template/packages-user/data-state/test
unanmed c193c4e9a9 test(06-18): add merged real-map scenario perf for buildup and map damage
Merges the first 1/5/13 real 13x13 maps into one grid-tiled map
(13x13, 39x26, 52x52 with 11/79/204 monsters), builds the scene from a real
CoreState (real converters/reducer/calculator/final effect), assigns 12 real
Enemy prefabs (3 CommonAura ranges + GuardAura) via a seeded mulberry32, and
records buildup + map damage build timings with performance.mark/measure.
Zero assertions.
2026-09-16 20:33:18 +08:00
..
fixtures test(06-17): stage 1 real 13x13 map fixture and map-only save/load perf rows 2026-09-16 16:02:58 +08:00
coreNode.test.ts test(03-11): align Node save regressions 2026-09-11 14:10:41 +08:00
dataClosure.test.ts test(07-09): #06-17-2 combat-side same-reference hero attribute regression 2026-09-16 18:47:39 +08:00
enemyCombination.test.ts test(06-10): cover maximum-pipeline single-monster final damage (G-06-07-A) 2026-09-15 10:10:44 +08:00
mapScenario.perf.ts test(06-18): add merged real-map scenario perf for buildup and map damage 2026-09-16 20:33:18 +08:00
nodeReplay.test.ts fix(03-04): share verifier harness with Node replay tests 2026-09-10 17:17:40 +08:00
nodeTracer.test.ts test(03-11): align Node save regressions 2026-09-11 14:10:41 +08:00
replayPlayback.test.ts test(07-08): #06-07-1 bind the event layer in the teleport playback test 2026-09-16 13:02:46 +08:00
replayVerifier.ts fix(03-04): share verifier harness with Node replay tests 2026-09-10 17:17:40 +08:00
saveables.perf.ts test(06-18): migrate 5 existing perf files to performance.mark/measure 2026-09-16 20:26:42 +08:00
saveablesReal.perf.ts test(06-18): migrate 5 existing perf files to performance.mark/measure 2026-09-16 20:26:42 +08:00
saveablesRoundTrip.test.ts test(07-09): #06-17-2 combat-side same-reference hero attribute regression 2026-09-16 18:47:39 +08:00
tileLegacy.test.ts style(03-06): normalize tile migration formatting 2026-09-10 15:57:59 +08:00