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24 Commits

Author SHA1 Message Date
6e61e67703 Finish the fifth area 2024-07-27 18:28:18 +08:00
0946c7a4b4 Updated the fifth area; update the shop 2024-07-27 18:26:45 +08:00
aa600b2b77 竖屏状态栏能显示了,虽然不美观 2024-07-27 11:43:47 +08:00
f8fa2a9ce7 Add the fifth area 2024-07-27 10:18:54 +08:00
25a7216ead 修复圣骑士堵路问题 2024-07-24 18:46:30 +08:00
bb72f6068e Merge branch 'shengqishi' into feature 2024-07-24 14:47:31 +08:00
9f16b01d67 修复圣骑士名字显示 2024-07-23 00:36:50 +08:00
58dbabbfd8 Merge branch 'shengqishi' into feature 2024-07-23 00:32:39 +08:00
a39c163b39 Merge branch 'shengqishi' into feature 2024-07-22 00:27:56 +08:00
166fb3bad2 状态栏增加准圣子和圣女亲密度;状态栏增加快捷商店模拟键盘和回放录像按钮;播放录像时状态栏会变化;修复显示状态栏装备颜色问题 2024-07-21 12:58:51 +08:00
f09bee9c0d 复制了村庄的楼层 2024-07-20 18:57:14 +08:00
d231fc1a67 修复了手机端金钱数看不清楚的问题;修复了圣骑士打不开某个机关门的问题。 2024-07-20 16:06:04 +08:00
ee2234fe3c Merge branch 'shengqishi' into feature 2024-07-19 23:58:15 +08:00
3e0ba3210e 修复XY5宝箱数量错误; 方向图标当没有事件时会检测四周 2024-07-19 20:07:01 +08:00
29aba76629 状态栏会显示圣骑士亲密度;能被圣骑士直接打败的显伤会显示获得的物品;优化白宝石显示 2024-07-19 19:56:45 +08:00
a1eb326f9d Merge branch 'shengqishi' into feature 2024-07-19 19:16:39 +08:00
3523eb7d44 罐子也能显示;优化宝箱内白宝石显示 2024-07-19 19:06:18 +08:00
17bbd365c4 Merge branch 'shengqishi' into feature 2024-07-17 18:30:56 +08:00
b734d21014 圣骑士名字可以自定义。变量是flags.shengqishi_name。增加了大箱子物品显示。箭头会显示目标地图。 2024-07-16 20:07:24 +08:00
de92a32285 Merge branch 'shengqishi' into feature 2024-07-16 17:15:46 +08:00
57ab367271 Fixed Statusbar in phone 2024-07-16 16:58:59 +08:00
a9a08a16c7 状态栏! 2024-07-15 18:00:38 +08:00
412e4565e8 Merge branch 'feature' into shengqishi 2024-07-15 11:54:57 +08:00
e9052eb937 箱子会显示包含物品,反弹技能不会在攻击力增加时伤害增加,回溯技能的效果计入显伤 2024-07-15 11:45:45 +08:00
76 changed files with 4296 additions and 625 deletions

Binary file not shown.

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@ -50,16 +50,68 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
"YS8",
"YS9",
"YS10",
"GM8"
"GM8",
"CZ1",
"CZ2",
"CZ3",
"CZ4",
"CZ5",
"CZ6",
"CZ7",
"CZ8",
"CZ9",
"CZ10",
"MM1",
"SR1"
],
"floorPartitions": [],
"images": [
"0.png",
"1.jpg",
"1.png",
"2.png",
"3.png",
"4.png",
"5.png",
"6.png",
"7.png",
"8.png",
"9.png",
"Actor05-Strange05.png",
"Star.png",
"a.png",
"atk.png",
"atk2.png",
"b.png",
"backg.png",
"backl.png",
"backl2.png",
"backw.png",
"bear.png",
"bg.jpg",
"box1.png",
"box1Light.png",
"box2.png",
"box2Light.png",
"boxLight.png",
"brave.png",
"c.png",
"def.png",
"def2.png",
"dragon.png",
"exp.png",
"expL.png",
"expLt.png",
"hero.png",
"hp.png",
"key.png",
"lv.png",
"mana.png",
"manaL.png",
"manaLt.png",
"mdef.png",
"money.png",
"potion.png",
"shengzi.png",
"winskin.png"
],
@ -146,7 +198,9 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
"bxsgzz.mp3",
"cbzc.mp3",
"ending.mp3",
"mingyuetianya.mp3",
"mingyunshouhu.mp3",
"mingzhentankenanlansegubao.mp3",
"xian.mp3"
],
"sounds": [
@ -755,6 +809,10 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
}
],
"startText": [
{
"type": "function",
"function": "function(){\nflags._statusgry_ = 0;\nflags._statusbrg_ = 0.8;\ncore.createSpr0();\ncore.createSprBack();\n}"
},
{
"type": "comment",
"text": "初始剧情"
@ -803,6 +861,7 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
44,
1
],
"condition": "flag:shop1<=50",
"action": [
{
"type": "comment",
@ -828,6 +887,146 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
}
]
},
{
"text": "攻击+20",
"need": "status:money>=80+10*flag:shop1",
"color": [
235,
3,
44,
1
],
"condition": "flag:shop1>50&&flag:shop1<=100",
"action": [
{
"type": "comment",
"text": "新版商店中需要手动扣减金币和增加访问次数"
},
{
"type": "setValue",
"name": "status:money",
"operator": "-=",
"value": "80+10*flag:shop1"
},
{
"type": "setValue",
"name": "flag:shop1",
"operator": "+=",
"value": "1"
},
{
"type": "setValue",
"name": "status:atk",
"operator": "+=",
"value": "20"
}
]
},
{
"text": "攻击+100",
"need": "status:money>=80+10*flag:shop1",
"color": [
235,
3,
44,
1
],
"condition": "flag:shop1>100",
"action": [
{
"type": "comment",
"text": "新版商店中需要手动扣减金币和增加访问次数"
},
{
"type": "setValue",
"name": "status:money",
"operator": "-=",
"value": "80+10*flag:shop1"
},
{
"type": "setValue",
"name": "flag:shop1",
"operator": "+=",
"value": "1"
},
{
"type": "setValue",
"name": "status:atk",
"operator": "+=",
"value": "100"
}
]
},
{
"text": "防御+20",
"need": "status:money>=80+10*flag:shop1",
"color": [
11,
252,
246,
1
],
"condition": "flag:shop1>50&&flag:shop1<=100",
"action": [
{
"type": "comment",
"text": "新版商店中需要手动扣减金币和增加访问次数"
},
{
"type": "setValue",
"name": "status:money",
"operator": "-=",
"value": "80+10*flag:shop1"
},
{
"type": "setValue",
"name": "flag:shop1",
"operator": "+=",
"value": "1"
},
{
"type": "setValue",
"name": "status:def",
"operator": "+=",
"value": "20"
}
]
},
{
"text": "防御+100",
"need": "status:money>=80+10*flag:shop1",
"color": [
11,
252,
246,
1
],
"condition": "flag:shop1>100",
"action": [
{
"type": "comment",
"text": "新版商店中需要手动扣减金币和增加访问次数"
},
{
"type": "setValue",
"name": "status:money",
"operator": "-=",
"value": "80+10*flag:shop1"
},
{
"type": "setValue",
"name": "flag:shop1",
"operator": "+=",
"value": "1"
},
{
"type": "setValue",
"name": "status:def",
"operator": "+=",
"value": "100"
}
]
},
{
"text": "防御+4",
"need": "status:money>=80+10*flag:shop1",
@ -837,6 +1036,7 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
246,
1
],
"condition": "flag:shop1<=50",
"action": [
{
"type": "comment",
@ -871,6 +1071,7 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
149,
1
],
"condition": "flag:shop1<=50",
"action": [
{
"type": "comment",
@ -913,6 +1114,112 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
"value": "50"
}
]
},
{
"text": "护盾+120生命上限+1000生命值+1000魔力+500",
"need": "status:money>=80+10*flag:shop1",
"color": [
22,
242,
149,
1
],
"condition": "flag:shop1>50&&flag:shop1<=100",
"action": [
{
"type": "comment",
"text": "新版商店中需要手动扣减金币和增加访问次数"
},
{
"type": "setValue",
"name": "status:money",
"operator": "-=",
"value": "80+10*flag:shop1"
},
{
"type": "setValue",
"name": "flag:shop1",
"operator": "+=",
"value": "1"
},
{
"type": "setValue",
"name": "status:mdef",
"operator": "+=",
"value": "120"
},
{
"type": "setValue",
"name": "status:hpmax",
"operator": "+=",
"value": "1000"
},
{
"type": "setValue",
"name": "status:hp",
"operator": "+=",
"value": "1000"
},
{
"type": "setValue",
"name": "status:mana",
"operator": "+=",
"value": "500"
}
]
},
{
"text": "护盾+1200生命上限+10000生命值+10000魔力+5000",
"need": "status:money>=80+10*flag:shop1",
"color": [
22,
242,
149,
1
],
"condition": "flag:shop1>100",
"action": [
{
"type": "comment",
"text": "新版商店中需要手动扣减金币和增加访问次数"
},
{
"type": "setValue",
"name": "status:money",
"operator": "-=",
"value": "80+10*flag:shop1"
},
{
"type": "setValue",
"name": "flag:shop1",
"operator": "+=",
"value": "1"
},
{
"type": "setValue",
"name": "status:mdef",
"operator": "+=",
"value": "1200"
},
{
"type": "setValue",
"name": "status:hpmax",
"operator": "+=",
"value": "10000"
},
{
"type": "setValue",
"name": "status:hp",
"operator": "+=",
"value": "10000"
},
{
"type": "setValue",
"name": "status:mana",
"operator": "+=",
"value": "5000"
}
]
}
]
},

View File

@ -6,7 +6,7 @@ var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 =
"slimelord": {"name":"史莱姆王","hp":80,"atk":42,"def":0,"money":8,"exp":0,"point":0,"special":[29],"afterBattle":null,"level":"灵品高阶","fantan":20},
"bat": {"name":"小蝙蝠","hp":48,"atk":28,"def":0,"money":3,"exp":0,"point":0,"special":[],"level":"灵品低阶"},
"bigBat": {"name":"大蝙蝠","hp":120,"atk":98,"def":21,"money":16,"exp":0,"point":0,"special":[32],"level":"玄品初阶","Z":80},
"redBat": {"name":"红蝙蝠","hp":160,"atk":68,"def":0,"money":14,"exp":0,"point":0,"special":[5],"displayIdInBook":null},
"redBat": {"name":"红蝙蝠","hp":40000,"atk":1680,"def":0,"money":74,"exp":0,"point":0,"special":[5],"displayIdInBook":null,"level":"灵海中阶"},
"vampire": {"name":"冥灵魔王","hp":888,"atk":888,"def":888,"money":888,"exp":888,"point":0,"special":[6],"n":8},
"skeleton": {"name":"骷髅人","hp":55,"atk":35,"def":5,"money":5,"exp":0,"point":0,"special":0,"displayIdInBook":"","level":"灵品中阶"},
"skeletonCaptain": {"name":"黄骷髅","hp":148,"atk":68,"def":15,"money":10,"exp":0,"point":0,"special":[6],"displayIdInBook":null,"counterAttack":0.2,"afterBattle":null,"level":"玄品初阶","n":3},
@ -20,15 +20,15 @@ var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 =
"swordsman": {"name":"双手剑士","hp":850,"atk":545,"def":120,"money":32,"exp":0,"point":0,"special":[],"level":"武品初阶"},
"soldier": {"name":"冥战士","hp":1224,"atk":485,"def":185,"money":44,"exp":0,"point":0,"special":[],"Y":20,"level":"武品中阶"},
"yellowKnight": {"name":"金骑士","hp":1200,"atk":560,"def":156,"money":26,"exp":0,"point":0,"special":[37],"Y":10},
"redKnight": {"name":"红骑士","hp":3000,"atk":465,"def":135,"money":42,"exp":0,"point":0,"special":[36,37],"Y":10,"displayIdInBook":null,"X":30,"level":"武品高阶","beforeBattle":[{"type":"if","condition":"(flag:shengqishi>4)","true":[{"type":"animate","name":"sword"},{"type":"setBlock","number":"N472"},"\t[唐佳成,N472]\b[this]此等骑士,不堪一击!",{"type":"setValue","name":"status:atk","operator":"+=","value":"2"},{"type":"setValue","name":"status:def","operator":"+=","value":"2"},{"type":"setValue","name":"status:mdef","operator":"+=","value":"4"},"唐佳成击杀骑士,获得二阶红蓝绿宝石各一枚。",{"type":"hide","remove":true}],"false":[]}]},
"redKnight": {"name":"红骑士","hp":3000,"atk":465,"def":135,"money":42,"exp":0,"point":0,"special":[36,37],"Y":10,"displayIdInBook":null,"X":30,"level":"武品高阶","beforeBattle":[{"type":"if","condition":"(flag:shengqishi>4)","true":[{"type":"animate","name":"sword"},{"type":"setBlock","number":"N472"},"\t[${flag:shengqishi_name},N472]\b[this]此等骑士,不堪一击!",{"type":"setValue","name":"status:atk","operator":"+=","value":"2"},{"type":"setValue","name":"status:def","operator":"+=","value":"2"},{"type":"setValue","name":"status:mdef","operator":"+=","value":"4"},"${flag:shengqishi_name}击杀骑士,获得二阶红蓝绿宝石各一枚。",{"type":"hide","remove":true}],"false":[]}]},
"darkKnight": {"name":"黑骑士","hp":1650,"atk":800,"def":200,"money":34,"exp":0,"point":0,"special":[36],"X":40},
"blueKnight": {"name":"蓝骑士","hp":1200,"atk":420,"def":156,"money":26,"exp":0,"point":0,"special":[9,37],"Y":30,"displayIdInBook":null,"purify":1},
"goldSlime": {"name":"金史莱姆","hp":888,"atk":525,"def":95,"money":20,"exp":0,"point":0,"special":[21,39],"mdefValue":20,"Atkvalue":2,"Defvalue":2,"Mdefvalue":null},
"poisonSkeleton": {"name":"紫骷髅","hp":1200,"atk":680,"def":100,"money":40,"exp":0,"point":0,"special":[6],"n":5,"notBomb":true,"afterBattle":null},
"poisonBat": {"name":"紫蝙蝠","hp":1000,"atk":450,"def":135,"money":24,"exp":0,"point":0,"special":[1]},
"skeletonPriest": {"name":"骷髅法师","hp":1150000000,"atk":100000000,"def":380000,"money":8000,"exp":0,"point":0,"special":[37],"value":0,"X":0,"Y":40},
"skeletonKing": {"name":"骷髅王","hp":288000000000,"atk":29500000,"def":14800000,"money":10000,"exp":0,"point":0,"special":[2,25],"hpBuff":5,"atkBuff":10,"haloAdd":true},
"evilHero": {"name":"勇者","hp":2420000,"atk":21000,"def":12400,"money":184,"exp":0,"point":0,"special":[44]},
"skeletonPriest": {"name":"骷髅法师","hp":38000,"atk":1550,"def":1225,"money":84,"exp":0,"point":0,"special":[],"damage":1000,"notBomb":false,"displayIdInBook":null,"level":"灵海高阶","fantan":30},
"skeletonKing": {"name":"骷髅王","hp":42500,"atk":1650,"def":1125,"money":84,"exp":0,"point":0,"special":[36],"damage":1000,"notBomb":false,"displayIdInBook":null,"level":"灵海高阶","fantan":30,"X":30},
"evilHero": {"name":"须弥勇者","hp":84000,"atk":2150,"def":1240,"money":120,"exp":0,"point":0,"special":[4],"level":"玄海初阶","notBomb":true},
"demonPriest": {"name":"魔神法师","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":0},
"goldHornSlime": {"name":"金角怪","hp":5000,"atk":720,"def":385,"money":56,"exp":0,"point":0,"special":[32],"X":12,"W":20,"displayIdInBook":null,"Z":60,"level":"地品初阶"},
"silverSlime": {"name":"银头怪","hp":100,"atk":120,"def":0,"money":15,"exp":0,"point":0,"special":14},
@ -53,11 +53,11 @@ var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 =
"devilWarrior": {"name":"魔神武士","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":0},
"fairyEnemy": {"name":"仙子","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":0},
"dragon": {"name":"火龙","hp":450000,"atk":13680,"def":5800,"money":500,"exp":0,"point":0,"special":[5,35,39],"bigImage":"dragon_0.png","Atkvalue":20,"Defvalue":20,"notBomb":true},
"skeletonKnight": {"name":"骷髅武士","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":0},
"skeletonPresbyter": {"name":"骷髅巫师","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":0},
"skeletonKnight": {"name":"骷髅武士","hp":80000,"atk":2000,"def":880,"money":88,"exp":0,"point":0,"special":0,"level":"玄海初阶"},
"skeletonPresbyter": {"name":"骷髅巫师","hp":39000,"atk":1000,"def":650,"money":78,"exp":0,"point":0,"special":[2],"level":"灵海高阶"},
"ironRock": {"name":"铁面人","hp":5000,"atk":842,"def":0,"money":42,"exp":0,"point":0,"special":[3],"displayIdInBook":null},
"grayRock": {"name":"灰石人","hp":20000,"atk":350,"def":2780,"money":48,"exp":0,"point":0,"special":[]},
"yellowPriest": {"name":"皂袍法师","hp":500,"atk":250,"def":35,"money":16,"exp":0,"point":0,"special":[2,9],"purify":1},
"yellowPriest": {"name":"皂袍法师","hp":22000,"atk":1050,"def":850,"money":82,"exp":0,"point":0,"special":[2,4],"purify":1,"level":"灵海高阶"},
"evilPrincess": {"name":"痛苦魔女","hp":12800,"atk":800,"def":414,"money":58,"exp":0,"point":0,"special":[36],"X":20,"displayIdInBook":null,"Y":null,"Defvalue":null,"Atkvalue":null,"level":"地品中阶"},
"blademaster": {"name":"剑圣","hp":20000000000,"atk":6500000,"def":2005000,"money":12000,"exp":0,"point":0,"special":[5]},
"evilFairy": {"name":"魔力仙子","hp":800,"atk":235,"def":28,"money":16,"exp":0,"point":0,"special":[30]},
@ -72,7 +72,7 @@ var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 =
"blackKing": {"name":"黑衣魔王","hp":16800,"atk":720,"def":420,"money":60,"exp":0,"point":0,"special":[37],"level":"地品中阶","displayIdInBook":null,"Y":15},
"yellowKing": {"name":"黄衣魔王","hp":2880000,"atk":32000,"def":11000,"money":224,"exp":0,"point":0,"special":[36,37],"X":10,"Y":15},
"greenKing": {"name":"青衣武士","hp":3250000,"atk":30500,"def":8400,"money":220,"exp":0,"point":0,"special":[22],"damage":500000},
"redKing": {"name":"魔王","hp":40000,"atk":880,"def":450,"money":64,"exp":0,"point":0,"special":[5,22],"damage":1000,"notBomb":false},
"redKing": {"name":"魔王","hp":40000,"atk":880,"def":450,"money":64,"exp":0,"point":0,"special":[5,22],"damage":1000,"notBomb":false,"level":"地品高阶"},
"blueKing": {"name":"魔卫","hp":8400,"atk":680,"def":320,"money":54,"exp":0,"point":0,"special":[],"level":"地品初阶","displayIdInBook":null},
"keiskeiFairy": {"name":"铃兰花妖","hp":33000,"atk":4080,"def":1150,"money":48,"exp":0,"point":0,"special":[9,40],"purify":1},
"tulipFairy": {"name":"郁金香花妖","hp":530,"atk":420,"def":105,"money":34,"exp":0,"point":0,"special":[36],"damage":300,"displayIdInBook":null,"level":"武品初阶","X":90,"notBomb":true},
@ -248,10 +248,10 @@ var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 =
"E725": {"name":"粉史莱姆","hp":720,"atk":440,"def":75,"money":28,"exp":0,"point":0,"special":[],"damage":300,"displayIdInBook":null,"level":"玄品高阶","X":90},
"E726": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E727": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E728": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E729": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E730": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E731": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E728": {"name":"草谷史莱姆","hp":18000,"atk":1125,"def":655,"money":70,"exp":0,"point":0,"special":[],"damage":1000,"notBomb":false,"displayIdInBook":null,"level":"灵海初阶"},
"E729": {"name":"花谷史莱姆","hp":21000,"atk":1150,"def":685,"money":72,"exp":0,"point":0,"special":[],"damage":1000,"notBomb":false,"displayIdInBook":null,"level":"灵海初阶"},
"E730": {"name":"青谷史莱姆","hp":25000,"atk":1350,"def":725,"money":74,"exp":0,"point":0,"special":[],"damage":1000,"notBomb":false,"displayIdInBook":null,"level":"灵海中阶"},
"E731": {"name":"谷史莱姆王","hp":40000,"atk":1750,"def":925,"money":80,"exp":0,"point":0,"special":[29],"damage":1000,"notBomb":false,"displayIdInBook":null,"level":"灵海高阶","fantan":20},
"E732": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E733": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E734": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
@ -264,8 +264,8 @@ var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 =
"E741": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E742": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E743": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E744": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E745": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E744": {"name":"炽烈蝙蝠","hp":28000,"atk":1620,"def":780,"money":76,"exp":0,"point":0,"special":[],"damage":1000,"notBomb":false,"displayIdInBook":null,"level":"灵海中阶"},
"E745": {"name":"大灰蝙蝠","hp":44000,"atk":1620,"def":880,"money":78,"exp":0,"point":0,"special":[],"damage":1000,"notBomb":false,"displayIdInBook":null,"level":"灵海中阶"},
"E746": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E747": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E748": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
@ -562,7 +562,7 @@ var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 =
"E1023": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E1024": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E1025": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E1027": {"name":"考核法师","hp":10400,"atk":840,"def":325,"money":150,"exp":0,"point":0,"special":[],"level":"地品初阶","notBomb":true,"displayIdInBook":null,"beforeBattle":[{"type":"if","condition":"(flag:shengqishi>=8)","true":[{"type":"animate","name":"sword"},{"type":"setBlock","number":"N472"},"\t[唐佳成,N472]\b[this]考你麻痹!圣子殿下也是你能考的?","\t[考核法师,E1027]哎呦……圣子殿下,你不讲武德!","\t[唐佳成,N472]\b[this]连我都打不过,还考圣子殿下?还不快把通关奖励拿出来!","\t[考核法师,E1027]可恶的小子,你给我等着,我定要让教皇陛下做主!",{"type":"setBlock","number":"I612","loc":[[4,7]]},{"type":"setBlock","number":"I416","loc":[[8,7]]},{"type":"setBlock","number":"I625","loc":[[6,3]]},"考核法师逃跑了!","\t[唐佳成,N472]\b[this]嘿嘿,圣子殿下,看我的鬼手掏了多少?","金币+300",{"type":"setValue","name":"status:money","operator":"+=","value":"300"},"\t[莫析辉,hero]\b[hero]不错,不过下次可别这样了。","\t[唐佳成,N472]\b[this]知道啦!嘿嘿。","考核法师又回来了。","\t[唐佳成,N472]\b[this]你还来干嘛?","\t[考核法师,E1027]哼,教皇陛下准备让圣子殿下、圣女殿下、准圣子殿下进入隐世学院交流。","\t[莫析辉,hero]\b[hero]隐世学院?","\t[考核法师,E1027]回圣子殿下隐世学院是一个不逊于光明学院的学院只是常年隐居很少有人知道罢了。但是很多强大势力的少主都送到隐世学院交流教皇陛下有意让你们三人前去交流……emmm唐佳成,你也可以去。","\t[莫析辉,hero]\b[hero]好吧。那我们去就是了,入口在哪里?","\t[考核法师,E1027]在光明学院6有一个传送阵圣子殿下赶快启程吧",{"type":"hide","remove":true}],"false":[]}]},
"E1027": {"name":"考核法师","hp":10400,"atk":840,"def":325,"money":150,"exp":0,"point":0,"special":[],"level":"地品初阶","notBomb":true,"displayIdInBook":null,"beforeBattle":[{"type":"if","condition":"(flag:shengqishi>=8)","true":[{"type":"animate","name":"sword"},{"type":"setBlock","number":"N472"},"\t[${flag:shengqishi_name},N472]\b[this]考你麻痹!圣子殿下也是你能考的?","\t[考核法师,E1027]哎呦……圣子殿下,你不讲武德!","\t[${flag:shengqishi_name},N472]\b[this]连我都打不过,还考圣子殿下?还不快把通关奖励拿出来!","\t[考核法师,E1027]可恶的小子,你给我等着,我定要让教皇陛下做主!",{"type":"setBlock","number":"I612","loc":[[4,7]]},{"type":"setBlock","number":"I416","loc":[[8,7]]},{"type":"setBlock","number":"I625","loc":[[6,3]]},"考核法师逃跑了!","\t[${flag:shengqishi_name},N472]\b[this]嘿嘿,圣子殿下,看我的鬼手掏了多少?","金币+300",{"type":"setValue","name":"status:money","operator":"+=","value":"300"},"\t[莫析辉,hero]\b[hero]不错,不过下次可别这样了。","\t[${flag:shengqishi_name},N472]\b[this]知道啦!嘿嘿。","考核法师又回来了。","\t[${flag:shengqishi_name},N472]\b[this]你还来干嘛?","\t[考核法师,E1027]哼,教皇陛下准备让圣子殿下、圣女殿下、准圣子殿下进入隐世学院交流。","\t[莫析辉,hero]\b[hero]隐世学院?","\t[考核法师,E1027]回圣子殿下隐世学院是一个不逊于光明学院的学院只是常年隐居很少有人知道罢了。但是很多强大势力的少主都送到隐世学院交流教皇陛下有意让你们三人前去交流……emmm${flag:shengqishi_name},你也可以去。","\t[莫析辉,hero]\b[hero]好吧。那我们去就是了,入口在哪里?","\t[考核法师,E1027]在光明学院6有一个传送阵圣子殿下赶快启程吧",{"type":"hide","remove":true}],"false":[]}]},
"E1028": {"name":"提灯幽灵","hp":12000,"atk":550,"def":340,"money":200,"exp":0,"point":0,"special":[6],"level":"地品初阶","notBomb":true,"n":5},
"E1029": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E1030": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},

View File

@ -176,8 +176,8 @@ main.floors.BH1=
"\t[???,N467]\b[this,0,6]啊?",
"\t[光明骑士,N440]\b[this,2,7]殿下,这小子不清不楚的,你怎么能让他留在身边呢……",
"\t[辉,hero]\b[hero]我意已决,不用多说。你叫什么名字?",
"\t[???,N467]\b[this,0,6]回殿下,我叫唐佳成。",
"\t[辉,hero]\b[hero]那好,唐佳成,你去圣子宫等着吧。我给你一些东西。",
"\t[???,N467]\b[this,0,6]回殿下,我叫${flag:shengqishi_name}。",
"\t[辉,hero]\b[hero]那好,${flag:shengqishi_name},你去圣子宫等着吧。我给你一些东西。",
{
"type": "setValue",
"name": "status:atk",
@ -196,8 +196,8 @@ main.floors.BH1=
"operator": "-=",
"value": "200"
},
"资助可怜的小乞丐唐佳成,攻防-2生命上限-200",
"\t[唐佳成,N467]\b[this,0,6]谢谢圣子殿下!",
"资助可怜的小乞丐${flag:shengqishi_name},攻防-2生命上限-200",
"\t[${flag:shengqishi_name},N467]\b[this,0,6]谢谢圣子殿下!",
{
"type": "hide",
"loc": [

235
project/floors/CZ1.js Normal file
View File

@ -0,0 +1,235 @@
main.floors.CZ1=
{
"floorId": "CZ1",
"title": "村庄 1 ",
"name": "村庄1",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 1,
"defaultGround": "grass",
"bgm": "mingyunshouhu.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {
"6,1": [
"\t[沂蒙贤,N570]\b[this,6,1]呀,小圣子",
"\t[光明圣子,hero]\b[hero]三长老,您知道黑暗势力入侵的村庄在哪个方向吗",
"\t[沂蒙贤,N570]\b[this,6,1]我当然知道啦,就在这个方向,你快上去吧",
"\t[光明圣子,hero]\b[hero]多谢三长老",
{
"type": "move",
"loc": [
6,
1
],
"time": 50,
"keep": true,
"steps": [
"left:1"
]
}
],
"9,6": [
"\t[凌依,N574]\b[this,9,6]凌依拜见圣子殿下",
"\t[光明圣子,hero]\b[hero]不必多礼,说说这里的情况吧",
"\t[凌依,N574]\b[this,9,6]好,教皇陛下还是担心殿下安危,派了三长老、四长老和七长老以及属下协助殿下",
"\t[凌依,N574]\b[this,9,6]不过属下认为,三长老毕竟是圣女的人,他的话不太可信,圣子殿下应当小心",
"\t[光明圣子,hero]\b[hero]好,我自有决断,你继续去探路",
"\t[凌依,N574]\b[this,9,6]属下遵命!",
{
"type": "hide",
"remove": true
}
],
"1,6": [
"\t[温明啸,N550]\b[this]辉儿,快过来,我给你开了一条路,加油哦",
{
"type": "hide",
"remove": true
}
],
"5,1": [
"\t[沂蒙贤,N570]\b[this,5,1]快去吧,嘿嘿"
],
"7,3": {
"trigger": null,
"enable": false,
"noPass": null,
"displayDamage": true,
"opacity": 1,
"filter": {
"blur": 0,
"hue": 0,
"grayscale": 0,
"invert": false,
"shadow": 0
},
"data": [
"\t[光明圣子]你在这里干嘛",
"\t[乞丐,N1147]你要干什么",
{
"type": "choices",
"text": "\t[光明圣子]选择",
"choices": [
{
"text": "我要你身后的宝石,还不速速滚开",
"action": [
"\t[乞丐,N1147]该死的光明圣子,我不会放过你的!",
{
"type": "setValue",
"name": "flag:A",
"operator": "-=",
"value": "1"
},
{
"type": "hide",
"loc": [
[
7,
3
]
],
"remove": true
}
]
},
{
"text": "无事",
"action": []
}
]
}
]
},
"6,11": [
{
"type": "if",
"condition": "switch:A",
"true": [
"\t[光明圣子,hero]\b[hero]四长老,你这么坑我,不怕教皇爷爷和二长老找你算账吗",
"\t[枯云窦,N669]\b[this]嘿嘿,有钱不赚非君子,我走啦",
{
"type": "comment",
"text": "下一条指令可视情况使用或不使用"
},
{
"type": "hide",
"remove": true,
"time": 250
}
],
"false": [
{
"type": "confirm",
"text": "这条路由我管\n你出200金币就让你过去。",
"yes": [
{
"type": "if",
"condition": "(status:money>=200)",
"true": [
{
"type": "setValue",
"name": "status:money",
"operator": "-=",
"value": "200"
},
{
"type": "playSound",
"name": "确定"
},
{
"type": "setValue",
"name": "switch:A",
"value": "true"
}
],
"false": [
{
"type": "playSound",
"name": "操作失败"
},
"\t[枯云窦,N669]\b[this]你的金币不足!"
]
}
],
"no": []
}
]
}
]
},
"changeFloor": {
"12,6": {
"floorId": "GM1",
"loc": [
0,
6
]
},
"6,0": {
"floorId": "CZ2",
"loc": [
6,
12
]
},
"6,12": {
"floorId": "CZ3",
"loc": [
6,
0
]
},
"0,6": {
"floorId": "CZ4",
"loc": [
12,
6
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 20, 20, 20, 20, 20, 20, 91, 20, 20, 20, 20, 20, 20],
[ 20, 20, 20, 20, 20, 0,570, 0, 20, 20, 20, 20, 20],
[ 20, 20, 20, 20, 20, 20, 0, 20, 20, 20, 20, 20, 20],
[ 20, 20, 20, 20, 20, 20, 0, 20, 20, 20, 20, 20, 20],
[ 20, 20, 20, 20, 20, 20, 0, 20, 20, 20, 20,20360,20361],
[ 20, 20,10300,460,10299, 0, 0, 0, 20, 20, 20,20368,20369],
[ 92,550, 0, 0, 0, 0, 0, 0, 0,574, 0, 0, 93],
[ 20, 20, 20, 20,453, 20, 0, 20, 20, 20, 20, 20, 20],
[ 20, 20, 20, 20, 20, 20, 0, 20, 20, 20, 20, 20, 20],
[ 20, 20, 20, 20, 20,20392, 0, 20, 20, 20, 20, 20, 20],
[ 20, 20, 20, 20, 20,20400, 0, 20, 20, 20, 20, 20, 20],
[ 20, 20, 20, 20, 20, 20,669, 20, 20, 20, 20, 20, 20],
[ 20, 20, 20, 20, 20, 20, 93, 20, 20, 20, 20, 20, 20]
],
"bgmap": [
],
"fgmap": [
],
"flyPoint": [
12,
6
],
"bg2map": [
],
"fg2map": [
]
}

1038
project/floors/CZ10.js Normal file

File diff suppressed because it is too large Load Diff

95
project/floors/CZ2.js Normal file
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@ -0,0 +1,95 @@
main.floors.CZ2=
{
"floorId": "CZ2",
"title": "村庄 2 ",
"name": "村庄2",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 1,
"defaultGround": "grass",
"bgm": "mingyunshouhu.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {
"6,8": [
{
"type": "setBlock",
"number": "specialDoor",
"loc": [
[
6,
9
]
]
},
{
"type": "changePos",
"loc": [
6,
8
],
"direction": "down"
},
"\t[沂蒙贤,N570]哈哈,圣子殿下,竟然被这点东西吸引了",
"\t[光明圣子,hero]\b[hero]三长老,你干什么!",
"\t[沂蒙贤,N570]我干什么?你太天真啦!你是莫析家族天赋最强的人,等你成为下一任光明教皇,岂能有我北纳家族的位置?让我替圣女把你除了吧!哈哈哈哈",
{
"type": "hide",
"remove": true
}
]
},
"changeFloor": {
"6,12": {
"floorId": "CZ1",
"loc": [
6,
0
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[140,140,140,140,140,140,140,140,140,140,140,140,140],
[140,140,140,140,140,140,140,140,140,140,140,140,140],
[140,140,140,140,140,140,140,140,140,140,140,140,140],
[140,140,140,140,140,140,140,140,140,140,140,140,140],
[140,140,140,140,357,356,355,354,609,140,140,140,140],
[140,140,140,140,689,689,689,689,689,140,140,140,140],
[140,140,140,140, 21, 21, 21, 21, 21,140,140,140,140],
[140,140,140,140,698,688, 22,688,698,140,140,140,140],
[140,140,140,140,698,688, 0,688,698,140,140,140,140],
[140,140,140,140,140,20263, 0,20263,140,140,140,140,140],
[140,140,140,140,140, 0, 0, 0,140,140,140,140,140],
[140,140,140,140,140,140, 0,140,140,140,140,140,140],
[140,140,140,140,140,140, 91,140,140,140,140,140,140]
],
"bgmap": [
],
"fgmap": [
],
"flyPoint": [
6,
12
],
"bg2map": [
],
"fg2map": [
]
}

139
project/floors/CZ3.js Normal file
View File

@ -0,0 +1,139 @@
main.floors.CZ3=
{
"floorId": "CZ3",
"title": "村庄 3 ",
"name": "村庄3",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 1,
"defaultGround": "grass",
"bgm": "mingyunshouhu.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {
"5,5": [
"\t[温明啸,N550]\b[this]辉儿,我这有几颗血红宝石,送给你吧",
{
"type": "setValue",
"name": "item:I613",
"operator": "+=",
"value": "1"
},
{
"type": "hide",
"remove": true
}
]
},
"changeFloor": {
"6,0": {
"floorId": "CZ1",
"loc": [
6,
12
]
},
"0,6": {
"floorId": "CZ5",
"loc": [
12,
6
]
}
},
"beforeBattle": {},
"afterBattle": {
"1,9": [
{
"type": "setValue",
"name": "flag:door_CZ3_2_10",
"operator": "+=",
"value": "1"
}
],
"3,9": [
{
"type": "setValue",
"name": "flag:door_CZ3_2_10",
"operator": "+=",
"value": "1"
}
],
"6,4": [
{
"type": "hide",
"loc": [
[
6,
11
]
],
"floorId": "CZ1",
"remove": true
}
]
},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {
"2,10": {
"0": {
"condition": "flag:door_CZ3_2_10==2",
"currentFloor": true,
"priority": 0,
"delayExecute": false,
"multiExecute": false,
"data": [
{
"type": "openDoor"
},
{
"type": "setValue",
"name": "flag:door_CZ3_2_10",
"operator": "=",
"value": "null"
}
]
}
}
},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[140,140,140,140,140,140, 93,140,140,140,140,140,140],
[ 21,140,361, 21,140,358, 0,360,140,688, 82,699, 21],
[612,140, 0,685,140,611,362,611,140,360,140,140,140],
[744,140,744,140,140,690,602,690,140, 0,140,710,688],
[ 0,688, 0,730,140,140,237,140,140,729,140,728,140],
[140,140,140, 81,140,550, 0, 0,140, 81,140, 81,140],
[ 94, 0,729, 0,690, 0, 0,728, 81, 0, 0, 0,140],
[140,140,140, 82,140,140,140,140,140,140,730,140,140],
[140, 0,690, 0,729, 0, 0, 0,729, 0, 0,689,140],
[140,744, 0,744,140,140,731,140,140, 81,140,140,140],
[140,140, 85,140,140,688,358,688,140, 0, 21, 0,140],
[140,612,411,612,140, 21,361, 21,140,699, 0,744,140],
[140,140,140,140,140,140,140,140,140,140,140,710,690]
],
"bgmap": [
],
"fgmap": [
],
"flyPoint": [
0,
6
],
"bg2map": [
],
"fg2map": [
]
}

94
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main.floors.CZ4=
{
"floorId": "CZ4",
"title": "村庄 4 ",
"name": "村庄4",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 1,
"defaultGround": "grass",
"bgm": "mingyunshouhu.mp3",
"firstArrive": [
"\t[光明圣子]想不到神殿这么近的地方,竟然冒出如此多的怪物……还伤了不少村民"
],
"eachArrive": [],
"parallelDo": "",
"events": {
"4,6": [
"\t[沂蒙贤,N570]\b[this,4,6]圣子啊,你知道白宝石应该怎么用吗",
"\t[光明圣子,hero]\b[hero]不知道唉,还请三长老指点",
"\t[沂蒙贤,N570]\b[this,4,6]一定要用白宝石多加生命值,这样才最划算",
"\t[光明圣子,hero]\b[hero]是",
{
"type": "hide",
"remove": true
}
]
},
"changeFloor": {
"12,6": {
"floorId": "CZ1",
"loc": [
0,
6
]
},
"6,12": {
"floorId": "CZ5",
"loc": [
6,
0
]
},
"0,6": {
"floorId": "CZ6",
"loc": [
12,
6
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[140,140,140,140,140,140,140,140,140,140,140,140,140],
[140,355,140, 21,365,612,729,730,140,688,613, 21,140],
[140,688,140,140,140,140,140, 0,140, 0,744, 0,140],
[140,730,140, 0, 0,354, 81,728,140,140, 81,140,140],
[140, 0,140,729,687, 0,10300, 0,728, 0, 0,361,140],
[140, 0,140, 81,140,140,10300,140,140,140,140,140,140],
[ 92,728, 0, 0,570, 0,728,687,140, 21, 0, 0, 92],
[140, 0,140,140, 81,140,140, 0,140, 0,456, 0,140],
[140,361,140, 0,730, 0,140, 0, 81,728, 0, 21,140],
[140,688,140,688,356,601,140,728,140,140, 81,140,140],
[140, 0,729,140,140,140,10300, 0,140, 0,729, 0,140],
[140,730, 0, 0,688, 0,729, 0,140, 21, 21, 21,140],
[697,609,140,140,140,140, 93,60395,140,140,140,140,140]
],
"bgmap": [
],
"fgmap": [
],
"flyPoint": [
12,
6
],
"bg2map": [
],
"fg2map": [
]
}

88
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main.floors.CZ5=
{
"floorId": "CZ5",
"title": "村庄 5 ",
"name": "村庄5",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 1,
"defaultGround": "grass",
"bgm": "mingyunshouhu.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {
"11,8": [
"\t[温明啸,N550]\b[this]如果没有血了可以使用“光明宝典”将魔力转换成生命值哦现在我恢复你500点魔力值",
{
"type": "setValue",
"name": "status:mana",
"operator": "+=",
"value": "500"
},
{
"type": "hide",
"remove": true
}
]
},
"changeFloor": {
"6,0": {
"floorId": "CZ4",
"loc": [
6,
12
]
},
"12,6": {
"floorId": "CZ3",
"loc": [
0,
6
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[140,140,140,140,140,140, 93,140,140,140,140,140,140],
[140,728, 81, 0,140,687, 0,687,140, 21,361,688,140],
[140,728,140,602,140, 0,728, 0,140, 0,360, 0,140],
[140,744,140, 0,140,140, 81,140,140,140,729,140,140],
[140,610,140, 0,729, 0, 0,728, 0,685, 0, 0,140],
[140,689,140, 81,140,140,140,140,140,140,140,728,140],
[140,362,140, 0, 0,729, 22,688,358,140,688, 0, 94],
[140,689,140,730,140,140,140,140,140,140, 0,361,140],
[140,610,140, 0,358,140, 0, 21, 0,729, 0,550,140],
[140,744,140, 21, 0,140,689,140,140,140, 81,140,140],
[140,728,140, 0,688,140, 0,710,140, 0,730, 0,140],
[140,728, 81, 0, 0,728, 0,10300,140, 21,698,689,140],
[140,140,140,140,140,140,140,10300,10300,140,140,140,140]
],
"bgmap": [
],
"fgmap": [
],
"flyPoint": [
6,
0
],
"bg2map": [
],
"fg2map": [
]
}

90
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main.floors.CZ6=
{
"floorId": "CZ6",
"title": "村庄 6 ",
"name": "村庄6",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 1,
"defaultGround": "grass",
"bgm": "mingyunshouhu.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {
"9,6": [
"\t[凌依,N574]\b[this,9,6]拜见圣子殿下,这个附近怪物很多,离神殿越远,怪物越强,村民们的尸体已经被尽数埋葬了",
"\t[光明圣子,hero]\b[hero]凌依,你以为这是什么人领导的,能让这么多魔物在神殿附近伤人",
"\t[凌依,N574]\b[this,9,6]能在光明神殿伤人,除非……",
"\t[光明圣子,hero]\b[hero]黑暗神殿?",
"\t[凌依,N574]\b[this,9,6]准确的说,应该是黑暗圣子,我们几个光明骑士与一个人交手过,他很强,自称黑暗圣子……",
"\t[光明圣子,hero]\b[hero]黑暗圣子……",
"\t[凌依,N574]\b[this,9,6]殿下,你可要小心",
"\t[光明圣子,hero]\b[hero]嗯,你继续去探查!",
"\t[凌依,N574]\b[this,9,6]属下告退!",
{
"type": "hide",
"remove": true
}
]
},
"changeFloor": {
"12,6": {
"floorId": "CZ4",
"loc": [
0,
6
]
},
"6,0": {
"floorId": "CZ7",
"loc": [
6,
12
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[140,140,140,140,140,140, 91,140,140,140,140,140,140],
[140,253, 81, 0, 0,744, 0, 0,728, 0, 81,688,140],
[140, 0,140, 0,688,140,140, 82,140,140,140, 0,140],
[140, 21,140, 21, 0,140,689,688,362,610,140,729,140],
[140,688,140,140, 81,140,365,237,710,358,140, 0,140],
[140,610,140, 0,730,140,140, 81,140,140,140,744,140],
[140,731,140,358, 0, 0,729, 0, 0,574, 0, 0, 92],
[140, 0,140,744,140,140,140, 81,140,140,140, 81,140],
[140,745, 81, 0, 0, 21, 0,731, 0, 0,140,744,140],
[140, 21,140,728,140,140, 81,140,140,688,140,689,140],
[140,602,140, 21,140,364,238,365,140, 0,140,689,140],
[140,690,140,688,140,363,698,611, 82,728, 81,689,140],
[140,140,140,140,140,140,140,140,140,140,140,140,140]
],
"bgmap": [
],
"fgmap": [
],
"flyPoint": [
12,
6
],
"bg2map": [
],
"fg2map": [
]
}

175
project/floors/CZ7.js Normal file
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main.floors.CZ7=
{
"floorId": "CZ7",
"title": "村庄 7 ",
"name": "村庄7",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 1,
"defaultGround": "grass",
"bgm": "mingyunshouhu.mp3",
"firstArrive": [
"如果已经收服圣骑士,并且圣骑士已经成为骑士,骷髅王可以直接过去"
],
"eachArrive": [],
"parallelDo": "",
"events": {
"6,10": [
"\t[凌依,N574]\b[up]殿下之命,凌依已经带领骑士队将被怪物们杀害的村民埋葬",
"\t[光明圣子,hero]\b[hero]干的不错,你继续探路",
"\t[凌依,N574]\b[up]遵命",
{
"type": "hide",
"remove": true
}
],
"10,8": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗?",
"yes": [
{
"type": "if",
"condition": "(status:mana<50)",
"true": [
{
"type": "playSound",
"name": "操作失败"
},
"你的魔力不足!"
],
"false": [
{
"type": "setValue",
"name": "status:mana",
"operator": "-=",
"value": "50"
},
{
"type": "playSound",
"name": "door.mp3"
},
{
"type": "setBlock",
"number": "X10111"
},
{
"type": "setValue",
"name": "item:I710",
"operator": "+=",
"value": "2"
}
]
}
],
"no": []
}
]
},
"changeFloor": {
"6,12": {
"floorId": "CZ6",
"loc": [
6,
0
]
},
"3,12": {
"floorId": ":next",
"stair": "downFloor"
}
},
"beforeBattle": {
"3,6": [
"\t[骷髅王]\b[this,3,6]吼!",
{
"type": "if",
"condition": "(flag:shengqishi>1)",
"true": [
{
"type": "animate",
"name": "sword",
"loc": [
3,
6
]
},
"\t[唐佳成,N472]\b[this,3,6]殿下小心!",
{
"type": "hide",
"remove": true
},
{
"type": "setValue",
"name": "status:money",
"operator": "+=",
"value": "100"
},
{
"type": "setBlock",
"number": "N1152",
"loc": [
[
3,
6
]
]
},
"\t[光明圣子,hero]\b[hero]你怎么来了",
"\t[唐佳成,N472]\b[this,3,6]属下担心殿下,就随殿下来了",
"\t[光明圣子,hero]\b[hero]这个骷髅很厉害,幸好你来了!",
"\t[唐佳成,N472]\b[up]嘿嘿",
"\t[光明圣子,hero]\b[hero]你既然来了,就帮我去前面探探路吧",
"\t[唐佳成,N472]\b[up]嘿嘿,遵命",
{
"type": "hide",
"remove": true
}
],
"false": []
}
]
},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[140,140,140,140,140,140,140,140,140,140,140,140,140],
[140,612, 22,689,362, 23,140, 0,689,365,360,358,140],
[140,140,140,731,140,140,140, 81,140,140,140,610,140],
[140,688,140, 81,140,688,140, 81,140,688,140,729,140],
[140,610,140, 81,140,610,140, 81,140,610,140, 82,140],
[140,237,140, 81,140,237,140,239,140,237,140,711,140],
[140, 0, 0,238, 0, 0,140, 0,728, 0,140,744,140],
[140,140,140, 81,140,140,20247,140,140, 81,140, 81,140],
[140, 21,689, 0,237, 0,728, 0, 81,729,10110, 0,140],
[140,140,140,140,20247,140,140,729,140, 0, 0, 21,140],
[140, 21, 0, 0,140, 0,574, 0,140, 0,698,711,140],
[140, 0,688,731, 81,744, 0, 0, 81,745, 0, 21,140],
[140,140,140, 93,140,140, 91,140,140,140,140,140,140]
],
"bgmap": [
],
"fgmap": [
],
"flyPoint": [
6,
12
],
"bg2map": [
],
"fg2map": [
]
}

170
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main.floors.CZ8=
{
"floorId": "CZ8",
"title": "村庄 8 ",
"name": "村庄8",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 1,
"defaultGround": "grass",
"bgm": "mingyunshouhu.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {
"5,3": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗?",
"yes": [
{
"type": "if",
"condition": "(status:mana<50)",
"true": [
{
"type": "playSound",
"name": "操作失败"
},
"你的魔力不足!"
],
"false": [
{
"type": "setValue",
"name": "status:mana",
"operator": "-=",
"value": "50"
},
{
"type": "playSound",
"name": "door.mp3"
},
{
"type": "setBlock",
"number": "X10111"
},
{
"type": "setValue",
"name": "item:yellowKey",
"operator": "+=",
"value": "3"
}
]
}
],
"no": []
}
],
"7,3": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗?",
"yes": [
{
"type": "if",
"condition": "(status:mana<50)",
"true": [
{
"type": "playSound",
"name": "操作失败"
},
"你的魔力不足!"
],
"false": [
{
"type": "setValue",
"name": "status:mana",
"operator": "-=",
"value": "50"
},
{
"type": "playSound",
"name": "door.mp3"
},
{
"type": "setBlock",
"number": "X10111"
},
{
"type": "setValue",
"name": "item:I416",
"operator": "+=",
"value": "1"
}
]
}
],
"no": []
}
],
"4,11": [
"\t[莫析辉,hero]\b[hero]三长老,你在这里干嘛",
"\t[沂蒙贤,N570]\b[this]听闻圣子殿下正在调查村庄的事,想必遇到了不少怪物,我特来指点一下",
"\t[莫析辉,hero]\b[hero]三长老,请讲",
"\t[沂蒙贤,N570]\b[this]圣子殿下若是打不过怪物,尽管提升生命上限,这样就能打赢啦",
"\t[莫析辉,hero]\b[hero]三长老说的是",
{
"type": "hide",
"remove": true
}
]
},
"changeFloor": {
"3,12": {
"floorId": "CZ7",
"loc": [
3,
12
]
},
"6,0": {
"floorId": "CZ9",
"loc": [
6,
0
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[140,140,140,140,140,140, 91,140,140,140,140,140,140],
[140, 0, 21,688,238, 0,239, 0,238,689, 21, 0,140],
[140, 0,140,140,140,140,611,140,140,140,10294, 0,140],
[140, 81,140,360,140,10110, 20,10110,140,358,140,237,140],
[140, 0,140,689,10294,373, 20, 22,140,688,140, 0,140],
[140,688,140,207, 81,755,720,737, 81,239,140,690,140],
[140, 0,140, 81, 20,691, 20,614, 20, 0, 81, 0,140],
[140,237,140,731, 20, 20, 20, 20, 20, 0,207, 0,140],
[140, 0,10294, 0,239,610,610,610, 20, 20,10294, 21,140],
[140, 0,745, 0,140,10294,731,140,10294,689,140,140,140],
[140,140,140, 0,686,140,685,685,140,611,361, 21,140],
[140,361,140, 0,570,140,687,687, 81,237, 21, 21,140],
[140,688,237, 91,140,140,140,140,710,140,140,140,140]
],
"bgmap": [
],
"fgmap": [
],
"flyPoint": [
3,
12
],
"bg2map": [
],
"fg2map": [
]
}

142
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main.floors.CZ9=
{
"floorId": "CZ9",
"title": "村庄 9 ",
"name": "村庄9",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 1,
"defaultGround": "grass",
"bgm": "mingyunshouhu.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"6,0": {
"floorId": ":before",
"stair": "upFloor"
},
"6,12": {
"floorId": ":next",
"stair": "downFloor"
}
},
"beforeBattle": {},
"afterBattle": {
"5,8": [
{
"type": "setValue",
"name": "flag:door_CZ9_6_9",
"operator": "+=",
"value": "1"
}
],
"7,8": [
{
"type": "setValue",
"name": "flag:door_CZ9_6_9",
"operator": "+=",
"value": "1"
}
],
"5,10": [
{
"type": "setValue",
"name": "flag:door_CZ9_6_11",
"operator": "+=",
"value": "1"
}
],
"7,10": [
{
"type": "setValue",
"name": "flag:door_CZ9_6_11",
"operator": "+=",
"value": "1"
}
]
},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {
"6,9": {
"0": {
"condition": "flag:door_CZ9_6_9==2",
"currentFloor": true,
"priority": 0,
"delayExecute": false,
"multiExecute": false,
"data": [
{
"type": "openDoor"
},
{
"type": "setValue",
"name": "flag:door_CZ9_6_9",
"operator": "=",
"value": "null"
}
]
}
},
"6,11": {
"0": {
"condition": "flag:door_CZ9_6_11==2",
"currentFloor": true,
"priority": 0,
"delayExecute": false,
"multiExecute": false,
"data": [
{
"type": "openDoor"
},
{
"type": "setValue",
"name": "flag:door_CZ9_6_11",
"operator": "=",
"value": "null"
}
]
}
}
},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[140,140,140,140,140,140, 93,140,140,140,140,140,140],
[140, 0,239, 0, 21,237, 0,238, 0, 0,237, 0,140],
[140, 82,140,140,140,140,239,140, 81,253,140,688,140],
[140, 0,140,358,687,140, 0,140,361,610,140,689,140],
[140,688,140,610,361,140,207,140,688,360,140, 0,140],
[140,238,140, 81,253,140, 0,140,140,140,140, 81,140],
[140, 0,207, 0, 0, 81,237, 81, 21, 0,207, 0,140],
[10294,10294,10294,10294,10294,10294, 82,10294,10294,10294,10294,10294,10294],
[10294,688, 0,237, 0,240, 0,240, 0,237, 0,688,10294],
[10294, 0,10294,10294,10294,10294, 85,10294,10294,10294,10294, 0,10294],
[10294,237,10294,238, 0,240, 0,240, 0,238,10294,237,10294],
[10294,361,10294, 0,10294,10294, 85,10294,10294, 0,10294, 22,10294],
[10294,611,10294,711,10294, 0, 93, 0,10294,689,10294,611,10294]
],
"bgmap": [
],
"fgmap": [
],
"flyPoint": [
6,
0
],
"bg2map": [
],
"fg2map": [
]
}

View File

@ -14,6 +14,11 @@ main.floors.GM1=
"defaultGround": "X30023",
"bgm": "mingyunshouhu.mp3",
"firstArrive": [
{
"type": "setValue",
"name": "flag:shengqishi_name",
"value": "\"鹿间裕贵\""
},
{
"type": "changePos",
"direction": "up"
@ -345,6 +350,13 @@ main.floors.GM1=
6,
12
]
},
"0,6": {
"floorId": "CZ1",
"loc": [
12,
6
]
}
},
"beforeBattle": {},
@ -355,7 +367,7 @@ main.floors.GM1=
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[50049,50049,50049, 91,50049,50049, 93,50049,50049, 91,50049,50049,50049],
[50049,50049,50049, 91,50049,50049, 91,50049,50049, 91,50049,50049,50049],
[50049, 0,442, 0,441,442, 0,441,442, 0,441, 0,50049],
[50049, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,50049],
[ 92, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 94],
@ -367,7 +379,7 @@ main.floors.GM1=
[ 92, 0, 0, 0, 0, 0,549, 0, 0, 0, 0, 0, 94],
[50049, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,50049],
[50049, 0,442, 0,441,442, 0,441,442, 0,441, 0,50049],
[50049,50049,50049, 93,50049,50049, 91,50049,50049, 93,50049,50049,50049]
[50049,50049,50049, 93,50049,50049, 93,50049,50049, 93,50049,50049,50049]
],
"bgmap": [

View File

@ -138,11 +138,11 @@ main.floors.GM3=
"shadow": 0
},
"data": [
"\t[唐佳成,N467]\b[this]圣子殿下!",
"\t[辉,hero]\b[hero]emmm唐佳成,你待在光明神殿最好还是找个事儿做。我总不能一直养着你吧?",
"\t[唐佳成,N467]\b[this]是,我想当骑士!",
"\t[${flag:shengqishi_name},N467]\b[this]圣子殿下!",
"\t[辉,hero]\b[hero]emmm${flag:shengqishi_name},你待在光明神殿最好还是找个事儿做。我总不能一直养着你吧?",
"\t[${flag:shengqishi_name},N467]\b[this]是,我想当骑士!",
"\t[辉,hero]\b[hero]是个不错的想法,那你去教皇殿右边的骑士团吧!",
"\t[唐佳成,N467]\b[this]是!",
"\t[${flag:shengqishi_name},N467]\b[this]是!",
{
"type": "setValue",
"name": "flag:shengqishi",

View File

@ -148,7 +148,7 @@ main.floors.GM6=
"type": "if",
"condition": "(flag:shengqishi===1)",
"true": [
"\t[莫析辉,hero]\b[hero]对了,我得去看看唐佳成怎么样了。骑士队长,你知道那位新来的骑士吗?",
"\t[莫析辉,hero]\b[hero]对了,我得去看看${flag:shengqishi_name}怎么样了。骑士队长,你知道那位新来的骑士吗?",
"\t[汪周,N468]\b[this,6,3]圣子殿下,那位新来的骑士,正在南边的骑士团训练,你可以去看看。",
"\t[莫析辉,hero]\b[hero]好。"
],

View File

@ -31,8 +31,8 @@ main.floors.GM7=
"\t[葛尔丹,N566]\b[this,5,6](那不是莫析辉前几天带回来的小乞丐吗)",
"\t[葛尔丹,N566]\b[this,5,6]嘿嘿,据我所知,这个小骑士应该是没有去处的。圣女妹妹尽可要去就是了。",
"\t[蜜茜娅,N489]\b[this,7,6]如此,那就最好。那位小兄弟,你过来一下。",
"\t[唐佳成,N467]\b[this,6,9]",
"\t[唐佳成,N467]\b[this,6,9]我?",
"\t[${flag:shengqishi_name},N467]\b[this,6,9]",
"\t[${flag:shengqishi_name},N467]\b[this,6,9]我?",
"\t[蜜茜娅,N489]\b[this,7,6]就是你!",
{
"type": "move",
@ -46,19 +46,19 @@ main.floors.GM7=
"up:1"
]
},
"\t[唐佳成,N467]\b[this,6,8]不知该如何称呼您?",
"\t[${flag:shengqishi_name},N467]\b[this,6,8]不知该如何称呼您?",
"\t[蜜茜娅,N489]\b[this,7,6]我乃光明神殿的圣女,你叫我圣女殿下!",
"\t[唐佳成,N467]\b[this,6,8]圣女殿下好。",
"\t[${flag:shengqishi_name},N467]\b[this,6,8]圣女殿下好。",
"\t[蜜茜娅,N489]\b[this,7,6]你叫什么名字?",
"\t[唐佳成,N467]\b[this,6,8]小的唐佳成。",
"\t[${flag:shengqishi_name},N467]\b[this,6,8]小的${flag:shengqishi_name}。",
"\t[蜜茜娅,N489]\b[this,7,6]很好,以后你就跟我了。",
"\t[唐佳成,N467]\b[this,6,8]可是……圣女殿下,我……",
"\t[${flag:shengqishi_name},N467]\b[this,6,8]可是……圣女殿下,我……",
"\t[蜜茜娅,N489]\b[this,7,6]怎么?你不愿意?",
"\t[唐佳成,N467]\b[this,6,8]是的,我不愿意。我准备投靠圣子殿下,成为圣子殿下的骑士。",
"\t[${flag:shengqishi_name},N467]\b[this,6,8]是的,我不愿意。我准备投靠圣子殿下,成为圣子殿下的骑士。",
"\t[蜜茜娅,N489]\b[this,7,6]是嘛?",
"蜜西娅脱下手上的戒指,扔向了唐佳成,那枚精美的戒指,咕噜咕噜滚到了唐佳成脚下……",
"蜜西娅脱下手上的戒指,扔向了${flag:shengqishi_name},那枚精美的戒指,咕噜咕噜滚到了${flag:shengqishi_name}脚下……",
"\t[蜜茜娅,N489]\b[this,7,6]若是不愿意的话,你偷盗我戒指的事,可要闹到光明神殿了!",
"\t[唐佳成,N467]\b[this,6,8]你!",
"\t[${flag:shengqishi_name},N467]\b[this,6,8]你!",
{
"type": "choices",
"text": "\t[莫析辉,hero]选择",
@ -173,7 +173,7 @@ main.floors.GM7=
"value": "1"
},
"准圣子亲密度增加1",
"\t[唐佳成,N467]\b[this,6,8]多谢圣子殿下为小的做主!",
"\t[${flag:shengqishi_name},N467]\b[this,6,8]多谢圣子殿下为小的做主!",
"\t[莫析辉,hero]\b[hero]无妨,你是我的人,我当然罩着你。",
{
"type": "setValue",
@ -181,7 +181,7 @@ main.floors.GM7=
"operator": "+=",
"value": "2"
},
"唐佳成亲密度增加2可以用金币培养唐佳成的亲密度啦!"
"${flag:shengqishi_name}亲密度增加2可以用金币培养${flag:shengqishi_name}的亲密度啦!"
]
},
{
@ -288,9 +288,9 @@ main.floors.GM7=
"value": "1"
},
"光明圣女亲密度增加1",
"\t[唐佳成,N467]\b[this,6,8]多谢圣子殿下为小的做主!",
"\t[${flag:shengqishi_name},N467]\b[this,6,8]多谢圣子殿下为小的做主!",
"\t[莫析辉,hero]\b[hero]无妨,你是我的人,我当然要罩着你啦!",
"唐佳成亲密度增加2可以用金币培养唐佳成的亲密度啦!",
"${flag:shengqishi_name}亲密度增加2可以用金币培养${flag:shengqishi_name}的亲密度啦!",
{
"type": "setValue",
"name": "flag:shengqishi",
@ -300,7 +300,7 @@ main.floors.GM7=
]
},
{
"text": "指责唐佳成",
"text": "指责${flag:shengqishi_name}",
"action": [
"\t[莫析辉,hero]\b[hero]发生了什么事?",
{
@ -344,14 +344,14 @@ main.floors.GM7=
]
},
"\t[蜜茜娅,N489]\b[this,7,6]原来是圣子弟弟呢,这个小骑士,偷了我的戒指。",
"\t[唐佳成,N467]\b[this,6,8]圣子殿下,我没有偷!",
"\t[${flag:shengqishi_name},N467]\b[this,6,8]圣子殿下,我没有偷!",
"\t[莫析辉,hero]\b[hero]",
"\t[葛尔丹,N566]\b[this,5,6]圣子弟弟,我来说句公道话啊,圣女妹妹的戒指早些时候就不见了,没想到,竟然在这个小骑士面前找到了。你说怪不怪。",
"\t[莫析辉,hero]\b[hero]真的假的?",
"\t[蜜茜娅,N489]\b[this,7,6]自然是真的,我们一个光明圣女,一个光明准圣子,何必骗你呢?",
"\t[唐佳成,N467]\b[this,6,8]你们!",
"\t[莫析辉,hero]\b[hero]哼,唐佳成,没想到,你竟然是这样的人,来人啊,把他逐出光明神殿!",
"\t[唐佳成,N467]\b[this,6,8]啊哈哈哈!光明神殿,好一个光明神殿!光明圣女颠倒是非,准圣子推波助澜,光明圣子是非不分!我就睁着眼看着,看着光明神殿最后的下场!",
"\t[${flag:shengqishi_name},N467]\b[this,6,8]你们!",
"\t[莫析辉,hero]\b[hero]哼,${flag:shengqishi_name},没想到,你竟然是这样的人,来人啊,把他逐出光明神殿!",
"\t[${flag:shengqishi_name},N467]\b[this,6,8]啊哈哈哈!光明神殿,好一个光明神殿!光明圣女颠倒是非,准圣子推波助澜,光明圣子是非不分!我就睁着眼看着,看着光明神殿最后的下场!",
"\t[罗涛,N582]\b[this,5,1]还不快滚!",
{
"type": "hide",
@ -363,7 +363,7 @@ main.floors.GM7=
],
"remove": true
},
"唐佳成亲密度下降为负……",
"${flag:shengqishi_name}亲密度下降为负……",
{
"type": "setValue",
"name": "flag:shengqishi",
@ -472,7 +472,7 @@ main.floors.GM7=
]
},
"\t[蜜茜娅,N489]\b[this,7,6]原来是圣子弟弟呢,这个小骑士,偷了我的戒指。",
"\t[唐佳成,N467]\b[this,6,8]圣子殿下,我没有偷!",
"\t[${flag:shengqishi_name},N467]\b[this,6,8]圣子殿下,我没有偷!",
"\t[莫析辉,hero]\b[hero]哈哈,我以为什么事呢,原来是圣女姐姐的戒指丢了呀。",
"\t[莫析辉,hero]\b[hero]不如这样,我那里有不少珠宝,姐姐到圣子宫随便挑。",
"\t[蜜茜娅,N489]\b[this,7,6]可是这……",
@ -519,7 +519,7 @@ main.floors.GM7=
],
"remove": true
},
"\t[唐佳成,N467]\b[this,6,8]多谢圣子殿下!",
"\t[${flag:shengqishi_name},N467]\b[this,6,8]多谢圣子殿下!",
"\t[莫析辉,hero]\b[hero]一点小事。你是我的人,怎么能随便让他们欺负了去的道理,哈哈。",
{
"type": "setValue",
@ -527,7 +527,7 @@ main.floors.GM7=
"operator": "+=",
"value": "1"
},
"唐佳成亲密度增加1可以用金币培养唐佳成的亲密度啦!"
"${flag:shengqishi_name}亲密度增加1可以用金币培养${flag:shengqishi_name}的亲密度啦!"
]
}
]
@ -612,7 +612,7 @@ main.floors.GM7=
"type": "if",
"condition": "switch:A",
"true": [
"\t[圣骑士唐佳成,N510]吾之荣耀即忠诚!"
"\t[圣骑士${flag:shengqishi_name},N510]吾之荣耀即忠诚!"
],
"false": [
{
@ -630,7 +630,7 @@ main.floors.GM7=
"speed": 10,
"power": 10
},
"\t[圣骑士唐佳成,N510]吾之荣耀即忠诚!",
"\t[圣骑士${flag:shengqishi_name},N510]吾之荣耀即忠诚!",
{
"type": "setValue",
"name": "switch:A",
@ -640,12 +640,12 @@ main.floors.GM7=
}
],
"false": [
"\t[圣骑士唐佳成,N510]多谢圣子殿下!愿为殿下赴汤蹈火,在所不辞!"
"\t[圣骑士${flag:shengqishi_name},N510]多谢圣子殿下!愿为殿下赴汤蹈火,在所不辞!"
]
}
],
"false": [
"\t[唐佳成]殿下,我需要变强,可是没有多少资源",
"\t[${flag:shengqishi_name}]殿下,我需要变强,可是没有多少资源",
{
"type": "choices",
"text": "\t[光明圣子]给予${flag:shengqishi*20}金币经济支援",
@ -669,7 +669,7 @@ main.floors.GM7=
"operator": "+=",
"value": "1"
},
"\t[唐佳成]多谢圣子殿下!愿为殿下赴汤蹈火,在所不辞!",
"\t[${flag:shengqishi_name}]多谢圣子殿下!愿为殿下赴汤蹈火,在所不辞!",
{
"type": "if",
"condition": "(flag:shengqishi===10)",
@ -724,7 +724,7 @@ main.floors.GM7=
"speed": 10,
"power": 10
},
"\t[圣骑士唐佳成,N510]多谢圣子殿下栽培,属下一定尽心守护殿下!"
"\t[圣骑士${flag:shengqishi_name},N510]多谢圣子殿下栽培,属下一定尽心守护殿下!"
],
"false": []
}

56
project/floors/MM1.js Normal file
View File

@ -0,0 +1,56 @@
main.floors.MM1=
{
"floorId": "MM1",
"title": "1 ",
"name": "1",
"width": 13,
"height": 13,
"canFlyTo": false,
"canFlyFrom": false,
"canUseQuickShop": false,
"cannotViewMap": true,
"images": [],
"ratio": 1,
"defaultGround": "X10025",
"bgm": "mingzhentankenanlansegubao.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[10041,10041,10041,10041,10041,10041,10041,10041,10041,10041,10041,10041,10041],
[10041,80037, 0, 0, 0, 0,70352, 0, 0,80045, 0,80037,10041],
[10041, 0, 0, 0, 0, 0,70360, 0, 0, 0, 0, 0,10041],
[10041, 0,80045, 0, 0, 0,493, 0, 0, 0, 0, 0,10041],
[10041, 0, 0, 0, 0, 0, 0, 0, 0,80045, 0, 0,10041],
[10041, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,10041],
[10041, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,80037,10041],
[10041, 0,80037, 0, 0, 0, 0, 0, 0, 0, 0, 0,10041],
[10041, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,10041],
[10041, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,10041],
[10041, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,10041],
[10041, 0,80037, 0, 0, 0, 0,80037, 0, 0, 0,80037,10041],
[10041,10041,10041,10041,10041,10041,10041,10041,10041,10041,10041,10041,10041]
],
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
],
"cannotMoveDirectly": false
}

View File

@ -180,6 +180,10 @@ main.floors.SN10=
],
"time": 500
},
{
"type": "changePos",
"direction": "up"
},
"\t[蜜西娅,N489]\b[this,6,2]莫析辉,你来了。",
"\t[莫析辉,hero]\b[hero]哼,蜜茜娅,你还有脸找我!",
"\t[蜜西娅,N489]\b[this,6,2]莫析辉,你也够狠,罗涛跟了你多年,就这么处死了。",
@ -229,6 +233,16 @@ main.floors.SN10=
},
"\t[凌依,N574]\b[this,8,7]殿下,教皇陛下有请。",
"\t[莫析辉,hero]\b[hero]嗯,走吧!",
{
"type": "hide",
"loc": [
[
8,
7
]
],
"remove": true
},
{
"type": "setValue",
"name": "flag:luotao",

95
project/floors/SR1.js Normal file
View File

@ -0,0 +1,95 @@
main.floors.SR1=
{
"floorId": "SR1",
"title": "深入 1 ",
"name": "深入1",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 2,
"defaultGround": "grass",
"bgm": "mingyuetianya.mp3",
"firstArrive": [
"\t[莫析辉,hero]\b[hero]哟,不知是哪阵风把圣女姐姐吹到了这里来呢?",
"\t[蜜西娅,N489]\b[this,6,10]圣子弟弟别贫嘴啊,光明神殿的圣子,竟然输给了黑暗圣子,据说那黑暗圣子与你差不多大呢。",
"\t[莫析辉,hero]\b[hero]呵,别说我没打赢他,圣女姐姐你虚长我几岁,也未必能打赢他哦。",
"\t[蜜西娅,N489]\b[this,6,10]是吗?那弟弟你可要看好了,姐姐这就去抓住黑暗圣子给你瞧瞧。",
{
"type": "hide",
"loc": [
[
6,
10
]
],
"remove": true
},
"\t[莫析辉,hero]\b[hero]嘁!我倒看看你能不能打赢黑暗圣子!"
],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"6,12": {
"floorId": "CZ10",
"loc": [
6,
0
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[142,142,142,142,142,142,142,142,142,142,142,142,142],
[142,142,142,142,142,142,142,142,142,142,142,142,142],
[142,142,142,142,142,142,142,142,142,142,142,142,142],
[142,142,142,142,142,142,142,142,142,142,142,142,142],
[151,151,151,151,151,151,151,151,151,151,151,151,151],
[151,151,151,151,151,151,151,151,151,151,151,151,151],
[ 0, 0,151,151,151,151,151,151,151,151,151,151,151],
[151, 0,151, 0,151, 0,151, 0, 0, 0,151, 0,20284],
[151, 0,151, 0,151, 0,151, 0, 0, 0,151, 0,151],
[151, 0,151, 0,151, 0,151,151, 0,151,151, 0,151],
[151, 0,151, 0, 0, 0,489,151, 0,151,151, 0,151],
[151, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,151],
[151,151,151,151,151,151, 91,151,151,151,151,151,151]
],
"bgmap": [
],
"fgmap": [
[142,142,142,142,142,142,142,142,142,142,142,142,142],
[142,142,142,142,142,142,142,142,142,142,142,142,142],
[142,142,142,142,142,142,142,142,142,142,142,142,142],
[142,142,142,142,142,142,142,142,142,142,142,142,142],
[142,142,142,142,142,142,142,142,142,142,142,142,142],
[ 0, 0,20295, 0, 0, 0, 0, 0, 0, 0,20295, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0,20294, 0, 0, 0,20276],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"bg2map": [
],
"fg2map": [
],
"flyPoint": [
6,
12
]
}

View File

@ -243,11 +243,11 @@ main.floors.XY1=
"shadow": 0
},
"data": [
"\t[唐佳成,N472]\b[this]圣子殿下。",
"\t[${flag:shengqishi_name},N472]\b[this]圣子殿下。",
"\t[莫析辉,hero]\b[hero]你怎么也进来了。",
"\t[唐佳成,N472]\b[this]嘿嘿,是教皇陛下看我天赋很高,让我进入光明学院的,嘻嘻",
"\t[${flag:shengqishi_name},N472]\b[this]嘿嘿,是教皇陛下看我天赋很高,让我进入光明学院的,嘻嘻",
"\t[莫析辉,hero]\b[hero]那还不错,希望你能尽快变强,成为光明骑士!",
"\t[唐佳成,N472]\b[this]光明骑士?不,我要成为圣子殿下的守护骑士……",
"\t[${flag:shengqishi_name},N472]\b[this]光明骑士?不,我要成为圣子殿下的守护骑士……",
"\t[莫析辉,hero]\b[hero]好,我很期待。",
{
"type": "hide",

View File

@ -119,7 +119,7 @@ main.floors.XY7=
"type": "if",
"condition": "(flag:shengqishi>1)",
"true": [
"\t[唐佳成,N472]\b[this]可恶,那准圣子殿下,你能告诉我是谁吗?",
"\t[${flag:shengqishi_name},N472]\b[this]可恶,那准圣子殿下,你能告诉我是谁吗?",
"\t[葛尔丹,N566]\b[this,5,4]呵呵",
"\t[葛尔丹,N566]\b[this,5,4]这内奸啊,不仅敢对光明圣子干坏事,他啊,嗨忠于光明圣女呢。圣子弟弟,你可要小心点咯。"
],

View File

@ -32,9 +32,9 @@ main.floors.YS1=
]
]
},
"\t[唐佳成,N472]\b[this,6,7]哇,圣子殿下,这里好大呢,一点也不逊色于光明神殿……",
"\t[${flag:shengqishi_name},N472]\b[this,6,7]哇,圣子殿下,这里好大呢,一点也不逊色于光明神殿……",
"\t[莫析辉,hero]\b[hero]隐世学院不比光明神殿,你行事可不能冲动了。",
"\t[唐佳成,N472]\b[this,6,7]是,圣子殿下!",
"\t[${flag:shengqishi_name},N472]\b[this,6,7]是,圣子殿下!",
{
"type": "hide",
"loc": [

View File

@ -28,7 +28,7 @@ main.floors.YS2=
]
]
},
"\t[唐佳成,N472]\b[this,7,10]圣子殿下,快来啊,这里很漂亮呢"
"\t[${flag:shengqishi_name},N472]\b[this,7,10]圣子殿下,快来啊,这里很漂亮呢"
],
"false": []
},
@ -87,12 +87,12 @@ main.floors.YS2=
]
]
},
"\t[莫析辉,hero]\b[hero]哦,我是光明神殿光明圣子莫析辉,他是光明神殿的骑士唐佳成。",
"\t[莫析辉,hero]\b[hero]哦,我是光明神殿光明圣子莫析辉,他是光明神殿的骑士${flag:shengqishi_name}。",
"\t[星诺,N502]\b[this,6,7]我是精灵族王子星诺,这是我妹妹长倾。",
"\t[长倾,N506]\b[this,5,8]不过……光明神殿的骑士也能来这里么?",
"\t[唐佳成,N472]\b[this,7,10]呵,怎么,你觉得我不应该来这里吗?",
"\t[长倾,N506]\b[this,5,8]没有没有,佳成哥哥能来到这里,一定很强",
"\t[唐佳成,N472]\b[this,7,10]嗯。",
"\t[${flag:shengqishi_name},N472]\b[this,7,10]呵,怎么,你觉得我不应该来这里吗?",
"\t[长倾,N506]\b[this,5,8]没有没有,${core.status.hero.flags.shengqishi_name.substring(1)}哥哥能来到这里,一定很强",
"\t[${flag:shengqishi_name},N472]\b[this,7,10]嗯。",
"\t[莫析辉,hero]\b[hero]不过几位在这里打架,带上小孩子也不好吧?",
"\t[长倾,N506]\b[this,5,8]噗嗤……哈哈哈哈哈!小孩子!",
"\t[,N1072]\b[this,7,4]你笑什么!你们才是小孩子呢!",

View File

@ -20,7 +20,7 @@ main.floors.YS5=
"type": "if",
"condition": "(flag:shengqishi>1)",
"true": [
"\t[卡鲁鲁,N1068]唐佳成的实力回回都是第一,这次又拿了个第一,智慧神殿和水神殿的那两个小子,分别拿了第二和第三。不过咱们光明圣子保存实力没有参赛,我看你也不逊于他们呢!",
"\t[卡鲁鲁,N1068]${flag:shengqishi_name}的实力回回都是第一,这次又拿了个第一,智慧神殿和水神殿的那两个小子,分别拿了第二和第三。不过咱们光明圣子保存实力没有参赛,我看你也不逊于他们呢!",
"\t[莫析辉,hero]\b[hero]这种比赛,本少爷才不屑参加呢!"
],
"false": [
@ -36,10 +36,10 @@ main.floors.YS5=
"\t[莫析辉,hero]\b[hero]一定叫你。",
{
"type": "if",
"condition": "(flag:shengqishi===1)",
"condition": "(flag:shengqishi>1)",
"true": [
"\t[长倾,N506]佳成哥哥,你有空来精灵族玩啊!",
"\t[唐佳成,N472]嗯。"
"\t[长倾,N506]${core.status.hero.flags.shengqishi_name.substring(1)}哥哥,你有空来精灵族玩啊!",
"\t[${flag:shengqishi_name},N472]嗯。"
],
"false": []
},

View File

@ -16,7 +16,7 @@ main.floors.YS9=
"firstArrive": [
{
"type": "if",
"condition": "(flag:shengqishi===1)",
"condition": "(flag:shengqishi>1)",
"true": [
{
"type": "setBlock",
@ -139,10 +139,10 @@ main.floors.YS9=
"type": "if",
"condition": "(flag:shengqishi>1)",
"true": [
"\t[孟芸老师,magicMaster]\b[this,6,8]唐佳成,你的任务……是去魔界,击杀一头魔龙。",
"\t[莫析辉,hero]\b[hero]老师,唐佳成的任务是不是太难了一些?",
"\t[孟芸老师,magicMaster]\b[this,6,8]唐佳成的实力比平常人也强一些,所以任务也更难一点,不过,光明圣子阁下可以帮他一起完成毕业任务。",
"\t[莫析辉,hero]\b[hero]好。唐佳成,你先退下吧!",
"\t[孟芸老师,magicMaster]\b[this,6,8]${flag:shengqishi_name},你的任务……是去魔界,击杀一头魔龙。",
"\t[莫析辉,hero]\b[hero]老师,${flag:shengqishi_name}的任务是不是太难了一些?",
"\t[孟芸老师,magicMaster]\b[this,6,8]${flag:shengqishi_name}的实力比平常人也强一些,所以任务也更难一点,不过,光明圣子阁下可以帮他一起完成毕业任务。",
"\t[莫析辉,hero]\b[hero]好。${flag:shengqishi_name},你先退下吧!",
{
"type": "hide",
"loc": [

View File

@ -352,8 +352,7 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a =
}
//回溯
if (core.enemys.hasSpecial(special, 28)) {
core.status.hero.statistics.battleDamage +=
core.status.hero.hp *= 1.2
}
//毁灭
if (core.enemys.hasSpecial(special, 33)) {
@ -559,9 +558,9 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a =
[25, "光环", function (enemy) { return (enemy.range != null ? ((enemy.haloSquare ? "该怪物九宫格" : "该怪物十字") + enemy.haloRange + "格范围内") : "同楼层所有") + "怪物生命提升" + (enemy.hpBuff || 0) + "%,攻击提升" + (enemy.atkBuff || 0) + "%,防御提升" + (enemy.defBuff || 0) + "%" + (enemy.haloAdd ? "可叠加" : "不可叠加"); }, "#e6e099", 1],
[26, "支援", "当周围一圈的怪物受到攻击时将上前支援,并组成小队战斗。", "#77c0b6", 1],
[27, "捕捉", function (enemy) { return "当走到怪物周围" + (enemy.zoneSquare ? "九宫格" : "十字") + "时会强制进行战斗。"; }, "#c0ddbb"],
[28, "回溯", "战斗后回复20%生命值", "red"],
[29, "反弹", function (enemy) { return "将对手" + (enemy.fantan || 0) + "%的伤害回去"; }, "#FF9900"],
[32, "破盾", function (enemy) { return "无视对手" + (enemy.Z || 0) + "%的护盾"; }, "#66ff00"],
[28, "回溯", "战斗后回复战斗后生命20%生命值,已计入伤害。", "red"],
[29, "反弹", function (enemy) { return "将对手" + (enemy.fantan || 0) + "%的伤害反弹回去"; }, "#FF9900"],
[32, "破盾", function (enemy) { return "无视对手" + (enemy.Z || 0) + "%的护盾"; }, "#66ff00"],
[33, "毁灭", "战斗后将周围3*3格图块炸毁", "yellow"],
[34, "复制", "怪物属性为勇者的80%(怪物攻击力大于勇者攻击力的80%则怪物属性不变)", "#c0ddbb"],
[35, "灼烧", "勇者每回合额外受到怪物攻击力和防御力之和1%的伤害", "red"],
@ -813,7 +812,8 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a =
if (hero_per_damage <= 0) return null;
//反弹
if (core.hasSpecial(mon_special, 29)) {
per_damage += hero_per_damage * (enemy.fantan / 100);
//per_damage += hero_per_damage * (enemy.fantan / 100);
init_damage += mon_hp * (enemy.fantan / 100) / (1 - (enemy.fantan / 100))
hero_per_damage *= (1 - (enemy.fantan / 100))
}
// 勇士的攻击回合数;为怪物生命除以每回合伤害向上取整
@ -899,7 +899,14 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a =
if (core.hasItem("I673")) { damage *= 1.1 }
if (core.getFlag('skill', 0) == 3) { damage -= hero_def * 0.5 + hero_mdef * 0.2 + 50 }
if (core.hasSpecial(mon_special, 28)) {
var vampire_damage = (hero_hp - damage) / -5;
vampire_damage = Math.ceil(vampire_damage) || 0;
damage += vampire_damage;
}
return {
"mon_hp": Math.floor(mon_hp),
"mon_atk": Math.floor(mon_atk),
@ -1353,12 +1360,12 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a =
}
// 自定义状态栏绘制
core.drawStatusBar();
core.createSpr2();
// 更新阻激夹域的伤害值
core.updateCheckBlock();
// updateDamage只能在此处执行更新全地图显伤
core.updateDamage();
},
},
"updateCheckBlock": function (floorId) {
// 领域、夹击、阻击等的伤害值计算
floorId = floorId || core.status.floorId;
@ -1688,7 +1695,12 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a =
console.error(e);
}
}
if ((!main.replayChecking && core.status.played) && flags._coltrue_) {
flags._statuscol_ = flags._statuscol_ + 5 || 0
core.createSpr0();
core.createSprBack();
}
}
},
"ui": {
"getToolboxItems": function (cls) {

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@ -1057,9 +1057,17 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
}
},
"I411": {
"cls": "items",
"name": "新物品",
"canUseItemEffect": "true"
"cls": "equips",
"name": "荧粉光明法杖",
"canUseItemEffect": "true",
"text": "攻击力+100击败怪物后获得5点魔力值",
"equip": {
"type": "法杖",
"value": {
"atk": 100
},
"percentage": {}
}
},
"I412": {
"cls": "items",
@ -2125,7 +2133,7 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
"cls": "constants",
"name": "禁术印记",
"canUseItemEffect": "true",
"text": "希娜公主为了控制光明圣子的禁术印记每次战斗额外受到10%伤害"
"text": "希娜公主为了控制光明圣子的禁术印记每次战斗额外受到10%伤害,先计算护盾后计算此禁术。"
},
"I674": {
"cls": "items",
@ -2387,7 +2395,7 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
},
{
"type": "if",
"condition": "(flag:input<=item:I710)",
"condition": "((flag:input<=item:I710)&&(flag:input>0))",
"true": [
{
"type": "setValue",
@ -2445,7 +2453,7 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
},
{
"type": "if",
"condition": "(flag:input<=item:I711)",
"condition": "((flag:input<=item:I711)&&(flag:input>0))",
"true": [
{
"type": "setValue",
@ -2503,7 +2511,7 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
},
{
"type": "if",
"condition": "(flag:input<=item:I712)",
"condition": "((flag:input<=item:I712)&&(flag:input>0))",
"true": [
{
"type": "setValue",
@ -2561,7 +2569,7 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
},
{
"type": "if",
"condition": "(flag:input<=item:I713)",
"condition": "((flag:input<=item:I713)&&(flag:input>0))",
"true": [
{
"type": "setValue",
@ -2659,9 +2667,18 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
}
},
"I720": {
"cls": "items",
"name": "新物品",
"canUseItemEffect": "true"
"cls": "equips",
"name": "无根卷轴",
"canUseItemEffect": "true",
"text": "攻防+6%",
"equip": {
"type": "卷轴",
"value": {},
"percentage": {
"atk": 6,
"def": 6
}
}
},
"I721": {
"cls": "items",

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Width:  |  Height:  |  Size: 190 KiB

View File

@ -201,7 +201,7 @@
-moz-box-sizing: border-box;
-webkit-box-sizing: border-box;
background: url(project/materials/ground.png) repeat;
z-index: 185;
z-index: 1;
display: none;
top: 0;
left: 0;
@ -238,7 +238,7 @@
#toolBar {
position: absolute;
background: url(project/materials/ground.png) repeat;
z-index: 210;
z-index: 1;
box-sizing: border-box;
-moz-box-sizing: border-box;
-webkit-box-sizing: border-box;