Update ui.js
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@ -1499,7 +1499,7 @@ ui.prototype.drawSwitchs = function() {
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//显示为 0~10 十挡
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" < "+"音量:"+parseInt(parseFloat(Math.sqrt(core.musicStatus.userVolume).toFixed(1)) * 10)+" > ",
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//显示为 1~15 十五挡
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" < "+"行走速度:" + parseInt((210 - core.values.moveSpeed) / 10) +" > ",
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" < "+"步时:" + parseInt(core.values.moveSpeed) +" > ",
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"怪物显伤: "+(core.flags.displayEnemyDamage ? "[ON]" : "[OFF]"),
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"临界显伤: "+(core.flags.displayCritical ? "[ON]" : "[OFF]"),
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"领域显伤: "+(core.flags.displayExtraDamage ? "[ON]" : "[OFF]"),
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