template/packages-user/data-state
unanmed c193c4e9a9 test(06-18): add merged real-map scenario perf for buildup and map damage
Merges the first 1/5/13 real 13x13 maps into one grid-tiled map
(13x13, 39x26, 52x52 with 11/79/204 monsters), builds the scene from a real
CoreState (real converters/reducer/calculator/final effect), assigns 12 real
Enemy prefabs (3 CommonAura ranges + GuardAura) via a seeded mulberry32, and
records buildup + map damage build timings with performance.mark/measure.
Zero assertions.
2026-09-16 20:33:18 +08:00
..
src fix(07-09): keep hero attribute instance stable and clear generic variance 2026-09-16 19:35:54 +08:00
test test(06-18): add merged real-map scenario perf for buildup and map damage 2026-09-16 20:33:18 +08:00
package.json wip(event): scaffold EventSetBlock class, utils helpers, anon-tokyo workspace dep 2026-09-13 19:04:25 +08:00