1821 lines
60 KiB
JavaScript
1821 lines
60 KiB
JavaScript
var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
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{
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"yellowKey": {
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"cls": "tools",
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"name": "黄钥匙",
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"text": "可以打开一扇黄门",
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"hideInToolbox": true
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},
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"blueKey": {
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"cls": "tools",
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"name": "蓝钥匙",
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"text": "可以打开一扇蓝门",
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"hideInToolbox": true
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},
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"redKey": {
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"cls": "tools",
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"name": "红钥匙",
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"text": "可以打开一扇红门",
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"hideInToolbox": true
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},
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"redGem": {
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"cls": "items",
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"name": "红宝石",
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"text": "攻击+${core.values.redGem}",
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"itemEffect": "core.status.hero.atk += core.values.redGem * core.status.thisMap.ratio",
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"itemEffectTip": ",攻击+${core.values.redGem * core.status.thisMap.ratio}",
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"useItemEffect": "core.status.hero.atk += core.values.redGem",
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"canUseItemEffect": "true"
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},
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"blueGem": {
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"cls": "items",
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"name": "蓝宝石",
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"text": ",防御+${core.values.blueGem}",
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"itemEffect": "core.status.hero.def += core.values.blueGem * core.status.thisMap.ratio",
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"itemEffectTip": ",防御+${core.values.blueGem * core.status.thisMap.ratio}",
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"useItemEffect": "core.status.hero.def += core.values.blueGem",
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"canUseItemEffect": "true"
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},
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"greenGem": {
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"cls": "items",
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"name": "绿宝石",
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"text": ",护盾+${core.values.greenGem}",
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"itemEffect": "core.status.hero.mdef += core.values.greenGem * core.status.thisMap.ratio",
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"itemEffectTip": ",护盾+${core.values.greenGem * core.status.thisMap.ratio}",
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"useItemEffect": "core.status.hero.mdef += core.values.greenGem",
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"canUseItemEffect": "true"
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},
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"yellowGem": {
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"cls": "items",
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"name": "黄宝石",
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"text": null,
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"itemEffect": "core.status.hero.atk += 1;\ncore.status.hero.def += 1;\ncore.status.hero.mdef += 3;",
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"itemEffectTip": ",全属性提升",
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"useItemEvent": null,
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"canUseItemEffect": "true"
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},
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"redPotion": {
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"cls": "items",
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"name": "红血瓶",
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"text": ",生命+${core.values.redPotion}",
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"itemEffect": "core.status.hero.hp += core.values.redPotion * core.status.thisMap.ratio",
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"itemEffectTip": ",生命+${core.values.redPotion * core.status.thisMap.ratio}",
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"useItemEffect": "core.status.hero.hp += core.values.redPotion",
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"canUseItemEffect": "true"
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},
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"bluePotion": {
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"cls": "items",
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"name": "蓝血瓶",
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"text": ",生命+${core.values.bluePotion}",
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"itemEffect": "core.status.hero.hp += core.values.bluePotion * core.status.thisMap.ratio",
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"itemEffectTip": ",生命+${core.values.bluePotion * core.status.thisMap.ratio}",
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"useItemEffect": "core.status.hero.hp += core.values.bluePotion",
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"canUseItemEffect": "true"
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},
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"yellowPotion": {
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"cls": "items",
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"name": "黄血瓶",
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"text": ",生命+${core.values.yellowPotion}",
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"itemEffect": "core.status.hero.hp += core.values.yellowPotion * core.status.thisMap.ratio",
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"itemEffectTip": ",生命+${core.values.yellowPotion * core.status.thisMap.ratio}",
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"useItemEffect": "core.status.hero.hp += core.values.yellowPotion",
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"canUseItemEffect": "true"
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},
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"greenPotion": {
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"cls": "items",
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"name": "绿血瓶",
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"text": ",生命+${core.values.greenPotion}",
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"itemEffect": "core.status.hero.hp += core.values.greenPotion * core.status.thisMap.ratio",
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"itemEffectTip": ",生命+${core.values.greenPotion * core.status.thisMap.ratio}",
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"useItemEffect": "core.status.hero.hp += core.values.greenPotion",
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"canUseItemEffect": "true"
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},
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"sword0": {
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"cls": "items",
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"name": "破旧的剑",
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"text": "一把已经生锈的剑",
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"equip": {
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"type": 0,
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"animate": "sword",
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"value": {
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"atk": 0
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}
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},
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"itemEffect": "core.status.hero.atk += 0",
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"itemEffectTip": ",攻击+0"
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},
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"sword1": {
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"cls": "items",
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"name": "铁剑",
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"text": "一把很普通的铁剑",
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"equip": null,
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"itemEffect": "core.status.hero.atk += 10",
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"itemEffectTip": ",攻击+10"
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},
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"sword2": {
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"cls": "items",
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"name": "银剑",
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"text": "一把很普通的银剑",
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"equip": null,
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"itemEffect": "core.status.hero.atk += 20",
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"itemEffectTip": ",攻击+20"
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},
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"sword3": {
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"cls": "items",
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"name": "骑士剑",
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"text": "一把很普通的骑士剑",
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"equip": null,
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"itemEffect": "core.status.hero.atk += 50",
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"itemEffectTip": ",攻击+50"
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},
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"sword4": {
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"cls": "items",
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"name": "圣剑",
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"text": "一把很普通的圣剑",
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"equip": null,
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"itemEffect": "core.status.hero.atk += 100",
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"itemEffectTip": ",攻击+100"
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},
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"sword5": {
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"cls": "items",
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"name": "神圣剑",
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"text": "一把很普通的神圣剑",
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"equip": null,
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"itemEffect": "core.status.hero.atk += 200",
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"itemEffectTip": ",攻击+200"
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},
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"shield0": {
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"cls": "items",
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"name": "破旧的盾",
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"text": "一个很破旧的铁盾",
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"equip": {
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"type": 1,
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"value": {
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"def": 0
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}
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},
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"itemEffect": "core.status.hero.def += 0",
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"itemEffectTip": ",防御+0"
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},
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"shield1": {
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"cls": "items",
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"name": "铁盾",
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"text": "一个很普通的铁盾",
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"equip": null,
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"itemEffect": "core.status.hero.def += 10",
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"itemEffectTip": ",防御+10"
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},
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"shield2": {
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"cls": "items",
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"name": "银盾",
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"text": "一个很普通的银盾",
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"equip": {
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"type": 1,
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"value": {
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"def": 20
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}
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},
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"itemEffect": "core.status.hero.def += 20",
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"itemEffectTip": ",防御+20"
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},
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"shield3": {
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"cls": "items",
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"name": "骑士盾",
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"text": "一个很普通的骑士盾",
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"equip": {
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"type": 1,
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"value": {
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"def": 40
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}
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},
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"itemEffect": "core.status.hero.def += 50",
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"itemEffectTip": ",防御+50"
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},
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"shield4": {
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"cls": "items",
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"name": "圣盾",
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"text": "一个很普通的圣盾",
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"equip": null,
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"itemEffect": "core.status.hero.def += 100",
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"itemEffectTip": ",防御+100"
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},
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"shield5": {
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"cls": "items",
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"name": "神圣盾",
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"text": "一个很普通的神圣盾",
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"equip": {
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"type": 1,
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"value": {
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"def": 100,
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"mdef": 100
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}
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},
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"itemEffect": "core.status.hero.def += 200",
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"itemEffectTip": ",防御+200"
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},
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"superPotion": {
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"cls": "items",
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"name": "圣水",
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"itemEffect": "core.status.hero.hp *= 2",
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"itemEffectTip": ",生命值翻倍",
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"useItemEffect": "core.status.hero.hp *= 2;core.playSound('回血');",
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"canUseItemEffect": "true",
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"text": "生命值翻倍"
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},
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"book": {
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"cls": "constants",
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"name": "人生指南",
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"text": "可以查看当前楼层各怪物属性",
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"hideInToolbox": true,
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"useItemEffect": "core.ui.drawBook(0);",
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"canUseItemEffect": "true"
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},
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"fly": {
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"cls": "constants",
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"name": "楼层传送器",
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"text": "可以自由往来去过的楼层",
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"hideInReplay": true,
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"hideInToolbox": true,
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"useItemEffect": "core.ui.drawFly(core.floorIds.indexOf(core.status.floorId));",
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"canUseItemEffect": "(function () {\n\tif (core.flags.flyNearStair && !core.nearStair()) return false;\n\treturn core.status.maps[core.status.floorId].canFlyFrom;\n})();"
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},
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"coin": {
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"cls": "items",
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"name": "幸运金币",
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"text": "持有时打败怪物可得双倍金币",
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"itemEffect": "core.status.hero.money += 200"
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},
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"freezeBadge": {
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"cls": "constants",
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"name": "冰冻徽章",
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"text": "可以将面前的熔岩变成平地",
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"useItemEffect": "(function () {\n\tvar success = false;\n\n\tvar snowFourDirections = false; // 是否多方向雪花;如果是将其改成true\n\tif (snowFourDirections) {\n\t\t// 多方向雪花\n\t\tfor (var direction in core.utils.scan) { // 多方向雪花默认四方向,如需改为八方向请将这两个scan改为scan2\n\t\t\tvar delta = core.utils.scan[direction];\n\t\t\tvar nx = core.getHeroLoc('x') + delta.x,\n\t\t\t\tny = core.getHeroLoc('y') + delta.y;\n\t\t\tif (core.getBlockId(nx, ny) == 'lava') {\n\t\t\t\tcore.removeBlock(nx, ny);\n\t\t\t\tsuccess = true;\n\t\t\t}\n\t\t}\n\t} else {\n\t\tif (core.getBlockId(core.nextX(), core.nextY()) == 'lava') {\n\t\t\tcore.removeBlock(core.nextX(), core.nextY());\n\t\t\tsuccess = true;\n\t\t}\n\t}\n\n\tif (success) {\n\t\tcore.playSound('打开界面');\n\t\tcore.drawTip(core.material.items[itemId].name + '使用成功', itemId);\n\t} else {\n\t\tcore.playSound('操作失败');\n\t\tcore.drawTip(\"当前无法使用\" + core.material.items[itemId].name, itemId);\n\t\tcore.addItem(itemId, 1);\n\t\treturn;\n\t}\n})();",
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"canUseItemEffect": "true"
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},
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"cross": {
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"cls": "constants",
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"name": "十字架",
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"text": "持有后无视怪物的无敌属性"
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},
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"dagger": {
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"cls": "constants",
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"name": "屠龙匕首",
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"text": "该道具尚未被定义"
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},
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"amulet": {
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"cls": "constants",
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"name": "护符",
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"text": "持有时无视负面地形"
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},
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"bigKey": {
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"cls": "tools",
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"name": "大黄门钥匙",
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"text": "可以开启当前层所有黄门",
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"itemEffect": "core.addItem('yellowKey', 1);\ncore.addItem('blueKey', 1);\ncore.addItem('redKey', 1);",
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"itemEffectTip": ",全钥匙+1",
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"useItemEffect": "(function () {\n\tvar actions = core.searchBlock(\"yellowDoor\").map(function (block) {\n\t\treturn { \"type\": \"openDoor\", \"loc\": [block.x, block.y], \"async\": true };\n\t});\n\tactions.push({ \"type\": \"waitAsync\" });\n\tactions.push({ \"type\": \"tip\", \"text\": core.material.items[itemId].name + \"使用成功\" });\n\tcore.insertAction(actions);\n})();",
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"canUseItemEffect": "(function () {\n\treturn core.searchBlock('yellowDoor').length > 0;\n})();"
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},
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"greenKey": {
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"cls": "tools",
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"name": "绿钥匙",
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"text": "可以打开一扇绿门"
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},
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"steelKey": {
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"cls": "tools",
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"name": "铁门钥匙",
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"text": "可以打开一扇铁门"
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},
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"pickaxe": {
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"cls": "tools",
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"name": "破墙镐",
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"text": "在人生中总有帮助过自己的人。可以破开部分墙体和怪物。",
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"useItemEffect": "(function () {\n\tvar canBreak = function (x, y) {\n\t\tvar block = core.getBlock(x, y);\n\t\tif (block == null || block.disable) return false;\n\t\treturn block.event.cls.indexOf('enemy') != 0 && block.event.cls.indexOf('items') != 0 && ![85, 86, 17].includes(block.id);\n\t};\n\tvar canBomb = function (x, y) {\n\t\tvar block = core.getBlock(x, y);\n\t\tif (block == null || block.disable || block.event.cls.indexOf('enemy') != 0) return false;\n\t\tvar enemy = core.material.enemys[block.event.id];\n\t\treturn enemy && !enemy.notBomb;\n\t};\n\n\tvar success = false,\n\t\tfail = false;\n\tvar pickaxeFourDirections = false; // 是否多方向破;如果是将其改成true\n\tif (pickaxeFourDirections) {\n\t\t// 多方向破\n\t\tfor (var direction in core.utils.scan) { // 多方向破默认四方向,如需改成八方向请将这两个scan改为scan2\n\t\t\tvar delta = core.utils.scan[direction];\n\t\t\tvar nx = core.getHeroLoc('x') + delta.x,\n\t\t\t\tny = core.getHeroLoc('y') + delta.y;\n\t\t\tif (canBreak(nx, ny)) {\n\t\t\t\tcore.removeBlock(nx, ny);\n\t\t\t\tsuccess = true;\n\t\t\t}\n\t\t}\n\t} else {\n\t\t// 仅破当前\n\t\tif (canBreak(core.nextX(), core.nextY())) {\n\t\t\tcore.removeBlock(core.nextX(), core.nextY());\n\t\t\tsuccess = true;\n\t\t} else if (canBomb(core.nextX(), core.nextY())) {\n\t\t\tcore.setEnemyOnPoint(core.nextX(), core.nextY(), null, 'atk', 0);\n\t\t\tcore.setEnemyOnPoint(core.nextX(), core.nextY(), null, 'def', 0);\n\t\t\tcore.setEnemyOnPoint(core.nextX(), core.nextY(), null, 'hp', 0);\n\t\t\tcore.setEnemyOnPoint(core.nextX(), core.nextY(), null, 'special', 0);\n\t\t\tcore.saveAndStopAutomaticRoute();\n\t\t\tcore.afterBattle(core.getBlockId(core.nextX(), core.nextY()), core.nextX(), core.nextY());\n\t\t\tfail = true;\n\t\t}\n\t}\n\n\tif (success || fail) {\n\t\tcore.playSound('破墙镐');\n\t\tcore.drawTip(core.material.items[itemId].name + '使用成功', itemId);\n\t} else {\n\t\t// 无法使用\n\t\tcore.playSound('操作失败');\n\t\tcore.drawTip(\"当前无法使用\" + core.material.items[itemId].name, itemId);\n\t\tcore.addItem(itemId, 1);\n\t\treturn;\n\t}\n})();",
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"canUseItemEffect": "true"
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},
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"icePickaxe": {
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"cls": "tools",
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"name": "破冰镐",
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"text": "可以破坏勇士面前的一堵冰墙",
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"useItemEffect": "(function () {\n\tcore.drawTip(core.material.items[itemId].name + '使用成功', itemId);\n\tcore.insertAction({ \"type\": \"openDoor\", \"loc\": [\"core.nextX()\", \"core.nextY()\"] });\n})();",
|
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"canUseItemEffect": "(function () {\n\treturn core.getBlockId(core.nextX(), core.nextY()) == 'ice';\n})();"
|
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},
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"bomb": {
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"cls": "tools",
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"name": "炸弹",
|
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"text": "可以炸掉勇士面前的怪物",
|
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"useItemEffect": "(function () {\n\tvar bombList = []; // 炸掉的怪物坐标列表\n\tvar todo = []; // 炸弹后事件\n\tvar money = 0,\n\t\texp = 0; // 炸弹获得的金币和经验\n\n\tvar canBomb = function (x, y) {\n\t\tvar block = core.getBlock(x, y);\n\t\tif (block == null || block.disable || block.event.cls.indexOf('enemy') != 0) return false;\n\t\tvar enemy = core.material.enemys[block.event.id];\n\t\treturn enemy && !enemy.notBomb;\n\t};\n\n\tvar bomb = function (x, y) {\n\t\tif (!canBomb(x, y)) return;\n\t\tbombList.push([x, y]);\n\t\tvar id = core.getBlockId(x, y),\n\t\t\tenemy = core.material.enemys[id];\n\t\tmoney += core.getEnemyValue(enemy, 'money', x, y) || 0;\n\t\texp += core.getEnemyValue(enemy, 'exp', x, y) || 0;\n\t\tcore.push(todo, core.floors[core.status.floorId].afterBattle[x + \",\" + y]);\n\t\tcore.push(todo, enemy.afterBattle);\n\t\tcore.removeBlock(x, y);\n\t}\n\n\t// 如果要多方向可炸,把这里的false改成true\n\tif (false) {\n\t\tvar scan = core.utils.scan; // 多方向炸时默认四方向,如果要改成八方向炸可以改成 core.utils.scan2\n\t\tfor (var direction in scan) {\n\t\t\tvar delta = scan[direction];\n\t\t\tbomb(core.getHeroLoc('x') + delta.x, core.getHeroLoc('y') + delta.y);\n\t\t}\n\t} else {\n\t\t// 仅炸当前\n\t\tbomb(core.nextX(), core.nextY());\n\t}\n\n\tif (bombList.length == 0) {\n\t\tcore.playSound('操作失败');\n\t\tcore.drawTip('当前无法使用' + core.material.items[itemId].name, itemId);\n\t\tcore.addItem(itemId, 1);\n\t\treturn;\n\t}\n\n\tcore.playSound('炸弹');\n\tcore.drawTip(core.material.items[itemId].name + '使用成功', itemId);\n\n\t// 取消这里的注释可以炸弹后获得金币和经验\n\t// core.status.hero.money += money;\n\t// core.status.hero.exp += exp;\n\n\t// 取消这里的注释可以炸弹引发战后事件\n\t// if (todo.length > 0) core.insertAction(todo);\n\n})();",
|
||
"canUseItemEffect": "true"
|
||
},
|
||
"centerFly": {
|
||
"cls": "tools",
|
||
"name": "中心对称飞行器",
|
||
"text": "可以飞向当前楼层中心对称的位置",
|
||
"useItemEffect": "core.playSound('centerFly.mp3');\ncore.clearMap('hero');\ncore.setHeroLoc('x', core.bigmap.width - 1 - core.getHeroLoc('x'));\ncore.setHeroLoc('y', core.bigmap.height - 1 - core.getHeroLoc('y'));\ncore.drawHero();\ncore.drawTip(core.material.items[itemId].name + '使用成功');",
|
||
"canUseItemEffect": "(function () {\n\tvar toX = core.bigmap.width - 1 - core.getHeroLoc('x'),\n\t\ttoY = core.bigmap.height - 1 - core.getHeroLoc('y');\n\tvar id = core.getBlockId(toX, toY);\n\treturn id == null;\n})();"
|
||
},
|
||
"upFly": {
|
||
"cls": "tools",
|
||
"name": "上楼器",
|
||
"text": "可以飞往楼上的相同位置",
|
||
"useItemEffect": "(function () {\n\tvar floorId = core.floorIds[core.floorIds.indexOf(core.status.floorId) + 1];\n\tif (core.status.event.id == 'action') {\n\t\tcore.insertAction([\n\t\t\t{ \"type\": \"changeFloor\", \"loc\": [core.getHeroLoc('x'), core.getHeroLoc('y')], \"floorId\": floorId },\n\t\t\t{ \"type\": \"tip\", \"text\": core.material.items[itemId].name + '使用成功' }\n\t\t]);\n\t} else {\n\t\tcore.changeFloor(floorId, null, core.status.hero.loc, null, function () {\n\t\t\tcore.drawTip(core.material.items[itemId].name + '使用成功');\n\t\t\tcore.replay();\n\t\t});\n\t}\n})();",
|
||
"canUseItemEffect": "(function () {\n\tvar floorId = core.status.floorId,\n\t\tindex = core.floorIds.indexOf(floorId);\n\tif (index < core.floorIds.length - 1) {\n\t\tvar toId = core.floorIds[index + 1],\n\t\t\ttoX = core.getHeroLoc('x'),\n\t\t\ttoY = core.getHeroLoc('y');\n\t\tvar mw = core.floors[toId].width,\n\t\t\tmh = core.floors[toId].height;\n\t\tif (toX >= 0 && toX < mw && toY >= 0 && toY < mh && core.getBlock(toX, toY, toId) == null) {\n\t\t\treturn true;\n\t\t}\n\t}\n\treturn false;\n})();"
|
||
},
|
||
"downFly": {
|
||
"cls": "tools",
|
||
"name": "下楼器",
|
||
"text": "可以飞往楼下的相同位置",
|
||
"useItemEffect": "(function () {\n\tvar floorId = core.floorIds[core.floorIds.indexOf(core.status.floorId) - 1];\n\tif (core.status.event.id == 'action') {\n\t\tcore.insertAction([\n\t\t\t{ \"type\": \"changeFloor\", \"loc\": [core.getHeroLoc('x'), core.getHeroLoc('y')], \"floorId\": floorId },\n\t\t\t{ \"type\": \"tip\", \"text\": core.material.items[itemId].name + '使用成功' }\n\t\t]);\n\t} else {\n\t\tcore.changeFloor(floorId, null, core.status.hero.loc, null, function () {\n\t\t\tcore.drawTip(core.material.items[itemId].name + '使用成功');\n\t\t\tcore.replay();\n\t\t});\n\t}\n})();",
|
||
"canUseItemEffect": "(function () {\n\tvar floorId = core.status.floorId,\n\t\tindex = core.floorIds.indexOf(floorId);\n\tif (index > 0) {\n\t\tvar toId = core.floorIds[index - 1],\n\t\t\ttoX = core.getHeroLoc('x'),\n\t\t\ttoY = core.getHeroLoc('y');\n\t\tvar mw = core.floors[toId].width,\n\t\t\tmh = core.floors[toId].height;\n\t\tif (toX >= 0 && toX < mw && toY >= 0 && toY < mh && core.getBlock(toX, toY, toId) == null) {\n\t\t\treturn true;\n\t\t}\n\t}\n\treturn false;\n})();"
|
||
},
|
||
"earthquake": {
|
||
"cls": "tools",
|
||
"name": "地震卷轴",
|
||
"text": "可以破坏当前层的所有墙",
|
||
"useItemEffect": "(function () {\n\tvar indexes = [];\n\tfor (var index in core.status.thisMap.blocks) {\n\t\tvar block = core.status.thisMap.blocks[index];\n\t\tif (!block.disable && block.event.canBreak) {\n\t\t\tindexes.push(index);\n\t\t}\n\t}\n\tcore.removeBlockByIndexes(indexes);\n\tcore.redrawMap();\n\tcore.playSound('炸弹');\n\tcore.drawTip(core.material.items[itemId].name + '使用成功');\n})();",
|
||
"canUseItemEffect": "(function () {\n\treturn core.status.thisMap.blocks.filter(function (block) {\n\t\treturn !block.disable && block.event.canBreak;\n\t}).length > 0;\n})();"
|
||
},
|
||
"poisonWine": {
|
||
"cls": "tools",
|
||
"name": "解毒药水",
|
||
"text": "可以解除中毒状态",
|
||
"useItemEffect": "core.triggerDebuff('remove', 'poison');",
|
||
"canUseItemEffect": "core.hasFlag('poison');"
|
||
},
|
||
"weakWine": {
|
||
"cls": "tools",
|
||
"name": "解衰药水",
|
||
"text": "可以解除衰弱状态",
|
||
"useItemEffect": "core.triggerDebuff('remove', 'weak');",
|
||
"canUseItemEffect": "core.hasFlag('weak');"
|
||
},
|
||
"curseWine": {
|
||
"cls": "tools",
|
||
"name": "解咒药水",
|
||
"text": "可以解除诅咒状态",
|
||
"useItemEffect": "core.triggerDebuff('remove', 'curse');",
|
||
"canUseItemEffect": "core.hasFlag('curse');"
|
||
},
|
||
"superWine": {
|
||
"cls": "tools",
|
||
"name": "万能药水",
|
||
"text": "可以解除所有不良状态",
|
||
"useItemEffect": "core.triggerDebuff('remove', ['poison', 'weak', 'curse']);",
|
||
"canUseItemEffect": "(function() {\n\treturn core.hasFlag('poison') || core.hasFlag('weak') || core.hasFlag('curse');\n})();"
|
||
},
|
||
"hammer": {
|
||
"cls": "tools",
|
||
"name": "圣锤",
|
||
"text": "该道具尚未被定义"
|
||
},
|
||
"lifeWand": {
|
||
"cls": "constants",
|
||
"name": "特长生优势",
|
||
"text": "我是以竞赛特长生的优势进入的昭兴一中,让我免去了中考直接进入昭兴一中学习。此优势可以在与敌人作战中恢复怪物血量的百分之十五的生命值。",
|
||
"useItemEvent": null,
|
||
"canUseItemEffect": "true"
|
||
},
|
||
"jumpShoes": {
|
||
"cls": "tools",
|
||
"name": "跳跃靴",
|
||
"text": "能跳跃到前方两格处",
|
||
"useItemEffect": "core.playSound(\"跳跃\");\ncore.insertAction({ \"type\": \"jumpHero\", \"loc\": [core.nextX(2), core.nextY(2)] });",
|
||
"canUseItemEffect": "(function () {\n\tvar nx = core.nextX(2),\n\t\tny = core.nextY(2);\n\treturn nx >= 0 && nx < core.bigmap.width && ny >= 0 && ny < core.bigmap.height && core.getBlockId(nx, ny) == null;\n})();"
|
||
},
|
||
"skill1": {
|
||
"cls": "constants",
|
||
"name": "技能:二倍斩",
|
||
"text": "可以打开或关闭主动技能二倍斩",
|
||
"hideInReplay": true,
|
||
"useItemEffect": "(function () {\n\tvar skillValue = 1; // 技能的flag:skill值,可用于当前开启技能的判定;对于新技能可以依次改成2,3等等\n\tvar skillNeed = 5; // 技能的需求\n\tvar skillName = '二倍斩'; // 技能的名称\n\n\tif (core.getFlag('skill', 0) != skillValue) { // 判断当前是否已经开了技能\n\t\tif (core.getStatus('mana') >= skillNeed) { // 这里要写当前能否开技能的条件判断,比如魔力值至少要多少\n\t\t\tcore.playSound('打开界面');\n\t\t\tcore.setFlag('skill', skillValue); // 开技能1\n\t\t\tcore.setFlag('skillName', skillName); // 设置技能名\n\t\t} else {\n\t\t\tcore.playSound('操作失败');\n\t\t\tcore.drawTip('魔力不足,无法开启技能');\n\t\t}\n\t} else { // 关闭技能\n\t\tcore.setFlag('skill', 0); // 关闭技能状态\n\t\tcore.setFlag('skillName', '无');\n\t}\n})();",
|
||
"canUseItemEffect": "true"
|
||
},
|
||
"wand": {
|
||
"cls": "items",
|
||
"name": "新物品"
|
||
},
|
||
"pack": {
|
||
"cls": "items",
|
||
"name": "钱袋",
|
||
"itemEffect": "core.status.hero.money += 500",
|
||
"itemEffectTip": ",金币+500"
|
||
},
|
||
"I331": {
|
||
"cls": "items",
|
||
"name": "新物品",
|
||
"canUseItemEffect": "true"
|
||
},
|
||
"I332": {
|
||
"cls": "items",
|
||
"name": "新物品",
|
||
"canUseItemEffect": "true"
|
||
},
|
||
"I333": {
|
||
"cls": "items",
|
||
"name": "新物品",
|
||
"canUseItemEffect": "true"
|
||
},
|
||
"I334": {
|
||
"cls": "items",
|
||
"name": "新物品",
|
||
"canUseItemEffect": "true"
|
||
},
|
||
"I335": {
|
||
"cls": "items",
|
||
"name": "新物品",
|
||
"canUseItemEffect": "true"
|
||
},
|
||
"I336": {
|
||
"cls": "constants",
|
||
"name": "减分优势",
|
||
"canUseItemEffect": "true"
|
||
},
|
||
"I337": {
|
||
"cls": "items",
|
||
"name": "新物品",
|
||
"canUseItemEffect": "true"
|
||
},
|
||
"I338": {
|
||
"cls": "items",
|
||
"name": "新物品",
|
||
"canUseItemEffect": "true"
|
||
},
|
||
"I339": {
|
||
"cls": "items",
|
||
"name": "新物品",
|
||
"canUseItemEffect": "true"
|
||
},
|
||
"I340": {
|
||
"cls": "items",
|
||
"name": "新物品",
|
||
"canUseItemEffect": "true"
|
||
},
|
||
"I341": {
|
||
"cls": "items",
|
||
"name": "新物品",
|
||
"canUseItemEffect": "true"
|
||
},
|
||
"I342": {
|
||
"cls": "constants",
|
||
"name": "人生事件薄",
|
||
"canUseItemEffect": "true",
|
||
"useItemEvent": [
|
||
{
|
||
"type": "while",
|
||
"condition": "1",
|
||
"data": [
|
||
{
|
||
"type": "choices",
|
||
"text": "你想知道什么呢?",
|
||
"choices": [
|
||
{
|
||
"text": "关于自己",
|
||
"action": [
|
||
"生命:万物之源。只有拥有生命你才能不断的走下去。生命与健康息息相关,还会因为你的心态变的无比强大或是脆弱不堪...\n攻击:披荆斩棘的利刃。只要心中有信念,这利刃就更强!\n防御:坚韧的铠甲。内心坚定,多大的坎也能挺过去。\n护盾:守护的力量。不知你相不相信,在这个世界上总有人默默的守护着你,默默的帮你承受着你的痛苦。\n经验:成长的轨迹,经历越多经验就会越多,当你经验多起来的时候,也许你已经长大成人了..."
|
||
]
|
||
},
|
||
{
|
||
"text": "关于环境",
|
||
"action": [
|
||
"人生好比一条大道,它的尽头又在何方?\n在人生的道路上,必定会经历很多磨难,也会遇到许多挫折,这条路注定不会一帆风顺。但世间总有一些东西值得我们去探索值得我们去寻找。究竟怎样才能走到大道的尽头呢?"
|
||
]
|
||
},
|
||
{
|
||
"text": "关于怪物",
|
||
"action": [
|
||
"没有人会一帆风顺,也没人会保持一种情绪。\n怪物是什么?世界上根本没有怪物,被认为怪物的东西不过是超过人们的认知罢了。但是,人生总会有一些坎,困难,找你麻烦的家伙,自身的不良情绪,自己的心魔等等...这,也许会成为你心中的怪物..."
|
||
]
|
||
},
|
||
{
|
||
"text": "关于道具",
|
||
"action": [
|
||
"人生中,有数不尽的财富美好等待着你去获得。请相信你的能力可以得到他们。\n宝石:在人生的道路上,我们只有不断的学习才能更好的向前,宝石是智慧与勇气的化身,它可以让你变的更强。\n血瓶:人最重要的是生命,我们要维持生命必须要获得足够的水和食物,生病了需要药,而血瓶就是它们的化身。\n钥匙:人生有无数道坎,一道道坎构成了一道道门,只有你成长了,那么才会获得开门的钥匙。但人生当中,总要面临一些选择,钥匙终究是有限的,面对不同的坎需要你做出重大选择,这选择也许会影响你的未来...\n其它道具:天道酬勤,苦心人天不负,只有不断的磨练才能获得更好的东西。"
|
||
]
|
||
},
|
||
{
|
||
"text": "关于战斗",
|
||
"action": [
|
||
"真的甘心一直被别人压着吗?来吧,大胆的往前冲!\n精神是人的支柱,这股精神激励着你不断向前。人生中的各种磨难,需要你通过战斗一一化解!\n永远不要低估自己,只有勇往直前,坚持不懈,才能冲破一个个的坎,打到一个又一个的怪物,突破一个又一个的关卡!"
|
||
]
|
||
},
|
||
{
|
||
"text": "关于人生",
|
||
"action": [
|
||
"浩瀚无际的星空,由一个个梦想交汇而成...抬头看向星空的时候,你是否知道自己究竟要去往何处?\n过去的时光中,总有一些痛苦让你刻骨铭心,总有一些快乐让你回味,酸甜苦辣,五味杂陈...你能感受的到吗?感受的话...你会想些啥呢?\n远在九天之上的梦想,并非遥不可及,踏空而行,贯彻道路,终有一天能够圆梦九天..."
|
||
]
|
||
},
|
||
{
|
||
"text": "游玩注意事项(重要)",
|
||
"action": [
|
||
"1.本塔没有领域夹击吸血等恶心属性。\n2.遇到单层全是血门的时候存个档,大boss会很强,需要开血门。\n3.尽量多存钥匙以备不时之需。\n4.本塔多余血量没用,钥匙足够每一区哪怕只剩1血也能过关。\n5.本塔纯钥匙和破计分,血量不参与计分。\n6.机关门需要清理特殊怪物或者清理完本区全部怪物,铁门需要清理完本区全部怪物。\n7.每个区的红黄蓝绿宝石都要拿完。"
|
||
]
|
||
},
|
||
{
|
||
"text": "数值显示: ${(core.getFlag(\"itemDetail\") ? \"[ON]\" : \"[OFF]\")}",
|
||
"action": [
|
||
{
|
||
"type": "setValue",
|
||
"name": "flag:itemDetail",
|
||
"value": "(!flag:itemDetail)"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"text": "离开",
|
||
"action": [
|
||
{
|
||
"type": "break",
|
||
"n": 1
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
],
|
||
"text": "本塔的设定集(强烈建议打开)"
|
||
},
|
||
"I420": {
|
||
"cls": "items",
|
||
"name": "方块红宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.atk += 15",
|
||
"itemEffectTip": ",攻击+15"
|
||
},
|
||
"I421": {
|
||
"cls": "items",
|
||
"name": "方块蓝宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.def += 15",
|
||
"itemEffectTip": ",防御+15"
|
||
},
|
||
"I422": {
|
||
"cls": "items",
|
||
"name": "方块绿宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.mdef += 40",
|
||
"itemEffectTip": ",魔防+40"
|
||
},
|
||
"I423": {
|
||
"cls": "items",
|
||
"name": "方块黄宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.atk += 15;\ncore.status.hero.def += 15;\ncore.status.hero.mdef += 40;",
|
||
"itemEffectTip": ",全属性提升"
|
||
},
|
||
"I424": {
|
||
"cls": "items",
|
||
"name": "红钻石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.atk += 20",
|
||
"itemEffectTip": ",攻击+20"
|
||
},
|
||
"I425": {
|
||
"cls": "items",
|
||
"name": "蓝钻石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.def += 20",
|
||
"itemEffectTip": ",防御+20"
|
||
},
|
||
"I426": {
|
||
"cls": "items",
|
||
"name": "绿钻石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.mdef += 50",
|
||
"itemEffectTip": ",魔防+50"
|
||
},
|
||
"I427": {
|
||
"cls": "items",
|
||
"name": "黄钻石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffectTip": ",全属性提升",
|
||
"itemEffect": "core.status.hero.atk += 20;\ncore.status.hero.def += 20;\ncore.status.hero.mdef += 50;"
|
||
},
|
||
"I428": {
|
||
"cls": "items",
|
||
"name": "六星红宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.atk += 30",
|
||
"itemEffectTip": ",攻击+30"
|
||
},
|
||
"I429": {
|
||
"cls": "items",
|
||
"name": "六星蓝宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.def += 30",
|
||
"itemEffectTip": ",防御+30"
|
||
},
|
||
"I430": {
|
||
"cls": "items",
|
||
"name": "六星绿宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.mdef += 80",
|
||
"itemEffectTip": ",魔防+80"
|
||
},
|
||
"I431": {
|
||
"cls": "items",
|
||
"name": "六星黄宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffectTip": ",全属性提升",
|
||
"itemEffect": "core.status.hero.atk += 30;\ncore.status.hero.def += 30;\ncore.status.hero.mdef += 80;"
|
||
},
|
||
"I432": {
|
||
"cls": "items",
|
||
"name": "大牛红宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.atk += 50",
|
||
"itemEffectTip": ",攻击+50"
|
||
},
|
||
"I433": {
|
||
"cls": "items",
|
||
"name": "大牛蓝宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.def += 50",
|
||
"itemEffectTip": ",防御+50"
|
||
},
|
||
"I434": {
|
||
"cls": "items",
|
||
"name": "大牛绿宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.mdef += 120",
|
||
"itemEffectTip": ",魔防+120"
|
||
},
|
||
"I435": {
|
||
"cls": "items",
|
||
"name": "大牛黄宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffectTip": ",全属性提升",
|
||
"itemEffect": "core.status.hero.atk += 50;\ncore.status.hero.def += 50;\ncore.status.hero.mdef += 120;"
|
||
},
|
||
"I436": {
|
||
"cls": "items",
|
||
"name": "勾玉红宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.atk += 80",
|
||
"itemEffectTip": ",攻击+80"
|
||
},
|
||
"I437": {
|
||
"cls": "items",
|
||
"name": "勾玉蓝宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.def += 80",
|
||
"itemEffectTip": ",防御+80"
|
||
},
|
||
"I438": {
|
||
"cls": "items",
|
||
"name": "勾玉绿宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.mdef += 200"
|
||
},
|
||
"I439": {
|
||
"cls": "items",
|
||
"name": "勾玉黄宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffectTip": ",全属性提升",
|
||
"itemEffect": "core.status.hero.atk += 80;\ncore.status.hero.def += 80;\ncore.status.hero.mdef += 200;"
|
||
},
|
||
"I440": {
|
||
"cls": "items",
|
||
"name": "二级红宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.atk += 2",
|
||
"itemEffectTip": ",攻击+2"
|
||
},
|
||
"I441": {
|
||
"cls": "items",
|
||
"name": "二级蓝宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffectTip": ",防御+2",
|
||
"itemEffect": "core.status.hero.def += 2"
|
||
},
|
||
"I442": {
|
||
"cls": "items",
|
||
"name": "二级绿宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.mdef += 5",
|
||
"itemEffectTip": ",魔防+5"
|
||
},
|
||
"I443": {
|
||
"cls": "items",
|
||
"name": "二级黄宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.atk += 2;\ncore.status.hero.def += 2;\ncore.status.hero.mdef += 5;",
|
||
"itemEffectTip": ",全属性提升"
|
||
},
|
||
"I444": {
|
||
"cls": "items",
|
||
"name": "三级红宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.atk += 3",
|
||
"itemEffectTip": ",攻击+3"
|
||
},
|
||
"I445": {
|
||
"cls": "items",
|
||
"name": "三级蓝宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.def += 3",
|
||
"itemEffectTip": ",防御+3"
|
||
},
|
||
"I446": {
|
||
"cls": "items",
|
||
"name": "三级绿宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.mdef += 8",
|
||
"itemEffectTip": ",魔防+8"
|
||
},
|
||
"I447": {
|
||
"cls": "items",
|
||
"name": "三级黄宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.atk += 3;\ncore.status.hero.def += 3;\ncore.status.hero.mdef += 8;",
|
||
"itemEffectTip": ",全属性提升"
|
||
},
|
||
"I448": {
|
||
"cls": "items",
|
||
"name": "大红血瓶",
|
||
"canUseItemEffect": "true",
|
||
"hideInToolbox": false,
|
||
"itemEffect": "core.status.hero.hp += 800",
|
||
"itemEffectTip": ",生命+800"
|
||
},
|
||
"I449": {
|
||
"cls": "items",
|
||
"name": "大蓝血瓶",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.hp += 1000",
|
||
"itemEffectTip": ",生命+1000"
|
||
},
|
||
"I450": {
|
||
"cls": "items",
|
||
"name": "大绿血瓶",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.hp += 2000",
|
||
"itemEffectTip": ",生命+2000"
|
||
},
|
||
"I451": {
|
||
"cls": "items",
|
||
"name": "大黄血瓶",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.hp += 1500",
|
||
"itemEffectTip": ",生命+1500"
|
||
},
|
||
"I578": {
|
||
"cls": "items",
|
||
"name": "新物品",
|
||
"canUseItemEffect": "true"
|
||
},
|
||
"I579": {
|
||
"cls": "items",
|
||
"name": "新物品",
|
||
"canUseItemEffect": "true"
|
||
},
|
||
"I580": {
|
||
"cls": "items",
|
||
"name": "新物品",
|
||
"canUseItemEffect": "true"
|
||
},
|
||
"I581": {
|
||
"cls": "items",
|
||
"name": "新物品",
|
||
"canUseItemEffect": "true"
|
||
},
|
||
"I582": {
|
||
"cls": "items",
|
||
"name": "新物品",
|
||
"canUseItemEffect": "true"
|
||
},
|
||
"I583": {
|
||
"cls": "items",
|
||
"name": "四级红宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.atk += 5",
|
||
"itemEffectTip": ",攻击+5"
|
||
},
|
||
"I584": {
|
||
"cls": "items",
|
||
"name": "四级蓝宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.def += 5",
|
||
"itemEffectTip": ",防御+5"
|
||
},
|
||
"I585": {
|
||
"cls": "items",
|
||
"name": "四级绿宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.mdef += 12",
|
||
"itemEffectTip": ",魔防+12"
|
||
},
|
||
"I586": {
|
||
"cls": "items",
|
||
"name": "四级黄宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.atk += 5;\ncore.status.hero.def += 5;\ncore.status.hero.mdef += 12;",
|
||
"itemEffectTip": ",全属性提升"
|
||
},
|
||
"I587": {
|
||
"cls": "items",
|
||
"name": "五级红宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.atk += 10",
|
||
"itemEffectTip": ",攻击+10"
|
||
},
|
||
"I588": {
|
||
"cls": "items",
|
||
"name": "五级蓝宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.def += 10",
|
||
"itemEffectTip": ",+10防御"
|
||
},
|
||
"I589": {
|
||
"cls": "items",
|
||
"name": "五级绿宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.mdef += 25",
|
||
"itemEffectTip": ",魔防+25"
|
||
},
|
||
"I590": {
|
||
"cls": "items",
|
||
"name": "五级黄宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.atk += 10;\ncore.status.hero.def += 10;\ncore.status.hero.mdef += 25;",
|
||
"itemEffectTip": ",全属性提升"
|
||
},
|
||
"I591": {
|
||
"cls": "items",
|
||
"name": "红结晶",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.atk += 10000",
|
||
"itemEffectTip": ",攻击+10000"
|
||
},
|
||
"I592": {
|
||
"cls": "items",
|
||
"name": "蓝结晶",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.def += 10000",
|
||
"itemEffectTip": ",防御+10000"
|
||
},
|
||
"I593": {
|
||
"cls": "items",
|
||
"name": "绿结晶",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.mdef += 30000",
|
||
"itemEffectTip": ",魔防+30000"
|
||
},
|
||
"I594": {
|
||
"cls": "items",
|
||
"name": "黄结晶",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.atk += 10000;\ncore.status.hero.def += 10000;\ncore.status.hero.mdef += 30000;",
|
||
"itemEffectTip": ",全属性提升"
|
||
},
|
||
"I595": {
|
||
"cls": "items",
|
||
"name": "新物品",
|
||
"canUseItemEffect": "true"
|
||
},
|
||
"I596": {
|
||
"cls": "items",
|
||
"name": "新物品",
|
||
"canUseItemEffect": "true"
|
||
},
|
||
"I597": {
|
||
"cls": "items",
|
||
"name": "新物品",
|
||
"canUseItemEffect": "true"
|
||
},
|
||
"I598": {
|
||
"cls": "items",
|
||
"name": "新物品",
|
||
"canUseItemEffect": "true"
|
||
},
|
||
"I599": {
|
||
"cls": "items",
|
||
"name": "特制红血瓶",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.hp += 3000"
|
||
},
|
||
"I600": {
|
||
"cls": "items",
|
||
"name": "新物品",
|
||
"canUseItemEffect": "true"
|
||
},
|
||
"I601": {
|
||
"cls": "items",
|
||
"name": "特制蓝血瓶",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.hp += 5000"
|
||
},
|
||
"I602": {
|
||
"cls": "items",
|
||
"name": "新物品",
|
||
"canUseItemEffect": "true"
|
||
},
|
||
"I603": {
|
||
"cls": "items",
|
||
"name": "超级红钻石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.atk += 200;",
|
||
"itemEffectTip": ",攻击+200"
|
||
},
|
||
"I604": {
|
||
"cls": "items",
|
||
"name": "超级蓝钻石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.def += 200;",
|
||
"itemEffectTip": ",防御+200"
|
||
},
|
||
"I605": {
|
||
"cls": "items",
|
||
"name": "超级绿钻石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.mdef += 500;",
|
||
"itemEffectTip": ",魔防+500"
|
||
},
|
||
"I606": {
|
||
"cls": "items",
|
||
"name": "超级黄钻石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.atk += 200;\ncore.status.hero.def += 200;\ncore.status.hero.mdef += 500;",
|
||
"itemEffectTip": ",全属性提升"
|
||
},
|
||
"I635": {
|
||
"cls": "items",
|
||
"name": "雪花红宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.atk += 150;",
|
||
"itemEffectTip": ",攻击+150"
|
||
},
|
||
"I636": {
|
||
"cls": "items",
|
||
"name": "雪花蓝宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.def += 150;",
|
||
"itemEffectTip": ",防御+150"
|
||
},
|
||
"I637": {
|
||
"cls": "items",
|
||
"name": "雪花绿宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffectTip": ",魔防+375",
|
||
"itemEffect": "core.status.hero.mdef += 375;"
|
||
},
|
||
"I638": {
|
||
"cls": "items",
|
||
"name": "雪花黄宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.atk += 150;\ncore.status.hero.def += 150;\ncore.status.hero.mdef += 375;",
|
||
"itemEffectTip": ",全属性提升"
|
||
},
|
||
"I639": {
|
||
"cls": "items",
|
||
"name": "十字红宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.atk += 100;",
|
||
"itemEffectTip": ",攻击+100"
|
||
},
|
||
"I640": {
|
||
"cls": "items",
|
||
"name": "十字蓝宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.def += 100;",
|
||
"itemEffectTip": ",防御+100"
|
||
},
|
||
"I641": {
|
||
"cls": "items",
|
||
"name": "十字绿宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffectTip": ",魔防+250",
|
||
"itemEffect": "core.status.hero.mdef += 250;"
|
||
},
|
||
"I642": {
|
||
"cls": "items",
|
||
"name": "十字黄宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.atk += 100;\ncore.status.hero.def += 100;\ncore.status.hero.mdef += 250;",
|
||
"itemEffectTip": ",全属性提升"
|
||
},
|
||
"I643": {
|
||
"cls": "items",
|
||
"name": "新物品",
|
||
"canUseItemEffect": "true"
|
||
},
|
||
"I644": {
|
||
"cls": "items",
|
||
"name": "新物品",
|
||
"canUseItemEffect": "true"
|
||
},
|
||
"I645": {
|
||
"cls": "items",
|
||
"name": "新物品",
|
||
"canUseItemEffect": "true"
|
||
},
|
||
"I646": {
|
||
"cls": "items",
|
||
"name": "新物品",
|
||
"canUseItemEffect": "true"
|
||
},
|
||
"I647": {
|
||
"cls": "items",
|
||
"name": "新物品",
|
||
"canUseItemEffect": "true"
|
||
},
|
||
"I648": {
|
||
"cls": "items",
|
||
"name": "新物品",
|
||
"canUseItemEffect": "true"
|
||
},
|
||
"I649": {
|
||
"cls": "items",
|
||
"name": "新物品",
|
||
"canUseItemEffect": "true"
|
||
},
|
||
"I650": {
|
||
"cls": "items",
|
||
"name": "新物品",
|
||
"canUseItemEffect": "true"
|
||
},
|
||
"I651": {
|
||
"cls": "items",
|
||
"name": "新物品",
|
||
"canUseItemEffect": "true"
|
||
},
|
||
"I652": {
|
||
"cls": "items",
|
||
"name": "新物品",
|
||
"canUseItemEffect": "true"
|
||
},
|
||
"I653": {
|
||
"cls": "items",
|
||
"name": "新物品",
|
||
"canUseItemEffect": "true"
|
||
},
|
||
"I654": {
|
||
"cls": "items",
|
||
"name": "新物品",
|
||
"canUseItemEffect": "true"
|
||
},
|
||
"I655": {
|
||
"cls": "items",
|
||
"name": "新物品",
|
||
"canUseItemEffect": "true"
|
||
},
|
||
"I656": {
|
||
"cls": "items",
|
||
"name": "新物品",
|
||
"canUseItemEffect": "true"
|
||
},
|
||
"I659": {
|
||
"cls": "items",
|
||
"name": "新物品",
|
||
"canUseItemEffect": "true"
|
||
},
|
||
"I660": {
|
||
"cls": "items",
|
||
"name": "新物品",
|
||
"canUseItemEffect": "true"
|
||
},
|
||
"I731": {
|
||
"cls": "items",
|
||
"name": "红血罐",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.hp += 3000",
|
||
"itemEffectTip": ",生命+3000"
|
||
},
|
||
"I732": {
|
||
"cls": "items",
|
||
"name": "蓝血罐",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.hp += 5000",
|
||
"itemEffectTip": ",生命+5000"
|
||
},
|
||
"I733": {
|
||
"cls": "items",
|
||
"name": "黄血罐",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.hp += 7500",
|
||
"itemEffectTip": ",生命+7500"
|
||
},
|
||
"I734": {
|
||
"cls": "items",
|
||
"name": "绿血罐",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.hp += 10000",
|
||
"itemEffectTip": ",生命+10000"
|
||
},
|
||
"I735": {
|
||
"cls": "items",
|
||
"name": "大红血罐",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.hp += 15000",
|
||
"itemEffectTip": ",生命+15000"
|
||
},
|
||
"I736": {
|
||
"cls": "items",
|
||
"name": "大蓝血罐",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.hp += 20000",
|
||
"itemEffectTip": ",生命+20000"
|
||
},
|
||
"I737": {
|
||
"cls": "items",
|
||
"name": "大绿血罐",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.hp += 50000"
|
||
},
|
||
"I738": {
|
||
"cls": "items",
|
||
"name": "大黄血罐",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.hp += 30000",
|
||
"itemEffectTip": ",生命+30000"
|
||
},
|
||
"I739": {
|
||
"cls": "items",
|
||
"name": "新物品",
|
||
"canUseItemEffect": "true"
|
||
},
|
||
"I740": {
|
||
"cls": "items",
|
||
"name": "新物品",
|
||
"canUseItemEffect": "true"
|
||
},
|
||
"I741": {
|
||
"cls": "items",
|
||
"name": "新物品",
|
||
"canUseItemEffect": "true"
|
||
},
|
||
"I742": {
|
||
"cls": "items",
|
||
"name": "新物品",
|
||
"canUseItemEffect": "true"
|
||
},
|
||
"I743": {
|
||
"cls": "items",
|
||
"name": "新物品",
|
||
"canUseItemEffect": "true"
|
||
},
|
||
"I768": {
|
||
"cls": "items",
|
||
"name": "红宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.atk += 5",
|
||
"itemEffectTip": ",攻击+5"
|
||
},
|
||
"I769": {
|
||
"cls": "items",
|
||
"name": "蓝宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.def += 5",
|
||
"itemEffectTip": ",防御+5"
|
||
},
|
||
"I770": {
|
||
"cls": "items",
|
||
"name": "绿宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.mdef += 15",
|
||
"itemEffectTip": ",魔防+15"
|
||
},
|
||
"I771": {
|
||
"cls": "items",
|
||
"name": "红血瓶",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.hp += 250",
|
||
"itemEffectTip": ",生命+250"
|
||
},
|
||
"I772": {
|
||
"cls": "items",
|
||
"name": "蓝血瓶",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.hp += 500",
|
||
"itemEffectTip": ",生命+500"
|
||
},
|
||
"I773": {
|
||
"cls": "items",
|
||
"name": "绿血瓶",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.hp += 2500",
|
||
"itemEffectTip": ",生命+2500"
|
||
},
|
||
"I774": {
|
||
"cls": "items",
|
||
"name": "黄血瓶",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.hp += 1000",
|
||
"itemEffectTip": ",生命+1000"
|
||
},
|
||
"I822": {
|
||
"cls": "items",
|
||
"name": "长虹剑",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.atk += 1000;",
|
||
"itemEffectTip": ",攻击+1000"
|
||
},
|
||
"I823": {
|
||
"cls": "items",
|
||
"name": "青天盾",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.def += 1000;"
|
||
},
|
||
"I824": {
|
||
"cls": "items",
|
||
"name": "烈焰刃",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.atk += 1500",
|
||
"itemEffectTip": ",攻击+1500"
|
||
},
|
||
"I825": {
|
||
"cls": "items",
|
||
"name": "金之盾",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.def += 1500",
|
||
"itemEffectTip": ",防御+1500"
|
||
},
|
||
"I800": {
|
||
"cls": "constants",
|
||
"name": "恶意",
|
||
"canUseItemEffect": "true",
|
||
"text": "入学半年,我就得罪了无数人,还被zyf给踢出了同学群,他们的恶意时刻影响着我。受此影响,本区接下来的怪物先攻。"
|
||
},
|
||
"I804": {
|
||
"cls": "constants",
|
||
"name": "无法调节的矛盾",
|
||
"canUseItemEffect": "false",
|
||
"useItemEffect": "(function () {})();",
|
||
"text": "入学半年,我就得罪了无数人,还被zyf给踢出了同学群,他们的恶意时刻影响着我。受此影响,本区接下来的怪物首回合附带一次每回合伤害的一半。"
|
||
},
|
||
"I805": {
|
||
"cls": "tools",
|
||
"name": "新物品",
|
||
"canUseItemEffect": "true",
|
||
"useItemEffect": "(function () {\n\tvar canBreak = function (x, y) {\n\t\tvar block = core.getBlock(x, y);\n\t\tif (block == null || block.disable) return false;\n\t\treturn\n\t\tblock.event.canBreak;\n\t};\n\tvar canBomb = function (x, y) {\n\t\tvar block = core.getBlock(x, y);\n\t\tif (block == null || block.disable || block.event.cls.indexOf('enemy') != 0) return false;\n\t\tvar enemy = core.material.enemys[block.event.id];\n\t\treturn enemy && !enemy.notBomb;\n\t};\n\n\tvar success = false,\n\t\tfail = false;\n\tvar pickaxeFourDirections = false; // 是否多方向破;如果是将其改成true\n\tif (pickaxeFourDirections) {\n\t\t// 多方向破\n\t\tfor (var direction in core.utils.scan) { // 多方向破默认四方向,如需改成八方向请将这两个scan改为scan2\n\t\t\tvar delta = core.utils.scan[direction];\n\t\t\tvar nx = core.getHeroLoc('x') + delta.x,\n\t\t\t\tny = core.getHeroLoc('y') + delta.y;\n\t\t\tif (canBreak(nx, ny)) {\n\t\t\t\tcore.removeBlock(nx, ny);\n\t\t\t\tsuccess = true;\n\t\t\t}\n\t\t}\n\t} else {\n\t\t// 仅破当前\n\t\tif (canBreak(core.nextX(), core.nextY())) {\n\t\t\tcore.removeBlock(core.nextX(), core.nextY());\n\t\t\tsuccess = true;\n\t\t} else if (canBomb(core.nextX(), core.nextY())) {\n\t\t\tcore.setEnemyOnPoint(core.nextX(), core.nextY(), null, 'atk', 0);\n\t\t\tcore.setEnemyOnPoint(core.nextX(), core.nextY(), null, 'def', 0);\n\t\t\tcore.setEnemyOnPoint(core.nextX(), core.nextY(), null, 'hp', 0);\n\t\t\tcore.setEnemyOnPoint(core.nextX(), core.nextY(), null, 'special', 0);\n\t\t\tcore.saveAndStopAutomaticRoute();\n\t\t\tcore.afterBattle(core.getBlockId(core.nextX(), core.nextY()), core.nextX(), core.nextY());\n\t\t\tfail = true;\n\t\t}\n\t}\n\n\tif (success || fail) {\n\t\tcore.playSound('破墙镐');\n\t\tcore.drawTip(core.material.items[itemId].name + '使用成功', itemId);\n\t} else {\n\t\t// 无法使用\n\t\tcore.playSound('操作失败');\n\t\tcore.drawTip(\"当前无法使用\" + core.material.items[itemId].name, itemId);\n\t\tcore.addItem(itemId, 1);\n\t\treturn;\n\t}\n})();"
|
||
},
|
||
"I826": {
|
||
"cls": "items",
|
||
"name": "新物品",
|
||
"canUseItemEffect": "true"
|
||
},
|
||
"I870": {
|
||
"cls": "items",
|
||
"name": "二星红宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.atk += 100",
|
||
"itemEffectTip": ",攻击+100"
|
||
},
|
||
"I871": {
|
||
"cls": "items",
|
||
"name": "二星蓝宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.def += 100",
|
||
"itemEffectTip": ",防御+100"
|
||
},
|
||
"I872": {
|
||
"cls": "items",
|
||
"name": "二星绿宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.mdef += 300",
|
||
"itemEffectTip": ",魔防+300"
|
||
},
|
||
"I873": {
|
||
"cls": "items",
|
||
"name": "二星黄宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffectTip": ",全属性提升",
|
||
"itemEffect": "core.status.hero.atk += 100;\ncore.status.hero.def += 100;\ncore.status.hero.mdef += 300;"
|
||
},
|
||
"I874": {
|
||
"cls": "items",
|
||
"name": "三星红宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.atk += 200",
|
||
"itemEffectTip": ",攻击+200"
|
||
},
|
||
"I875": {
|
||
"cls": "items",
|
||
"name": "三星蓝宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.def += 200",
|
||
"itemEffectTip": ",防御+200"
|
||
},
|
||
"I876": {
|
||
"cls": "items",
|
||
"name": "三星绿宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.mdef += 600",
|
||
"itemEffectTip": ",魔防+600"
|
||
},
|
||
"I877": {
|
||
"cls": "items",
|
||
"name": "三星黄宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffectTip": ",全属性提升",
|
||
"itemEffect": "core.status.hero.atk += 200;\ncore.status.hero.def += 200;\ncore.status.hero.mdef += 600;"
|
||
},
|
||
"I878": {
|
||
"cls": "items",
|
||
"name": "四星红宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.atk += 400",
|
||
"itemEffectTip": ",攻击+400"
|
||
},
|
||
"I879": {
|
||
"cls": "items",
|
||
"name": "四星蓝宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.def += 400",
|
||
"itemEffectTip": ",防御+400"
|
||
},
|
||
"I880": {
|
||
"cls": "items",
|
||
"name": "四星绿宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.mdef += 1200",
|
||
"itemEffectTip": ",魔防+1200"
|
||
},
|
||
"I881": {
|
||
"cls": "items",
|
||
"name": "四星黄宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffectTip": ",全属性提升",
|
||
"itemEffect": "core.status.hero.atk += 400;\ncore.status.hero.def += 400;\ncore.status.hero.mdef += 1200;"
|
||
},
|
||
"I882": {
|
||
"cls": "items",
|
||
"name": "五星红宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.atk += 800",
|
||
"itemEffectTip": ",攻击+800"
|
||
},
|
||
"I883": {
|
||
"cls": "items",
|
||
"name": "五星蓝宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.def += 800",
|
||
"itemEffectTip": ",防御+800"
|
||
},
|
||
"I884": {
|
||
"cls": "items",
|
||
"name": "五星绿宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.mdef += 2400",
|
||
"itemEffectTip": ",魔防+2400"
|
||
},
|
||
"I885": {
|
||
"cls": "items",
|
||
"name": "五星黄宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffectTip": ",全属性提升",
|
||
"itemEffect": "core.status.hero.atk += 800;\ncore.status.hero.def += 800;\ncore.status.hero.mdef += 2400;"
|
||
},
|
||
"I886": {
|
||
"cls": "items",
|
||
"name": "方块红宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.atk += 1600",
|
||
"itemEffectTip": ",攻击+1600"
|
||
},
|
||
"I887": {
|
||
"cls": "items",
|
||
"name": "方块蓝宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.def += 1600",
|
||
"itemEffectTip": ",防御+1600"
|
||
},
|
||
"I888": {
|
||
"cls": "items",
|
||
"name": "方块绿宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.mdef += 4800",
|
||
"itemEffectTip": ",魔防+4800"
|
||
},
|
||
"I889": {
|
||
"cls": "items",
|
||
"name": "方块黄宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffectTip": ",全属性提升",
|
||
"itemEffect": "core.status.hero.atk += 1600;\ncore.status.hero.def += 1600;\ncore.status.hero.mdef += 4800;"
|
||
},
|
||
"I890": {
|
||
"cls": "items",
|
||
"name": "红钻石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.atk += 3200",
|
||
"itemEffectTip": ",攻击+3200"
|
||
},
|
||
"I891": {
|
||
"cls": "items",
|
||
"name": "蓝钻石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.def += 3200",
|
||
"itemEffectTip": ",防御+3200"
|
||
},
|
||
"I892": {
|
||
"cls": "items",
|
||
"name": "绿钻石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.mdef += 9600",
|
||
"itemEffectTip": ",魔防+9600"
|
||
},
|
||
"I893": {
|
||
"cls": "items",
|
||
"name": "黄钻石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffectTip": ",全属性提升",
|
||
"itemEffect": "core.status.hero.atk += 3200;\ncore.status.hero.def += 3200;\ncore.status.hero.mdef += 9600;"
|
||
},
|
||
"I894": {
|
||
"cls": "items",
|
||
"name": "六星红宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.atk += 6400",
|
||
"itemEffectTip": ",攻击+6400"
|
||
},
|
||
"I895": {
|
||
"cls": "items",
|
||
"name": "六星蓝宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.def += 6400",
|
||
"itemEffectTip": ",防御+6400"
|
||
},
|
||
"I896": {
|
||
"cls": "items",
|
||
"name": "六星绿宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.mdef += 19200",
|
||
"itemEffectTip": ",魔防+19200"
|
||
},
|
||
"I897": {
|
||
"cls": "items",
|
||
"name": "六星黄宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffectTip": ",全属性提升",
|
||
"itemEffect": "core.status.hero.atk += 6400;\ncore.status.hero.def += 6400;\ncore.status.hero.mdef += 19200;"
|
||
},
|
||
"I898": {
|
||
"cls": "items",
|
||
"name": "大牛红宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.atk += 2500",
|
||
"itemEffectTip": ",攻击+2500"
|
||
},
|
||
"I899": {
|
||
"cls": "items",
|
||
"name": "大牛蓝宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.def += 2500",
|
||
"itemEffectTip": ",防御+2500"
|
||
},
|
||
"I900": {
|
||
"cls": "items",
|
||
"name": "大牛绿宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.mdef += 7500",
|
||
"itemEffectTip": ",魔防+7500"
|
||
},
|
||
"I901": {
|
||
"cls": "items",
|
||
"name": "大牛黄宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffectTip": ",全属性提升",
|
||
"itemEffect": "core.status.hero.atk += 2500;\ncore.status.hero.def += 2500;\ncore.status.hero.mdef += 7500;"
|
||
},
|
||
"I902": {
|
||
"cls": "items",
|
||
"name": "勾玉红宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.atk += 3000",
|
||
"itemEffectTip": ",攻击+3000"
|
||
},
|
||
"I903": {
|
||
"cls": "items",
|
||
"name": "勾玉蓝宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.def += 3000",
|
||
"itemEffectTip": ",防御+3000"
|
||
},
|
||
"I904": {
|
||
"cls": "items",
|
||
"name": "勾玉绿宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.mdef += 9000",
|
||
"itemEffectTip": ",魔防+9000"
|
||
},
|
||
"I905": {
|
||
"cls": "items",
|
||
"name": "勾玉黄宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffectTip": ",全属性提升",
|
||
"itemEffect": "core.status.hero.atk += 3000;\ncore.status.hero.def += 3000;\ncore.status.hero.mdef += 9000;"
|
||
},
|
||
"I906": {
|
||
"cls": "items",
|
||
"name": "红血瓶",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.hp += 5000",
|
||
"itemEffectTip": ",生命+5000"
|
||
},
|
||
"I907": {
|
||
"cls": "items",
|
||
"name": "蓝血瓶",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.hp += 10000",
|
||
"itemEffectTip": ",生命+10000"
|
||
},
|
||
"I908": {
|
||
"cls": "items",
|
||
"name": "绿血瓶",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.hp += 40000",
|
||
"itemEffectTip": ",生命+40000"
|
||
},
|
||
"I909": {
|
||
"cls": "items",
|
||
"name": "黄血瓶",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.hp += 20000",
|
||
"itemEffectTip": ",生命+20000"
|
||
},
|
||
"I910": {
|
||
"cls": "items",
|
||
"name": "大红血瓶",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.hp += 100000",
|
||
"itemEffectTip": ",生命+100000"
|
||
},
|
||
"I911": {
|
||
"cls": "items",
|
||
"name": "大蓝血瓶",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.hp += 200000",
|
||
"itemEffectTip": ",生命+200000"
|
||
},
|
||
"I912": {
|
||
"cls": "items",
|
||
"name": "大绿血瓶",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.hp += 800000",
|
||
"itemEffectTip": ",生命+800000"
|
||
},
|
||
"I913": {
|
||
"cls": "items",
|
||
"name": "大黄血瓶",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.hp += 400000",
|
||
"itemEffectTip": ",生命+400000"
|
||
},
|
||
"I914": {
|
||
"cls": "items",
|
||
"name": "红血罐",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.hp += 2000000",
|
||
"itemEffectTip": ",生命+2000000"
|
||
},
|
||
"I915": {
|
||
"cls": "items",
|
||
"name": "蓝血罐",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.hp += 4000000",
|
||
"itemEffectTip": ",生命+4000000"
|
||
},
|
||
"I916": {
|
||
"cls": "items",
|
||
"name": "黄血罐",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.hp += 8000000",
|
||
"itemEffectTip": ",生命+8000000"
|
||
},
|
||
"I917": {
|
||
"cls": "items",
|
||
"name": "绿血罐",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.hp += 16000000",
|
||
"itemEffectTip": ",生命+16000000"
|
||
},
|
||
"I928": {
|
||
"cls": "items",
|
||
"name": "红宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.atk += 50",
|
||
"itemEffectTip": ",攻击+50"
|
||
},
|
||
"I929": {
|
||
"cls": "items",
|
||
"name": "蓝宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.def += 50",
|
||
"itemEffectTip": ",防御+50"
|
||
},
|
||
"I930": {
|
||
"cls": "items",
|
||
"name": "绿宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.mdef += 150",
|
||
"itemEffectTip": ",魔防+150"
|
||
},
|
||
"I931": {
|
||
"cls": "items",
|
||
"name": "黄宝石",
|
||
"canUseItemEffect": "true",
|
||
"itemEffectTip": ",全属性提升",
|
||
"itemEffect": "core.status.hero.atk += 50;\ncore.status.hero.def += 50;\ncore.status.hero.mdef += 150;"
|
||
},
|
||
"I932": {
|
||
"cls": "items",
|
||
"name": "魔剑",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.atk += 5000",
|
||
"itemEffectTip": ",攻击+5000"
|
||
},
|
||
"I933": {
|
||
"cls": "items",
|
||
"name": "天空之剑",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.atk += 20000",
|
||
"itemEffectTip": ",攻击+20000"
|
||
},
|
||
"I934": {
|
||
"cls": "items",
|
||
"name": "鬼灭之刃",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.atk += 80000",
|
||
"itemEffectTip": ",攻击+80000"
|
||
},
|
||
"I935": {
|
||
"cls": "items",
|
||
"name": "空之刃",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.atk += 10000",
|
||
"itemEffectTip": ",攻击+10000"
|
||
},
|
||
"I936": {
|
||
"cls": "items",
|
||
"name": "破空剑",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.atk += 30000",
|
||
"itemEffectTip": ",攻击+30000"
|
||
},
|
||
"I937": {
|
||
"cls": "items",
|
||
"name": "阳之盾",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.def += 5000",
|
||
"itemEffectTip": ",防御+5000"
|
||
},
|
||
"I938": {
|
||
"cls": "items",
|
||
"name": "深红盾",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.def += 10000",
|
||
"itemEffectTip": ",防御+10000"
|
||
},
|
||
"I939": {
|
||
"cls": "items",
|
||
"name": "十方威名",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.def += 20000"
|
||
},
|
||
"I940": {
|
||
"cls": "items",
|
||
"name": "时空之盾",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.def += 80000",
|
||
"itemEffectTip": ",防御+80000"
|
||
},
|
||
"I941": {
|
||
"cls": "items",
|
||
"name": "魔瞳盾",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.def += 30000",
|
||
"itemEffectTip": ",防御+30000"
|
||
},
|
||
"I942": {
|
||
"cls": "equips",
|
||
"name": "沉睡雄狮",
|
||
"canUseItemEffect": "true",
|
||
"text": "一个人的潜力是无穷的,取决于你能不能发挥出来了。护盾增加百分之二十五防御增加百分之二十。",
|
||
"hideInToolbox": false,
|
||
"equip": {
|
||
"type": "潜力",
|
||
"value": {},
|
||
"percentage": {
|
||
"mdef": 25,
|
||
"def": 20
|
||
}
|
||
}
|
||
},
|
||
"I943": {
|
||
"cls": "equips",
|
||
"name": "虚空面具",
|
||
"canUseItemEffect": "true",
|
||
"text": "一个人的内心强大,这人才能更强。心境越高,成就越高!攻防各加10万,魔防增加百分之二十",
|
||
"equip": {
|
||
"type": "心境",
|
||
"value": {
|
||
"def": 100000,
|
||
"atk": 100000
|
||
},
|
||
"percentage": {
|
||
"mdef": 20
|
||
}
|
||
}
|
||
},
|
||
"I944": {
|
||
"cls": "equips",
|
||
"name": "初心法器",
|
||
"canUseItemEffect": "true",
|
||
"text": "不忘初心,方得始终!牢记梦想,逐梦九天!装备可获得百分之十攻防。",
|
||
"equip": {
|
||
"type": "梦想",
|
||
"value": {},
|
||
"percentage": {
|
||
"atk": 10,
|
||
"def": 10
|
||
}
|
||
}
|
||
},
|
||
"I945": {
|
||
"cls": "items",
|
||
"name": "创世圣剑",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.atk += 200000\ncore.status.hero.def += 150000"
|
||
},
|
||
"I946": {
|
||
"cls": "equips",
|
||
"name": "坚韧头盔",
|
||
"canUseItemEffect": "true",
|
||
"equip": {
|
||
"type": "韧性",
|
||
"value": {},
|
||
"percentage": {
|
||
"mdef": 15
|
||
}
|
||
},
|
||
"text": "一个人的韧性,决定着他能否贯彻自己的目标完成自己的梦想,只有坚韧的品质,才能走的更远。魔防+15%"
|
||
},
|
||
"I947": {
|
||
"cls": "equips",
|
||
"name": "北大学生证",
|
||
"canUseItemEffect": "true",
|
||
"text": "经过努力,我争取到了北大签约,最终我考入了心中理想的大学北大,获得了北大学生证。攻防加百分之二十。",
|
||
"equip": {
|
||
"type": "凭证",
|
||
"value": {},
|
||
"percentage": {
|
||
"def": 20,
|
||
"atk": 20
|
||
}
|
||
}
|
||
},
|
||
"I948": {
|
||
"cls": "equips",
|
||
"name": "灭世矛",
|
||
"canUseItemEffect": "true",
|
||
"equip": {
|
||
"type": 0,
|
||
"value": {},
|
||
"percentage": {
|
||
"mdef": 20,
|
||
"atk": 20
|
||
}
|
||
},
|
||
"text": "从出生到大学毕业,这一路走来我深知能力的重要性,只要不断提升自己的能力才能更好的立足。装备攻击+20%,魔防+20%"
|
||
},
|
||
"I951": {
|
||
"cls": "items",
|
||
"name": "魔衣",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.mdef += 10000\ncore.status.hero.hp += 800000"
|
||
},
|
||
"I952": {
|
||
"cls": "items",
|
||
"name": "盛世神衣",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.hp += 50000000\ncore.status.hero.mdef += 200000\ncore.status.hero.def += 50000"
|
||
},
|
||
"I953": {
|
||
"cls": "tools",
|
||
"name": "龙珠",
|
||
"canUseItemEffect": "false",
|
||
"text": "集齐七颗龙珠就能召唤神龙。当七颗龙珠集齐之时,我的大学课程也就学完了,之后所获得的能力变会转换成一件强力装备。每颗龙珠增加许多能力。",
|
||
"itemEffect": null
|
||
},
|
||
"I961": {
|
||
"cls": "items",
|
||
"name": "圣水",
|
||
"canUseItemEffect": "true",
|
||
"itemEffectTip": ",生命+40000000",
|
||
"itemEffect": "core.status.hero.hp += 40000000"
|
||
},
|
||
"I962": {
|
||
"cls": "items",
|
||
"name": "圣水",
|
||
"canUseItemEffect": "true",
|
||
"itemEffect": "core.status.hero.hp += 40000000",
|
||
"itemEffectTip": ",生命+40000000"
|
||
},
|
||
"I963": {
|
||
"cls": "tools",
|
||
"name": "时空碎片",
|
||
"canUseItemEffect": "false"
|
||
}
|
||
} |