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0989c82a6b
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refactor: 着色器 & fix: 移动报错
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2024-11-01 17:07:41 +08:00 |
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7bcd9ebeb2
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refactor: 修改 FiraCode 字体的位置
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2024-10-21 12:48:04 +08:00 |
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285a18b1b8
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feat: 通用弹幕战类
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2024-10-20 20:26:56 +08:00 |
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6e562627d1
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fix: 循环式地图的自动寻路
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2024-10-19 22:11:12 +08:00 |
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0039c0d65b
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fix: 跨循环地图打怪
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2024-10-19 21:31:07 +08:00 |
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a05981e675
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fix: 大地图会一次性把所有伤害渲染完
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2024-10-19 21:18:54 +08:00 |
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5685efd4d5
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fix: 移动的平滑视角
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2024-10-19 19:27:35 +08:00 |
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f03eae4345
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fix: 读档视角
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2024-10-19 18:50:59 +08:00 |
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f09704f7da
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fix: 撞墙上时平滑视角卡住
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2024-10-19 18:35:51 +08:00 |
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4dd046cee3
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fix: 有剩余大地图的道具信息渲染
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2024-10-19 18:19:58 +08:00 |
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48ce4a2fb7
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refactor: 循环式地图
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2024-10-19 18:04:13 +08:00 |
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2bf0fbe781
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refactor: 移动的视角变化
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2024-10-19 18:03:56 +08:00 |
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d8439d3f2a
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feat: 添加对比度特效
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2024-10-16 18:08:48 +08:00 |
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a700b89c13
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feat: 为追逐战添加中型与大型扭曲特效
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2024-10-15 18:24:20 +08:00 |
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8f6d538ae9
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feat: 追逐战爆炸扭曲特效 & fix: 扭曲特效只能显示两个
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2024-10-15 17:39:40 +08:00 |
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f01d185db3
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feat: 一些着色器
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2024-10-15 15:55:55 +08:00 |
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b3727080b2
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fix: logger信息parser
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2024-10-12 10:37:24 +08:00 |
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eb194bf2b3
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refactor: gameListener事件改用eventemitter3库
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2024-10-11 16:24:08 +08:00 |
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f9358eb24e
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fix: appendChild时没有removeChild
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2024-10-10 19:47:34 +08:00 |
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d98bae7144
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feat: 简单优化uniform和attribute set性能
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2024-10-09 23:04:42 +08:00 |
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ca18cc9dbb
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fix: bugs for shader
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2024-10-09 22:52:48 +08:00 |
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151dcbc3fd
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refactor: 着色器元素
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2024-10-09 22:37:18 +08:00 |
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4b8cb729e2
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fix: 追逐战困难难度成就
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2024-10-08 22:24:54 +08:00 |
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b720c9e032
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feat: 当Camera.for获取的摄像机被禁用时,不会抛出警告
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2024-10-08 20:46:00 +08:00 |
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7df1ff494d
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fix: 追逐战相机没有摧毁
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2024-10-08 20:41:32 +08:00 |
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e82a616532
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feat: 追逐战初步重置完毕
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2024-10-08 20:14:07 +08:00 |
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aa080cbd25
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fix: 瞬移缓动函数与行走相同
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2024-10-07 17:08:49 +08:00 |
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2a9a666425
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feat: 追逐战添加旋转、放缩镜头
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2024-10-07 16:39:41 +08:00 |
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0f6f0137f5
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feat: 允许追逐战过程中添加监听器
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2024-10-06 22:56:58 +08:00 |
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9b718e4c93
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feat: 错误代码不存在时报错
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2024-10-06 22:56:33 +08:00 |
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e33654dac3
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fix: 撤回上个fix
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2024-10-06 21:23:52 +08:00 |
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def189e5bc
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fix: 虚拟键盘多次监听
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2024-10-06 21:14:18 +08:00 |
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787fc7e837
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fix: 追逐战的bug
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2024-10-06 16:04:17 +08:00 |
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ca4a9dd512
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refactor: 追逐战
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2024-10-05 23:39:03 +08:00 |
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67d425d4ab
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feat: 缓动函数加法与乘法
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2024-10-05 23:23:54 +08:00 |
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4bc4588cde
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feat: 获取元素的绝对位置
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2024-10-05 23:23:35 +08:00 |
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a1fe6e9d00
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fix: CameraAnimation的动画垃圾回收
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2024-10-05 23:23:18 +08:00 |
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886d1178dd
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refactor: 插件注册位置
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2024-10-05 23:22:47 +08:00 |
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19ac59ee1b
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feat: 摄像机动画控制类
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2024-10-05 19:36:02 +08:00 |
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fe1579e1dc
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refactor: 继续删除一些无用的东西
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2024-10-04 12:06:43 +08:00 |
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ecfc042688
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refactor: 删除一些没用的内容
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2024-10-04 11:46:35 +08:00 |
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06adb72bc3
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fix: 渲染根元素不能取消alpha通道
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2024-10-04 01:10:57 +08:00 |
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8d7ca27bb4
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feat: 渲染根元素取消画布的alpha通道,提高性能
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2024-10-04 01:07:45 +08:00 |
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fc8e666c3a
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fix: 渲染元素销毁时不会删除id映射
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2024-10-04 01:01:31 +08:00 |
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5970c85dff
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feat: 视角控制系统 & fix: moveViewport
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2024-10-04 00:58:20 +08:00 |
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7cc4be606a
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feat: 渲染元素的id
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2024-10-04 00:00:42 +08:00 |
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22c83a39c5
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fix: 勇士图像
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2024-10-03 20:19:45 +08:00 |
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0b734762b0
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fix: 后退 & 移动速度
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2024-10-03 20:16:25 +08:00 |
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c6ec4971ee
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fix: 自动切技能设置进存档
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2024-10-03 18:28:19 +08:00 |
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ec5381e2bb
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fix: 怪物手册前后移动5个 & 编辑器大地图绘制
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2024-10-03 18:19:13 +08:00 |
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