Damage in ViewMaps & Keep in animateImage
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@ -875,30 +875,32 @@ return code;
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*/;
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animateImage_0_s
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: '图片淡入' EvalString '起点像素位置' 'x' PosString 'y' PosString '动画时间' Int '不等待执行完毕' Bool Newline
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: '图片淡入' EvalString '起点像素位置' 'x' PosString 'y' PosString '动画时间' Int '保留图片' Bool '不等待执行完毕' Bool Newline
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/* animateImage_0_s
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tooltip : animageImage:图片淡入
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helpUrl : https://ckcz123.github.io/mota-js/#/event?id=animateimage%EF%BC%9A%E5%9B%BE%E7%89%87%E6%B7%A1%E5%85%A5%E6%B7%A1%E5%87%BA
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default : ["bg.jpg","0","0",500,false]
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default : ["bg.jpg","0","0",500,true,false]
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colour : this.printColor
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var async = Bool_0?', "async": true':'';
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var code = '{"type": "animateImage", "action": "show", "name": "'+EvalString_0+'", "loc": ['+PosString_0+','+PosString_1+'], "time": '+Int_0+async+'},\n';
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var keep = Bool_0?', "keep": true':'';
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var async = Bool_1?', "async": true':'';
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var code = '{"type": "animateImage", "action": "show", "name": "'+EvalString_0+'", "loc": ['+PosString_0+','+PosString_1+'], "time": '+Int_0+keep+async+'},\n';
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return code;
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*/;
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animateImage_1_s
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: '图片淡出' EvalString '起点像素位置' 'x' PosString 'y' PosString '动画时间' Int '不等待执行完毕' Bool Newline
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: '图片淡出' EvalString '起点像素位置' 'x' PosString 'y' PosString '动画时间' Int '清除图片' Bool '不等待执行完毕' Bool Newline
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/* animateImage_1_s
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tooltip : animageImage:图片淡出
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helpUrl : https://ckcz123.github.io/mota-js/#/event?id=animateimage%EF%BC%9A%E5%9B%BE%E7%89%87%E6%B7%A1%E5%85%A5%E6%B7%A1%E5%87%BA
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default : ["bg.jpg","0","0",500,false]
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default : ["bg.jpg","0","0",500,true,false]
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colour : this.printColor
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var async = Bool_0?', "async": true':'';
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var code = '{"type": "animateImage", "action": "hide", "name": "'+EvalString_0+'", "loc": ['+PosString_0+','+PosString_1+'], "time": '+Int_0+async+'},\n';
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var keep = Bool_0?', "keep": true':'';
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var async = Bool_1?', "async": true':'';
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var code = '{"type": "animateImage", "action": "hide", "name": "'+EvalString_0+'", "loc": ['+PosString_0+','+PosString_1+'], "time": '+Int_0+keep+async+'},\n';
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return code;
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*/;
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@ -929,16 +931,17 @@ return code;
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moveImage_0_s
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: '图片移动' EvalString '起点像素位置' 'x' PosString 'y' PosString BGNL
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'终点像素位置' 'x' PosString 'y' PosString '移动时间' Int '不等待执行完毕' Bool Newline
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'终点像素位置' 'x' PosString 'y' PosString '移动时间' Int '保留图片' Bool '不等待执行完毕' Bool Newline
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/* moveImage_0_s
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tooltip : moveImage:图片移动
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helpUrl : https://ckcz123.github.io/mota-js/#/event?id=moveimage%EF%BC%9A%E5%9B%BE%E7%89%87%E7%A7%BB%E5%8A%A8
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default : ["bg.jpg","0","0","0","0",500,false]
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default : ["bg.jpg","0","0","0","0",500,true,false]
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colour : this.printColor
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var async = Bool_0?', "async": true':'';
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var code = '{"type": "moveImage", "name": "'+EvalString_0+'", "from": ['+PosString_0+','+PosString_1+'], "to": ['+PosString_2+','+PosString_3+'], "time": '+Int_0+async+'},\n';
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var keep = Bool_0?', "keep": true':'';
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var async = Bool_1?', "async": true':'';
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var code = '{"type": "moveImage", "name": "'+EvalString_0+'", "from": ['+PosString_0+','+PosString_1+'], "to": ['+PosString_2+','+PosString_3+'], "time": '+Int_0+keep+async+'},\n';
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return code;
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*/;
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@ -1836,10 +1839,10 @@ ActionParser.prototype.parseAction = function() {
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case "animateImage": // 显示图片
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if(data.action == 'show'){
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this.next = MotaActionBlocks['animateImage_0_s'].xmlText([
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data.name,data.loc[0],data.loc[1],data.time,data.async||false,this.next]);
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data.name,data.loc[0],data.loc[1],data.time,data.keep||false,data.async||false,this.next]);
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} else if (data.action == 'hide') {
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this.next = MotaActionBlocks['animateImage_1_s'].xmlText([
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data.name,data.loc[0],data.loc[1],data.time,data.async||false,this.next]);
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data.name,data.loc[0],data.loc[1],data.time,data.keep||false,data.async||false,this.next]);
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}
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break;
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case "showGif": // 显示动图
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@ -1853,7 +1856,7 @@ ActionParser.prototype.parseAction = function() {
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break;
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case "moveImage": // 移动图片
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this.next = MotaActionBlocks['moveImage_0_s'].xmlText([
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data.name, data.from[0], data.from[1], data.to[0], data.to[1], data.time, data.async||false, this.next
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data.name, data.from[0], data.from[1], data.to[0], data.to[1], data.time, data.keep||false, data.async||false, this.next
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]);
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break;
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case "setFg": // 颜色渐变
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@ -800,7 +800,7 @@ loc为图片左上角坐标,以像素为单位进行计算。
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``` js
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"x,y": [ // 实际执行的事件列表
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{"type": "animateImage", "action": "show", "name": "bg.jpg", "loc": [231,297], "time": 500}, // 在(231,297)淡入bg.jpg,动画时间500ms
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{"type": "animateImage", "action": "show", "name": "bg.jpg", "loc": [231,297], "time": 500, "keep": true}, // 在(231,297)淡入bg.jpg,动画时间500ms
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{"type": "animateImage", "action": "hide", "name": "1.png", "loc": [109,167], "time": 300, "async": true}, // 在(109,167)淡出1.png,动画时间300ms,异步执行
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]
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```
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@ -813,9 +813,9 @@ loc为图片左上角坐标,以像素为单位进行计算。
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time为淡入淡出的时间,如果是0则忽略此项。
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async可选,如果为true则会异步执行(即不等待当前事件执行完毕,立刻执行下一个事件)。
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keep可选,如果为true则在淡入图片后立刻调用showImage以保留图片,在淡出图片前先清除再动画。
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!> 淡入淡出图片只是会在顶层绘制“淡入”和“淡出”效果,动画结束即消失,并不会实际对图片的显示造成影响。请与showImage事件合用。
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async可选,如果为true则会异步执行(即不等待当前事件执行完毕,立刻执行下一个事件)。
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如果多张图片的淡入淡出可以采用以下方式(仅供参考):
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@ -846,7 +846,7 @@ loc为动图左上角坐标,以像素为单位进行计算。
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``` js
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"x,y": [ // 实际执行的事件列表
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{"type": "moveImage", "name": "bg.jpg", "from": [231,297], "to": [22,333], "time": 500, "async": true},
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{"type": "moveImage", "name": "bg.jpg", "from": [231,297], "to": [22,333], "time": 500, "keep": true, "async": true},
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]
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```
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@ -858,9 +858,9 @@ to为终点图片左上角坐标,以像素为单位进行计算。
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time为总移动的时间。
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async可选,如果为true则会异步执行(即不等待当前事件执行完毕,立刻执行下一个事件)。
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keep可选,如果为true则在移动结束后立刻调用showImage以保留图片。
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!> 移动图片只是会在顶层绘制“移动”效果,动画结束即消失,并不会实际对图片的显示造成影响。请与showImage事件合用。
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async可选,如果为true则会异步执行(即不等待当前事件执行完毕,立刻执行下一个事件)。
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### setFg:更改画面色调
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@ -1018,6 +1018,12 @@ actions.prototype.clickViewMaps = function (x,y) {
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var cx = core.status.event.data.x, cy = core.status.event.data.y;
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var floorId = core.floorIds[index], mw = core.floors[floorId].width||13, mh = core.floors[floorId].height||13;
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if (x==0 && y==0) {
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core.status.event.data.damage = !core.status.event.data.damage;
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core.ui.drawMaps(index, cx, cy);
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return;
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}
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if (x>=2 && x<=10 && y<=1 && mh>13) {
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core.ui.drawMaps(index, cx, cy-1);
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return;
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@ -1083,6 +1089,10 @@ actions.prototype.keyUpViewMaps = function (keycode) {
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core.setOpacity('data', 1);
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core.ui.closePanel();
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}
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if (keycode==86) {
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core.status.event.data.damage = !core.status.event.data.damage;
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core.ui.drawMaps(core.status.event.data.index, core.status.event.data.x, core.status.event.data.y);
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}
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if (keycode==88 || (core.status.replay.replaying && keycode==67)) {
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if (core.isset(core.status.replay)&&core.status.replay.replaying) {
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core.bookReplay();
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@ -1500,18 +1500,24 @@ control.prototype.setFg = function(color, time, callback) {
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}
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////// 更新全地图显伤 //////
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control.prototype.updateDamage = function () {
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control.prototype.updateDamage = function (floorId, canvas) {
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if (!core.isset(core.status.thisMap) || !core.isset(core.status.thisMap.blocks)) return;
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if (!core.isset(floorId)) floorId = core.status.floorId;
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if (!core.isset(canvas)) {
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canvas = core.canvas.damage;
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core.clearMap('damage');
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}
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// if (!core.isset(core.status.thisMap) || !core.isset(core.status.thisMap.blocks)) return;
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// 更新显伤
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var mapBlocks = core.status.thisMap.blocks;
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core.clearMap('damage');
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var mapBlocks = core.status.maps[floorId].blocks;
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// 没有怪物手册
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if (!core.hasItem('book')) return;
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core.setFont('damage', "bold 11px Arial");
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canvas.font = "bold 11px Arial";
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var hero_hp = core.status.hero.hp;
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if (core.flags.displayEnemyDamage || core.flags.displayCritical) {
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core.canvas.damage.textAlign = 'left';
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canvas.textAlign = 'left';
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for (var b = 0; b < mapBlocks.length; b++) {
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var x = mapBlocks[b].x, y = mapBlocks[b].y;
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if (core.isset(mapBlocks[b].event) && mapBlocks[b].event.cls.indexOf('enemy')==0
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@ -1520,7 +1526,7 @@ control.prototype.updateDamage = function () {
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// 非系统默认的战斗事件(被覆盖)
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if (mapBlocks[b].event.trigger != 'battle') {
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// 判断显伤
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var event = core.floors[core.status.floorId].events[x+","+y];
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var event = core.floors[floorId].events[x+","+y];
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if (core.isset(event) && !(event instanceof Array)) {
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if (event.displayDamage === false)
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continue;
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@ -1550,14 +1556,14 @@ control.prototype.updateDamage = function () {
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damage += "-";
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}
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core.setFillStyle('damage', '#000000');
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core.canvas.damage.fillText(damage, 32 * x + 2, 32 * (y + 1) - 2);
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core.canvas.damage.fillText(damage, 32 * x, 32 * (y + 1) - 2);
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core.canvas.damage.fillText(damage, 32 * x + 2, 32 * (y + 1));
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core.canvas.damage.fillText(damage, 32 * x, 32 * (y + 1));
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canvas.fillStyle = '#000000';
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canvas.fillText(damage, 32 * x + 2, 32 * (y + 1) - 2);
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canvas.fillText(damage, 32 * x, 32 * (y + 1) - 2);
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canvas.fillText(damage, 32 * x + 2, 32 * (y + 1));
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canvas.fillText(damage, 32 * x, 32 * (y + 1));
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core.setFillStyle('damage', color);
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core.canvas.damage.fillText(damage, 32 * x + 1, 32 * (y + 1) - 1);
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canvas.fillStyle = color;
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canvas.fillText(damage, 32 * x + 1, 32 * (y + 1) - 1);
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}
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// 临界显伤
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@ -1566,13 +1572,13 @@ control.prototype.updateDamage = function () {
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if (critical.length>0) critical=critical[0];
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critical = core.formatBigNumber(critical[0]);
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if (critical == '???') critical = '?';
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core.setFillStyle('damage', '#000000');
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core.canvas.damage.fillText(critical, 32 * x + 2, 32 * (y + 1) - 2 - 10);
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core.canvas.damage.fillText(critical, 32 * x, 32 * (y + 1) - 2 - 10);
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core.canvas.damage.fillText(critical, 32 * x + 2, 32 * (y + 1) - 10);
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core.canvas.damage.fillText(critical, 32 * x, 32 * (y + 1) - 10);
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core.setFillStyle('damage', '#FFFFFF');
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core.canvas.damage.fillText(critical, 32 * x + 1, 32 * (y + 1) - 1 - 10);
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canvas.fillStyle = '#000000';
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canvas.fillText(critical, 32 * x + 2, 32 * (y + 1) - 2 - 10);
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canvas.fillText(critical, 32 * x, 32 * (y + 1) - 2 - 10);
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canvas.fillText(critical, 32 * x + 2, 32 * (y + 1) - 10);
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canvas.fillText(critical, 32 * x, 32 * (y + 1) - 10);
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canvas.fillStyle = '#FFFFFF';
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canvas.fillText(critical, 32 * x + 1, 32 * (y + 1) - 1 - 10);
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}
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}
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@ -1580,23 +1586,41 @@ control.prototype.updateDamage = function () {
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}
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// 如果是领域&夹击
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if (core.flags.displayExtraDamage) {
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core.canvas.damage.textAlign = 'center';
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canvas.textAlign = 'center';
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// 临时改变
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var tempCheckBlock = null;
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if (floorId != core.status.floorId) {
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tempCheckBlock = core.clone(core.status.checkBlock);
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core.status.thisMap = core.status.maps[floorId];
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core.bigmap.width = core.floors[floorId].width || 13;
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core.bigmap.height = core.floors[floorId].height || 13;
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core.updateCheckBlock();
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}
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for (var x=0;x<core.bigmap.width;x++) {
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for (var y=0;y<core.bigmap.height;y++) {
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var damage = core.status.checkBlock.damage[x+core.bigmap.width*y];
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if (damage>0) {
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damage = core.formatBigNumber(damage);
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core.setFillStyle('damage', '#000000');
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core.canvas.damage.fillText(damage, 32 * x + 17, 32 * (y + 1) - 13);
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core.canvas.damage.fillText(damage, 32 * x + 15, 32 * (y + 1) - 15);
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core.canvas.damage.fillText(damage, 32 * x + 17, 32 * (y + 1) - 15);
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core.canvas.damage.fillText(damage, 32 * x + 15, 32 * (y + 1) - 13);
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canvas.fillStyle = '#000000';
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canvas.fillText(damage, 32 * x + 17, 32 * (y + 1) - 13);
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canvas.fillText(damage, 32 * x + 15, 32 * (y + 1) - 15);
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canvas.fillText(damage, 32 * x + 17, 32 * (y + 1) - 15);
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canvas.fillText(damage, 32 * x + 15, 32 * (y + 1) - 13);
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core.setFillStyle('damage', '#FF7F00');
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core.canvas.damage.fillText(damage, 32 * x + 16, 32 * (y + 1) - 14);
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canvas.fillStyle = '#FF7F00';
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canvas.fillText(damage, 32 * x + 16, 32 * (y + 1) - 14);
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}
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}
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}
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if (floorId!=core.status.floorId) {
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core.status.thisMap = core.status.maps[core.status.floorId];
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core.status.checkBlock = tempCheckBlock;
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core.bigmap.width = core.floors[core.status.floorId].width || 13;
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core.bigmap.height = core.floors[core.status.floorId].height || 13;
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}
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}
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}
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@ -233,8 +233,7 @@ core.prototype.init = function (coreData, callback) {
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core.platform.isSafari = /Safari/i.test(navigator.userAgent) && !/Chrome/i.test(navigator.userAgent);
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core.platform.isQQ = /QQ/i.test(navigator.userAgent);
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core.platform.isWeChat = /MicroMessenger/i.test(navigator.userAgent);
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core.platform.useLocalForage = core.getLocalStorage('useLocalForage', true);
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if (core.platform.isIOS) core.platform.useLocalForage=false;
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core.platform.useLocalForage = core.getLocalStorage('useLocalForage', !core.platform.isIOS);
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if (core.platform.useLocalForage) {
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try {
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core.setLocalForage("__test__", LZString.compress("__test__"), function() {
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@ -600,11 +600,11 @@ events.prototype.doAction = function() {
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else {
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if (core.isset(data.loc) && core.isset(core.material.images.images[data.name]) && (data.action=="show" || data.action=="hide")) {
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if (data.async) {
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core.events.animateImage(data.action, core.material.images.images[data.name], data.loc, data.time);
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core.events.animateImage(data.action, core.material.images.images[data.name], data.loc, data.time, data.keep);
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this.doAction();
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}
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else {
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core.events.animateImage(data.action, core.material.images.images[data.name], data.loc, data.time, function() {
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core.events.animateImage(data.action, core.material.images.images[data.name], data.loc, data.time, data.keep, function() {
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core.events.doAction();
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});
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}
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@ -637,11 +637,11 @@ events.prototype.doAction = function() {
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else {
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if (core.isset(data.from) && core.isset(data.to) && core.isset(core.material.images.images[data.name])) {
|
||||
if (data.async) {
|
||||
core.events.moveImage(core.material.images.images[data.name], data.from, data.to, data.time);
|
||||
core.events.moveImage(core.material.images.images[data.name], data.from, data.to, data.time, data.keep);
|
||||
this.doAction();
|
||||
}
|
||||
else {
|
||||
core.events.moveImage(core.material.images.images[data.name], data.from, data.to, data.time, function() {
|
||||
core.events.moveImage(core.material.images.images[data.name], data.from, data.to, data.time, data.keep, function() {
|
||||
core.events.doAction();
|
||||
});
|
||||
}
|
||||
@ -1355,7 +1355,7 @@ events.prototype.changeFloor = function (floorId, stair, heroLoc, time, callback
|
||||
}
|
||||
|
||||
////// 图片淡入/淡出 //////
|
||||
events.prototype.animateImage = function (type, image, loc, time, callback) {
|
||||
events.prototype.animateImage = function (type, image, loc, time, keep, callback) {
|
||||
time = time||0;
|
||||
if ((type!='show' && type!='hide') || time<=0) {
|
||||
if (core.isset(callback)) callback();
|
||||
@ -1368,8 +1368,13 @@ events.prototype.animateImage = function (type, image, loc, time, callback) {
|
||||
var opacityVal = 0;
|
||||
if (type == 'hide') opacityVal = 1;
|
||||
|
||||
if (type == 'hide' && keep) {
|
||||
core.clearMap('animate');
|
||||
}
|
||||
|
||||
core.setOpacity('data', opacityVal);
|
||||
core.canvas.data.drawImage(image, core.calValue(loc[0]), core.calValue(loc[1]));
|
||||
var x = core.calValue(loc[0]), y = core.calValue(loc[1]);
|
||||
core.canvas.data.drawImage(image, x, y);
|
||||
core.status.replay.animate=true;
|
||||
var animate = setInterval(function () {
|
||||
if (type=='show') opacityVal += 0.1;
|
||||
@ -1377,6 +1382,8 @@ events.prototype.animateImage = function (type, image, loc, time, callback) {
|
||||
core.setOpacity('data', opacityVal);
|
||||
if (opacityVal >=1 || opacityVal<=0) {
|
||||
clearInterval(animate);
|
||||
if (type == 'show' && keep)
|
||||
core.canvas.animate.drawImage(image, x, y);
|
||||
core.clearMap('data');
|
||||
core.setOpacity('data', 1);
|
||||
core.status.replay.animate=false;
|
||||
@ -1386,12 +1393,14 @@ events.prototype.animateImage = function (type, image, loc, time, callback) {
|
||||
}
|
||||
|
||||
////// 移动图片 //////
|
||||
events.prototype.moveImage = function (image, from, to, time, callback) {
|
||||
events.prototype.moveImage = function (image, from, to, time, keep, callback) {
|
||||
time = time || 1000;
|
||||
clearInterval(core.interval.tipAnimate);
|
||||
core.setAlpha('data', 1);
|
||||
core.setOpacity('data', 1);
|
||||
|
||||
if (keep) core.clearMap('animate');
|
||||
|
||||
core.status.replay.animate=true;
|
||||
var fromX = core.calValue(from[0]), fromY = core.calValue(from[1]),
|
||||
toX = core.calValue(to[0]), toY = core.calValue(to[1]);
|
||||
@ -1411,6 +1420,7 @@ events.prototype.moveImage = function (image, from, to, time, callback) {
|
||||
clearInterval(animate);
|
||||
core.clearMap('data');
|
||||
core.status.replay.animate=false;
|
||||
if (keep) core.canvas.data.drawImage(image, toX, toY);
|
||||
if (core.isset(callback)) callback();
|
||||
}
|
||||
}, time / 64);
|
||||
|
||||
@ -1594,7 +1594,7 @@ ui.prototype.drawMaps = function (index, x, y) {
|
||||
if (y<6) y=6;
|
||||
if (y>mh-7) y=mh-7;
|
||||
|
||||
core.status.event.data = {"index": index, "x": x, "y": y};
|
||||
core.status.event.data = {"index": index, "x": x, "y": y, "damage": (core.status.event.data||{"damage":false}).damage};
|
||||
|
||||
clearTimeout(core.interval.tipAnimate);
|
||||
core.clearMap('ui');
|
||||
@ -2101,6 +2101,10 @@ ui.prototype.drawThumbnail = function(floorId, canvas, blocks, x, y, size, cente
|
||||
}
|
||||
})
|
||||
|
||||
// draw damage
|
||||
if (core.status.event.id=='viewMaps' && (core.status.event.data||{}).damage)
|
||||
core.control.updateDamage(floorId, tempCanvas);
|
||||
|
||||
// draw to canvas
|
||||
core.clearMap(canvas, x, y, size, size);
|
||||
if (!core.isset(centerX)) centerX=parseInt(mw/2);
|
||||
|
||||
Loading…
Reference in New Issue
Block a user