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- move root floors.json into packages-user/data-state/test/fixtures/ (byte-identical) and delete the root copy - add saveablesReal.perf.ts: toFlat/clearCodes/registerTiles/createRealMapFixture with a one-shot compareWith baseline - seed the minimum 1 equipment instance so HeroEquipsStore.loadState does not raise error 58 - 3 rows: save / load / round trip for 1 map x NoCompression, zero assertions |
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|---|---|---|
| .. | ||
| fixtures | ||
| coreNode.test.ts | ||
| dataClosure.test.ts | ||
| enemyCombination.test.ts | ||
| nodeReplay.test.ts | ||
| nodeTracer.test.ts | ||
| replayPlayback.test.ts | ||
| replayVerifier.ts | ||
| saveables.perf.ts | ||
| saveablesReal.perf.ts | ||
| saveablesRoundTrip.test.ts | ||
| tileLegacy.test.ts | ||