpmax*0.16)"
}
]
} }
] ]
} }
@ -1720,8 +1706,14 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
] ]
}, },
{ {
"text": "生命上限+1600", "text": "护盾+96生命上限+1600",
"action": [ "action": [
{
"type": "setValue",
"name": "status:mdef",
"operator": "+=",
"value": "96"
},
{ {
"type": "setValue", "type": "setValue",
"name": "status:hpmax", "name": "status:hpmax",
@ -1729,18 +1721,6 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
"value": "1600" "value": "1600"
} }
] ]
},
{
"text": "生命+32%",
"need": "false",
"action": [
{
"type": "setValue",
"name": "status:hp",
"operator": "+=",
"value": "(status:hpmax*0.32)"
}
]
} }
] ]
} }
@ -1778,8 +1758,14 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
] ]
}, },
{ {
"text": "生命上限+3200", "text": "护盾+192生命上限+3200",
"action": [ "action": [
{
"type": "setValue",
"name": "status:mdef",
"operator": "+=",
"value": "192"
},
{ {
"type": "setValue", "type": "setValue",
"name": "status:hpmax", "name": "status:hpmax",
@ -1787,18 +1773,6 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
"value": "3200" "value": "3200"
} }
] ]
},
{
"text": "生命+64%",
"need": "false",
"action": [
{
"type": "setValue",
"name": "status:hp",
"operator": "+=",
"value": "(status:hpmax*0.64)"
}
]
} }
] ]
} }
@ -1836,8 +1810,14 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
] ]
}, },
{ {
"text": "生命上限+5000", "text": "护盾+300生命上限+5000",
"action": [ "action": [
{
"type": "setValue",
"name": "status:mdef",
"operator": "+=",
"value": "300"
},
{ {
"type": "setValue", "type": "setValue",
"name": "status:hpmax", "name": "status:hpmax",
@ -1845,24 +1825,6 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
"value": "5000" "value": "5000"
} }
] ]
},
{
"text": "生命+100%,魔力值+1000",
"need": "false",
"action": [
{
"type": "setValue",
"name": "status:hp",
"operator": "+=",
"value": "(status:hpmax)"
},
{
"type": "setValue",
"name": "status:mana",
"operator": "+=",
"value": "1000"
}
]
} }
] ]
} }
@ -2549,13 +2511,13 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
"type": "setValue", "type": "setValue",
"name": "status:hp", "name": "status:hp",
"operator": "+=", "operator": "+=",
"value": "flag:input*(status:hpmax*0.05)" "value": "flag:input*(status:hpmax*0.05)*(flags.hard==1?2:1)"
}, },
{ {
"type": "playSound", "type": "playSound",
"name": "回血" "name": "回血"
}, },
"成功使用${flag:input}次初阶神之血,恢复${flag:input*(status:hpmax*0.05)}点生命。" "成功使用${flag:input}次初阶神之血,恢复${flag:input*(status:hpmax*0.05)*(flags.hard==1?2:1)}点生命。"
], ],
"false": [ "false": [
{ {
@ -2566,7 +2528,7 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
] ]
} }
], ],
"canUseItemEffect": "true" "canUseItemEffect": "core.status.hero.flags.hard<=3"
}, },
"I711": { "I711": {
"cls": "tools", "cls": "tools",
@ -2607,13 +2569,13 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
"type": "setValue", "type": "setValue",
"name": "status:hp", "name": "status:hp",
"operator": "+=", "operator": "+=",
"value": "flag:input*(status:hpmax*0.1)" "value": "flag:input*(status:hpmax*0.1)*(flags.hard==1?2:1)"
}, },
{ {
"type": "playSound", "type": "playSound",
"name": "回血" "name": "回血"
}, },
"成功使用${flag:input}次进阶神之血,恢复${flag:input*(status:hpmax*0.1)}点生命。" "成功使用${flag:input}次进阶神之血,恢复${flag:input*(status:hpmax*0.1)*(flags.hard==1?2:1)}点生命。"
], ],
"false": [ "false": [
{ {
@ -2624,7 +2586,7 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
] ]
} }
], ],
"canUseItemEffect": "true" "canUseItemEffect": "core.status.hero.flags.hard<=3"
}, },
"I712": { "I712": {
"cls": "tools", "cls": "tools",
@ -2665,13 +2627,13 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
"type": "setValue", "type": "setValue",
"name": "status:hp", "name": "status:hp",
"operator": "+=", "operator": "+=",
"value": "flag:input*(status:hpmax*0.15)" "value": "flag:input*(status:hpmax*0.15)*(flags.hard==1?2:1)"
}, },
{ {
"type": "playSound", "type": "playSound",
"name": "回血" "name": "回血"
}, },
"成功使用${flag:input}次中阶神之血,恢复${flag:input*(status:hpmax*0.15)}点生命。" "成功使用${flag:input}次中阶神之血,恢复${flag:input*(status:hpmax*0.15)*(flags.hard==1?2:1)}点生命。"
], ],
"false": [ "false": [
{ {
@ -2682,7 +2644,7 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
] ]
} }
], ],
"canUseItemEffect": "true" "canUseItemEffect": "core.status.hero.flags.hard<=3"
}, },
"I713": { "I713": {
"cls": "tools", "cls": "tools",
@ -2723,13 +2685,13 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
"type": "setValue", "type": "setValue",
"name": "status:hp", "name": "status:hp",
"operator": "+=", "operator": "+=",
"value": "flag:input*(status:hpmax*0.2)" "value": "flag:input*(status:hpmax*0.2)*(flags.hard==1?2:1)"
}, },
{ {
"type": "playSound", "type": "playSound",
"name": "回血" "name": "回血"
}, },
"成功使用${flag:input}次高阶神之血,恢复${flag:input*(status:hpmax*0.2)}点生命。" "成功使用${flag:input}次高阶神之血,恢复${flag:input*(status:hpmax*0.2)*(flags.hard==1?2:1)}点生命。"
], ],
"false": [ "false": [
{ {
@ -2740,12 +2702,12 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
] ]
} }
], ],
"canUseItemEffect": "true" "canUseItemEffect": "core.status.hero.flags.hard<=3"
}, },
"I714": { "I714": {
"cls": "tools", "cls": "tools",
"name": "超阶神之血", "name": "超阶神之血",
"canUseItemEffect": "true", "canUseItemEffect": "core.status.hero.flags.hard<=3",
"text": "喝下后回复25%生命值", "text": "喝下后回复25%生命值",
"useItemEvent": [ "useItemEvent": [
{ {
@ -2756,7 +2718,7 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
"type": "setValue", "type": "setValue",
"name": "status:hp", "name": "status:hp",
"operator": "+=", "operator": "+=",
"value": "(status:hpmax*0.25)" "value": "(status:hpmax*0.25)*(flags.hard==1?2:1)"
} }
] ]
}, },
@ -2831,7 +2793,7 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
"cls": "constants", "cls": "constants",
"name": "魔力卷轴", "name": "魔力卷轴",
"canUseItemEffect": "true", "canUseItemEffect": "true",
"text": "战后恢复敌人生命万分之四魔力值", "text": "战后恢复敌人生命千分之二再开根号的魔力值最多50点",
"equip": { "equip": {
"type": "卷轴", "type": "卷轴",
"value": {}, "value": {},
@ -2872,17 +2834,11 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
"canUseItemEffect": "true" "canUseItemEffect": "true"
}, },
"I1088": { "I1088": {
"cls": "tools", "cls": "constants",
"name": "新物品", "name": "火焰纹章",
"canUseItemEffect": "true", "canUseItemEffect": "true",
"useItemEvent": [ "useItemEvent": null,
{ "text": "击败美面魔帝的毕业奖励拥有此物最后评分提高20%"
"type": "setValue",
"name": "flag:shengqishi",
"operator": "+=",
"value": "30"
}
]
}, },
"I1089": { "I1089": {
"cls": "items", "cls": "items",
@ -2920,8 +2876,14 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
] ]
}, },
{ {
"text": "生命上限+10000", "text": "护盾+600生命上限+10000",
"action": [ "action": [
{
"type": "setValue",
"name": "status:mdef",
"operator": "+=",
"value": "600"
},
{ {
"type": "setValue", "type": "setValue",
"name": "status:hpmax", "name": "status:hpmax",
@ -2966,8 +2928,14 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
] ]
}, },
{ {
"text": "生命上限+20000", "text": "护盾+1200生命上限+20000",
"action": [ "action": [
{
"type": "setValue",
"name": "status:mdef",
"operator": "+=",
"value": "1200"
},
{ {
"type": "setValue", "type": "setValue",
"name": "status:hpmax", "name": "status:hpmax",
@ -3012,8 +2980,14 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
] ]
}, },
{ {
"text": "生命上限+40000", "text": "护盾+2400生命上限+40000",
"action": [ "action": [
{
"type": "setValue",
"name": "status:mdef",
"operator": "+=",
"value": "2400"
},
{ {
"type": "setValue", "type": "setValue",
"name": "status:hpmax", "name": "status:hpmax",
@ -3058,8 +3032,14 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
] ]
}, },
{ {
"text": "生命上限+80000", "text": "护盾+4800生命上限+80000",
"action": [ "action": [
{
"type": "setValue",
"name": "status:mdef",
"operator": "+=",
"value": "4800"
},
{ {
"type": "setValue", "type": "setValue",
"name": "status:hpmax", "name": "status:hpmax",
@ -3223,9 +3203,9 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
"cls": "items", "cls": "items",
"name": "黑暗血瓶", "name": "黑暗血瓶",
"text": ",生命翻倍", "text": ",生命翻倍",
"itemEffect": "core.status.hero.hp *= 2", "itemEffect": "core.status.hero.hp += Math.min(core.status.hero.hp, core.getRealStatus('hpmax') - core.status.hero.hp)",
"itemEffectTip": ",生命翻倍", "itemEffectTip": ",生命翻倍",
"useItemEffect": "core.status.hero.hp *= 2", "useItemEffect": "core.status.hero.hp += Math.min(core.status.hero.hp, core.getRealStatus('hpmax') - core.status.hero.hp)",
"canUseItemEffect": "true" "canUseItemEffect": "true"
} }
} }

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@ -156,6 +156,49 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
if (callback) callback(); if (callback) callback();
} }
core.ui._drawCenterFly = function () {
core.lockControl();
core.status.event.id = 'centerFly';
var fillstyle = 'rgba(255,0,0,0.5)';
if (core.canUseItem('centerFly')) fillstyle = 'rgba(0,255,0,0.5)';
var toX = core.bigmap.width - 1 - core.getHeroLoc('x'),
toY = core.bigmap.height - 1 - core.getHeroLoc('y');
this.clearUI();
core.fillRect('ui', 0, 0, core._PX_, core._PY_, '#000000');
core.drawThumbnail(null, null, { heroLoc: core.status.hero.loc, heroIcon: core.status.hero.image, ctx: 'ui', centerX: toX, centerY: toY, noHD: true });
var offsetX = core.clamp(toX - core._HALF_WIDTH_, 0, core.bigmap.width - core._WIDTH_),
offsetY = core.clamp(toY - core._HALF_HEIGHT_, 0, core.bigmap.height - core._HEIGHT_);
core.fillRect('ui', (toX - offsetX) * 32, (toY - offsetY) * 32, 32, 32, fillstyle);
core.status.event.data = { "x": toX, "y": toY, "posX": toX - offsetX, "posY": toY - offsetY };
core.playSound('打开界面');
core.drawTip("请确认当前" + core.material.items['centerFly'].name + "的位置", 'centerFly');
return;
}
this.calcEquip = function () {
var yifu_ = ['I635', 'I630', 'I631', 'I632'];
var fazhang_ = ['I337', 'I408', 'I409', 'I410', 'I411', 'I412', 'I413', 'I1116', 'I1115', 'I595'];
var juanzhou_ = ['I718', 'I719', 'I720', 'I723'];
var yifu = null,
fazhang = null;
for (var i of yifu_)
if (core.status.hero.equipment.includes(i) || core.hasItem(i)) yifu = i;
for (var i of fazhang_)
if (core.status.hero.equipment.includes(i) || core.hasItem(i)) fazhang = i;
juanzhou = core.clone(juanzhou_).filter(i => core.status.hero.equipment.includes(i) || core.hasItem(i));
flags.saveEquips = []
if (flags.shop3) {
while (juanzhou.length < 2) juanzhou.push(null);
for (var i = 0; i < juanzhou.length; i++)
for (var j = i + 1; j < juanzhou.length; j++)
flags.saveEquips.push([yifu, juanzhou[i], fazhang, juanzhou[j]]);
} else {
while (juanzhou.length < 1) juanzhou.push(null);
for (var i = 0; i < juanzhou.length; i++)
flags.saveEquips.push([yifu, juanzhou[i], fazhang]);
}
}
}, },
"drawLight": function () { "drawLight": function () {
@ -2766,7 +2809,7 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
var m = ''; var m = '';
if (hero[name] < 0) if (hero[name] < 0)
m = 'invert(100%)'; m = 'invert(100%)';
core.setFilter(ctx, 'hue-rotate(' + (col2 || 0) + 'deg)brightness(1.25)' + m) core.setFilter(ctx, 'hue-rotate(' + (col2 || 0) + 'deg)brightness(1.25)contrast(1.25)' + m)
@ -2783,7 +2826,7 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
if (hero[name] < 0) if (hero[name] < 0)
num = '-'.concat(num) num = '-'.concat(num)
} }
if (name === 'atk' || name === 'def' || name === 'mdef') num = core.getRealStatus(name).toString() if (name === 'atk' || name === 'def' || name === 'mdef' || name === 'hpmax') num = core.getRealStatus(name).toString()
for (var i in num) { for (var i in num) {
core.drawIcon(ctx, 'X' + (10304), x + 5 + 10 * Number(i), y, 16, 16) core.drawIcon(ctx, 'X' + (10304), x + 5 + 10 * Number(i), y, 16, 16)
if (num[i] === '.') if (num[i] === '.')
@ -2800,12 +2843,15 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
var num = [hero.items.tools.yellowKey || 0, hero.items.tools.blueKey || 0, hero.items.tools.redKey || 0, hero.items.tools.greenKey || 0]; var num = [hero.items.tools.yellowKey || 0, hero.items.tools.blueKey || 0, hero.items.tools.redKey || 0, hero.items.tools.greenKey || 0];
var keyCol = [170, 0, 140, 250] var keyCol = [170, 0, 140, 250]
if (name === 'key2') { if (name === 'key2') {
//num = [hero.items.tools.redKey || 0, hero.items.tools.greenKey || 0]; num = [hero.items.tools.whiteKey || 0, hero.items.tools.I422 || 0];
//keyCol = [140, 250] keyCol = [-1, -2]
} }
for (var k in num) { for (var k in num) {
var numk = num[k] var numk = num[k]
numk = numk.toString() numk = numk.toString()
if (keyCol[k] < 0)
core.setFilter(ctx, 'grayscale(' + 100 + '%)');
else
core.setFilter(ctx, 'hue-rotate(' + keyCol[k] + 'deg)') core.setFilter(ctx, 'hue-rotate(' + keyCol[k] + 'deg)')
for (var i in numk) { for (var i in numk) {
core.drawIcon(ctx, 'X' + (10304), x + 5 + 10 * Number(i) + 30 * Number(k) - (k == 3 ? 10 : 0), y, 16, 16) core.drawIcon(ctx, 'X' + (10304), x + 5 + 10 * Number(i) + 30 * Number(k) - (k == 3 ? 10 : 0), y, 16, 16)
@ -3034,7 +3080,7 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
//状态 //状态
var heroStatus = ['atk', 'mdef', 'key1'] var heroStatus = ['atk', 'mdef', 'key1']
var Scol = [140, 280, 180] var Scol = [140, 280, 180]
var heroStatus2 = ['def', 'mana', 'money'] var heroStatus2 = ['def', 'mana', 'key2']
var Scol2 = [0, 20, 180, 0] var Scol2 = [0, 20, 180, 0]
if (core.domStyle.isVertical) { if (core.domStyle.isVertical) {
for (var i in heroStatus2) for (var i in heroStatus2)
@ -3052,7 +3098,7 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
} }
//魔力 //魔力
if (core.domStyle.isVertical) { if (core.domStyle.isVertical) {
core.mystatusbox(ctx, 'mana', null, 48 + 128, 16, 20); core.mystatusbox(ctx, 'mana', null, 48 + 128, 16, 20 + (flags.heianshengzi ? 120 : 0));
core.setAlpha(ctx, 0.4) core.setAlpha(ctx, 0.4)
core.drawImage(ctx, 'manaLt.png', 0, 0, 128 * hero.mana / hero.manamax, 32, 60 - 16 + 4 + 152 + 422, 142, 128 * hero.mana / hero.manamax, 32) core.drawImage(ctx, 'manaLt.png', 0, 0, 128 * hero.mana / hero.manamax, 32, 60 - 16 + 4 + 152 + 422, 142, 128 * hero.mana / hero.manamax, 32)
core.setAlpha(ctx, 1) core.setAlpha(ctx, 1)
@ -3061,9 +3107,10 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
//钥匙/金币 //钥匙/金币
core.mystatusbox(ctx, 'potion', null, 48 + 256, 16, 180); core.mystatusbox(ctx, 'potion', null, 48 + 256, 16, 180);
core.mystatusbox(ctx, 'potion', null, 48 + 22 + 256, 16 + 22, 300); core.mystatusbox(ctx, 'potion', null, 48 + 22 + 256, 16 + 22, 300);
core.mystatusbox(ctx, 'money', null, 48 + 22 + 128, 16 + 22, 180);
} }
else { else {
core.mystatusbox(ctx, 'mana', null, 80 + 152 + 422, 122, 20); core.mystatusbox(ctx, 'mana', null, 80 + 152 + 422, 122, 20 + (flags.heianshengzi ? 120 : 0));
core.setAlpha(ctx, 0.4) core.setAlpha(ctx, 0.4)
core.drawImage(ctx, 'manaLt.png', 0, 0, 128 * hero.mana / hero.manamax, 32, 60 - 16 + 4 + 152 + 422, 142, 128 * hero.mana / hero.manamax, 32) core.drawImage(ctx, 'manaLt.png', 0, 0, 128 * hero.mana / hero.manamax, 32, 60 - 16 + 4 + 152 + 422, 142, 128 * hero.mana / hero.manamax, 32)
core.setAlpha(ctx, 1) core.setAlpha(ctx, 1)
@ -3097,34 +3144,34 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
var text = [ var text = [
//['等级', hero.lv + ' ' + leveltext[hero.lv - 1][0]], //['等级', hero.lv + ' ' + leveltext[hero.lv - 1][0]],
//['经验', hero.exp + '/' + need], //['经验', hero.exp + '/' + need],
['生命上限', (hero.hpmax < 0 ? '\r[red]' : '') + hero.hpmax + '\r'], ['限', (hero.hpmax < 0 ? '\r[red]' : '') + core.getRealStatus('hpmax') + '\r'],
['生命', (hero.mdef < 0 ? '\r[red]' : '') + hero.hp + '\r'], ['生命', (hero.mdef < 0 ? '\r[red]' : '') + hero.hp + '\r'],
['攻击', (hero.atk < 0 ? '\r[red]' : '') + hero.atk + '\r'], ['攻击', (hero.atk < 0 ? '\r[red]' : '') + hero.atk + '\r'],
['防御', (hero.def < 0 ? '\r[red]' : '') + hero.def + '\r'], ['防御', (hero.def < 0 ? '\r[red]' : '') + hero.def + '\r'],
['护盾', (hero.mdef < 0 ? '\r[red]' : '') + hero.mdef + '\r'], ['护盾', (hero.mdef < 0 ? '\r[red]' : '') + hero.mdef + '\r'],
['魔量', hero.mana + '/' + hero.manamax], ['魔量', hero.mana],
['钥匙', core.itemCount('yellowKey') + '/' + core.itemCount('blueKey') + '/' + core.itemCount('redKey') + '/' + core.itemCount('greenKey')], ['钥匙', core.itemCount('yellowKey') + '/' + core.itemCount('blueKey') + '/' + core.itemCount('redKey') + '/' + core.itemCount('greenKey')],
['金币', (hero.money < 0 ? '\r[red]' : '') + hero.money + '\r'], ['钥匙', core.itemCount('whiteKey') + '/' + core.itemCount('I422') + '\r'],
['亲密度', ''], ['亲密度', ''],
['神之血', ''], ['神之血', ''],
['琼浆玉露', ''], ['琼浆玉露', ''],
['金币', ''], ['金币', hero.money],
] ]
var text2 = [ var text2 = [
//['等级', '下级' + leveltext[hero.lv - 1][1]], //['等级', '下级' + leveltext[hero.lv - 1][1]],
//['经验', '积累达到最大时角色升级'], //['经验', '积累达到最大时角色升级'],
['生命上限', '玩家最多拥有的生命'], ['限', '玩家最多拥有的生命'],
['生命', '生命不足时游戏结束'], ['生命', '生命不足时游戏结束'],
['攻击', '影响角色每次普攻伤害'], ['攻击', '影响角色每次普攻伤害'],
['防御', '影响角色受到攻击的直接减伤'], ['防御', '影响角色受到攻击的直接减伤'],
['护盾', '每次战斗会抵挡伤害'], ['护盾', '每次战斗会抵挡伤害'],
['魔量', '用于施放技能的消耗'], ['魔量', '用于施放技能的消耗'],
['钥匙', '用于开启黄/蓝/红/绿门'], ['钥匙', '用于开启黄/蓝/红/绿门'],
['金币', '用于商店购买的货币'], ['钥匙', '用于开启白/黑门'],
['亲密度', '和圣骑士、准圣子、圣女亲密度'], ['亲密度', '和圣骑士、准圣子、圣女亲密度'],
['神之血', '按生命上限一定比例回血'], ['神之血', '增加生命上限一定比例的生命'],
['琼浆玉露', '按生命上限一定比例回血'], ['琼浆玉露', '增加生命上限一定比例的生命'],
['金币', ''], ['金币', '用于商店购买的货币'],
] ]
core.setFilter(ctx, 'hue-rotate(' + (col || 0) + 'deg)grayscale(' + (gry || 0) + '%)') core.setFilter(ctx, 'hue-rotate(' + (col || 0) + 'deg)grayscale(' + (gry || 0) + '%)')
@ -3205,15 +3252,15 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
core.mystatusNumber(ctx, 'hp', null, 48 + 22, 16 + 22, 250); core.mystatusNumber(ctx, 'hp', null, 48 + 22, 16 + 22, 250);
} else { } else {
core.mystatusNumber(ctx, 'hpmax', null, 80, 100, 160); core.mystatusNumber(ctx, 'hpmax', null, 80, 100, 160);
core.mystatusNumber(ctx, 'hp', null, 80 + 22, 122, 250); core.mystatusNumber(ctx, 'hp', null, 80 + 12, 122, 250);
} }
var need = core.firstData.levelUp[core.status.hero.lv].need; var need = core.firstData.levelUp[core.status.hero.lv].need;
core.drawImage(ctx, 'manaLt.png', 0, 0, 128 * hero.hp / hero.hpmax, 32, 60 - 16 + 4, 142, 128 * hero.hp / hero.hpmax, 32) core.drawImage(ctx, 'manaLt.png', 0, 0, 128 * hero.hp / core.getRealStatus('hpmax'), 32, 60 - 16 + 4, 142, 128 * hero.hp / core.getRealStatus('hpmax'), 32)
core.drawImage(ctx, 'manaL.png', 0, 0, 128, 32, 60 - 16 + 4, 142, 128, 32) core.drawImage(ctx, 'manaL.png', 0, 0, 128, 32, 60 - 16 + 4, 142, 128, 32)
//状态 //状态
var heroStatus = ['atk', 'mdef', 'key1'] var heroStatus = ['atk', 'mdef', 'key1']
var Scol = [140, 280, 180] var Scol = [140, 280, 180]
var heroStatus2 = ['def', 'mana', 'money'] var heroStatus2 = ['def', 'mana', 'key2']
var Scol2 = [0, 20, 180, 0] var Scol2 = [0, 20, 180, 0]
if (core.domStyle.isVertical) { if (core.domStyle.isVertical) {
for (var i in heroStatus2) for (var i in heroStatus2)
@ -3242,6 +3289,7 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
//钥匙/金币 //钥匙/金币
core.mystatusNumber(ctx, 'potion1', null, 48 + 256, 16, 180); core.mystatusNumber(ctx, 'potion1', null, 48 + 256, 16, 180);
core.mystatusNumber(ctx, 'potion2', null, 48 + 256 + 22, 16 + 22, 300); core.mystatusNumber(ctx, 'potion2', null, 48 + 256 + 22, 16 + 22, 300);
core.mystatusNumber(ctx, 'money', null, 48 + 128 + 22, 16 + 22, 180);
} }
else { else {
core.mystatusNumber(ctx, 'shengqishi', null, 80 + 152 + 422, 122, 120); core.mystatusNumber(ctx, 'shengqishi', null, 80 + 152 + 422, 122, 120);
@ -3818,26 +3866,27 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
} }
}; };
core.status.hero = new Proxy(hero, handler); core.status.hero = new Proxy(hero, handler);
for (var i of (core.material.enemys[block.event.id].beforeBattle[0].true)) if (core.status.thisMap)
if (i.type == 'setValue') { for (var i of (core.material.enemys[block.event.id].beforeBattle[0].true))
var value = core.events._updateValueByOperator(core.calValue(i.value), core.calValue(i.name), i.operator); if (i.type == 'setValue') {
core.events._setValue_setStatus(i.name, value); var value = core.events._updateValueByOperator(core.calValue(i.value), core.calValue(i.name), i.operator);
if ((i.name.indexOf("item:") == 0)) { core.events._setValue_setStatus(i.name, value);
var itemId = i.name.substring(5), if ((i.name.indexOf("item:") == 0)) {
count = core.itemCount(itemId); var itemId = i.name.substring(5),
if (core.material.items[itemId].itemEffect) { count = core.itemCount(itemId);
for (var i = count; i < value; i++) eval(core.material.items[itemId].itemEffect); if (core.material.items[itemId].itemEffect) {
} else diff[itemId] = value - count; for (var i = count; i < value; i++) eval(core.material.items[itemId].itemEffect);
} } else diff[itemId] = value - count;
}
//core.events._setValue_setBuff(i.name, value); //core.events._setValue_setBuff(i.name, value);
//core.events._setValue_setItem(i.name, value); //core.events._setValue_setItem(i.name, value);
//core.events._setValue_setFlag(i.name, value); //core.events._setValue_setFlag(i.name, value);
//core.events._setValue_setSwitch(i.name, value); //core.events._setValue_setSwitch(i.name, value);
//core.events._setValue_setTemp(i.name, value); //core.events._setValue_setTemp(i.name, value);
//core.events._setValue_setGlobal(i.name, value); //core.events._setValue_setGlobal(i.name, value);
//core.events.setValue(i.name, i.operator, i.value); //core.events.setValue(i.name, i.operator, i.value);
}; };
var addPoint = { 'I359': 1, 'I598': 2, 'I599': 4, 'I600': 8, 'I601': 16, 'I602': 32, 'I603': 64, 'I604': 100 }; var addPoint = { 'I359': 1, 'I598': 2, 'I599': 4, 'I600': 8, 'I601': 16, 'I602': 32, 'I603': 64, 'I604': 100 };
diff['point'] = 0; diff['point'] = 0;
for (var i in addPoint) for (var i in addPoint)

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@ -166,8 +166,8 @@
} }
#floorMsgGroup { #floorMsgGroup {
top: 3px; top: 0px;
right: 3px; right: 0px;
position: absolute; position: absolute;
text-align: center; text-align: center;
display: none; display: none;
@ -243,7 +243,7 @@
-moz-box-sizing: border-box; -moz-box-sizing: border-box;
-webkit-box-sizing: border-box; -webkit-box-sizing: border-box;
display: none; display: none;
padding: 3px; padding: 0px;
} }
#toolBar .tools{ #toolBar .tools{
position: relative; position: relative;