Update damage

This commit is contained in:
ckcz123 2017-12-29 18:00:12 +08:00
parent 53ba0d4f51
commit f3ab1dc83f

View File

@ -165,9 +165,10 @@ enemys.prototype.getDefDamage = function (monsterId) {
var monster = core.material.enemys[monsterId];
var nowDamage = this.calDamage(core.status.hero.atk, core.status.hero.def, core.status.hero.mdef,
monster.hp, monster.atk, monster.def, monster.special);
if (nowDamage == 999999999) return "???";
return nowDamage - this.calDamage(core.status.hero.atk, core.status.hero.def + 1, core.status.hero.mdef,
var nextDamage = this.calDamage(core.status.hero.atk, core.status.hero.def + 1, core.status.hero.mdef,
monster.hp, monster.atk, monster.def, monster.special);
if (nowDamage == 999999999 || nextDamage == 999999999) return "???";
return nowDamage - nextDamage;
}
enemys.prototype.calDamage = function (hero_atk, hero_def, hero_mdef, mon_hp, mon_atk, mon_def, mon_special) {