Commit Graph

248 Commits

Author SHA1 Message Date
b70ccbd5f6 fix(07-02): #06-03-1 resolve the reuse mapping in enemy creation
- createEnemy/createEnemyById now resolve prefabs through internalGetPrefab,
  matching getPrefab/deletePrefab/modifyPrefabAttribute behaviour
- add a Chinese invariant comment above createEnemyById covering all
  code/id prefab entry points
- un-skip the two correct-expectation reuse mapping cases in manager.test.ts
  (assertions unchanged) and sync their Chinese comments
2026-09-15 17:16:44 +08:00
650b96059d fix(07-01): #06-01-3 abandon the battle only when before returns false
- read the before result into proceed and abandon only on falsy, matching the
  ICombatScript.before contract in types.ts
- un-skip the correct-expectation case and correct the three existing cases that
  encoded the inverted semantics (explicit truthy beforeResult, complementary
  truthy-branch assertion, synced FakeScript comment)
2026-09-15 17:02:57 +08:00
24534fbca6 fix(07-01): #06-01-2 clear enemy-sourced map damage on delete
- register viewStore/damageStore reverse indexes when sourced damage is written
  and re-register them after a refreshIndex recompute (route A)
- deleteEnemy now finds and removes the enemy-sourced damage instead of leaving
  stale entries behind
- un-skip the correct-expectation case in mapDamage.test.ts (#06-01-2)
2026-09-15 17:00:44 +08:00
8225ef129c fix(07-01): #06-01-4 reset enemy views before a full buildup
- reset every EnemyView before a full buildup so repeated builds start from
  the base enemy instead of compounding on the previous result
- un-skip the correct-expectation cases in damage.test.ts (#06-01-4) and
  context.test.ts (#06-15-1)
2026-09-15 16:55:36 +08:00
9e96df4c3b fix(07-01): #06-01-1 align critical info with the yielded next value
- move targetInfo assignment into the damage < referenceDamage branch so the
  reported critical info matches the yielded next value
- un-skip the correct-expectation case in damage.test.ts (#06-01-1)
2026-09-15 16:53:50 +08:00
65251f5f42 test(06-15): cover deleteAura via correct-expectation skip and register #06-15-1
- add pplies a global aura after addAura and stops applying it after deleteAura (it.skip, D-05)
- reuse in-file createContextFixture/createEnemy/FakeAura/FakeConverter, no new helpers
- register finding #06-15-1 in 06-TEST-FINDINGS.md (same root cause as #06-01-4)
- unskip-verified: addAura applies (atk 2 -> 5) but deleteAura + buildup stays 5, expected 2
2026-09-15 13:15:51 +08:00
25e8c0662a test(06): normalize CRLF line endings for enemy comparer/special tests 2026-09-15 13:00:04 +08:00
83dc4fdaf6 test(06-14): register blocked delete/insert heterogeneous stream order (G-06-04-C) and map coverage
- add correct-expectation it.skip for the heterogeneous route after delete(1) (anchor #06-04-3)
- add correct-expectation it.skip for the heterogeneous route after insert(2, 9, [true, 5]) (anchor #06-04-4)
- add file-inline expectRouteStream helper (stream-only typed reads with index 1..N and terminal null)
- append the create-or-append 06-14 section to 06-COVERAGE-MAP.md; existing 5 skips unchanged
2026-09-15 11:50:30 +08:00
2cffe3ef6c test(06-14): strengthen stream assertions with types, index progression and expiry (G-06-04-C/B)
- rewrite expectHeterogeneousRead to assert per-param typeof + value, stream index i+1, terminal null and stream.index === length
- add per-param typeof/value and stream.index progression to the sequence and expand stream cases
- add 'expires a read stream after the heterogeneous route is mutated': add() expires the old stream (warn 155) and a fresh stream reads the new 7-step order
2026-09-15 11:47:25 +08:00
8ae4588ba4 test(06-14): verify a heterogeneous route exclusively through a read stream (G-06-04-C/A)
- add file-inline expectParamTyped/expectStepTyped helpers asserting typeof + toBe per parameter
- add a 7-command complex route (param counts 1/2/0/1/4/2/3, boolean/int8/int32/float/bigint/string)
- read it only through createReadStream: per-step command, per-param type/value, index 1..7, terminal null
- add a middle-start variant (createReadStream(3) -> indexes 4..7, createReadStream(6) -> index 7)
2026-09-15 11:44:38 +08:00
992ca9d585 test(06-13): assert all CoreState key states and varied 10-step replay (G-06-09-A/B)
- seedState/mutateState/assertRestored now cover every key state: hero base attrs + modifier final atk + location, flags score/coins/stage, map two blocks + active status, enemy hp/atk, replay steps
- Replay seeded with 10 @system/replay steps mixing Up/Right/Down/Left/Teleport/UseItem/Equip/Unequip and varied param types, asserted per step
- New container test loops flags and replay through CoreState across the three compression tiers
- Append 06-13 create-or-append section to 06-COVERAGE-MAP.md; existing #06-09-1..5 skips unchanged
2026-09-15 11:27:57 +08:00
8a7cda95ae test(06-13): tier map tile save/load across all compressions (G-06-09-B)
- StaticTile covered-event round trip looped over NoCompression/LowCompression/HighCompression
- DynamicTile covered-event round trip looped over the three tiers, keeping the tile num assertion
- Existing #06-09-3 it.skip unchanged
2026-09-15 11:24:08 +08:00
6d7e57ab34 test(06-13): tier hero save/load classes across all compressions (G-06-09-B)
- EquipmentState percentage round trip per tier (NoCompression green; Low/High correct-expectation it.skip anchored #06-09-1)
- HeroItems constant/consumable tables and HeroState attributes/location loop over the three compression tiers
- HeroState container covers HeroLocation/HeroRendering across tiers; HeroEquipment container expectation it.skip anchored #06-09-2
- Existing #06-09-1/#06-09-2 skips unchanged
2026-09-15 11:22:52 +08:00
e2c163899d test(06-12): register blocked four-facing prefab reuse expectation (G-06-03-A)
- add correct-expectation it.skip for four facing codes reusing one prefab
- append 06-12 coverage-gap section to 06-COVERAGE-MAP.md
2026-09-15 10:43:03 +08:00
573402592d test(06-12): register blocked multi-byte bigint/int64 expectation (G-06-04-A) 2026-09-15 10:40:37 +08:00
0a7f25338f test(06-12): cover heterogeneous replay sequence read-back (G-06-04-B) 2026-09-15 10:38:51 +08:00
309f1b1850 test(06-11): cover static-dynamic-move-static full chain (G-06-06-A)
- mapLayer.test.ts: both keepEvent branches verified after a real-timer move,
  with exact event maps, dirty flags, block write-back and dynamic index updates
- 06-COVERAGE-MAP.md: append the 06-11 gap-fill section (create-or-append)
2026-09-15 10:27:59 +08:00
41da613f0b test(06-11): cover coexisting map layers of different z-index (G-06-06-C)
- gameMap.test.ts: three layers at z-index 1/5/9 keep independent block data and
  are judged separately by z-index during compareWith (missing ref marks dirty)
2026-09-15 10:25:17 +08:00
436386ea67 test(06-11): cover multi-slot equipment merge and createMap content generation
- equipment.test.ts: G-06-05-A asserts combined atk/def for weapon+armor and keeps the other slot's modifier after unequip
- mapState.test.ts: G-06-06-B writes/reads block, point event, event layer binding and dirty flag on a createMap floor
2026-09-15 10:23:16 +08:00
f01c23eba0 test(06-10): cover maximum-pipeline single-monster final damage (G-06-07-A)
- drive real MainDamageCalculator over a monster with 10 top-level specials,
  real aura 25, real support 26, common/special query and final effects
- assert one exact {damage,turn} with full per-branch derivation in comments
- add a control asserting the result differs without the support pipeline
- append the 06-10 coverage-map section (create-or-append, no new codes)
2026-09-15 10:10:44 +08:00
ef95cc710f test(06-10): cover combined effects and cross-enemy nested auras
- G-06-01-A: four effect kinds together, assert stage order and final
  atk/def/hp/special on the computed enemy
- G-06-01-B: m1 -> A1 -> m2 -> A2 -> all enemies, assert per-enemy final
  atk plus A1 range boundary via special 21 ownership
2026-09-15 10:06:26 +08:00
fcba44c756 test(06-10): cover multi-source map damage stacking (G-06-01-C)
- add inline createTypedInfo/FakeTypedView/SemanticReducer helpers
- assert separated count and reduced damage/type/extra for sourced+sourced,
  sourceless+sourceless, and mixed multi-source combinations
2026-09-15 10:04:12 +08:00
9f9dd11223 test(06-07): add small-map replay playback and second-recording comparison
- play a recorded small-map route with bounded waiting and recording disabled
- assert a second recording equals the first step-by-step (code and param type/value)
- trigger warn 176 and errors 2001-2008 through the real replay commands
- append 06-07 code coverage map rows and record finding #06-07-1
2026-09-14 21:06:39 +08:00
edd4de34dc test(06-07): add enemy combination stage 2 multi-special and aura pipelines
- combine multiple top-level specials through the real damage calculator
- cover real support recursion, aura base/query combination and stage order
- cover final-effect priority order and damage cache markDirty/deleteEnemy/with
2026-09-14 21:06:29 +08:00
bdeafd5cd2 test(06-07): add enemy damage combination stage 1 baselines
- add real-API single-special damage baselines via EnemyManager prefab
- add real EnemyContext single common aura and single guard aura baselines
- inline synthetic fixtures with no production changes
2026-09-14 20:42:00 +08:00
6d3d4dbaed fix(state): replace removed noRoute with replaySystem disable/revert in hero events 2026-09-14 20:20:20 +08:00
c08f3f8484 fix(replay): enable recording guard; update tests for replay refactor 2026-09-14 20:14:01 +08:00
17d7c8f46a refactor: refactor replay system record. 2026-09-14 19:55:20 +08:00
2ff422a682 test(06): restore suite green after replaySystem wiring change 2026-09-14 19:16:32 +08:00
502d87ba26 test(06-09): cover CoreState top-level saveables round trips
- add data-state/test/saveablesRoundTrip.test.ts: public CoreState.saveState/loadState over 5 saveables x 3 compressions, codes 112/113/177/178
- append 06-09 section to 06-COVERAGE-MAP.md (11 codes, create-or-append)
- register #06-09-1..5 suspected defects and the pre-existing test:ci blocker in 06-TEST-FINDINGS.md
2026-09-14 18:58:01 +08:00
c707c87add test(06-09): cover map, replay and flag save/load round trips
- add map/saveLoad.test.ts: StaticTile/DynamicTile/MapLayer/GameMap/MapState round trips, codes 55/122/124
- add replay/saveLoad.test.ts: ReplayArray and ReplaySystem same-instance round trips
- add flag/saveLoad.test.ts: FlagSystem round trip and separated snapshot
2026-09-14 18:57:51 +08:00
3e29548bfa test(06-09): cover enemy and hero save/load round trips
- add enemy/saveLoad.test.ts: Enemy/special/EnemyManager same-instance round trips across 3 compressions, codes 119/120
- add hero/saveLoad.test.ts: modifier/location/rendering/equipment/equipStore/items/follower/state round trips, codes 58/59
- add 06-SAVE-EXCLUSIONS.md: per-class excluded fields and rationale (D-42)
2026-09-14 18:57:42 +08:00
82205a9dc1 feat: 录像存储 2026-09-14 18:17:37 +08:00
cee843981f feat: 录像记录 & CoreState 存储接口 2026-09-14 18:09:45 +08:00
6699df9eee test(06-08): extend ObjectMover coverage across its public surface (stage 3)
- cover setPos/setFaceDir/setMoveDir/jump/stepFace/forward/backward/speed/face/animDir/push/clear/start
- add controller stop and start-while-moving contract checks with real timers and await onEnd
- mark the multi-step backward case as skipped suspected bug #06-08-1
2026-09-14 17:00:13 +08:00
2cb9bba3ce test(06-08): cover FlagSystem, FaceManager handlers and RoleFaceBinder (stage 2)
- add system.test.ts covering the full FlagSystem public surface and warn code 111
- add faceManager.test.ts covering FaceManager registry plus Dir4/Dir8 handlers
- add face.test.ts covering RoleFaceBinder malloc/bind/query and error codes 43/44
2026-09-14 16:56:17 +08:00
7394a2591c test(06-08): cover common direction utils and MapLocIndexer (stage 1)
- add utils.test.ts covering getFaceMovement/degradeFace/nextFaceDirection/fromDirectionString for all directions
- add indexer.test.ts covering MapLocIndexer coordinate/index round-trip and setWidth stride
2026-09-14 16:51:59 +08:00
235eb1a5c9 test(06-06): cover DynamicTileMover async lifecycle (stage 3)
- mover.test.ts: successful step and layer reindex, cumulative/diagonal movement, warn 126 on an unexpected move code, lifecycle hook order, concurrent start rejection, initial face direction
2026-09-14 16:28:30 +08:00
b971e145e9 test(06-06): cover map registration, layers and dynamic conversion (stage 2)
- mapState.test.ts: createMap/getMap, raw validation codes 60/61/62/63/64, activation, areas, compareWith
- gameMap.test.ts: layer lifecycle, aliases 84, background, event layer 131, dirty, resizeLayer, compareWith
- mapLayer.test.ts: matrix, getMapData 80/81, putMapData 8/9, setMapRef 123, dynamic conversion 127/128/129/130, point events, dirty/compareWith, async doors 46
- eventView extension plus stage 1 files already committed
2026-09-14 16:26:10 +08:00
4cffe90794 test(06-06): cover map tile units and event view (stage 1)
- tile.test.ts: MapTileBase num/raw/set, default-event restore, per-tile event view, pointEvent linkage, setFaceDirection binder mapping
- staticTile.test.ts: num/raw/set/raw-miss/shouldSave/toDynamic
- dynamicTile.test.ts: create warn 143, num/raw/set, setPos, face direction, toStatic/toStaticIfSafe, step, delete
- eventView.test.ts: extend per-priority dirty tracking and duplicate priority warn 136
2026-09-14 16:19:09 +08:00
351111487a test(06-05): cover HeroMover async movement and HeroRendering (stage 3)
- add mover.test.ts: config round-trip, Step/CannotMove/Hit, out-of-bound, terrain bypass, enter/leave order, code 144
- add rendering.test.ts: default alpha, setAlpha hook, hook unload
2026-09-14 15:55:08 +08:00
6d5081abcb test(06-05): cover hero assembly and item/equipment pipeline (stage 2)
- add location/state tests: locator, floor/pos hooks, subsystem assembly, code 116, changeFloor hook order
- add equipment/equipStore/items tests: equip/unequip/replace, compareEquip, instance sorting, item routing, code 146
- add follower tests: add/remove hooks, neighbour links, sync/async gather, code 142
- record suspected bugs #06-05-2/#06-05-3 (named-slot empty check, unreachable code 147) as it.skip
2026-09-14 15:52:32 +08:00
c1781b8102 test(06-05): cover HeroAttribute and hero modifier formulas (stage 1)
- add attribute.test.ts: base/final, priority sort, delete, save flag, clone, codes 108/109
- add modifier.test.ts: value/percentage formulas, default priorities, setValue recompute
- record suspected bug #06-05-1 (no-modifier final value stale) as it.skip
2026-09-14 15:43:59 +08:00
cb9c90abc1 test(06-04): cover ReplaySystem and ReplaySandbox pipeline (stage 3)
- system.test.ts:registerCommand/getCommand、重复注册 163、record + onRecordCommand、沙箱创建/reset、释放与实例独立性
- sandbox.test.ts:step/onStep、失败即停 158、157、notExecuted 175、156、startIndex、play/pause/resume/stop、setSpeed
- 06-COVERAGE-MAP.md 追加 06-04 小节(148–163、175)
- 06-TEST-FINDINGS.md 登记 #06-04-1..4
2026-09-14 15:21:49 +08:00
8832159f8c test(06-04): cover ReplayArray pipeline and replay safety decorators (stage 2)
- 读流/缓冲区组合:createReadStream / setReplayArray / rebuildIndexArray / 位宽切换
- 触发告警码 149 / 150 / 154 / 155
- func.ts 播放安全装饰器:begin/nested/end/detail、ignoreReplay、收集外 end
- 触发告警码 159 / 160 / 161 / 162
- insert 带参数组合按正确预期 it.skip(#06-04-4)
2026-09-14 15:15:14 +08:00
dfe14b12ec test(06-04): add ReplayArray codec and single-operation tests (stage 1)
- 单类型编解码:boolean / 各整数位宽 + 浮点 / bigint / string / 多参数
- 单数组操作:add / insert / delete / set / get 单次读回
- 触发告警码 148 / 151 / 152 / 153
- int64、多字节 bigint、中间步 delete 按正确预期 it.skip(#06-04-1..3)
2026-09-14 15:11:36 +08:00
7012aa49fc test(06-03): cover EnemyManager registry, prefab, reuse and dirty (stage 3)
- registry/attribute defaults incl. error 53 for non-serializable values
- prefab add/get/create/delete/change and reuse mapping reads
- modifyPrefabAttribute callback and index rebuild
- comparer lifecycle: warn 117 on repeat compareWith, warn 118 without comparer
- skip #06-03-1 (createEnemy does not resolve reuse mapping) per D-05
2026-09-14 14:39:41 +08:00
ff752713b9 test(06-03): cover Enemy special CRUD and clone/copyFrom (stage 2)
- enemy.test.ts: addSpecial/get/has/iterate, duplicate warn 96, delete by object/code, clone/copyFrom independence
- special.test.ts: clone value independence and deepEqualsTo code/value rules, NonePropertySpecial clone
2026-09-14 14:35:24 +08:00
965868c219 test(06-03): add Enemy attribute and special unit tests (stage 1)
- enemy.test.ts: attribute get/set/add independence and cloneAttributes deep copy
- special.test.ts: CommonSerializableSpecial value/name/description and NonePropertySpecial units
- fixtures inline, legacy and save/load excluded per D-30/D-32
2026-09-14 14:32:40 +08:00
136a9845d6 test(06): fix lint and type errors in data-layer test files 2026-09-14 14:03:25 +08:00