修复全局商店不受canUseQuickShop影响的问题
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@ -1 +1 @@
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{"lastUsed":[],"foldPerCol":50,"folded":false,"editorLastFloorId":"sample0","disableBlocklyReplace":false,"shortcut":{"48":0,"49":0,"50":0,"51":0,"52":0,"53":0,"54":0,"55":0,"56":0,"57":0}}
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{"lastUsed":[],"foldPerCol":50,"folded":false,"editorLastFloorId":"sample1","disableBlocklyReplace":false,"shortcut":{"48":0,"49":0,"50":0,"51":0,"52":0,"53":0,"54":0,"55":0,"56":0,"57":0}}
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@ -1335,11 +1335,6 @@ actions.prototype._clickQuickShop = function (x, y) {
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if (x >= this.CHOICES_LEFT && x <= this.CHOICES_RIGHT) {
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var topIndex = this.HSIZE - parseInt(keys.length / 2) + (core.status.event.ui.offset || 0);
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if (y >= topIndex && y < topIndex + keys.length) {
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var reason = core.events.canUseQuickShop(keys[y - topIndex]);
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if (!core.flags.enableDisabledShop && reason) {
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core.drawText(reason);
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return;
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}
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core.events.openShop(keys[y - topIndex], true);
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if (core.status.event.id == 'shop')
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core.status.event.data.fromList = true;
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@ -2366,11 +2366,6 @@ events.prototype.openQuickShop = function (fromUserAction) {
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if (Object.keys(core.status.shops).length == 1) {
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var shopId = Object.keys(core.status.shops)[0];
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if (core.status.event.id != null || !this._checkStatus('shop', false)) return;
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var reason = core.events.canUseQuickShop(shopId);
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if (!core.flags.enableDisabledShop && reason) {
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core.drawText(reason);
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return;
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}
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core.events.openShop(shopId, true);
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return;
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}
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@ -2881,6 +2876,9 @@ events.prototype.openShop = function (shopId, needVisited) {
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var shop = core.status.shops[shopId];
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shop.times = shop.times || 0;
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if (shop.commonTimes) shop.times = core.getFlag('commonTimes', 0);
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var reason = core.events.canUseQuickShop(shop.id);
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if (reason != null) return core.drawTip(reason);
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if (needVisited && !shop.visited) {
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if (!core.flags.enableDisabledShop || shop.commonEvent || shop.item) {
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if (shop.times == 0) core.drawTip("该项尚未开启");
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@ -2911,10 +2909,8 @@ events.prototype.openShop = function (shopId, needVisited) {
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}
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events.prototype._useShop = function (shop, index) {
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var reason = core.events.canUseQuickShop(shop.id);
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if (!reason && !shop.visited) reason = shop.times ? "该商店已失效" : "该商店尚未开启";
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if (reason) {
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core.drawTip(reason);
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if (!shop.visited) {
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core.drawTip(shop.times ? "该商店已失效" : "该商店尚未开启");
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return false;
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}
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var use = shop.use, choice = shop.choices[index];
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@ -346,7 +346,7 @@ main.floors.sample1=
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"name": "flag:man_times",
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"value": "flag:man_times+1"
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},
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"\t[老人,man]在文字中使用${' ${ '}和 } 可以计算并显示一个表达式的结果。\n",
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"\t[老人,man]在文字中使用$+{}可以计算并显示一个表达式的结果。\n",
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"\t[老人,man]例如:\n你的当前攻击力是${status:atk},防御力是${status:def}。\n攻防和的十倍是${10*(status:atk+status:def)},攻防之积是${status:atk*status:def}。\n你有${item:yellowKey}把黄钥匙,${item:blueKey}把蓝钥匙,${item:redKey}把红钥匙。\n你有${item:pickaxe}个破,${item:bomb}个炸,${item:centerFly}个飞。\n这是你第${flag:man_times}次和我对话。",
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"\t[老人,man]同时,你也可以通过{\"type\": \"setValue\"}来设置一个勇士的属性、道具,或某个Flag。",
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"\t[老人,man]例如:\n现在我将让你的攻防提升50%,再将攻防和的十倍加到生命值上。",
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@ -138,7 +138,7 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
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if (selectItem != null) {
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core.setTextAlign('uievent', 'center');
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core.fillText("uievent", type == 0 ? "买入个数" : "卖出个数", 364, 320, null, bigFont);
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core.fillText("uievent", "◀ " + selectCount + " ▶", 364, 350);
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core.fillText("uievent", "< " + selectCount + " >", 364, 350);
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core.fillText("uievent", "确定", 364, 380);
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}
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@ -319,7 +319,7 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
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}
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if (px >= 222 && px <= 282 && py >= 71 && py <= 102) // 离开
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return core.insertAction({ "type": "break" });
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// ◀,▶
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// < >
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if (px >= 318 && px <= 341 && py >= 348 && py <= 376)
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return _add(item, -1);
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if (px >= 388 && px <= 416 && py >= 348 && py <= 376)
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@ -330,11 +330,17 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
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// 上一页/下一页
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if (px >= 45 && px <= 105 && py >= 388) {
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if (page > 1) selectItem -= 6;
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if (page > 1) {
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selectItem -= 6;
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selectCount = 0;
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}
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return;
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}
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if (px >= 208 && px <= 268 && py >= 388) {
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if (page < totalPage) selectItem = Math.min(selectItem + 6, list.length - 1);
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if (page < totalPage) {
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selectItem = Math.min(selectItem + 6, list.length - 1);
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selectCount = 0;
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}
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return;
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}
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