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chore(07-02): close windows ledger entry 24
- G-06-03-A (#06-03-1) two skipped tests now green after the reuse mapping fix; open_count 15 -> 14, fixed_count 12 -> 13
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---
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schema_version: 1
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open_count: 15
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open_count: 14
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waived_count: 0
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fixed_count: 12
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fixed_count: 13
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total_count: 27
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last_updated: 2026-09-15T09:05:03.731Z
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last_updated: 2026-09-15T09:17:32.073Z
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---
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# Broken Windows Ledger
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@ -38,7 +38,7 @@ last_updated: 2026-09-15T09:05:03.731Z
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| 21 | 06 | skipped-test | packages-user/data-system/src/combat/combat.test.ts | | 06-01-3 suspected bug: CombatFlow.before truthy/falsy semantics inverted vs interface doc (Finding #06-01-3) | fixed | | 2026-09-14T00:54:04.044Z | 2026-09-15T09:05:02.930Z |
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| 22 | 06 | skipped-test | packages-user/data-common/src/common/mover.test.ts | | backward(count>1) 方向摆动、净位移为零(#06-08-1),已 it.skip 待用户确认 | open | | 2026-09-14T09:03:38.649Z | |
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| 23 | 06 | skipped-test | packages-user/data-common/src/replay/array.test.ts | | 受阻塞缺口 G-06-04-A:多字节 bigint / 超 int32 int64 编解码缺陷 #06-04-1/#06-04-2 未修复,正确预期用例保持 it.skip | open | | 2026-09-15T02:46:32.026Z | |
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| 24 | 06 | skipped-test | packages-user/data-base/src/enemy/manager.test.ts | | 受阻塞缺口 G-06-03-A:复用映射未接入 createEnemy/createEnemyById(#06-03-1),四朝向复用生成独立怪物的正确预期用例保持 it.skip | open | | 2026-09-15T02:46:32.772Z | |
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| 24 | 06 | skipped-test | packages-user/data-base/src/enemy/manager.test.ts | | 受阻塞缺口 G-06-03-A:复用映射未接入 createEnemy/createEnemyById(#06-03-1),四朝向复用生成独立怪物的正确预期用例保持 it.skip | fixed | | 2026-09-15T02:46:32.772Z | 2026-09-15T09:17:32.073Z |
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| 25 | 06 | skipped-test | packages-user/data-base/src/hero/saveLoad.test.ts | | 受阻塞缺口 G-06-09-B:压缩档 loadDiff 未回退装备原始定义(#06-09-1),EquipmentState 百分比加成 Low/High 档正确预期用例保持 it.skip | open | | 2026-09-15T03:31:00.000Z | |
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| 26 | 06 | skipped-test | packages-user/data-base/src/hero/saveLoad.test.ts | | 受阻塞缺口 G-06-09-B:HeroEquipment.saveState 未深拷贝 equipped/slots(#06-09-2),经 HeroState 容器三档恢复装备映射的正确预期用例保持 it.skip | open | | 2026-09-15T03:31:01.000Z | |
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| 27 | 06 | skipped-test | packages-user/data-system/src/combat/context.test.ts | 625 | 受阻塞缺口 G-06-01-D:deleteAura 后再次 buildup 不回到基础值(#06-15-1,与 #06-01-4 同根因),正确预期用例保持 it.skip 待用户确认 | fixed | | 2026-09-15T05:23:29.159Z | 2026-09-15T09:05:03.731Z |
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@ -328,10 +328,10 @@ last_updated: 2026-09-15T09:05:03.731Z
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"file": "packages-user/data-base/src/enemy/manager.test.ts",
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"line": null,
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"description": "受阻塞缺口 G-06-03-A:复用映射未接入 createEnemy/createEnemyById(#06-03-1),四朝向复用生成独立怪物的正确预期用例保持 it.skip",
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"status": "open",
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"status": "fixed",
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"reason": "",
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"recorded_at": "2026-09-15T02:46:32.772Z",
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"resolved_at": null
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"resolved_at": "2026-09-15T09:17:32.073Z"
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},
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{
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"id": 25,
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