|
91e448fdcc
|
refactor: enter 和 leave 事件 & patchProp 实现
|
2025-02-24 11:37:05 +08:00 |
|
|
06abef2595
|
feat: 页码 & chore: 暂时移除 cursor 属性
|
2025-02-22 20:46:56 +08:00 |
|
|
9588340b11
|
chore: 删除 graphics 的 todo 注释
|
2025-02-22 18:35:48 +08:00 |
|
|
d2bd98b735
|
refactor: graphics 定位与渲染
|
2025-02-22 18:33:30 +08:00 |
|
|
ac5eefdb02
|
refactor: MotaOffscreenCanvas2D 的垃圾回收机制
|
2025-02-21 16:11:57 +08:00 |
|
|
4b2d94e422
|
fix: click判定错误 & 位置不正确
|
2025-02-18 21:13:40 +08:00 |
|
|
b448f18616
|
feat: 交互事件系统 & refactor: 部分 RenderItem 结构
|
2025-02-18 18:38:21 +08:00 |
|
|
b9f4804c8c
|
refactor: 部分渲染系统的结构
|
2025-01-29 16:04:54 +08:00 |
|
|
17a0b078a4
|
fix: winskin绘制背景
|
2025-01-26 00:45:51 +08:00 |
|
AncTe
|
6dde0334e1
|
Merge pull request #3 from unanmed/dev-strawberry
feat(dev-strawberry): graphics & 图标 & winskin & 事件
|
2025-01-12 15:45:28 +08:00 |
|
|
c7b2e6dd30
|
refactor: Winskin.image
|
2025-01-12 14:16:52 +08:00 |
|
|
52c5126997
|
fix: warn code.
|
2025-01-12 13:10:52 +08:00 |
|
|
b2a391a212
|
fix: icon
|
2025-01-12 13:09:10 +08:00 |
|
|
ba1e7ea228
|
fix : graphic类别问题
|
2025-01-12 12:53:32 +08:00 |
|
|
7d8cbac246
|
perf: 子元素渲染性能
|
2025-01-12 12:03:53 +08:00 |
|
|
2a03d7c98d
|
refactor: 事件块更改完成
|
2025-01-05 14:12:11 +08:00 |
|
|
285dc2e48f
|
feat: 圆角矩形接口
|
2025-01-02 13:50:44 +08:00 |
|
|
dbe633290e
|
feat: Icon\winskin完成
|
2025-01-02 13:48:58 +08:00 |
|
|
d61beada0b
|
fix: strokeAndFill in checkMode
|
2025-01-02 13:48:58 +08:00 |
|
|
2aa0ffe12a
|
feat: patchProp for GraphicItemBase
|
2025-01-02 13:48:58 +08:00 |
|
|
5c9419280e
|
style: graphics.ts
|
2025-01-02 13:48:58 +08:00 |
|
|
29f1f00e23
|
feat: graphic的patchProp写完了
|
2025-01-02 13:48:58 +08:00 |
|
|
1650865a6a
|
feat:graphics完成
|
2025-01-02 13:48:58 +08:00 |
|
|
8024a39e39
|
style: eslint
|
2025-01-02 13:48:15 +08:00 |
|
|
734980eb6a
|
feat: 文本框接入样板
|
2024-12-23 23:09:50 +08:00 |
|
|
e5e0458891
|
fix: 视角同步问题 & delegateTicker执行时机
|
2024-12-23 21:07:00 +08:00 |
|
|
68624b0dd9
|
feat: winskin添加边框宽度选项
|
2024-12-10 19:53:11 +08:00 |
|
|
dbae5a7c7d
|
fix: 显伤层报错
|
2024-12-08 21:32:03 +08:00 |
|
|
d535fe82c0
|
refactor: 更好的变换矩阵更新机制
|
2024-12-04 19:43:13 +08:00 |
|
|
8233cb094b
|
feat: Rect元素
|
2024-12-04 19:35:30 +08:00 |
|
|
feecb3a380
|
feat: winskin框架
|
2024-12-03 17:09:48 +08:00 |
|
|
85d7f6c8ff
|
feat: graphics 详细期望结果
|
2024-11-30 23:30:23 +08:00 |
|
|
20faa0d4b9
|
feat: 完善graphics接口
|
2024-11-28 19:50:29 +08:00 |
|
|
c6cbdae5d5
|
feat: 删除graphics元素
|
2024-11-27 23:06:32 +08:00 |
|
|
209c28a9ff
|
feat: 所有内置元素的props实现
|
2024-11-27 22:22:32 +08:00 |
|
|
f66b185afc
|
feat: Icon元素框架 & animate元素名称冲突
|
2024-11-27 22:01:22 +08:00 |
|
|
4a55255b74
|
feat: graphics框架 & patchProp
|
2024-11-27 21:19:46 +08:00 |
|
|
ac68d64f5f
|
feat: 渲染系统接入vue渲染器
|
2024-11-27 11:02:11 +08:00 |
|
|
67a9eaa4d5
|
fix: 勇士在高倍速录像播放后会瞬移一步
|
2024-11-22 22:42:59 +08:00 |
|
|
58e6b4be83
|
fix: animateBlock
|
2024-11-22 21:52:25 +08:00 |
|
|
56365b38df
|
fix: 勇士原地踏步
|
2024-11-22 19:51:03 +08:00 |
|
|
0b0d9d2cf5
|
fix: 装备录像问题 & 移动录像问题
|
2024-11-21 23:42:27 +08:00 |
|
|
582fdf5fe9
|
fix: 循环地图显伤
|
2024-11-21 20:18:17 +08:00 |
|
|
ebcc0bcfe5
|
feat: 暂时删除非瞬移的平滑视角
|
2024-11-20 22:06:32 +08:00 |
|
|
0d498a9437
|
fix: 大地图边缘瞬移时视角延时
|
2024-11-20 21:35:04 +08:00 |
|
|
f1b20450aa
|
fix: 离屏画布没有删除导致的内存泄漏
|
2024-11-20 21:11:01 +08:00 |
|
|
c6cf6287de
|
fix: 高倍速动画
|
2024-11-20 16:38:47 +08:00 |
|
|
e1d38ef81b
|
feat: 楼层贴图 & fix: 背景前景改变
|
2024-11-17 21:15:46 +08:00 |
|
|
724eabd49a
|
fix: 优化 save 的调用次数
|
2024-11-06 21:06:59 +08:00 |
|
|
a05981e675
|
fix: 大地图会一次性把所有伤害渲染完
|
2024-10-19 21:18:54 +08:00 |
|