This commit is contained in:
oc 2018-07-05 00:03:31 +08:00
parent 2a5d318675
commit 6317224c74
3 changed files with 4 additions and 3 deletions

View File

@ -326,7 +326,7 @@ actions.prototype.keyUp = function(keyCode, fromReplay) {
if (core.status.heroStop)
core.turnHero();
break;
case 75: // K
case 75: case 86: // K/V
if (core.status.heroStop)
core.openQuickShop(true);
break;
@ -1139,7 +1139,7 @@ actions.prototype.keyDownQuickShop = function (keycode) {
////// 快捷商店界面时,放开某个键的操作 //////
actions.prototype.keyUpQuickShop = function (keycode) {
if (keycode==27 || keycode==75 || keycode==88) {
if (keycode==27 || keycode==75 || keycode==88 || keycode==86) {
core.ui.closePanel();
return;
}

View File

@ -155,7 +155,7 @@ data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
"startDirectly": false,
"canOpenBattleAnimate": true,
"showBattleAnimateConfirm": true,
"battleAnimate": true,
"battleAnimate": false,
"displayEnemyDamage": true,
"displayCritical": true,
"displayExtraDamage": true,

View File

@ -6,6 +6,7 @@
gif播放可随着分辨率自动放缩 √
状态栏可随文字长度自动调整放缩 √
也可以用status:exp来代替经验值的写法 √
V键也可以打开快捷商店 √
破炸在周围只有一个目标时无需转向面对它 √
道具效果中无需再将null改成""才能双击编辑了 √
各个已知Bug的修复部分细节优化 √