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209c28a9ff
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feat: 所有内置元素的props实现
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2024-11-27 22:22:32 +08:00 |
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f66b185afc
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feat: Icon元素框架 & animate元素名称冲突
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2024-11-27 22:01:22 +08:00 |
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4a55255b74
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feat: graphics框架 & patchProp
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2024-11-27 21:19:46 +08:00 |
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ac68d64f5f
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feat: 渲染系统接入vue渲染器
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2024-11-27 11:02:11 +08:00 |
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6f5755b8cd
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fix: 渲染元素id重复的logger
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2024-11-22 23:05:19 +08:00 |
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67a9eaa4d5
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fix: 勇士在高倍速录像播放后会瞬移一步
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2024-11-22 22:42:59 +08:00 |
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58e6b4be83
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fix: animateBlock
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2024-11-22 21:52:25 +08:00 |
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56365b38df
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fix: 勇士原地踏步
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2024-11-22 19:51:03 +08:00 |
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0b0d9d2cf5
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fix: 装备录像问题 & 移动录像问题
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2024-11-21 23:42:27 +08:00 |
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21a4f62dcb
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fix: requestBeforeFrame三函数循环调用
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2024-11-21 20:29:15 +08:00 |
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582fdf5fe9
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fix: 循环地图显伤
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2024-11-21 20:18:17 +08:00 |
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ebcc0bcfe5
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feat: 暂时删除非瞬移的平滑视角
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2024-11-20 22:06:32 +08:00 |
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0d498a9437
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fix: 大地图边缘瞬移时视角延时
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2024-11-20 21:35:04 +08:00 |
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f1b20450aa
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fix: 离屏画布没有删除导致的内存泄漏
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2024-11-20 21:11:01 +08:00 |
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c6cf6287de
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fix: 高倍速动画
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2024-11-20 16:38:47 +08:00 |
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7ed74c8004
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feat: 录像播放工具栏
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2024-11-20 14:32:01 +08:00 |
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3eab0b6cc5
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feat: 小贴士
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2024-11-19 23:17:11 +08:00 |
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b87a2b3e2f
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refactor: 完全修改dom结构
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2024-11-19 22:28:48 +08:00 |
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711c4c2264
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refactor: gl2 & shader
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2024-11-18 22:16:29 +08:00 |
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ae5a8f6363
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feat: 文字弹出
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2024-11-17 22:25:09 +08:00 |
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e1d38ef81b
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feat: 楼层贴图 & fix: 背景前景改变
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2024-11-17 21:15:46 +08:00 |
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2b663da5db
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fix: 血条
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2024-11-17 17:40:13 +08:00 |
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526c742dd6
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fix: 第一阶段bug
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2024-11-17 16:55:51 +08:00 |
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e7b4d4cd74
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feat: 获取天气功能 & 优化类型
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2024-11-12 15:58:56 +08:00 |
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740dfdb6ce
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refactor: 删除 gl.ts,优化子元素增添的性能表现
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2024-11-06 21:46:26 +08:00 |
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724eabd49a
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fix: 优化 save 的调用次数
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2024-11-06 21:06:59 +08:00 |
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5918bfcf61
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feat: 下雨天气
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2024-11-03 11:28:03 +08:00 |
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b599f9f146
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feat: framebuffer
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2024-11-02 11:55:29 +08:00 |
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a8aaaed8ea
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feat: 实例化绘制支持 & 可选渲染模式
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2024-11-01 19:57:34 +08:00 |
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0989c82a6b
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refactor: 着色器 & fix: 移动报错
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2024-11-01 17:07:41 +08:00 |
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a05981e675
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fix: 大地图会一次性把所有伤害渲染完
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2024-10-19 21:18:54 +08:00 |
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5685efd4d5
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fix: 移动的平滑视角
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2024-10-19 19:27:35 +08:00 |
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f03eae4345
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fix: 读档视角
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2024-10-19 18:50:59 +08:00 |
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f09704f7da
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fix: 撞墙上时平滑视角卡住
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2024-10-19 18:35:51 +08:00 |
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48ce4a2fb7
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refactor: 循环式地图
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2024-10-19 18:04:13 +08:00 |
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2bf0fbe781
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refactor: 移动的视角变化
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2024-10-19 18:03:56 +08:00 |
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f01d185db3
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feat: 一些着色器
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2024-10-15 15:55:55 +08:00 |
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f9358eb24e
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fix: appendChild时没有removeChild
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2024-10-10 19:47:34 +08:00 |
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d98bae7144
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feat: 简单优化uniform和attribute set性能
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2024-10-09 23:04:42 +08:00 |
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ca18cc9dbb
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fix: bugs for shader
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2024-10-09 22:52:48 +08:00 |
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151dcbc3fd
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refactor: 着色器元素
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2024-10-09 22:37:18 +08:00 |
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b720c9e032
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feat: 当Camera.for获取的摄像机被禁用时,不会抛出警告
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2024-10-08 20:46:00 +08:00 |
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e82a616532
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feat: 追逐战初步重置完毕
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2024-10-08 20:14:07 +08:00 |
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aa080cbd25
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fix: 瞬移缓动函数与行走相同
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2024-10-07 17:08:49 +08:00 |
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2a9a666425
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feat: 追逐战添加旋转、放缩镜头
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2024-10-07 16:39:41 +08:00 |
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787fc7e837
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fix: 追逐战的bug
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2024-10-06 16:04:17 +08:00 |
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ca4a9dd512
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refactor: 追逐战
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2024-10-05 23:39:03 +08:00 |
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67d425d4ab
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feat: 缓动函数加法与乘法
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2024-10-05 23:23:54 +08:00 |
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4bc4588cde
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feat: 获取元素的绝对位置
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2024-10-05 23:23:35 +08:00 |
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a1fe6e9d00
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fix: CameraAnimation的动画垃圾回收
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2024-10-05 23:23:18 +08:00 |
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