Commit Graph

13 Commits

Author SHA1 Message Date
d36ea69066 refactor: 贴图存储方式 2026-09-22 21:11:21 +08:00
78873d0a27 refactor(04-07): adapt material interfaces (drop big-image, inject state)
- delete MaterialManager big-image implementation (IBigImageReturn import, bigImageStore/bigImageData/bigImageId fields, 5 methods, setDefaultFrame coupling)
- change 7 consumers getIfBigImage -> getTile (door x2, hero x3, renderer, vertex); drop getOffsetPool big-image offset loop
- delete cache.ts legacy big-image path (RenderableDataBase.bigImage, literals, destructuring, enemys special-case, big-image branch, unused enemys decl)
- inject state via constructor into MaterialManager/AutotileProcessor/AssetBuilder/TrackedAssetData (from ClientCore; renderer uses manager.state)
- add MaterialManager.textures (dedicated TextureStore)
- declare @user/data-state in client-base/package.json (lockfile not synced)
2026-09-22 11:52:55 +08:00
4e305e392a refactor(type): material types. 2026-09-21 19:16:33 +08:00
f5a6ed8cf6 refactor: 加载系统 2026-09-18 20:30:40 +08:00
10755475a4 refactor: 删除 legacy-plugin-data 2026-09-17 18:21:35 +08:00
94ceb50cfe refactor: 存档系统挪至渲染端 2026-09-17 13:29:34 +08:00
51e9d758d8 refactor: 渲染端结构 2026-04-19 22:52:32 +08:00
fe67939a05 refactor: 加载系统核心移动至数据端 2026-03-30 19:07:13 +08:00
4fc6db3e79 refactor: 客户端加载 2026-03-20 16:08:43 +08:00
ee54148558 refactor: 音频系统 2026-03-17 19:34:30 +08:00
03cf6a8917 refactor: 将 system-action 与 system-ui 合并至 system 2026-03-08 17:01:05 +08:00
744a21e042 refactor: 将 render-core, render-elements, render-assets, render-style 合并 2026-03-08 16:50:44 +08:00
bea2725d6a feat: 将 HumanBreak 新内容移植入该样板 2026-02-28 22:56:59 +08:00