2022-12-29 00:26:12 +08:00
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{
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2023-02-22 21:39:44 +08:00
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"fullscreen": {
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"text": "全屏游戏",
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2023-02-23 23:10:57 +08:00
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"desc": [
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"是否全屏进行游戏,全屏后按ESC退出全屏,不能开启系统设置菜单,请按下方的按钮打开。",
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"进入或退出全屏后请存读档一下,以解决一部分绘制问题。"
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]
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2023-02-22 21:39:44 +08:00
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},
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2022-12-29 00:26:12 +08:00
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"transition": {
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"text": "界面动画",
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2022-12-30 14:14:28 +08:00
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"desc": [
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2022-12-30 15:56:47 +08:00
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"是否展示当一个ui界面,如怪物手册等的打开与关闭时的动画。当此项开启时,",
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"所有界面被打开或关闭时都会展示动画,否则会直接展示出来"
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2022-12-30 14:14:28 +08:00
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]
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},
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"itemDetail": {
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"text": "宝石血瓶显伤",
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"desc": ["是否在地图上显示宝石血瓶装备等增加的属性值"]
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},
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"autoSkill": {
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"text": "自动切换技能",
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"desc": [
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2023-01-04 17:43:32 +08:00
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"开启后,打怪物的时候会自动选择伤害最低的技能。同时显伤也会显示此状态下的伤害,",
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"临界也会考虑技能在内"
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2022-12-30 14:14:28 +08:00
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]
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2022-12-30 15:56:47 +08:00
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},
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"autoScale": {
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"text": "自动放缩",
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2022-12-31 21:44:33 +08:00
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"desc": [
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"开启后,每次进入游戏时会自动缩放游戏画面至合适值。该项只对电脑端有效。",
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"<br>",
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"<br>",
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"缩放原则如下:",
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"<br>",
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"1. 首先尝试缩放至最大缩放比例",
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"<br>",
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"2. 如果缩放后游戏画面高度高于页面高度的95%,那么缩小一个缩放比例,否则保持最大比例"
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]
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2023-01-06 16:21:17 +08:00
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},
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"showHalo": {
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"text": "展示范围光环",
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"desc": ["开启后,会在地图上显示范围光环。"]
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},
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2023-01-06 21:51:58 +08:00
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"useFixed": {
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"text": "移动鼠标显示怪物信息",
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"desc": [
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2023-01-06 22:42:46 +08:00
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"开启后,当鼠标移动到怪物上时,会以盒子的形式展示该点的怪物信息。手机端此功能无效。",
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2023-01-06 21:51:58 +08:00
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"<br>",
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"<br>",
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"注:当鼠标移动到怪物上时,经过200毫秒才会显示信息,防止误操作。"
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]
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},
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2023-01-09 23:50:28 +08:00
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"autoLocate": {
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"text": "自动勇士定位",
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"desc": [
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"此项会在进入第二章后会起作用。开启后,当勇士处于不同位置打同一个怪物伤害不同时,在地图上使用绿色箭头标出伤害最低的位置,",
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2023-01-11 09:45:18 +08:00
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"其余方向,伤害越高,箭头颜色越红,同时在自动寻路中选择可以到达的伤害最低的位置。",
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"<br>",
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"<br>",
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"注:如果出现明显卡顿现象可以考虑关闭本设置或自动切换技能设置。"
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]
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},
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"antiAliasing": {
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"text": "抗锯齿",
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"desc": [
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2023-01-11 11:06:04 +08:00
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"是否开启抗锯齿。开启后,画面会变得不那么锐利,观感更加舒适;关闭后,可以更好地展现出像素感,同时部分像素错误也不会出现。"
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2023-01-09 23:50:28 +08:00
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]
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},
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2023-01-06 16:21:17 +08:00
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"showStudied": {
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"text": "展示已学习技能",
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"desc": [
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"开启后,会在画面内以类似状态栏的盒子的形式显示当前已学习的怪物技能。"
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]
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2022-12-29 00:26:12 +08:00
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}
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}
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