Compare commits

...

3 Commits

37 changed files with 854 additions and 1154 deletions

View File

@ -244,6 +244,8 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
"def.png",
"def2.png",
"dragon.png",
"dragon1_compress.png",
"dragonknight.png",
"exp.png",
"expL.png",
"expLt.png",
@ -256,6 +258,7 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
"manaLt.png",
"mdef.png",
"money.png",
"octopus.png",
"potion.png",
"shengzi.png",
"winskin.png"
@ -622,6 +625,24 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
"width": 384,
"height": 96,
"prefix": "dragon_"
},
{
"name": "dragon1_compress.png",
"width": 384,
"height": 96,
"prefix": "dragon1_compress_"
},
{
"name": "dragonknight.png",
"width": 384,
"height": 96,
"prefix": "dragonknight_"
},
{
"name": "octopus.png",
"width": 384,
"height": 96,
"prefix": "octopus_"
}
]
},
@ -637,7 +658,7 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
"lv": 1,
"hpmax": 1000,
"hp": 1000,
"manamax": -1,
"manamax": 602214,
"mana": 100,
"atk": 10,
"def": 10,
@ -1204,7 +1225,7 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
44,
1
],
"condition": "flag:shop1>200&&flag:shop1<292",
"condition": "flag:shop1>200&&flag:shop1<392",
"action": [
{
"type": "comment",
@ -1239,7 +1260,7 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
44,
1
],
"condition": "flag:shop1>=292",
"condition": "flag:shop1>=392",
"action": [
{
"type": "comment",
@ -1373,7 +1394,7 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
246,
1
],
"condition": "flag:shop1>200&&flag:shop1<292",
"condition": "flag:shop1>200&&flag:shop1<392",
"action": [
{
"type": "comment",
@ -1408,7 +1429,7 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
246,
1
],
"condition": "flag:shop1>=292",
"condition": "flag:shop1>=392",
"action": [
{
"type": "comment",
@ -1636,7 +1657,7 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
149,
1
],
"condition": "flag:shop1>200&&flag:shop1<292",
"condition": "flag:shop1>200&&flag:shop1<392",
"action": [
{
"type": "comment",
@ -1677,7 +1698,7 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
149,
1
],
"condition": "flag:shop1>=292",
"condition": "flag:shop1>=392",
"action": [
{
"type": "comment",

View File

@ -507,12 +507,12 @@ var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 =
"E985": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E986": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E987": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E1026": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E1026": {"name":"勾镰恶魔","hp":3200000,"atk":840000,"def":350000,"money":100,"exp":0,"point":0,"special":[39],"level":"六阶无上","Atkvalue":1000,"Defvalue":2000},
"E1167": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E1168": {"name":"火蝙蝠","hp":60000000,"atk":405000,"def":98000,"money":300,"exp":0,"point":0,"special":[35]},
"E1169": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E1169": {"name":"幽冥魔君","hp":10000000,"atk":940000,"def":465000,"money":1000,"exp":0,"point":0,"special":[30],"level":"八阶无上","value30_1":10000,"value30_2":50,"displayIdInBook":null},
"E1170": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E1171": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E1171": {"name":"美面魔帝","hp":200000000,"atk":3600000,"def":0,"money":0,"exp":0,"point":0,"special":[30],"level":"九阶无上","value30_1":602214,"value30_2":60,"notBomb":true},
"E1172": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E1173": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E1174": {"name":"火焰史莱姆王","hp":8000000,"atk":68000,"def":16040,"money":192,"exp":0,"point":0,"special":[21,35,39],"Mdefvalue":null,"mdefValue":100,"Atkvalue":35,"Defvalue":35},
@ -521,7 +521,7 @@ var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 =
"E1177": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E1178": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E1179": {"name":"冰骨蝙蝠","hp":480000000000,"atk":60000000,"def":24500000,"money":30000,"exp":0,"point":0,"special":[42]},
"E1180": {"name":"冰叶蝶","hp":420000000000,"atk":61500000,"def":2500000,"money":3200,"exp":0,"point":0,"special":[41,51,52],"Z":80,"W":36},
"E1180": {"name":"赤焰黑龙","hp":36000000,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[10,17],"bigImage":"dragonknight_1.png","level":"八阶无上"},
"E1246": {"name":"混沌魔君(阵法削弱状态)","hp":5000000000000,"atk":100000000,"def":20000000,"money":100000,"exp":0,"point":0,"special":[2],"description":"灵兽榜上第二名,混沌属性最强灵兽","notBomb":true},
"E827": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E988": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
@ -565,7 +565,7 @@ var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 =
"E1027": {"name":"考核法师","hp":10400,"atk":840,"def":325,"money":150,"exp":0,"point":0,"special":[30],"level":"地品初阶","notBomb":true,"displayIdInBook":null,"beforeBattle":[{"type":"if","condition":"(flag:shengqishi>=8)","true":[{"type":"animate","name":"sword"},{"type":"setBlock","number":"N472"},"\t[${flag:shengqishi_name},N472]\b[this]考你麻痹!圣子殿下也是你能考的?","\t[考核法师,E1027]哎呦……圣子殿下,你不讲武德!","\t[${flag:shengqishi_name},N472]\b[this]连我都打不过,还考圣子殿下?还不快把通关奖励拿出来!","\t[考核法师,E1027]可恶的小子,你给我等着,我定要让教皇陛下做主!",{"type":"setBlock","number":"I612","loc":[[4,7]]},{"type":"setBlock","number":"I416","loc":[[8,7]]},{"type":"setBlock","number":"I625","loc":[[6,3]]},"考核法师逃跑了!","\t[${flag:shengqishi_name},N472]\b[this]嘿嘿,圣子殿下,看我的鬼手掏了多少?","金币+300",{"type":"setValue","name":"status:money","operator":"+=","value":"300"},"\t[莫析辉,hero]\b[hero]不错,不过下次可别这样了。","\t[${flag:shengqishi_name},N472]\b[this]知道啦!嘿嘿。","考核法师又回来了。","\t[${flag:shengqishi_name},N472]\b[this]你还来干嘛?","\t[考核法师,E1027]哼,教皇陛下准备让圣子殿下、圣女殿下、准圣子殿下进入隐世学院交流。","\t[莫析辉,hero]\b[hero]隐世学院?","\t[考核法师,E1027]回圣子殿下隐世学院是一个不逊于光明学院的学院只是常年隐居很少有人知道罢了。但是很多强大势力的少主都送到隐世学院交流教皇陛下有意让你们三人前去交流……emmm${flag:shengqishi_name},你也可以去。","\t[莫析辉,hero]\b[hero]好吧。那我们去就是了,入口在哪里?","\t[考核法师,E1027]在光明学院6有一个传送阵圣子殿下赶快启程吧",{"type":"insert","name":"回收钥匙商店"},{"type":"hide","remove":true}],"false":[]}],"value30_1":2000,"value30_2":40},
"E1028": {"name":"提灯幽灵","hp":12000,"atk":550,"def":340,"money":200,"exp":0,"point":0,"special":[6,30],"level":"地品初阶","notBomb":true,"n":5,"value30_1":2000,"value30_2":20},
"E1029": {"name":"麻龙","hp":2750000,"atk":780000,"def":320000,"money":500,"exp":0,"point":0,"special":[36],"X":20,"level":"六阶无上"},
"E1030": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E1030": {"name":"暗夜灵魔","hp":4500000,"atk":855000,"def":360000,"money":120,"exp":0,"point":0,"special":[39],"Mdefvalue":5000},
"E1031": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E1032": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E1033": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
@ -608,15 +608,19 @@ var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 =
"E1121": {"name":"蜜西娅","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[],"faceIds":{"down":"E1119","left":"E1120","right":"E1121","up":"E1122"},"displayIdInBook":null},
"E1122": {"name":"蜜西娅","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[],"faceIds":{"down":"E1119","left":"E1120","right":"E1121","up":"E1122"},"displayIdInBook":null},
"E1125": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E1126": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E1127": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E1126": {"name":"绿影骷髅","hp":2580000,"atk":840000,"def":365000,"money":100,"exp":0,"point":0,"special":[39],"beforeBattle":[{"type":"if","condition":"(flag:shengqishi>=68)","true":[{"type":"animate","name":"yijianzhanqianye"},"\t[${flag:shengqishi_name},N510]\b[this]让我来!","金币+120攻击+2000",{"type":"setValue","name":"status:money","operator":"+=","value":"120"},{"type":"setValue","name":"status:atk","operator":"+=","value":"2000"}],"false":[]}],"Atkvalue":2000,"level":"七阶无上"},
"E1127": {"name":"蓝影骷髅","hp":4250000,"atk":920000,"def":420000,"money":100,"exp":0,"point":0,"special":[39],"beforeBattle":[{"type":"if","condition":"(flag:shengqishi>=68)","true":[{"type":"animate","name":"yijianzhanqianye"},"\t[${flag:shengqishi_name},N510]\b[this]让我来!","金币+120防御力+4000",{"type":"setValue","name":"status:money","operator":"+=","value":"120"},{"type":"setValue","name":"status:def","operator":"+=","value":"4000"}],"false":[]}],"Defvalue":4000,"level":"七阶无上"},
"E1128": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E1129": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E1130": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E1130": {"name":"黑暗兽君","hp":5800000,"atk":860000,"def":450000,"money":125,"exp":0,"point":0,"special":[30,36,39],"level":"八阶无上","X":25,"Atkvalue":4000,"Defvalue":4000,"Mdefvalue":12000,"value30_1":1000,"value30_2":50},
"E1131": {"name":"青龙","hp":16000000,"atk":825000,"def":200000,"money":560,"exp":0,"point":0,"special":[]},
"E1132": {"name":"虹眼龙","hp":10000000,"atk":250000,"def":425000,"money":580,"exp":0,"point":0,"special":[2]},
"E1133": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E1134": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E1134": {"name":"黑暗将军","hp":5000000,"atk":820000,"def":350000,"money":110,"exp":0,"point":0,"special":[4,39],"level":"七阶无上","Atkvalue":1000,"Defvalue":1000},
"E1136": {"name":"深渊巨龙","hp":20000000,"atk":1000000,"def":350000,"money":5000,"exp":0,"point":0,"special":[30,35],"level":"九阶无上","value30_1":10000,"value30_2":60},
"E1159": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]}
"E1159": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E1160": {"name":"棒锥","hp":10000000,"atk":940000,"def":465000,"money":1000,"exp":0,"point":0,"special":[30],"level":"八阶无上","value30_1":10000,"value30_2":50},
"E1181": {"name":"骨龙","hp":10000,"atk":5000,"def":0,"money":0,"exp":0,"point":0,"special":[2,3,9],"bigImage":"dragon1_compress_0.png","purify":-9,"level":"八阶无上"},
"E1182": {"name":"金魔龙","hp":25,"atk":2000000,"def":0,"money":0,"exp":0,"point":0,"special":[3],"bigImage":"dragon1_compress_1.png","level":"八阶无上"},
"E1183": {"name":"魔章鱼","hp":1000000000,"atk":40000,"def":0,"money":0,"exp":0,"point":0,"special":[2],"bigImage":"octopus_1.png","level":"八阶无上"}
}

View File

@ -48,7 +48,7 @@ var events_c12a15a8_c380_4b28_8144_256cba95f760 =
"回收钥匙商店": [
{
"type": "function",
"function": "function(){\nif (core.hasEquip('I409')) { core.status.hero.mana += 1 }\nif (core.hasEquip('I410')) { core.status.hero.mana += 3 }\nif (core.hasEquip('I411')) { core.status.hero.mana += 5 }\nif (core.hasEquip('I412')) { core.status.hero.mana += 7 }\nif (core.hasEquip('I413')) { core.status.hero.mana += 9 }\nif (core.hasEquip('I595')) { core.status.hero.mana += 20 }\nif (core.hasEquip('I1115')) { core.status.hero.mana += 10 }\nif (core.hasEquip('I1116')) { core.status.hero.mana += 10 }\nif (core.hasItem('I722')) { core.status.hero.mana += (core.getEnemyInfo('', null, x, y).hp || 0) / 2500 }\nif (core.hasEquip('I723')) { core.status.hero.hp += core.status.hero.hpmax / 200 }\nif (core.hasItem('coin')) core.status.hero.money += 12;\nflags.lhjnb = (flags.lhjnb || 0) + (core.getEnemyInfo('', null, x, y).money || 0)\n}"
"function": "function(){\nif (core.hasEquip('I409')) { core.status.hero.mana += 1 }\nif (core.hasEquip('I410')) { core.status.hero.mana += 3 }\nif (core.hasEquip('I411')) { core.status.hero.mana += 5 }\nif (core.hasEquip('I412')) { core.status.hero.mana += 7 }\nif (core.hasEquip('I413')) { core.status.hero.mana += 9 }\nif (core.hasEquip('I595')) { core.status.hero.mana += 20 }\nif (core.hasEquip('I1115')) { core.status.hero.mana += 10 }\nif (core.hasEquip('I1116')) { core.status.hero.mana += 10 }\nif (core.hasItem('I722')) { core.status.hero.mana += Math.min(50, Math.sqrt((core.getEnemyInfo('', null, x, y).hp || 0) / 500)) }\nif (core.hasEquip('I723')) { core.status.hero.hp += core.status.hero.hpmax / 200 }\nif (core.hasItem('coin')) core.status.hero.money += 12;\nflags.lhjnb = (flags.lhjnb || 0) + (core.getEnemyInfo('', null, x, y).money || 0)\n}"
}
]
}

View File

@ -92,7 +92,8 @@ main.floors.GM1=
]
],
"remove": true
}
},
"\t[莫析辉,hero]\b[hero]\\c[30]本塔存在幸运金币,和打怪回魔力的法杖,且越到后面获得的法杖回魔力效果越强,因此建议留怪。"
],
"eachArrive": [],
"parallelDo": "",

View File

@ -12,10 +12,11 @@ main.floors.LZ1=
"images": [],
"ratio": 512,
"defaultGround": "grass",
"bgm": "bgm.mp3",
"bgm": "mingyuetianya.mp3",
"firstArrive": [
"龙族剧情按照与圣骑士亲密度极好情况进行(亲密度不够依旧按照亲密度达到进行),玩法还是按照实际亲密度进行(亲密度不够不会额外获得帮助)。",
"因圣骑士唐佳成的感应,光明圣子莫析辉与圣骑士二人来到了龙族,这块神秘的,远离光明神殿的岛屿……"
"因圣骑士唐佳成的感应,光明圣子莫析辉与圣骑士二人来到了龙族,这块神秘的,远离光明神殿的岛屿……",
"本区和魔界区为并行魔界区请到隐世学院10开传送门。"
],
"eachArrive": [],
"parallelDo": "",

View File

@ -12,7 +12,7 @@ main.floors.LZ10=
"images": [],
"ratio": 512,
"defaultGround": "grass",
"bgm": "bgm.mp3",
"bgm": "mingyuetianya.mp3",
"firstArrive": [
{
"type": "playBgm",
@ -894,6 +894,7 @@ main.floors.LZ10=
"\t[莫析辉,hero]\b[hero]我想,我们应该先去\r[red]\\c[30]精灵王国\\c[]\r[]、兽人族、矮人族看看老同学了……",
"\t[唐佳成,N510]\b[this,4,6]啊?",
"\t[莫析辉,hero]\b[hero]黑暗神殿如今异常活跃咱们多联系几个朋友吧毕竟如今东凌帝国、南荒帝国、北寒帝国都陷入了混乱……emmm西武帝国的皇帝也投靠了黛默琳我一怒之下杀了他现在也内乱了……我可能真的做错了……现在得赶紧想办法对付黑暗神殿",
"建议玩家在进入精灵王国之前通关魔界!",
{
"type": "setBlock",
"number": "I357",
@ -1205,6 +1206,7 @@ main.floors.LZ10=
"\t[莫析辉,hero]\b[hero]我想,我们应该先去\r[red]\\c[30]精灵王国\\c[]\r[]、兽人族、矮人族看看老同学了……",
"\t[唐佳成,N510]\b[this,4,6]啊?",
"\t[莫析辉,hero]\b[hero]黑暗神殿如今异常活跃咱们多联系几个朋友吧毕竟如今东凌帝国、南荒帝国、北寒帝国都陷入了混乱……emmm西武帝国的皇帝也投靠了黛默琳我一怒之下杀了他现在也内乱了……我可能真的做错了……现在得赶紧想办法对付黑暗神殿",
"建议玩家在进入精灵王国之前通关魔界!",
{
"type": "setBlock",
"number": "I416",

View File

@ -12,7 +12,7 @@ main.floors.LZ2=
"images": [],
"ratio": 512,
"defaultGround": "grass",
"bgm": "bgm.mp3",
"bgm": "mingyuetianya.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",

View File

@ -12,7 +12,7 @@ main.floors.LZ3=
"images": [],
"ratio": 512,
"defaultGround": "grass",
"bgm": "bgm.mp3",
"bgm": "mingyuetianya.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",

View File

@ -12,7 +12,7 @@ main.floors.LZ4=
"images": [],
"ratio": 512,
"defaultGround": "grass",
"bgm": "bgm.mp3",
"bgm": "mingyuetianya.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
@ -44,7 +44,7 @@ main.floors.LZ4=
[140,140,140,140,140,140, 91,140,140,140,140,140,140],
[140,688, 0,1132, 81, 0,1131, 0,140, 21, 21, 21,140],
[140,688,688, 0,140, 0,140,823,140,140, 82,140,140],
[140,140,140,140,140,824,140, 0,222, 0, 0,689,140],
[140,140,140,140,140,824,140, 0,1132, 0, 0,689,140],
[140,688, 0, 0,1029, 0,140,688,140,140, 81,140,140],
[140,140, 81,140,140, 0,140, 0,140, 0,825, 0,140],
[140, 0,1131, 0,140,823, 82,1029,140,689,349,346,140],

View File

@ -12,7 +12,7 @@ main.floors.LZ5=
"images": [],
"ratio": 512,
"defaultGround": "grass",
"bgm": "bgm.mp3",
"bgm": "mingyuetianya.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",

View File

@ -12,7 +12,7 @@ main.floors.LZ6=
"images": [],
"ratio": 512,
"defaultGround": "grass",
"bgm": "bgm.mp3",
"bgm": "mingyuetianya.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
@ -50,7 +50,7 @@ main.floors.LZ6=
[140, 0, 21, 0,140, 0,140,1029,140,140,140,824, 94],
[140, 21,825, 21,140,1132,140, 21, 21, 21,140, 0,140],
[140,140, 82,140,140, 0,140,140,140,140,140, 81,140],
[140,1098, 0,216, 0, 21,140,688, 0,1131, 0,348,140],
[140,1098, 0,1029, 0, 21,140,688, 0,1131, 0,348,140],
[140, 81,140,140,140,140,140, 81,140,140,140, 81,140],
[140,823, 0,348, 0,1029, 0,1029,140,689,688,1131,140],
[140,140,140,140,140,140, 91,140,140,140,140,140,140]

View File

@ -12,7 +12,7 @@ main.floors.LZ7=
"images": [],
"ratio": 512,
"defaultGround": "grass",
"bgm": "bgm.mp3",
"bgm": "mingyuetianya.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",

View File

@ -12,7 +12,7 @@ main.floors.LZ8=
"images": [],
"ratio": 512,
"defaultGround": "grass",
"bgm": "bgm.mp3",
"bgm": "mingyuetianya.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",

View File

@ -12,7 +12,7 @@ main.floors.LZ9=
"images": [],
"ratio": 512,
"defaultGround": "grass",
"bgm": "bgm.mp3",
"bgm": "mingyuetianya.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",

View File

@ -12,273 +12,12 @@ main.floors.MJ1=
"images": [],
"ratio": 512,
"defaultGround": "ground",
"bgm": null,
"bgm": "douguishen.mp3",
"firstArrive": [
"\t[伟大的迷迭香,E764]\b[this,6,6]现在的魔塔都不行,外墙太占地方啦,给我拆啦,拆啦!",
{
"type": "screenFlash",
"color": [
255,
255,
255,
1
],
"time": 500,
"times": 1
},
{
"type": "hide",
"loc": [
[
1,
0
]
],
"remove": true,
"async": true
},
{
"type": "hide",
"loc": [
[
2,
0
]
],
"remove": true,
"async": true
},
{
"type": "hide",
"loc": [
[
3,
0
]
],
"remove": true,
"async": true
},
{
"type": "hide",
"loc": [
[
4,
0
]
],
"remove": true,
"async": true
},
{
"type": "hide",
"loc": [
[
6,
0
]
],
"remove": true,
"async": true
},
{
"type": "hide",
"loc": [
[
7,
0
]
],
"remove": true,
"async": true
},
{
"type": "hide",
"loc": [
[
9,
0
]
],
"remove": true,
"async": true
},
{
"type": "hide",
"loc": [
[
10,
0
]
],
"remove": true,
"async": true
},
{
"type": "hide",
"loc": [
[
11,
0
]
],
"remove": true,
"async": true
},
{
"type": "hide",
"loc": [
[
12,
1
]
],
"remove": true,
"async": true
},
{
"type": "hide",
"loc": [
[
0,
3
]
],
"remove": true,
"async": true
},
{
"type": "hide",
"loc": [
[
0,
4
]
],
"remove": true,
"async": true
},
{
"type": "hide",
"loc": [
[
0,
5
]
],
"remove": true,
"async": true
},
{
"type": "hide",
"loc": [
[
0,
6
]
],
"remove": true,
"async": true
},
{
"type": "hide",
"loc": [
[
0,
7
]
],
"remove": true,
"async": true
},
{
"type": "hide",
"loc": [
[
0,
8
]
],
"remove": true,
"async": true
},
{
"type": "hide",
"loc": [
[
0,
9
]
],
"remove": true,
"async": true
},
{
"type": "hide",
"loc": [
[
0,
11
]
],
"remove": true,
"async": true
},
{
"type": "hide",
"loc": [
[
0,
12
]
],
"remove": true,
"async": true
},
{
"type": "hide",
"loc": [
[
1,
12
]
],
"remove": true,
"async": true
},
{
"type": "hide",
"loc": [
[
2,
12
]
],
"remove": true,
"async": true
},
{
"type": "hide",
"loc": [
[
3,
12
]
],
"remove": true,
"async": true
},
{
"type": "hide",
"loc": [
[
5,
12
]
],
"remove": true,
"async": true
},
"魔界剧情按照与圣骑士亲密度达到进行。后面五层需要圣骑士亲密度达到100开启。",
"\t[莫析辉,hero]\b[hero]可恶啊,这个魔界怎么没有任何红黄蓝绿白宝石……",
"\t[唐佳成,N510]\b[this,6,12]据说魔界的怪物都将所有的能量汲取了,如果想要从它们口中夺取能量,只能杀死它们。",
"\t[唐佳成,N510]\b[this,6,12]不过殿下方向,我会一直守护殿下的。",
{
"type": "hide",
"loc": [
@ -287,416 +26,26 @@ main.floors.MJ1=
12
]
],
"remove": true,
"async": true
},
{
"type": "hide",
"loc": [
[
8,
12
]
],
"remove": true,
"async": true
},
{
"type": "hide",
"loc": [
[
9,
12
]
],
"remove": true,
"async": true
},
{
"type": "hide",
"loc": [
[
10,
12
]
],
"remove": true,
"async": true
},
{
"type": "hide",
"loc": [
[
11,
12
]
],
"remove": true,
"async": true
},
{
"type": "hide",
"loc": [
[
12,
9
]
],
"remove": true,
"async": true
},
{
"type": "hide",
"loc": [
[
12,
8
]
],
"remove": true,
"async": true
},
{
"type": "hide",
"loc": [
[
12,
7
]
],
"remove": true,
"async": true
},
{
"type": "hide",
"loc": [
[
12,
6
]
],
"remove": true,
"async": true
},
{
"type": "hide",
"loc": [
[
12,
5
]
],
"remove": true,
"async": true
},
{
"type": "hide",
"loc": [
[
12,
4
]
],
"remove": true,
"async": true
},
{
"type": "hide",
"loc": [
[
12,
3
]
],
"remove": true,
"async": true
},
{
"type": "waitAsync"
},
{
"type": "screenFlash",
"color": [
255,
255,
255,
1
],
"time": 500,
"times": 1
},
"\t[伟大的迷迭香,E764]\b[this,6,6]emmmm真不错可怜的玩家啊你以为我拆了外墙你就不用打怪了吗出来吧我的天兵们",
{
"type": "screenFlash",
"color": [
255,
255,
255,
1
],
"time": 500,
"times": 1
},
{
"type": "setBlock",
"number": "E757",
"loc": [
[
4,
0
]
]
},
{
"type": "setBlock",
"number": "yellowKey",
"loc": [
[
1,
0
]
]
},
{
"type": "setBlock",
"number": "yellowKey",
"loc": [
[
2,
0
]
]
},
{
"type": "setBlock",
"number": "yellowKey",
"loc": [
[
3,
0
]
]
},
{
"type": "setBlock",
"number": "E758",
"loc": [
[
2,
12
]
]
},
{
"type": "setBlock",
"number": "E758",
"loc": [
[
11,
0
]
]
},
{
"type": "setBlock",
"number": "E761",
"loc": [
[
7,
0
]
]
},
{
"type": "setBlock",
"number": "redKing",
"loc": [
[
0,
6
]
]
},
{
"type": "setBlock",
"number": "redKing",
"loc": [
[
12,
6
]
]
},
{
"type": "setBlock",
"number": "E757",
"loc": [
[
8,
12
]
]
},
{
"type": "setBlock",
"number": "I361",
"loc": [
[
9,
12
]
]
},
{
"type": "setBlock",
"number": "I361",
"loc": [
[
10,
12
]
]
},
{
"type": "setBlock",
"number": "I361",
"loc": [
[
11,
12
]
]
},
{
"type": "setBlock",
"number": "big7Potion",
"loc": [
[
0,
8
]
]
},
{
"type": "setBlock",
"number": "big7Potion",
"loc": [
[
12,
4
]
]
},
{
"type": "setBlock",
"number": "big8Potion",
"loc": [
[
12,
8
]
]
},
{
"type": "setBlock",
"number": "big8Potion",
"loc": [
[
0,
5
]
]
},
{
"type": "setBlock",
"number": "I357",
"loc": [
[
11,
0
]
]
},
{
"type": "screenFlash",
"color": [
255,
255,
255,
1
],
"time": 500,
"times": 1
},
"\t[伟大的迷迭香,E764]\b[this,6,6]好好玩吧,桀桀桀桀桀桀!",
{
"type": "hide",
"loc": [
[
6,
6
]
],
"remove": true
},
{
"type": "if",
"condition": "(flag:hard===4)",
"true": [
"检测到骑士专精,攻击+20防御+20护盾+100生命值+12800。",
{
"type": "setValue",
"name": "status:atk",
"operator": "+=",
"value": "20"
},
{
"type": "setValue",
"name": "status:def",
"operator": "+=",
"value": "20"
},
{
"type": "setValue",
"name": "status:mdef",
"operator": "+=",
"value": "100"
},
{
"type": "setValue",
"name": "status:hp",
"operator": "+=",
"value": "12800"
}
],
"false": [
{
"type": "if",
"condition": "(flag:hard===5)",
"true": [
"检测到拓印者专精,血瓶效果归零。",
{
"type": "setGlobalValue",
"name": "greenPotion",
"value": 0
}
],
"false": []
}
]
}
],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"1,11": {
"floorId": ":before",
"stair": "upFloor"
"12,1": {
"floorId": "MJ2",
"loc": [
12,
0
]
},
"12,0": {
"floorId": ":next",
"stair": "downFloor"
"6,11": {
"floorId": "YS10",
"loc": [
6,
6
]
}
},
"beforeBattle": {},
@ -707,25 +56,37 @@ main.floors.MJ1=
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 4, 4, 4, 4, 4, 81, 4, 4, 81, 4, 4, 4, 87],
[ 4,683,683,683, 0, 4, 0,683, 4, 0, 22, 0, 4],
[ 4, 4, 4, 4, 4, 4,758, 4, 4, 4, 4, 4, 4],
[ 4, 0,760, 0, 21, 4, 0, 4, 0,356,759, 0, 4],
[ 4,358, 4,683, 0, 4, 21, 4,683, 0, 4,358, 4],
[ 4, 0, 4, 0,357, 4, 0, 4, 0,357, 4, 0, 4],
[ 4, 4, 4, 4,761, 82,764, 82,758, 4, 4, 4, 4],
[ 4, 0, 4, 0,354, 4, 0, 4,361, 0, 4, 0, 4],
[ 4,360, 4,683, 0, 4,683, 4, 0,683, 4,360, 4],
[ 4, 0,750, 0,355, 4, 0, 4, 21, 0,750, 0, 4],
[ 4, 4, 4, 4, 4, 4,761, 4, 4, 4, 4, 4, 4],
[ 4, 88, 4,683, 4,361, 0, 4, 0, 21, 21, 21, 4],
[ 4, 4, 4, 4, 81, 4, 4, 81, 4, 4, 4, 4, 4]
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 4,688,688,688, 0, 81,1126,688, 81, 0, 22, 0, 94],
[ 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 4],
[ 4, 0,1130, 0, 21, 4, 21, 4, 0,699,1127, 0, 4],
[ 4,699, 4,688, 0, 4, 0, 4,688, 0, 4,617, 4],
[ 4, 0, 4, 0,617, 4,1126, 4, 0,699, 4, 0, 4],
[ 4, 4, 4, 4,1030, 82, 0, 82,1126, 4, 4, 4, 4],
[ 4, 0, 4, 0,617, 4,688, 4,617, 0, 4, 0, 4],
[ 4,699, 4,688, 0, 4, 0, 4, 0,688, 4,699, 4],
[ 4, 0,1134, 0,1126, 4,1030, 4,1126, 0,1134, 0, 4],
[ 4, 4, 4, 4, 0, 0, 0, 0, 0, 4, 4, 4, 4],
[ 4,617,617,1026, 0,20821,20822,20823,1030, 21, 21, 21, 4],
[ 4, 4, 4, 4, 0, 0,513, 0, 0, 4, 4, 4, 4]
],
"bgmap": [
],
"fgmap": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0,20813,20814,20815, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"bg2map": [
@ -734,7 +95,7 @@ main.floors.MJ1=
],
"flyPoint": [
1,
6,
11
]
}

View File

@ -12,101 +12,165 @@ main.floors.MJ10=
"images": [],
"ratio": 512,
"defaultGround": "ground",
"bgm": "bgm.mp3",
"firstArrive": [],
"bgm": "douguishen.mp3",
"firstArrive": [
"\t[美面魔帝,N1176]\b[this,6,7]哟呵呵,小哥哥,来玩呀!",
{
"type": "jumpHero",
"loc": [
7,
10
],
"time": 500
},
{
"type": "changePos",
"direction": "up"
},
"\t[莫析辉,hero]\b[hero]咦?怎么回事?",
"\t[唐佳成,N510]\b[this,6,10]圣子殿下,小心一些!",
"\t[莫析辉,hero]\b[hero]你打不过它吗?要我帮忙吗?",
"\t[唐佳成,N510]\b[this,6,10]我能打过它,但是……它有两个头,上下两个头,只要其中一个不死,就会立刻复活……",
"\t[莫析辉,hero]\b[hero]原来如此!那你攻上面,我攻下面!",
"\t[唐佳成,N510]\b[this,6,10]好,那就拜托殿下了!",
{
"type": "jump",
"from": [
6,
10
],
"to": [
6,
7
],
"time": 500
},
{
"type": "animate",
"name": "yijianzhanqianye",
"loc": [
6,
7
]
},
"\t[美面魔帝,N1176]\b[this,6,7]啊啊啊啊啊啊!该死的人类!我要杀了你!"
],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {},
"changeFloor": {
"11,10": {
"floorId": "MJ9",
"loc": [
11,
10
]
}
},
"beforeBattle": {},
"afterBattle": {
"6,4": [
"\t[迷迭香,E764]\b[this]魔塔内,我对你的爱,就像王州对李华、咸鱼对王大锤那么热烈,你居然感受不到,啊!",
"最终,邪恶的迷迭香被玩家打败……",
"6,8": [
{
"type": "if",
"condition": "(flag:hard===1)",
"true": [
{
"type": "win",
"reason": "战士"
}
],
"false": [
{
"type": "if",
"condition": "(flag:hard===2)",
"true": [
{
"type": "win",
"reason": "刺客"
}
],
"false": [
{
"type": "if",
"condition": "(flag:hard===3)",
"true": [
{
"type": "win",
"reason": "法师"
}
],
"false": [
{
"type": "if",
"condition": "(flag:hard===4)",
"true": [
{
"type": "win",
"reason": "骑士"
}
],
"false": [
{
"type": "if",
"condition": "(flag:hard===5)",
"true": [
{
"type": "win",
"reason": "拓印者"
}
],
"false": []
}
"type": "hide",
"loc": [
[
5,
8
]
}
],
"remove": true
},
{
"type": "hide",
"loc": [
[
5,
7
]
}
],
"remove": true
},
{
"type": "hide",
"loc": [
[
5,
6
]
}
],
"remove": true
},
{
"type": "hide",
"loc": [
[
7,
6
]
],
"remove": true
},
{
"type": "hide",
"loc": [
[
7,
7
]
],
"remove": true
},
{
"type": "hide",
"loc": [
[
7,
8
]
],
"remove": true
},
{
"type": "hide",
"loc": [
[
6,
6
]
],
"remove": true
},
{
"type": "setBlock",
"number": "N510",
"loc": [
[
6,
7
]
]
},
"\t[唐佳成,N510]\b[this,6,7]殿下,幸不辱命!",
"\t[莫析辉,hero]\b[hero]那咱们去找江鹤仙子提交毕业任务吧!",
{
"type": "setValue",
"name": "flag:meimianmodi",
"value": "1"
},
{
"type": "hide",
"loc": [
[
6,
7
]
],
"remove": true
}
]
},
"afterGetItem": {},
"afterOpenDoor": {
"6,5": [
"\t[迷迭香,E764]\b[this,6,4]亲爱的玩家,你来啦!",
"\t[玩家,hero]\b[hero]你自己测了吗?",
"\t[迷迭香,E764]\b[this,6,4]测了一下。",
"\t[玩家,hero]\b[hero]感觉怎么样?",
"\t[迷迭香,E764]\b[this,6,4]我去除了大部分的塔的坑人。",
"\t[迷迭香,E764]\b[this,6,4]但是我保留了一部分。",
"\t[迷迭香,E764]\b[this,6,4]我觉得保留了一部分塔的玩法,才知道你玩的是魔塔。",
"\t[玩家,hero]\b[hero]你是有意把它保留的吗?",
"\t[迷迭香,E764]\b[this,6,4]是造塔的过程中,我留下了一部分。",
"\t[玩家,hero]\b[hero]是故意的还是不小心?",
"\t[迷迭香,E764]\b[this,6,4]是故意的。",
"\t[玩家,hero]\b[hero](玩塔中……)",
"\t[玩家,hero]\b[hero](呕呕……)迷迭香,我要打死你!",
"\t[迷迭香,E764]\b[this,6,4]",
"\t[迷迭香,E764]\b[this,6,4]难道你没有感受到我对你炽热的爱吗?",
"\t[玩家,hero]\b[hero]我绝不会原谅你!受死吧!",
"\t[迷迭香,E764]\b[this,6,4]呜呜呜,亲爱的玩家,我对你的爱,如太阳般炽热,我可以把心掏给你!",
"\t[玩家,hero]\b[hero]谁要你的心!受死吧!"
]
},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
@ -115,14 +179,14 @@ main.floors.MJ10=
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4,764, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 83, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4,685, 0, 83, 0,685, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 83, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4,714,714,714,714,714, 4, 4, 4, 4],
[ 4, 4, 4, 4,714,1172,1173,1174,714, 4, 4, 4, 4],
[ 4, 4, 4, 4,714,1175,1176,1177,714, 4, 4, 4, 4],
[ 4, 4, 4, 4,714,1178,1171,1179,714, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 0,513, 0, 0, 0, 0, 92, 4],
[ 4, 4, 4, 4, 4, 0, 0, 0, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4]
],
"bgmap": [

View File

@ -12,19 +12,11 @@ main.floors.MJ2=
"images": [],
"ratio": 512,
"defaultGround": "ground",
"bgm": "bgm.mp3",
"bgm": "douguishen.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {
"0,9": [
"\t[智者,man]这一区的钥匙很少,需要留有金币买钥匙哦",
{
"type": "hide",
"remove": true
}
]
},
"events": {},
"changeFloor": {
"12,0": {
"floorId": ":before",
@ -81,19 +73,19 @@ main.floors.MJ2=
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[358,360,358,760, 0, 4,358, 0,758, 81, 0, 0, 88],
[ 4, 4, 4, 4, 0, 4, 0, 4, 4, 4,245, 4,758],
[ 4,358, 0, 4,683, 4,761, 22,683,750, 0, 4, 0],
[ 4, 0,757, 81, 0, 4, 4, 4, 4, 4,356, 4,683],
[ 4,365, 0, 4,750, 4,683, 0, 0, 4, 0, 4, 0],
[ 4, 4, 4, 4, 0, 4, 0,366,759, 81,761, 4,761],
[ 87, 81, 81,758, 0, 4,683, 0, 0, 4, 0, 82, 0],
[ 4, 4, 4, 0, 0, 4, 4, 4, 4, 4,683, 4, 21],
[ 4,360, 0,761, 21, 81,683, 0,758, 81, 0, 4, 21],
[121, 0,365,761, 0, 4, 0,356, 0, 4,760, 4, 21],
[ 4, 81, 4, 4,750, 0,750, 4,761, 4, 81, 4, 4],
[ 0,759, 0, 4, 4, 85, 4, 4, 0, 4,361,362,361],
[684,684,684, 4, 21, 23, 21, 4,683, 4, 4, 4, 4]
[617,360,617,1130, 0, 4,617, 0,1126, 81, 0, 0, 92],
[ 4, 4, 4, 4, 0, 4, 0, 4, 4, 4,1026, 4,1126],
[ 4,617, 0, 4,688, 4,1030, 22,688,1126, 0, 4, 0],
[ 4, 0,1127, 81, 0, 4, 4, 4, 4, 4,699, 4,688],
[ 4,699, 0, 4,1126, 4,688, 0, 0, 4, 0, 4, 0],
[ 4, 4, 4, 4, 0, 4, 0,617,1127, 81,1030, 4,1030],
[ 92, 81, 81,1126, 0, 4,688, 0, 0, 4, 0, 82, 0],
[ 4, 4, 4, 0, 0, 4, 4, 4, 4, 4,688, 4, 21],
[ 4,699, 0,1030, 21, 81,688, 0,1126, 81, 0, 4, 21],
[ 4, 0,699,1030, 0, 4, 0,699, 0, 4,1130, 4, 21],
[ 4, 81, 4, 4,1126, 0,1126, 4,1030, 4, 81, 4, 4],
[ 0,1127, 0, 4, 4, 85, 4, 4, 0, 4,699,617,699],
[688,688,688, 4, 21, 23, 21, 4,688, 4, 4, 4, 4]
],
"bgmap": [

View File

@ -12,7 +12,7 @@ main.floors.MJ3=
"images": [],
"ratio": 512,
"defaultGround": "ground",
"bgm": "bgm.mp3",
"bgm": "douguishen.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
@ -28,112 +28,26 @@ main.floors.MJ3=
}
},
"beforeBattle": {},
"afterBattle": {
"4,3": [
{
"type": "setValue",
"name": "flag:door_MJ3_6_5",
"operator": "+=",
"value": "1"
}
],
"4,4": [
{
"type": "setValue",
"name": "flag:door_MJ3_6_5",
"operator": "+=",
"value": "1"
}
],
"5,4": [
{
"type": "setValue",
"name": "flag:door_MJ3_6_5",
"operator": "+=",
"value": "1"
}
],
"5,3": [
{
"type": "setValue",
"name": "flag:door_MJ3_6_5",
"operator": "+=",
"value": "1"
}
],
"6,3": [
{
"type": "setValue",
"name": "flag:door_MJ3_6_5",
"operator": "+=",
"value": "1"
}
],
"6,4": [
{
"type": "setValue",
"name": "flag:door_MJ3_6_5",
"operator": "+=",
"value": "1"
}
],
"7,4": [
{
"type": "setValue",
"name": "flag:door_MJ3_6_5",
"operator": "+=",
"value": "1"
}
],
"7,3": [
{
"type": "setValue",
"name": "flag:door_MJ3_6_5",
"operator": "+=",
"value": "1"
}
]
},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {
"6,5": {
"0": {
"condition": "flag:door_MJ3_6_5==8",
"currentFloor": true,
"priority": 0,
"delayExecute": false,
"multiExecute": false,
"data": [
{
"type": "openDoor"
},
{
"type": "setValue",
"name": "flag:door_MJ3_6_5",
"operator": "=",
"value": "null"
}
]
}
}
},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[683, 0,761, 0, 81, 0,683, 0, 0, 4, 4, 4, 4],
[ 4, 81, 4, 4, 4, 0, 0, 0, 82,750, 4,683, 4],
[ 0,683, 0, 4, 4, 4, 81, 4, 4, 0, 4,684, 4],
[245, 4,361, 4,758,758,758,758, 4,683, 4,683, 4],
[ 0, 4, 81, 4,761,761,761,761, 4, 0, 81,760, 4],
[ 0, 4,761, 4, 4, 4, 85, 4, 4, 0, 4, 0, 4],
[ 88, 0,758, 81,245, 4, 81, 4, 21,759, 4, 81, 4],
[ 4, 83, 4, 4,361, 4, 81, 4, 21, 4, 4,245, 4],
[ 0,759, 0, 4,361, 4, 81, 4, 21, 4,361, 0,361],
[358, 0,360, 4, 4, 4, 0, 4, 4, 4, 4, 82, 4],
[ 0,361, 0, 4,683, 0,758, 0, 0, 4, 0,757, 0],
[ 4, 4, 4, 4,245, 4, 4, 4,761, 4, 21, 22, 21],
[ 87, 0,357, 81, 0, 81, 0,684, 0, 4, 21, 21, 21]
[688, 0,1030, 0, 81, 0, 0,688, 4, 4, 4, 4, 4],
[ 4, 81, 4, 4, 4, 0,1126, 0, 82,1134, 4,688, 4],
[ 4, 0,688, 0, 4, 4, 81, 4, 4, 0, 4,688, 4],
[ 4,1026, 4,699, 4, 0,617, 0, 4,688, 4,688, 4],
[ 4, 0, 4, 81, 4,688, 0, 21, 4, 0, 81,1130, 4],
[ 4, 0, 4,1030, 4, 4,1127, 4, 4, 0, 4, 0, 4],
[ 94, 0,1126, 81,1026, 4, 81, 4, 21,1127, 4, 81, 4],
[ 4, 83, 4, 4,699, 4, 81, 4, 21, 4, 4,1026, 4],
[ 0,1134, 0, 4,699, 4, 81, 4, 21, 4,699, 0,699],
[617, 0,700, 4, 4, 4, 0, 4, 4, 4, 4, 82, 4],
[ 0,699, 0, 4,688, 0,1126, 0, 0, 4, 0,1127, 0],
[ 4, 4, 4, 4,1026, 4, 4, 4,1030, 4, 21, 22, 21],
[ 92, 0,617, 81, 0, 81, 0,688, 0, 4, 21, 21, 21]
],
"bgmap": [

View File

@ -12,7 +12,7 @@ main.floors.MJ4=
"images": [],
"ratio": 512,
"defaultGround": "ground",
"bgm": "bgm.mp3",
"bgm": "douguishen.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
@ -35,19 +35,19 @@ main.floors.MJ4=
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[361,361,361,759, 81, 0,761, 0, 22, 0,750, 4,683],
[ 4, 4, 4, 4,683, 4, 4, 4, 4, 4, 0, 4,683],
[ 0,362, 0, 4, 0, 4, 21, 81,750, 4,683, 82,683],
[ 21, 0,750, 82,245, 4, 0, 4, 0, 4, 81, 4, 4],
[ 4, 4, 4, 4, 0, 4,761, 4,683, 4,758, 4, 22],
[684, 0,760, 82,361, 4, 0, 4, 0, 4, 0, 4, 22],
[ 0,684, 0, 4, 81, 4, 81, 4,245, 4,361, 83, 22],
[ 4, 4, 4, 4,761, 4, 0, 4, 81, 4, 0, 4, 4],
[ 0,361, 0, 81, 0, 4,758, 4, 0, 0,761, 0, 21],
[683, 0,758, 4,683, 4, 0, 4, 4, 4, 4, 4, 4],
[ 4, 4, 82, 4, 0, 4,361, 0, 81,757,360,360,360],
[ 0, 0, 0, 4,245, 4, 0, 4, 4, 4, 4, 4, 4],
[ 88, 0,759, 81, 0, 4, 87, 0, 81,760,358,358,358]
[698,698,698,1127, 81, 0,1030, 0, 22, 0,1134, 4,688],
[ 4, 4, 4, 4,688, 4, 4, 4, 4, 4, 0, 4,688],
[ 0,617, 0, 4, 0, 4, 21, 81,1134, 4,688, 82,688],
[ 21, 0,1134, 82,1026, 4, 0, 4, 0, 4, 81, 4, 4],
[ 4, 4, 4, 4, 0, 4,1030, 4,688, 4,1126, 4, 22],
[688, 0,1130, 82,698, 4, 0, 4, 0, 4, 0, 4, 22],
[ 0,688, 0, 4, 81, 4, 81, 4,1026, 4,698, 83, 22],
[ 4, 4, 4, 4,1030, 4, 0, 4, 81, 4, 0, 4, 4],
[ 0,698, 0, 81, 0, 4,1126, 4, 0, 0,1030, 0, 21],
[688, 0,1126, 4,688, 4, 0, 4, 4, 4, 4, 4, 4],
[ 4, 4, 82, 4, 0, 4,698, 0, 81,1126,699,699,699],
[ 0, 0, 0, 4,1026, 4, 0, 4, 4, 4, 4, 4, 4],
[ 94, 0,1127, 81, 0, 4, 93, 0, 81,1130,617,617,617]
],
"bgmap": [

View File

@ -12,11 +12,48 @@ main.floors.MJ5=
"images": [],
"ratio": 512,
"defaultGround": "ground",
"bgm": "bgm.mp3",
"bgm": "douguishen.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"events": {
"6,9": [
"\t[唐佳成,N510]\b[this]这个家伙应该就是殿下的毕业任务啦!",
{
"type": "hide",
"remove": true
}
],
"11,11": {
"trigger": "action",
"enable": true,
"noPass": null,
"displayDamage": true,
"opacity": 1,
"filter": {
"blur": 0,
"hue": 0,
"grayscale": 0,
"invert": false,
"shadow": 0
},
"data": [
{
"type": "if",
"condition": "(flag:shengqishi>=100)",
"true": [
{
"type": "hide",
"remove": true
}
],
"false": [
"与圣骑士亲密度没有达到100不允许通行"
]
}
]
}
},
"changeFloor": {
"6,12": {
"floorId": ":before",
@ -29,29 +66,124 @@ main.floors.MJ5=
},
"beforeBattle": {},
"afterBattle": {
"3,10": [
"6,7": [
{
"type": "setValue",
"name": "flag:door_MJ5_2_11",
"name": "flag:door_MJ5_5_3",
"operator": "+=",
"value": "1"
}
},
{
"type": "setValue",
"name": "flag:door_MJ5_7_3",
"operator": "+=",
"value": "1"
},
{
"type": "setValue",
"name": "flag:door_MJ5_10_7",
"operator": "+=",
"value": "1"
},
{
"type": "setValue",
"name": "flag:door_MJ5_6_2",
"operator": "+=",
"value": "1"
},
{
"type": "setValue",
"name": "flag:youmingmojun",
"value": "1"
},
{
"type": "hide",
"loc": [
[
5,
5
]
],
"3,12": [
"remove": true
},
{
"type": "setValue",
"name": "flag:door_MJ5_2_11",
"operator": "+=",
"value": "1"
"type": "hide",
"loc": [
[
5,
6
]
],
"remove": true
},
{
"type": "hide",
"loc": [
[
5,
7
]
],
"remove": true
},
{
"type": "hide",
"loc": [
[
6,
5
]
],
"remove": true
},
{
"type": "hide",
"loc": [
[
6,
6
]
],
"remove": true
},
{
"type": "hide",
"loc": [
[
7,
5
]
],
"remove": true
},
{
"type": "hide",
"loc": [
[
7,
6
]
],
"remove": true
},
{
"type": "hide",
"loc": [
[
7,
7
]
],
"remove": true
}
]
},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {
"2,11": {
"5,3": {
"0": {
"condition": "flag:door_MJ5_2_11==2",
"condition": "flag:door_MJ5_5_3==1",
"currentFloor": true,
"priority": 0,
"delayExecute": false,
@ -62,7 +194,68 @@ main.floors.MJ5=
},
{
"type": "setValue",
"name": "flag:door_MJ5_2_11",
"name": "flag:door_MJ5_5_3",
"operator": "=",
"value": "null"
}
]
}
},
"7,3": {
"0": {
"condition": "flag:door_MJ5_7_3==1",
"currentFloor": true,
"priority": 0,
"delayExecute": false,
"multiExecute": false,
"data": [
{
"type": "openDoor"
},
{
"type": "setValue",
"name": "flag:door_MJ5_7_3",
"operator": "=",
"value": "null"
}
]
},
"1": null
},
"10,7": {
"0": {
"condition": "flag:door_MJ5_10_7==1",
"currentFloor": true,
"priority": 0,
"delayExecute": false,
"multiExecute": false,
"data": [
{
"type": "openDoor"
},
{
"type": "setValue",
"name": "flag:door_MJ5_10_7",
"operator": "=",
"value": "null"
}
]
}
},
"6,2": {
"0": {
"condition": "flag:door_MJ5_6_2==1",
"currentFloor": true,
"priority": 0,
"delayExecute": false,
"multiExecute": false,
"data": [
{
"type": "openDoor"
},
{
"type": "setValue",
"name": "flag:door_MJ5_6_2",
"operator": "=",
"value": "null"
}
@ -73,19 +266,19 @@ main.floors.MJ5=
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[361, 4, 21, 0, 21, 4,360,358,684,760, 81,683, 0],
[361, 4, 0,363, 0, 4,360,358,684, 0, 4, 0,757],
[361, 4, 21,759, 21, 4,684,684,750, 4, 4, 4, 81],
[ 0, 4, 4, 81, 4, 4, 4, 4, 82, 4,361, 0, 0],
[ 0, 81,757, 0,683, 0,761, 4, 0, 4, 0, 22, 0],
[ 4, 4, 83, 4, 4, 4, 81, 4, 0, 81,759, 0,361],
[ 4,683,683,683, 4, 0, 0, 4, 81, 4, 4, 4, 4],
[ 4,683,683,683, 4,683, 0, 4, 0,760, 82, 0,683],
[ 4,683,683,683, 4, 0,245, 4, 21, 21, 4, 0, 4],
[ 4, 4, 4, 4, 4, 4, 81, 4, 21, 21, 4,750, 4],
[ 0,684, 4,245, 0, 4, 0, 4, 0, 0, 4, 81, 4],
[362, 0, 85, 0, 0, 4, 0, 81,758, 0, 4, 0, 4],
[ 0, 23, 4,245, 0, 82, 88, 4, 4, 4, 4, 87, 4]
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4,1115, 4, 4, 4, 4, 4, 4],
[ 4, 4,703,703,703, 4, 85, 4,714,714,714, 4, 4],
[ 4, 4, 21, 21, 21, 85, 0, 85,349,349,349, 4, 4],
[ 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4,1161,1170,1162, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4,1163,1164,1165, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4,1166,1169,1168, 0, 0, 85, 0, 4],
[ 4, 4, 4, 4, 4, 4, 83, 4, 4, 4, 4, 0, 4],
[ 4, 4, 4, 4, 4, 4,510, 4, 4, 4, 4, 0, 4],
[ 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 0, 4],
[ 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4,1095, 4],
[ 4, 4, 4, 4, 4, 4, 91, 4, 4, 4, 4, 93, 4]
],
"bgmap": [

View File

@ -12,19 +12,11 @@ main.floors.MJ6=
"images": [],
"ratio": 512,
"defaultGround": "ground",
"bgm": "bgm.mp3",
"bgm": "douguishen.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {
"10,11": [
"\t[智者,man]\b[this]进入最后一层不可回来,记得至少留有三把红钥匙。",
{
"type": "hide",
"remove": true
}
]
},
"events": {},
"changeFloor": {
"11,12": {
"floorId": ":before",
@ -37,18 +29,10 @@ main.floors.MJ6=
},
"beforeBattle": {},
"afterBattle": {
"4,7": [
{
"type": "setValue",
"name": "flag:door_MJ6_5_6",
"operator": "+=",
"value": "1"
}
],
"6,7": [
{
"type": "setValue",
"name": "flag:door_MJ6_5_6",
"name": "flag:door_MJ6_0_1",
"operator": "+=",
"value": "1"
}
@ -57,9 +41,9 @@ main.floors.MJ6=
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {
"5,6": {
"0,1": {
"0": {
"condition": "flag:door_MJ6_5_6==2",
"condition": "flag:door_MJ6_0_1==1",
"currentFloor": true,
"priority": 0,
"delayExecute": false,
@ -70,7 +54,7 @@ main.floors.MJ6=
},
{
"type": "setValue",
"name": "flag:door_MJ6_5_6",
"name": "flag:door_MJ6_0_1",
"operator": "=",
"value": "null"
}
@ -81,19 +65,19 @@ main.floors.MJ6=
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 87, 4,361,358,361,245, 0, 4, 4, 4, 4, 4, 21],
[ 0, 4, 4, 4, 4, 4, 81, 81, 0, 4,760, 81, 0],
[ 0, 81,761, 0,358, 0,750, 81,757, 4,361, 4,759],
[ 4, 4, 0, 4, 4, 4, 4, 4,360, 4, 0, 4, 0],
[684, 4, 21, 4, 0,366, 0, 4,362, 4, 81, 4,757],
[684, 4, 0, 4,683, 0,683, 4,360, 4,245, 4, 82],
[684, 82,750, 4, 4, 85, 4, 4, 4, 4, 0, 4,362],
[ 4, 4, 81, 4,759, 0,759, 4,750, 0, 21, 4,684],
[360,761, 0, 4, 4, 82, 4, 4, 82, 4, 4, 4, 4],
[ 4, 4, 0,758, 81,360, 0,761, 0,683, 0,758, 0],
[683, 4,245, 4, 4, 4, 4, 4,750, 4, 4, 81, 4],
[683, 81, 0, 4,684,684,757, 81, 0, 4,121, 0, 0],
[683, 4,684, 4,683,683, 0, 4, 21, 4, 0, 88, 0]
[ 91, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 85, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 4],
[ 4, 4,710,710, 4, 0, 0, 0, 4,710,710, 4, 4],
[ 4, 4,710,710, 0, 0, 0, 0, 0,710,710, 4, 4],
[ 4, 4,710,710, 4, 0,1183, 0, 4,710,710, 4, 4],
[ 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 0, 4],
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 0, 4],
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 0, 4],
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 91, 4]
],
"bgmap": [

View File

@ -12,7 +12,7 @@ main.floors.MJ7=
"images": [],
"ratio": 512,
"defaultGround": "ground",
"bgm": "bgm.mp3",
"bgm": "douguishen.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
@ -28,26 +28,56 @@ main.floors.MJ7=
}
},
"beforeBattle": {},
"afterBattle": {},
"afterBattle": {
"6,8": [
{
"type": "setValue",
"name": "flag:door_MJ7_10_11",
"operator": "+=",
"value": "1"
}
]
},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"autoEvent": {
"10,11": {
"0": {
"condition": "flag:door_MJ7_10_11==1",
"currentFloor": true,
"priority": 0,
"delayExecute": false,
"multiExecute": false,
"data": [
{
"type": "openDoor"
},
{
"type": "setValue",
"name": "flag:door_MJ7_10_11",
"operator": "=",
"value": "null"
}
]
}
}
},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 88, 4,360, 0,362, 4,683,683,683, 4,684,366,684],
[ 21, 4, 0,757, 0, 4, 4,760, 4, 4, 83, 4, 4],
[ 0, 4, 4, 81, 4, 4, 0, 0,758, 0, 21, 4, 21],
[758, 82, 0,683, 0,761, 81, 4, 4, 4, 4, 4, 21],
[ 4, 4, 4, 4, 4, 4, 0, 4, 0,757, 0, 4, 21],
[362, 0, 4,245, 82, 0,361,759, 0, 4,358, 81,761],
[683,759, 81, 0, 4, 4, 4, 4, 4, 4, 0, 4,361],
[358, 0, 4,361, 0,750, 0,362, 0, 81,245, 4, 4],
[ 4, 4, 4, 4, 81, 4, 4,760, 4, 4, 82, 4,360],
[361,683, 0, 0,758, 4,683,683,683, 4, 0, 81,245],
[ 4, 81, 4, 4, 4, 4, 4, 4, 4, 4,683, 4,360],
[ 4,761, 0,360, 0,750, 0, 21, 0, 82,758, 4, 4],
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 87,759, 23]
[ 93, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 0, 4, 4, 4, 4,711,711,711, 4, 4, 4, 4, 4],
[ 0, 4, 4, 4, 4,711,711,711, 0, 0, 0, 4, 4],
[ 0, 4, 4, 4, 4, 0,1182, 0, 4, 4, 0, 4, 4],
[ 0, 4, 4, 4, 4, 4, 0, 4, 4, 4, 0, 4, 4],
[ 0, 4, 4, 4, 4, 4, 0, 4, 4, 4, 0, 4, 4],
[ 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 85, 4, 4],
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 93, 4, 4]
],
"bgmap": [

View File

@ -12,73 +12,11 @@ main.floors.MJ8=
"images": [],
"ratio": 512,
"defaultGround": "ground",
"bgm": "bgm.mp3",
"bgm": "douguishen.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {
"0,4": [
{
"type": "if",
"condition": "(flag:hard===0)",
"true": [
"\t[商人,hero]\b[this]另一个自己啊我这有20000生命值送给你吧",
{
"type": "setValue",
"name": "status:hp",
"operator": "+=",
"value": "20000"
},
{
"type": "hide",
"remove": true
}
],
"false": [
{
"type": "confirm",
"text": "我有20000生命值\n你出2000金币就卖给你。",
"yes": [
{
"type": "if",
"condition": "(status:money>=2000)",
"true": [
{
"type": "setValue",
"name": "status:money",
"operator": "-=",
"value": "2000"
},
{
"type": "setValue",
"name": "status:hp",
"operator": "+=",
"value": "20000"
},
{
"type": "playSound",
"name": "确定"
},
{
"type": "hide",
"remove": true
}
],
"false": [
{
"type": "playSound",
"name": "操作失败"
},
"\t[行商,trader]\b[this]你的金币不足!"
]
}
],
"no": []
}
]
}
]
},
"events": {},
"changeFloor": {
"10,12": {
"floorId": ":before",
@ -91,18 +29,10 @@ main.floors.MJ8=
},
"beforeBattle": {},
"afterBattle": {
"3,8": [
"6,3": [
{
"type": "setValue",
"name": "flag:door_MJ8_2_7",
"operator": "+=",
"value": "1"
}
],
"3,6": [
{
"type": "setValue",
"name": "flag:door_MJ8_2_7",
"name": "flag:door_MJ8_1_10",
"operator": "+=",
"value": "1"
}
@ -111,9 +41,9 @@ main.floors.MJ8=
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {
"2,7": {
"1,10": {
"0": {
"condition": "flag:door_MJ8_2_7==2",
"condition": "flag:door_MJ8_1_10==1",
"currentFloor": true,
"priority": 0,
"delayExecute": false,
@ -124,7 +54,7 @@ main.floors.MJ8=
},
{
"type": "setValue",
"name": "flag:door_MJ8_2_7",
"name": "flag:door_MJ8_1_10",
"operator": "=",
"value": "null"
}
@ -135,19 +65,19 @@ main.floors.MJ8=
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[684,684,684,760, 82,750, 4, 21, 21, 21, 4,358,360],
[ 4, 4, 4, 0, 4, 0, 4,685, 23,685, 81,358,360],
[362,362,362,757, 4,683, 4, 22, 22, 22, 4,358,360],
[ 4, 4, 4, 4, 4, 0, 4, 0,247, 0, 4, 4, 4],
[122, 0,245,683, 4,761, 4, 4, 83, 4, 4,683,365],
[ 4, 4, 4, 0, 4, 0,758, 0,683, 0, 82,760,363],
[ 0,684, 4,759, 4, 81, 4, 4, 4, 4, 4,683,364],
[366, 0, 85, 0, 81, 0,761, 21,361,683, 4, 4, 4],
[ 0, 21, 4,759, 4,245, 4, 4, 4, 4, 4, 0,360],
[ 4, 4, 4, 4, 4, 0, 4, 0,245, 0, 81,757, 0],
[ 87, 0,761, 0, 81, 0,750,361, 4,683, 4, 0,358],
[ 4, 81, 4, 4, 0, 4, 4, 4, 4, 0, 4, 4, 4],
[683,365,683, 4,683, 4, 21, 21,758, 0, 88,245,357]
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4,712,712,712, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4,712,712,712, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 0,1181, 0, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4],
[ 4, 4, 4, 0, 4, 4, 4, 4, 4, 4, 0, 4, 4],
[ 4, 4, 4, 0, 4, 4, 4, 4, 4, 4, 0, 4, 4],
[ 4, 4, 4, 0, 4, 4, 4, 4, 4, 4, 0, 4, 4],
[ 4, 4, 4, 0, 4, 4, 4, 4, 4, 4, 0, 4, 4],
[ 92, 85, 0, 0, 4, 4, 4, 4, 4, 4, 0, 4, 4],
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 0, 4, 4],
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 91, 4, 4]
],
"bgmap": [

View File

@ -12,7 +12,7 @@ main.floors.MJ9=
"images": [],
"ratio": 512,
"defaultGround": "ground",
"bgm": "bgm.mp3",
"bgm": "douguishen.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
@ -22,32 +22,65 @@ main.floors.MJ9=
"floorId": ":before",
"stair": "upFloor"
},
"6,8": {
"floorId": ":next",
"stair": "downFloor"
"11,10": {
"floorId": "MJ10",
"loc": [
11,
10
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterBattle": {
"6,4": [
{
"type": "setValue",
"name": "flag:door_MJ9_10_10",
"operator": "+=",
"value": "1"
}
]
},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"autoEvent": {
"10,10": {
"0": {
"condition": "flag:door_MJ9_10_10==1",
"currentFloor": true,
"priority": 0,
"delayExecute": false,
"multiExecute": false,
"data": [
{
"type": "openDoor"
},
{
"type": "setValue",
"name": "flag:door_MJ9_10_10",
"operator": "=",
"value": "null"
}
]
}
}
},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[364, 0, 4,684, 4,362, 0, 4, 0,759, 21,363, 21],
[ 0,684, 4,366, 4, 0,757, 81,365, 4, 4, 4, 4],
[757, 4, 4,757, 4, 21, 0, 4, 0, 81,750, 0,760],
[ 0, 4, 0, 82, 4, 4, 4, 4,760, 4, 0, 4, 0],
[ 0, 81,759, 0, 0,245, 81, 21, 0, 4,361, 4,360],
[ 4, 4, 4, 4, 4, 4, 4, 0,683, 4,361, 4,360],
[ 0,760, 81, 81, 81,750, 0,245, 4, 4, 4, 4, 4],
[683, 4, 4, 4, 4, 4,683, 0, 81,757,361,360,362],
[ 0, 4,361,684,361, 4, 87, 4, 4, 4, 4, 4, 4],
[750, 4,358, 0,358, 4,245, 0,361, 81,245, 0,683],
[ 88, 4, 0,759, 0, 4, 4, 81, 4, 4, 4, 81, 4],
[ 81, 4, 4, 82, 4, 4, 0,759, 0, 4, 0,757, 0],
[245, 0, 21, 21, 21, 4,683, 0,684, 4,358, 0,362]
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4,713,713,713, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4,713,713,713, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 0,1180, 0, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 4],
[ 94, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 94, 4],
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4]
],
"bgmap": [

View File

@ -73,7 +73,14 @@ main.floors.YS10=
"type": "if",
"condition": "switch:A",
"true": [
"魔界剧情暂未开启,请通关西武帝国后再来哦!"
{
"type": "changeFloor",
"floorId": "MJ1",
"loc": [
6,
11
]
}
],
"false": [
{
@ -189,7 +196,115 @@ main.floors.YS10=
}
],
"8,9": [
"\t[江鹤依浩,fairy]\b[this]你好,我是神奇的江鹤依浩,你要做什么呢?"
"\t[江鹤依浩,fairy]\b[this]你好,我是神奇的江鹤依浩,你要做什么呢?",
{
"type": "choices",
"text": "\t[江鹤依浩,fairy]你可以在这里提交毕业任务",
"choices": [
{
"text": "幽冥魔君",
"action": [
{
"type": "if",
"condition": "(flag:youmingmojun===2)",
"true": [
"\t[江鹤依浩,fairy]\b[this]该任务已经提交!"
],
"false": [
{
"type": "if",
"condition": "(flag:youmingmojun===1)",
"true": [
"\t[江鹤依浩,fairy]\b[this]不错啊,竟然完成了击杀幽冥魔君的毕业任务,这是你的毕业奖励。攻防护盾+1w魔力值+1000生命上限+10w",
{
"type": "setValue",
"name": "status:hpmax",
"operator": "+=",
"value": "100000"
},
{
"type": "setValue",
"name": "status:atk",
"operator": "+=",
"value": "10000"
},
{
"type": "setValue",
"name": "status:def",
"operator": "+=",
"value": "10000"
},
{
"type": "setValue",
"name": "status:mdef",
"operator": "+=",
"value": "10000"
},
{
"type": "setValue",
"name": "status:mana",
"operator": "+=",
"value": "10000"
},
{
"type": "setValue",
"name": "flag:youmingmojun",
"operator": "+=",
"value": "1"
}
],
"false": [
"\t[江鹤依浩,fairy]\b[this]你还没有完成该任务!"
]
}
]
}
]
},
{
"text": "美面魔帝",
"action": [
{
"type": "if",
"condition": "(flag:meimianmodi===2)",
"true": [
"\t[江鹤依浩,fairy]\b[this]该任务已经提交!"
],
"false": [
{
"type": "if",
"condition": "(flag:meimianmodi===1)",
"true": [
"\t[江鹤依浩,fairy]\b[this]美面魔帝这么难的任务,你们两个竟然击败了它!",
"\t[莫析辉,hero]\b[hero]还是学院教导的好",
"\t[江鹤依浩,fairy]\b[this]这是你的奖励。",
{
"type": "setValue",
"name": "item:I1088",
"operator": "+=",
"value": "1"
},
{
"type": "setValue",
"name": "flag:meimianmodi",
"operator": "+=",
"value": "1"
}
],
"false": [
"\t[江鹤依浩,fairy]\b[this]你还没有完成该任务!"
]
}
]
}
]
},
{
"text": "无事",
"action": []
}
]
}
],
"6,8": [
"此传送阵需要魔力值开启,建议通关黑暗神殿区域之后再进入",

View File

@ -88,7 +88,7 @@ main.floors.YS9=
"operator": "+=",
"value": "2"
},
"\t[孟芸,magicMaster]去吧,你的毕业任务是前往魔界,击杀百眼魔君!击杀百眼魔君之后,可以找江鹤依浩仙子提交任务获得奖励。"
"\t[孟芸,magicMaster]去吧,你的毕业任务是前往魔界,击杀幽冥魔君!击杀幽冥魔君之后,可以找江鹤依浩仙子提交任务获得奖励。"
]
},
"afterGetItem": {},
@ -146,7 +146,7 @@ main.floors.YS9=
"type": "if",
"condition": "(flag:shengqishi>1)",
"true": [
"\t[孟芸老师,magicMaster]\b[this,6,8]${flag:shengqishi_name},你的任务……是去魔界,击杀一头魔龙。",
"\t[孟芸老师,magicMaster]\b[this,6,8]${flag:shengqishi_name},你的任务……是去魔界,击杀美面魔帝。",
"\t[莫析辉,hero]\b[hero]老师,${flag:shengqishi_name}的任务是不是太难了一些?",
"\t[孟芸老师,magicMaster]\b[this,6,8]${flag:shengqishi_name}的实力比平常人也强一些,所以任务也更难一点,不过,光明圣子阁下可以帮他一起完成毕业任务。",
"\t[莫析辉,hero]\b[hero]好。${flag:shengqishi_name},你先退下吧!",

View File

@ -131,7 +131,7 @@ main.floors.ZH1=
"你已经购买了此物"
],
"false": [
"魔力卷轴购买价格5000金币效果击败敌人后额外获得敌人生命值2‱魔力值。",
"魔力卷轴购买价格5000金币效果击败敌人后额外获得敌人生命值20再开根号的魔力值最多50点。",
{
"type": "choices",
"text": "\t[魔力卷轴,I722]选择",
@ -320,6 +320,16 @@ main.floors.ZH1=
"type": "if",
"condition": "switch:A",
"true": [
{
"type": "if",
"condition": "((item:I1115 && core.hasEquip('I1116'))||(item:I1116 && core.hasEquip('I1115')))",
"true": [
{
"type": "unloadEquip",
"pos": 0
}
]
},
{
"type": "if",
"condition": "((item:I1115===1)&&(item:I1116===1))",
@ -353,7 +363,9 @@ main.floors.ZH1=
"value": "1"
}
],
"false": []
"false": [
"\t[涂歆,N558]\b[this]生命卷轴和魔力卷轴为咸鱼卷轴MAX玩家不建议购买"
]
}
],
"false": [
@ -364,7 +376,8 @@ main.floors.ZH1=
"type": "setValue",
"name": "switch:A",
"value": "true"
}
},
"\t[涂歆,N558]\b[this]生命卷轴和魔力卷轴为咸鱼卷轴MAX玩家不建议购买"
]
}
]

View File

@ -417,11 +417,11 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a =
if (core.hasEquip('I411')) { core.status.hero.mana += 5 }
if (core.hasEquip('I412')) { core.status.hero.mana += 7 }
if (core.hasEquip('I413')) { core.status.hero.mana += 9 }
if (core.hasEquip('I595')) { core.status.hero.mana += 20 }
if (core.hasEquip('I595')) { core.status.hero.mana += 100 }
if (core.hasEquip('I1115')) { core.status.hero.mana += 10 }
if (core.hasEquip('I1116'))
(core.status.hero.mana += 10)
if (core.hasItem('I722')) { core.status.hero.mana += damageInfo.mon_hp / 5000 }
if (core.hasItem('I722')) { core.status.hero.mana += Math.min(Math.sqrt(damageInfo.mon_hp / 500), 50) }
//回复生命值
// 事件的处理
var todo = [];

View File

@ -145,7 +145,24 @@ var icons_4665ee12_3a1f_44a4_bea3_0fccba634dc1 =
"N1155": 35,
"N1156": 36,
"N1157": 37,
"N1158": 38
"N1158": 38,
"N1161": 39,
"N1162": 40,
"N1163": 41,
"N1164": 42,
"N1165": 43,
"N1166": 44,
"N1167": 45,
"N1168": 46,
"N1170": 47,
"N1172": 48,
"N1173": 49,
"N1174": 50,
"N1175": 51,
"N1176": 52,
"N1177": 53,
"N1178": 54,
"N1179": 55
},
"npc48": {
"npc0": 0,
@ -801,7 +818,14 @@ var icons_4665ee12_3a1f_44a4_bea3_0fccba634dc1 =
"E1133": 424,
"E1134": 425,
"E1136": 426,
"E1159": 427
"E1159": 427,
"E1160": 428,
"E1169": 429,
"E1171": 430,
"E1180": 431,
"E1181": 432,
"E1182": 433,
"E1183": 434
},
"enemy48": {
"angel": 0,

Binary file not shown.

After

Width:  |  Height:  |  Size: 24 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 20 KiB

BIN
project/images/octopus.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 36 KiB

View File

@ -1222,7 +1222,7 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
"cls": "equips",
"name": "七彩圣杖",
"canUseItemEffect": "true",
"text": "全属性提升25%,击败怪物后获得20点魔力值",
"text": "全属性提升25%,击败怪物后获得100点魔力值",
"equip": {
"type": "法杖",
"value": {},
@ -2793,7 +2793,7 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
"cls": "constants",
"name": "魔力卷轴",
"canUseItemEffect": "true",
"text": "战后恢复敌人生命万分之二魔力值",
"text": "战后恢复敌人生命千分之二再开根号的魔力值最多50点",
"equip": {
"type": "卷轴",
"value": {},
@ -2834,17 +2834,11 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
"canUseItemEffect": "true"
},
"I1088": {
"cls": "tools",
"name": "新物品",
"cls": "constants",
"name": "火焰纹章",
"canUseItemEffect": "true",
"useItemEvent": [
{
"type": "setValue",
"name": "flag:shengqishi",
"operator": "+=",
"value": "30"
}
]
"useItemEvent": null,
"text": "击败美面魔帝的毕业奖励拥有此物最后评分提高20%"
},
"I1089": {
"cls": "items",

View File

@ -1059,6 +1059,30 @@ var maps_90f36752_8815_4be8_b32b_d7fad1d0542e =
"1157": {"cls":"npcs","id":"N1157"},
"1158": {"cls":"npcs","id":"N1158"},
"1159": {"cls":"enemys","id":"E1159"},
"1160": {"cls":"enemys","id":"E1160"},
"1161": {"cls":"npcs","id":"N1161"},
"1162": {"cls":"npcs","id":"N1162"},
"1163": {"cls":"npcs","id":"N1163"},
"1164": {"cls":"npcs","id":"N1164"},
"1165": {"cls":"npcs","id":"N1165"},
"1166": {"cls":"npcs","id":"N1166"},
"1167": {"cls":"npcs","id":"N1167"},
"1168": {"cls":"npcs","id":"N1168"},
"1169": {"cls":"enemys","id":"E1169"},
"1170": {"cls":"npcs","id":"N1170"},
"1171": {"cls":"enemys","id":"E1171"},
"1172": {"cls":"npcs","id":"N1172"},
"1173": {"cls":"npcs","id":"N1173"},
"1174": {"cls":"npcs","id":"N1174"},
"1175": {"cls":"npcs","id":"N1175"},
"1176": {"cls":"npcs","id":"N1176"},
"1177": {"cls":"npcs","id":"N1177"},
"1178": {"cls":"npcs","id":"N1178"},
"1179": {"cls":"npcs","id":"N1179"},
"1180": {"cls":"enemys","id":"E1180"},
"1181": {"cls":"enemys","id":"E1181"},
"1182": {"cls":"enemys","id":"E1182"},
"1183": {"cls":"enemys","id":"E1183"},
"10013": {"cls":"tileset","id":"X10013","canBreak":true},
"10041": {"cls":"tileset","id":"X10041","canBreak":true},
"10110": {"cls":"tileset","id":"X10110","canBreak":false},

Binary file not shown.

Before

Width:  |  Height:  |  Size: 518 KiB

After

Width:  |  Height:  |  Size: 530 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 32 KiB

After

Width:  |  Height:  |  Size: 84 KiB

View File

@ -2826,7 +2826,7 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
if (hero[name] < 0)
num = '-'.concat(num)
}
if (name === 'atk' || name === 'def' || name === 'mdef') num = core.getRealStatus(name).toString()
if (name === 'atk' || name === 'def' || name === 'mdef' || name === 'hpmax') num = core.getRealStatus(name).toString()
for (var i in num) {
core.drawIcon(ctx, 'X' + (10304), x + 5 + 10 * Number(i), y, 16, 16)
if (num[i] === '.')
@ -3144,7 +3144,7 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
var text = [
//['等级', hero.lv + ' ' + leveltext[hero.lv - 1][0]],
//['经验', hero.exp + '/' + need],
['血限', (hero.hpmax < 0 ? '\r[red]' : '') + hero.hpmax + '\r'],
['血限', (hero.hpmax < 0 ? '\r[red]' : '') + core.getRealStatus('hpmax') + '\r'],
['生命', (hero.mdef < 0 ? '\r[red]' : '') + hero.hp + '\r'],
['攻击', (hero.atk < 0 ? '\r[red]' : '') + hero.atk + '\r'],
['防御', (hero.def < 0 ? '\r[red]' : '') + hero.def + '\r'],
@ -3255,7 +3255,7 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
core.mystatusNumber(ctx, 'hp', null, 80 + 12, 122, 250);
}
var need = core.firstData.levelUp[core.status.hero.lv].need;
core.drawImage(ctx, 'manaLt.png', 0, 0, 128 * hero.hp / hero.hpmax, 32, 60 - 16 + 4, 142, 128 * hero.hp / hero.hpmax, 32)
core.drawImage(ctx, 'manaLt.png', 0, 0, 128 * hero.hp / core.getRealStatus('hpmax'), 32, 60 - 16 + 4, 142, 128 * hero.hp / core.getRealStatus('hpmax'), 32)
core.drawImage(ctx, 'manaL.png', 0, 0, 128, 32, 60 - 16 + 4, 142, 128, 32)
//状态
var heroStatus = ['atk', 'mdef', 'key1']