template/packages-user/data-state/test
unanmed 4476e19805 test(06-17): stage 2 add fixed real side load and map scales 1/5/13
- seed 50 flags, 20 item kinds (3 equipment + 17 consumables), 4 equipped instances on slots 0..3, 20 modifiers (4 from equipped items + 16 manual), 1000 mixed replay steps and an unmodified enemy baseline
- keep addTile -> itemStore.addItem -> equipment.add ordering and a single one-shot compareWith after all maps exist
- 9 rows (1/5/13 x NoCompression x save|load|round trip), zero assertions, zero warn/error codes
2026-09-16 16:10:10 +08:00
..
fixtures test(06-17): stage 1 real 13x13 map fixture and map-only save/load perf rows 2026-09-16 16:02:58 +08:00
coreNode.test.ts test(03-11): align Node save regressions 2026-09-11 14:10:41 +08:00
dataClosure.test.ts feat: 录像记录 & CoreState 存储接口 2026-09-14 18:09:45 +08:00
enemyCombination.test.ts test(06-10): cover maximum-pipeline single-monster final damage (G-06-07-A) 2026-09-15 10:10:44 +08:00
nodeReplay.test.ts fix(03-04): share verifier harness with Node replay tests 2026-09-10 17:17:40 +08:00
nodeTracer.test.ts test(03-11): align Node save regressions 2026-09-11 14:10:41 +08:00
replayPlayback.test.ts test(07-08): #06-07-1 bind the event layer in the teleport playback test 2026-09-16 13:02:46 +08:00
replayVerifier.ts fix(03-04): share verifier harness with Node replay tests 2026-09-10 17:17:40 +08:00
saveables.perf.ts test(06-16): add CoreState save/load perf suite across item scales and compressions 2026-09-16 15:06:58 +08:00
saveablesReal.perf.ts test(06-17): stage 2 add fixed real side load and map scales 1/5/13 2026-09-16 16:10:10 +08:00
saveablesRoundTrip.test.ts fix(07-07): #06-09-5 warn code 178 for unloaded save keys 2026-09-15 21:10:33 +08:00
tileLegacy.test.ts style(03-06): normalize tile migration formatting 2026-09-10 15:57:59 +08:00